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{{ | {{InfoboxGobbler}} | ||
{{ | '''Humpback Pump Track''' is a multiplayer [[stage]] in ''[[Splatoon 2]]'' and [[Splatoon 3|''Splatoon 3'']]. The main terrain of Humpback Pump Track features an uneven bike track comprising the border of the inner area as well as a raised hump-shaped hill at the center of the stage.<ref>[https://splatoonus.tumblr.com/post/159075301665/introducing-humpback-pump-track-this-new-stage-is {{SRL}} Announcement post in Squid Research Lab]</ref><ref>[https://twitter.com/NintendoEurope/status/848169525791121408 {{TWI}} Announcement of Nintendo of Europe Twitter]</ref> | ||
{{Infobox stage | |||
| | ==Layout== | ||
[[File:S2 Humpback Pump Track Overview.jpg|thumb|left|250px|Humpback Pump Track overview.]] | |||
The [[spawn point]]s are located on inaccessible points of the stage which allow a fairly wide window to access the battleground. Following the track to the right leads to a drop-off and a raised ramp which allows players to attack from behind cover, and continuing to follow the track leads into the enemy's side. Following the track to the left accesses the opponent's primary access point to the other team's side. | |||
{{clr}} | |||
==Ranked Battle terrain== | |||
In [[Ranked Battle]]s, specifications for the terrain or placement of objects are different between the [[mode]]s; these changes create new paths or new objects to take cover behind. | |||
===[[Splat Zones]]=== | |||
The Splat Zone is located at the center of the stage on top of the hump. Small blocks to the side of zone have been added to make the zone easier to control. Blocks to the side of the stage make access to the opposing team's side harder. | |||
===[[Tower Control]]=== | |||
The Tower is located at the center of the stage on top of the hump. The Tower moves at an angle, left down the hump before traveling through the alley, then going up into the enemy base where it reaches its goal. Blocks to the side of the stage make access to the opposing team's side harder. Inkrails have been added to get the tower quicker. A block has been added near the second checkpoint, and ramps have been added to connect the center hump to the bike track. Blocks have also been added near the walls right of spawn to provide a vantage point. | |||
{| class="wikitable sitecolor-s2" | |||
! colspan="6" | In {{S2}}, checkpoints have been added: | |||
|- | |||
! rowspan="2" |Checkpoint | |||
! rowspan="2" |Location | |||
! rowspan="2" |Timer (Seconds) | |||
! colspan="3" |Progress Amount | |||
|- | |||
|Before | |||
|After | |||
|Total | |||
|- | |||
|1 | |||
|The first checkpoint is immediately off the hump on the side. | |||
|5 | |||
|86 | |||
|78 | |||
|8 | |||
|- | |||
|2 | |||
|The second checkpoint is located after the Tower has traveled the entire span of the lower alley just before it raises into the enemy territory. | |||
|5 | |||
|53 | |||
|43 | |||
|10 | |||
|- | |||
|3 | |||
|The third checkpoint is located just below the ledge where the goal is. | |||
|5 | |||
|20 | |||
|12 | |||
|8 | |||
|} | |||
===[[Rainmaker]]=== | |||
The [[Rainmaker (weapon)|Rainmaker]] is located at the center of the stage on top of the hump. The goal is located at the far end of the opposing team's side, being located as far the opposing team can go. Humpback Pump Track offers two points of entry: going around from the right track, or going straight and then turning left to climb a newly added wall to the same layer of the pedistal. Inkrails have been added to make getting to the center of the stage faster. Blocks to the side of the stage make access to the opposing team's side harder. | |||
In ''Splatoon 3'' the checkpoints are located to the far right and to the far left of the stage. The left wall has been removed and that area has been slightly extended, allowing players to jump to the area from the checkpoint. A sponge has been added near the pedestal. | |||
===[[Clam Blitz]]=== | |||
The basket on this stage is located at opposing ends of the central area, making access to the basket fairly easy. The layout in this mode is exactly the same as Rainmaker. | |||
==''Splatoon 2''== | |||
{{Infobox/Stage | |||
|game = Splatoon 2 | |||
|introduced = ''Initial Release'' ({{ver|S2|1.0.0}}) | |||
|totalbp = 2,248 | |||
|features = [[Inkrail]]s<sup>([[Community Glossary#Mode abbreviations|TC, RM, CB]])</sup> | |||
|hasabysshazard = true | |||
}} | |||
Humpback Pump Track was released with the launch of {{S2}}. A modified version of Humpback Pump Track appears in [[Octoling Assault (Octo Canyon)|Octoling Assault]], an [[Octo Canyon (mode)|Octo Canyon]] mission. | |||
===Version history=== | |||
{| class="wikitable sitecolor-s2" | |||
! Version !! Adjustments | |||
|- | |||
| '''{{Ver|S2|2.1.0}}''' || | |||
* Adjusted placement of objects in [[Tower Control]]. | |||
** Greatly adjusted the path of the tower. | |||
** Added [[Inkrail]] from each team's base toward the center. | |||
** Additionally, adjusted placement of things such as obstacles. | |||
|- | |||
| '''{{Ver|S2|3.1.0}}''' || | |||
* Fixed an issue in Humpback Pump Track causing [[bomb]]s and players to clip into [[stage]] features in the middle of the stage. | |||
|} | |||
===Maps=== | |||
<gallery> | |||
S2 Map Humpback Pump Track Turf War.png|Turf War | |||
S2 Map Humpback Pump Track Splat Zones.png|Splat Zones | |||
S2 Map Humpback Pump Track Tower Control.png|Tower Control | |||
S2 Map Humpback Pump Track Rainmaker.png|Rainmaker | |||
S2 Map Humpback Pump Track Clam Blitz.png|Clam Blitz | |||
</gallery> | |||
===Gallery=== | |||
<gallery> | |||
S2 Humpback Pump Track promo 1.jpg | |||
S2 Humpback Pump Track promo 2.jpg | |||
S2 Humpback Pump Track promo 3.jpg | |||
S2 Humpback Pump Track promo 4.jpg | |||
Humpback Pump Track Splatfest.jpg|Humpback Pump Track during a Splatfest. | |||
Splatfest Stage Humpback Pump Track.png|Turf War (Splatfest) icon for Humpback Pump Track. | |||
S2 Early Humpback Pump Track Icon.png|Early stage icon | |||
</gallery> | |||
==''Splatoon 3''== | |||
{{Infobox/Stage | |||
|image = S3 Stage Humpback Pump Track.png | |||
|game = Splatoon 3 | |||
|introduced = {{date|2023-06-01}} | |||
|features = [[Inkrail]] <sup> ([[Tower Control|TC]],[[Rainmaker|RM]], [[Clam Blitz|CB]]) </sup> [[Sponge]]s <sup> ([[Rainmaker|RM]], [[Clam Blitz|CB]]) </sup> | |||
|hasabysshazard = true | |||
|totalbp=2,326 | |||
}} | }} | ||
Humpback Pump Track returns in ''[[Splatoon 3]]'' as part of the [[Sizzle Season 2023]]. Parts of the spawn region have been removed including the left and original spawn area. Other than that, the stage remains mostly unchanged. | |||
''' | ===Version history=== | ||
{{version history box|S3| | |||
{{version history item|S3|4.1.0| | |||
* '''{{color|—|gray}}''' Fixed an issue where it was possible to ink under certain obstacles and have it count as turf inked. | |||
* '''{{color|—|gray}}''' Fixed an issue where Wave Breakers disappeared when set in certain areas.}} | |||
{{version history item|S3|5.0.0| | |||
[[ | * '''{{color|—|gray}}''' Fixed an issue where the appearance of certain walls did not change even when inked.}} | ||
{{version history item|S3|5.1.0| | |||
* '''{{color|—|gray}}''' Fixed an issue in [[Rainmaker]] mode where there were places where the countdown would not get faster when a player returned the Rainmaker to their own base.}} | |||
{{version history item|S3|6.0.0| | |||
* '''{{color|—|gray}}''' Fixed an issue in [[Clam Blitz]] mode that would cause the player to become unable to move if they tried to Super Jump from the top of certain railings.}} | |||
}} | |||
===Maps=== | |||
<gallery> | |||
S3 Map Humpback Pumptrack Turf War.jpg|[[Turf War]] | |||
S3 Map Humpback Pumptrack Splat Zones.jpg|[[Splat Zones]] | |||
S3 Map Humpback Pumptrack Tower Control.jpg|[[Tower Control]] | |||
S3 Map Humpback Pumptrack Rainmaker.jpg|[[Rainmaker]] | |||
S3 Map Humpback Pumptrack Clam Blitz.jpg|[[Clam Blitz]] | |||
</gallery> | |||
==Gallery== | ===Gallery=== | ||
<gallery> | <gallery> | ||
Humpback Pump Track | S3 Humpback Pump Track promo.png|Screenshot of Humpback Pump Track's reveal in the Sizzle Season 2023 trailer | ||
Humpback Pump Track | Humpback Pump Track Jellyfish shopping.jpg|A Jellyfish shopping | ||
Humpback Pump Track | Humpback Pump Track Jellyfish Shopping Cashier and Customer.jpg|A Jellyfish shopping beside a register | ||
Humpback Pump Track Jellyfish Shopping Bike Shop.jpg|Jellyfish in a bike shop | |||
</gallery> | </gallery> | ||
{{-}} | ===Quotes=== | ||
{{Quote|SRL coming right back with footage of the returning '''Humpback Pump Track''' [[stage]] in action! With winding curves, hills, and valleys, this former bicycle track makes for a topsy-turvy battlefield where teams usually fight to control the central ground.|@SplatoonNA on Twitter<ref>{{TWI}} [[Inkipedia:Twitter archive/2023/May#May 24|@SplatoonNA on Twitter]]</ref>}} | |||
{{Quote|Extreme sports fans can also look forward to the return of '''Humpback Pump Track''' from [[Splatoon 2|#Splatoon2]]!|@NintendoEurope on Twitter<ref>{{TWI}} [[Inkipedia:Twitter archive/2023/May#May 24|@NintendoEurope on Twitter]]</ref>}} | |||
==Quotes== | |||
{{Quotes}} | |||
==Trivia== | |||
* The stage name is a reference to [[Wikipedia:Humpback whale|humpback whales]] and [[Wikipedia:Pump track|pump tracks]]. | |||
* This is one of four stages that appear in [[Octo Canyon (mode)|Octo Canyon]] missions, alongside [[The Reef]], [[Musselforge Fitness]], and [[Moray Towers]]. | |||
==Names in other languages== | ==Names in other languages== | ||
{{ | {{Localized name | ||
|Jap=コンブトラック | |Jap=コンブトラック | ||
|JapR=kombu torakku | |JapR=kombu torakku | ||
|JapM=[[ | |JapM=[[wp:Kombu|Kombu]] Track | ||
|Dut=Lekkerbektrack | |Dut=Lekkerbektrack | ||
|DutM=[ | |DutM=From ''[[wp:Lekkerbekje|Lekkerbek]]'' and ''track'' | ||
|Fre=Piste Méroule | |Fre=Piste Méroule | ||
|FreM= | |FreM=From ''mérou'' ("grouper") and ''roule'' ("roll, drive") | ||
|Ger=Buckelwal-Piste | |Ger=Buckelwal-Piste | ||
|GerM=Humpback Whale Course | |GerM=Humpback Whale Course <ref group="notes">Pun on ''Buckelpiste'' ("[[wp:Mogul skiing|mogul]] track")</ref> | ||
|Ita=Tintodromo Montecarpa | |Ita=Tintodromo Montecarpa | ||
|ItaM=Inktrack Montecarp | |ItaM=Inktrack Montecarp <ref group="notes">Pun on the real-life Circuit of [[wikipedia:Circuit de Monaco|Montecarlo]]</ref> | ||
|Rus=Велозал «9-й вал» | |Rus=Велозал «9-й вал» | ||
|RusR=Velozal «9-y val» | |RusR=Velozal «9-y val» | ||
|RusM=From | |RusM=From велозал ''velozal'' ("cycling hall") and [[wikipedia:The_Ninth_Wave|the ninth wave]], which is considered the strongest wave in a storm and is also a famous painting of the Russian marine painter Aivazovsky | ||
|Spa=Tiburódromo | |Spa=Tiburódromo | ||
|SpaM=From ''tiburón'' (shark) and ''velódromo'' (velodrome) | |SpaM=From ''tiburón'' ("shark") and ''velódromo'' ("velodrome") | ||
|ChiS=昆布赛道 | |||
|ChiSR= | |||
|ChiSM= | |||
|ChiT=昆布賽道 | |||
|ChiTR=kūnbù sàidào ''(Mandarin) | |||
|ChiTM=Kombu Circuit | |||
|Kor=다시마 트랙 | |||
|KorR=dasima teulaeg | |||
|KorM=Kelp Track | |||
|Internal=Wave <ref name="GH">[https://github.com/Leanny/splat3/blob/main/data/language/USen.json#L7092 {{GH}} Leanny on Github]</ref> | |||
|InternalM=Humpback Pump Track's slope is built like a wave. | |||
}} | }} | ||
{{ | ===Translation notes=== | ||
{{note list}} | |||
==References== | |||
<references/> | |||
{{Navbox/S2 Locations}} | |||
{{Navbox/S3 Locations}} | |||
[[Category:Splatoon 2]] | [[Category:Splatoon 2 stages]] | ||
[[Category: | [[Category:Splatoon 3 stages]] | ||
[[Category: | [[Category:Splatoon 3 Version 4.0.0]] | ||
[[Category:Post-release content]] |
Latest revision as of 03:24, 22 June 2024
Humpback Pump Track is a multiplayer stage in Splatoon 2 and Splatoon 3. The main terrain of Humpback Pump Track features an uneven bike track comprising the border of the inner area as well as a raised hump-shaped hill at the center of the stage.[1][2]
Layout
The spawn points are located on inaccessible points of the stage which allow a fairly wide window to access the battleground. Following the track to the right leads to a drop-off and a raised ramp which allows players to attack from behind cover, and continuing to follow the track leads into the enemy's side. Following the track to the left accesses the opponent's primary access point to the other team's side.
Ranked Battle terrain
In Ranked Battles, specifications for the terrain or placement of objects are different between the modes; these changes create new paths or new objects to take cover behind.
Splat Zones
The Splat Zone is located at the center of the stage on top of the hump. Small blocks to the side of zone have been added to make the zone easier to control. Blocks to the side of the stage make access to the opposing team's side harder.
Tower Control
The Tower is located at the center of the stage on top of the hump. The Tower moves at an angle, left down the hump before traveling through the alley, then going up into the enemy base where it reaches its goal. Blocks to the side of the stage make access to the opposing team's side harder. Inkrails have been added to get the tower quicker. A block has been added near the second checkpoint, and ramps have been added to connect the center hump to the bike track. Blocks have also been added near the walls right of spawn to provide a vantage point.
In Splatoon 2, checkpoints have been added: | |||||
---|---|---|---|---|---|
Checkpoint | Location | Timer (Seconds) | Progress Amount | ||
Before | After | Total | |||
1 | The first checkpoint is immediately off the hump on the side. | 5 | 86 | 78 | 8 |
2 | The second checkpoint is located after the Tower has traveled the entire span of the lower alley just before it raises into the enemy territory. | 5 | 53 | 43 | 10 |
3 | The third checkpoint is located just below the ledge where the goal is. | 5 | 20 | 12 | 8 |
Rainmaker
The Rainmaker is located at the center of the stage on top of the hump. The goal is located at the far end of the opposing team's side, being located as far the opposing team can go. Humpback Pump Track offers two points of entry: going around from the right track, or going straight and then turning left to climb a newly added wall to the same layer of the pedistal. Inkrails have been added to make getting to the center of the stage faster. Blocks to the side of the stage make access to the opposing team's side harder.
In Splatoon 3 the checkpoints are located to the far right and to the far left of the stage. The left wall has been removed and that area has been slightly extended, allowing players to jump to the area from the checkpoint. A sponge has been added near the pedestal.
Clam Blitz
The basket on this stage is located at opposing ends of the central area, making access to the basket fairly easy. The layout in this mode is exactly the same as Rainmaker.
Splatoon 2
Added in | Initial Release (1.0.0) |
Total area | 2,248p |
Features | Inkrails(TC, RM, CB) |
Hazards | Abyss |
Humpback Pump Track was released with the launch of Splatoon 2. A modified version of Humpback Pump Track appears in Octoling Assault, an Octo Canyon mission.
Version history
Version | Adjustments |
---|---|
2.1.0 |
|
3.1.0 |
Maps
-
Turf War
-
Splat Zones
-
Tower Control
-
Rainmaker
-
Clam Blitz
Gallery
-
-
-
-
-
Humpback Pump Track during a Splatfest.
-
Turf War (Splatfest) icon for Humpback Pump Track.
-
Early stage icon
Splatoon 3
Added in | 1 June 2023 |
Total area | 2,326p |
Features | Inkrail (TC,RM, CB) Sponges (RM, CB) |
Hazards | Abyss |
Humpback Pump Track returns in Splatoon 3 as part of the Sizzle Season 2023. Parts of the spawn region have been removed including the left and original spawn area. Other than that, the stage remains mostly unchanged.
Version history
Version | Adjustments |
---|---|
4.1.0 |
|
5.0.0 |
|
5.1.0 |
|
6.0.0 |
|
Maps
Gallery
-
Screenshot of Humpback Pump Track's reveal in the Sizzle Season 2023 trailer
-
A Jellyfish shopping
-
A Jellyfish shopping beside a register
-
Jellyfish in a bike shop
Quotes
“ | SRL coming right back with footage of the returning Humpback Pump Track stage in action! With winding curves, hills, and valleys, this former bicycle track makes for a topsy-turvy battlefield where teams usually fight to control the central ground. | ” |
— @SplatoonNA on Twitter[3]
|
“ | Extreme sports fans can also look forward to the return of Humpback Pump Track from #Splatoon2! | ” |
— @NintendoEurope on Twitter[4]
|
Quotes
View the quotation page. |
Trivia
- The stage name is a reference to humpback whales and pump tracks.
- This is one of four stages that appear in Octo Canyon missions, alongside The Reef, Musselforge Fitness, and Moray Towers.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | コンブトラック kombu torakku |
Kombu Track |
Dutch | Lekkerbektrack | From Lekkerbek and track |
French | Piste Méroule | From mérou ("grouper") and roule ("roll, drive") |
German | Buckelwal-Piste | Humpback Whale Course [a] |
Italian | Tintodromo Montecarpa | Inktrack Montecarp [b] |
Russian | Велозал «9-й вал» Velozal «9-y val» |
From велозал velozal ("cycling hall") and the ninth wave, which is considered the strongest wave in a storm and is also a famous painting of the Russian marine painter Aivazovsky |
Spanish | Tiburódromo | From tiburón ("shark") and velódromo ("velodrome") |
Chinese (Simplified) | 昆布赛道 | |
Chinese (Traditional) | 昆布賽道 kūnbù sàidào (Mandarin) |
Kombu Circuit |
Korean | 다시마 트랙 dasima teulaeg |
Kelp Track |
Internal | Wave [5] | Humpback Pump Track's slope is built like a wave. |
Translation notes
- ↑ Pun on Buckelpiste ("mogul track")
- ↑ Pun on the real-life Circuit of Montecarlo
References
|