Version 3.0.0 (Splatoon 2): Difference between revisions
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{{DISPLAYTITLE:Version | {{DISPLAYTITLE:Version 3.0.0 (''Splatoon 2'')}} | ||
{{Infobox/Version | {{Infobox/Version | ||
|game = Splatoon 2 | |game = Splatoon 2 | ||
|version = 3.0.0 | |version = 3.0.0 | ||
|prev = 2.3. | |image = Update S2 3.0.0 promo image.jpg | ||
|next = | |caption = | ||
|prev = 2.3.3 | |||
|next = 3.0.1 | |||
}} | }} | ||
'''Version 3.0.0''' is an update to | '''Version 3.0.0''' is an update to {{S2}} that was released on {{date|2018-04-25}} at {{time|2018-04-25 01:00 UTC}}.<ref>{{TWI}} [[Inkipedia:Twitter_archive/2018/April#988614366009348098|@SplatoonJP announcing the release notes for version 3.0.0]]</ref> The update was first previewed during the Nintendo Direct on {{date|2018-03-08}}.<ref>[https://www.youtube.com/watch?v=jeuEcVZx0pc {{YT}} Trailer for version 3.0.0 and Octo Expansion]. The Version 3.0.0 update was first shown off during during the Nintendo Direct 3.8.2018, alongside the [[Octo Expansion]].</ref><ref>[https://www.youtube.com/watch?v=NsFna-Z1MjU {{YT}} The full Nintendo Direct 3.8.2018].</ref> | ||
== | == New content == | ||
=== Octo Canyon === | |||
After meeting certain conditions, [[Callie]] will appear at [[Tentakeel Outpost]]. Players can talk to Callie to hear stats about their performance in multiplayer battles. | |||
* New | |||
In order to unlock Callie, players must have done these things: | |||
# Complete the [[Bomb Rush Blush (mission)|final mission]] of [[Octo Canyon (mode)|Octo Canyon]]. | |||
# Return to Octo Canyon and listen to [[Marie]]'s dialogue with [[Agent 4]] about locking the final boss in a snow globe and adding a TV. | |||
# Exit Octo Canyon, and then return again. | |||
Players who had already met those conditions before the update did not need to do anything to unlock Callie. | |||
<gallery mode="packed"> | |||
Splatoon 2 Ver.3.0 Callie Image1.jpg | |||
S2 version 3.0 Callie in Octo Canyon 2.jpg | |||
S2 version 3.0 Callie in Octo Canyon 3.jpg | |||
Splatoon 2 Ver.3.0 Callie Image2.jpg | |||
</gallery> | |||
=== Ranked Battle === | |||
[[File:Rank X Promo.png|thumb|Rank X promo image]] | |||
Player progression in [[Ranked Battle]] was enhanced with the addition of [[Rank#Rank X|Rank X]], replacing ranks S+10 through S+50. Players already ranked in S+10 through S+50 were automatically placed in Rank X. Rank X discards the rank meter in favor of X Power, a rating similar to [[Power level|Splatfest Power]]. Matchmaking is done based on X Power, so players will be fighting others with similar X Power rather than just anyone else who shares the rank. Monthly ranking lists will be published on [[SplatNet 2]], featuring the players with the highest X Power. There will be a list for each of the four ranked modes that contains the top 500 players for the mode. An icon will show up above the player's name to show that they are in the Top 500. Another list will have the top player of each weapon. New lists will be made available on the final day of every month.<ref>[https://splatoonus.tumblr.com/post/171864197472/we-just-received-a-detailed-report-from-our-hq {{SRL}} Squid Research Lab revealing details about Rank X]</ref> | |||
At the time of the monthly ranking announcements on SplatNet, X Power will reset to "Calculating" status in-game. The calculation period, lasting 10 matches, determines if the player is eligible to remain in X Rank. It is also possible to drop out of X Rank outside of calculation periods, if the player's X Power drops low enough. | |||
Following the update, the Ranked Battle stage roster became limited to 8 possible stages per battle type, with the stages being refreshed with different sets upon the X Power reset time. League Battles and Turf War were unaffected by this change. | |||
=== Music === | |||
Two new [[music]] tracks were added to be played during battles.<ref>{{TWI}} [[Inkipedia:Twitter_archive/2018/March#973491198450057216|@SplatoonJP announcing the return of Chirpy Chips a.k.a. ABXY]]</ref><ref>[https://splatoonus.tumblr.com/post/172104361075/check-out-chirpy-chips-new-song-blitz-it-the {{SRL}} SplatoonUS Tumblr introducing ''Blitz It'']</ref><ref>[https://splatoonus.tumblr.com/post/172109070537/introducing-another-hot-track-by-chirpy-chips {{SRL}} SplatoonUS Tumblr introducing ''Wave Prism'']</ref> | |||
{| class="wikitable sitecolor-s2" | |||
! Fictional band | |||
! Song name | |||
! Audio | |||
|- | |||
| style="text-align:center;" rowspan="2"|[[File:S2 Band Chirpy Chips.jpg|center|200px]][[Chirpy Chips]] | |||
|''[[Blitz It!]]'' | |||
|[[File:S2 Blitz It!.mp3]] | |||
|- | |||
|''[[Wave Prism]]'' | |||
|[[File:S2 Wave Prism.mp3]] | |||
|- | |||
|} | |||
===Weapons=== | |||
Four new weapons were added. | |||
*{{Weapon|S2|Main|Neo Splash-o-matic}} | |||
*{{Weapon|S2|Main|Foil Squeezer}} | |||
*{{Weapon|S2|Main|New Squiffer}} | |||
*{{Weapon|S2|Main|Glooga Dualies Deco}} | |||
===Stages=== | |||
The stage [[Camp Triggerfish]] was added. | |||
<gallery mode="packed"> | |||
S2 Stage Camp Triggerfish.png | |||
S2 Stage Camp Triggerfish Promo Image1.jpg|Promo image | |||
S2 Stage Camp Triggerfish Promo Image2.jpg|Promo image | |||
S2 Stage Camp Triggerfish Promo Image3.jpg|Promo image | |||
</gallery> | |||
=== Gear === | |||
113 new pieces of [[gear]] were added. | |||
<gallery mode="packed"> | |||
S2 Version 3-0-0 Tumblr Promo 1.jpg | |||
S2 Version 3-0-0 Tumblr Promo 2.jpg | |||
S2 Version 3-0-0 Tumblr Promo 3.jpg | |||
S2 Version 3-0-0 Tumblr Promo 4.jpg | |||
</gallery> | |||
==== Headgear ==== | |||
26 headgear items were added. | |||
{{GearList/Header|List of new headgear in Version 3.0.0|game=Splatoon 2|collapsed=true}} | |||
{{GearList/Item|game=Splatoon 2|category=Headgear|name=Annaki Beret & Glasses|brand=Annaki|cost=7,850|ability=Ink Saver (Main)|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Headgear|name=Black FishFry Bandana|brand=Firefin|cost=1,250|ability=Bomb Defense Up|stars=1|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Headgear|name=Blowfish Newsie|brand=Firefin|cost=4,200|ability=Quick Super Jump|stars=2|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Headgear|name=Deca Tackle Visor Helmet|brand=Forge|cost=10,100|ability=Sub Power Up|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Headgear|name=Digi-Camo Forge Mask|brand=Forge|cost=1,800|ability=Swim Speed Up|stars=2|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Headgear|name=Do-Rag, Cap, & Glasses|brand=Skalop|cost=9,500|ability=Cold-Blooded|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Headgear|name=Gas Mask|brand=Forge|cost=11,000|ability=Tenacity|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Headgear|name=Golf Visor|brand=Zink|cost=400|ability=Run Speed Up|stars=1|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Headgear|name=Hothouse Hat|brand=Skalop|cost=3,680|ability=Ink Resistance Up|stars=2|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Headgear|name=Ink-Guard Goggles|brand=Toni Kensa|cost=9,600|ability=Run Speed Up|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Headgear|name=Jogging Headband|brand=Zekko|cost=400|ability=Ink Saver (Sub)|stars=1|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Headgear|name=Long-Billed Cap|brand=Krak-On|cost=9,800|ability=Ink Recovery Up|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Headgear|name=Mountie Hat|brand=Inkline|cost=13,000|ability=Special Charge Up|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Headgear|name=Octo Tackle Helmet Deco|brand=Forge|cost=8,888|ability=Bomb Defense Up|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Headgear|name=Octoglasses|brand=Firefin|cost=8,800|ability=Last-Ditch Effort|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Headgear|name=Octoking Facemask|brand=Enperry|cost=1,450|ability=Tenacity|stars=1|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Headgear|name=Pilot Hat|brand=Splash Mob|cost=11,500|ability=Ink Resistance Up|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Headgear|name=Seashell Bamboo Hat|brand=Inkline|cost=3,200|ability=Quick Respawn|stars=2|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Headgear|name=Squid Nordic|brand=Skalop|cost=9,500|ability=Comeback|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Headgear|name=Squid-Stitch Cap|brand=Skalop|cost=8,500|ability=Opening Gambit|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Headgear|name=SV925 Circle Shades|brand=Rockenberg|cost=11,000|ability=Swim Speed Up|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Headgear|name=Swim Goggles|brand=Zink|cost=100|ability=Last-Ditch Effort|stars=1|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Headgear|name=Toni Kensa Goggles|brand=Toni Kensa|cost=200|ability=Comeback|stars=1|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Headgear|name=White Arrowbands|brand=Zekko|cost=8,000|ability=Special Power Up|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Headgear|name=Zekko Cap|brand=Zekko|cost=2,700|ability=Opening Gambit|stars=2|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Headgear|name=Zekko Mesh|brand=Zekko|cost=500|ability=Quick Super Jump|stars=1|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Footer}} | |||
==== Clothing ==== | |||
53 clothing items were added. | |||
{{GearList/Header|List of new clothing in Version 3.0.0|game=Splatoon 2|collapsed=true}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Annaki Flannel Hoodie|brand=Annaki|cost=9,999|ability=Bomb Defense Up|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Annaki Polpo-Pic Tee|brand=Annaki|cost=6,660|ability=Run Speed Up|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Annaki Yellow Cuff|brand=Annaki|cost=4,800|ability=Quick Respawn|stars=2|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Black Cuttlegear LS|brand=Cuttlegear|cost=5,800|ability=Swim Speed Up|stars=2|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Black Hoodie|brand=Skalop|cost=2,900|ability=Ink Resistance Up|stars=2|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Black Layered LS|brand=SquidForce|cost=500|ability=Ink Saver (Main)|stars=1|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Black Velour Octoking Tee|brand=Enperry|cost=2,950|ability=Cold-Blooded|stars=2|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Blue 16-Bit FishFry|brand=Firefin|cost=3,750|ability=Special Saver|stars=2|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Camo Layered LS|brand=SquidForce|cost=600|ability=Special Charge Up|stars=1|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Chili Octo Aloha|brand=Krak-On|cost=4,850|ability=Bomb Defense Up|stars=2|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Chili-Pepper Ski Jacket|brand=Inkline|cost=7,800|ability=Ink Resistance Up|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Dakro Golden Tee|brand=Zink|cost=1,010|ability=Thermal Ink|stars=1|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Dakro Nana Tee|brand=Zink|cost=1,010|ability=Quick Respawn|stars=1|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Deep-Octo Satin Jacket|brand=Zekko|cost=12,300|ability=Cold-Blooded|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Dots-On-Dots Shirt|brand=Skalop|cost=7,650|ability=Quick Super Jump|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Forest Vest|brand=Inkline|cost=11,000|ability=Ink Recovery Up|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Forge Octarian Jacket|brand=Forge|cost=2,700|ability=Haunt|stars=2|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Friend Tee|brand=SquidForce|cost=1,200|ability=Thermal Ink|stars=1|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Gray Vector Tee|brand=Takoroka|cost=500|ability=Quick Super Jump|stars=1|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Green Cardigan|brand=Splash Mob|cost=1,700|ability=Ink Saver (Sub)|stars=2|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Green Velour Octoking Tee|brand=Enperry|cost=1,450|ability=Special Saver|stars=1|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Herbivore Tee|brand=Firefin|cost=500|ability=Ninja Squid|stars=1|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Hothouse Hoodie|brand=Skalop|cost=3,800|ability=Run Speed Up|stars=2|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Ink-Wash Shirt|brand=Toni Kensa|cost=4,900|ability=Ink Recovery Up|stars=2|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Ivory Peaks Tee|brand=Inkline|cost=400|ability=Haunt|stars=1|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Khaki 16-Bit FishFry|brand=Firefin|cost=3,750|ability=Ink Recovery Up|stars=2|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Kung-Fu Zip-Up|brand=Toni Kensa|cost=10,280|ability=Ninja Squid|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=League Tee|brand=SquidForce|cost=3,800|ability=Special Power Up|stars=2|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Lob-Stars Jersey|brand=Tentatek|cost=4,650|ability=Sub Power Up|stars=2|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Missus Shrug Tee|brand=Krak-On|cost=9,200|ability=Ink Saver (Sub)|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Navy College Sweat|brand=Splash Mob|cost=800|ability=Ink Resistance Up|stars=1|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Octarian Retro|brand=Cuttlegear|cost=5,000|ability=Respawn Punisher|stars=2|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Octo Tee|brand=Cuttlegear|cost=8,888|ability=Haunt|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Octoking HK Jersey|brand=Enperry|cost=5,800|ability=Special Charge Up|stars=2|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Panda Kung-Fu Zip-Up|brand=Toni Kensa|cost=10,280|ability=Sub Power Up|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Red Cuttlegear LS|brand=Cuttlegear|cost=5,800|ability=Bomb Defense Up|stars=2|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Red-Check Shirt|brand=Zekko|cost=2,000|ability=Ink Saver (Main)|stars=2|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Retro Gamer Jersey|brand=Zink|cost=9,000|ability=Quick Respawn|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Rockenberg Black|brand=Rockenberg|cost=800|ability=Respawn Punisher|stars=1|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Rockin' Leather Jacket|brand=Annaki|cost=10,666|ability=Sub Power Up|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Silver Tentatek Vest|brand=Tentatek|cost=6,200|ability=Thermal Ink|stars=2|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Squid Yellow Layered LS|brand=SquidForce|cost=4,010|ability=Swim Speed Up|stars=2|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Squid-Pattern Waistcoat|brand=Krak-On|cost=800|ability=Special Power Up|stars=1|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Squid-Stitch Tee|brand=Skalop|cost=400|ability=Swim Speed Up|stars=1|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Striped Peaks LS|brand=Inkline|cost=700|ability=Quick Super Jump|stars=1|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Striped Rugby|brand=Takoroka|cost=2,300|ability=Run Speed Up|stars=2|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Takoroka Crazy Baseball LS|brand=Takoroka|cost=4,200|ability=Ninja Squid|stars=2|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Takoroka Jersey|brand=Takoroka|cost=8,960|ability=Special Power Up|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Toni K. Baseball Jersey|brand=Toni Kensa|cost=9,650|ability=Special Charge Up|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Whale-Knit Sweater|brand=Splash Mob|cost=9,650|ability=Run Speed Up|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=White Leather F-3|brand=Forge|cost=8,900|ability=Respawn Punisher|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=White LS|brand=SquidForce|cost=600|ability=Ink Recovery Up|stars=1|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Clothing|name=Zink LS|brand=Zink|cost=500|ability=Special Power Up|stars=1|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Footer}} | |||
==== Shoes ==== | |||
34 pairs of shoes were added. | |||
{{GearList/Header|List of new shoes in Version 3.0.0|game=Splatoon 2|collapsed=true}} | |||
{{GearList/Item|game=Splatoon 2|category=Shoes|name=Annaki Arachno Boots|brand=Annaki|cost=9,696|ability=Swim Speed Up|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Shoes|name=Annaki Tigers|brand=Annaki|cost=9,990|ability=Special Power Up|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Shoes|name=Athletic Arrows|brand=Takoroka|cost=1,200|ability=Object Shredder|stars=1|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Shoes|name=Banana Basics|brand=Krak-On|cost=400|ability=Bomb Defense Up|stars=1|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Shoes|name=Black & Blue Squidkid V|brand=Enperry|cost=12,800|ability=Special Saver|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Shoes|name=Blue Iromaki 750s|brand=Tentatek|cost=1,050|ability=Ink Saver (Main)|stars=1|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Shoes|name=Blue Power Stripes|brand=Takoroka|cost=4,880|ability=Quick Respawn|stars=2|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Shoes|name=Blue Sea Slugs|brand=Tentatek|cost=800|ability=Special Charge Up|stars=1|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Shoes|name=Chocolate Dakroniks|brand=Zink|cost=1,700|ability=Ink Resistance Up|stars=2|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Shoes|name=Cream Hi-Tops|brand=Krak-On|cost=500|ability=Stealth Jump|stars=1|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Shoes|name=Custom Trail Boots|brand=Inkline|cost=3,000|ability=Special Power Up|stars=2|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Shoes|name=Honey & Orange Squidkid V|brand=Enperry|cost=5,800|ability=Ink Saver (Sub)|stars=2|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Shoes|name=Icy Down Boots|brand=Tentatek|cost=8,200|ability=Stealth Jump|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Shoes|name=Inky Kid Clams|brand=Rockenberg|cost=10,500|ability=Ink Recovery Up|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Shoes|name=LE Lo-Tops|brand=Zekko|cost=8,000|ability=Ink Saver (Sub)|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Shoes|name=Musselforge Flip-Flops|brand=Inkline|cost=280|ability=Ink Saver (Sub)|stars=1|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Shoes|name=N-Pacer CaO|brand=Enperry|cost=3,900|ability=Object Shredder|stars=2|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Shoes|name=New-Leaf Leather Boots|brand=Rockenberg|cost=5,000|ability=Drop Roller|stars=2|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Shoes|name=Orange Iromaki 750s|brand=Tentatek|cost=1,050|ability=Drop Roller|stars=1|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Shoes|name=Orange Lo-Tops|brand=Tentatek|cost=800|ability=Swim Speed Up|stars=1|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Shoes|name=Orca Passion Hi-Tops|brand=Takoroka|cost=2,780|ability=Quick Super Jump|stars=2|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Shoes|name=Punk Yellows|brand=Rockenberg|cost=3,000|ability=Special Saver|stars=2|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Shoes|name=Red & White Squidkid V|brand=Enperry|cost=12,800|ability=Run Speed Up|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Shoes|name=Red Power Stripes|brand=Takoroka|cost=5,880|ability=Run Speed Up|stars=2|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Shoes|name=Red Work Boots|brand=Rockenberg|cost=11,000|ability=Quick Super Jump|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Shoes|name=Suede Gray Lace-Ups|brand=Zekko|cost=1,200|ability=Ink Recovery Up|stars=1|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Shoes|name=Suede Marine Lace-Ups|brand=Zekko|cost=1,200|ability=Ink Resistance Up|stars=1|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Shoes|name=Suede Nation Lace-Ups|brand=Zekko|cost=4,200|ability=Ink Saver (Main)|stars=2|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Shoes|name=Tea-Green Hunting Boots|brand=Splash Mob|cost=11,500|ability=Quick Respawn|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Shoes|name=Toni Kensa Black Hi-Tops|brand=Toni Kensa|cost=9,880|ability=Sub Power Up|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Shoes|name=Toni Kensa Soccer Shoes|brand=Toni Kensa|cost=10,500|ability=Ink Saver (Main)|stars=3|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Shoes|name=Truffle Canvas Hi-Tops|brand=Krak-On|cost=1,350|ability=Special Power Up|stars=1|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Shoes|name=Yellow FishFry Sandals|brand=Firefin|cost=2,880|ability=Cold-Blooded|stars=2|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Item|game=Splatoon 2|category=Shoes|name=Yellow Seahorses|brand=Zink|cost=1,500|ability=Bomb Defense Up|stars=2|filter_ability={{{ability|}}}|filter_brand={{{brand|}}}}} | |||
{{GearList/Footer}} | |||
== Fixes and adjustments == | |||
=== Splatfest === | |||
* When [[Splatfest]] results are revealed, team voting percentages and win percentages will now display to the hundredths digit after the decimal point. | |||
* During solo Splatfest matches, if an ally disconnects, the player's [[Power level|Splatfest Power]] will not decrease when losing. | |||
=== Regular Battle === | |||
* When playing a match with fewer allies than the opposing team, the player's [[Vibe]] Meter will not change when they lose. | |||
=== Multiplayer === | |||
* Fixed an issue causing the [[ink tank]] display to mistakenly appear empty when in squid form and low on ink. | |||
* Fixed an issue causing players to occasionally ascend sloped terrain faster than normal by facing the slope and pressing {{button|B|Switch}} repeatedly while proceeding. | |||
* Fixed an issue allowing players submerged in ink on a wall to be detected by the aiming reticle of opponents standing on the other side of the wall. | |||
* Fixed an issue incorrectly extending the range of certain weapons when attacking just prior to landing during a [[Super Jump]]. | |||
* Fixed an issue causing players to enter [[stage]] objects when the landing point of their super jump was surrounded by obstacles. | |||
* Fixed an issue causing the landing or impact indicator to not display correctly when readying a [[sub weapon]] for use while facing a horizontal ceiling. | |||
* Fixed an issue causing shots fired from [[blaster]] weapons not to ink certain walls. | |||
* Fixed an issue causing shots fired from [[charger]]s by charging for a brief moment when changing from squid to kid form to not fire in the direction of the aiming reticle, and to disappear immediately instead. | |||
* Fixed an issue causing shots from [[Slosher (weapon class)|slosher]]s to incorrectly pass through certain pieces of stage terrain and ink the ground just beyond that terrain. | |||
* Fixed an issue causing the hit animation of a [[Sloshing Machine]]'s shots to not display in the correct location when the spiral portion of the shot hit placed objects like [[Splash Wall]]s directly. | |||
* Fixed an issue causing an unnecessary hit animation to display when a [[Curling Bomb]] slid across a [[sponge]]. | |||
* Fixed an issue causing sponges not to change size when hit with a Curling Bomb on a particular side. | |||
* Fixed an issue making it difficult to place [[Ink Mine]]s on top of the tower in [[Tower Control]]. | |||
* When attacking a player performing a [[Splashdown]] special just prior to their descent, the condition of the attacking player's internet connection determined whether or not damage would be dealt. Damage will now always be dealt correctly regardless of connection condition. | |||
** Due to this change, the situation will no longer occur in which damage is dealt regardless of whether or not the attacked player appears to take damage or not just prior to starting their descent when performing a Splashdown special. | |||
* Fixed an issue causing players using brush weapons who performed an attack while simultaneously activating a Splashdown special during a Super Jump to not perform the Splashdown. | |||
* Fixed an issue where if a shot from an [[Inkjet]] appears to be a direct hit only to the target, the splash damage from the shot will not register. | |||
* Fixed an issue causing a [[Sting Ray]]'s firing animation to continue to display on the screens of other players when getting on an [[Inkrail]] while using the Sting Ray. | |||
* Fixed an issue causing an [[Ink Storm]]'s raining animation not to display in the correct location when swimming through its area of effect. | |||
* Climbing surfaces with the [[Baller]] where inkable walls connect to non-inkable walls will now be easier. | |||
* Fixed an issue causing [[Respawn Punisher]] to not take effect when defeated by an enemy with that gear ability while the player also had Respawn Punisher equipped. | |||
* Changed the effect of Respawn Punisher so that when a player has it equipped, allies splatted by the explosion from the [[Rainmaker]] after its time limit runs out will not suffer its effects. | |||
* When an opponent who splats the player is using the Respawn Punisher or [[Haunt]] and the effects of those gear abilities is activated, that activation will stand out clearly on the screen while waiting to respawn. | |||
* Fixed an issue in Tower Control matches causing players caught between a stage terrain feature and the metal grating portion of the tower's platform to be pushed inside the stage feature. | |||
* Fixed an issue in Rainmaker matches causing the explosion animation from the Rainmaker's shots to appear after the actual explosion when its shots hit a Splash Wall or expanded [[brella]]. | |||
* Fixed an issue in [[Clam Blitz]] causing the barrier to be destroyed at the same time the goal descended when Power Clams landed on top of the goal in its raised position. | |||
* Fixed an issue in Clam Blitz matches causing clams tossed by other players not to be picked up when touched when the player's internet connection quality is poor. | |||
* Fixed an issue in Clam Blitz matches allowing players to remain on the cover in the upper part of the goal. | |||
* Fixed an issue in [[Starfish Mainstage]] where placement of obstacles could be slightly off causing slight asymmetry between the two sides of the map. | |||
* Fixed an issue in [[Sturgeon Shipyard]] causing bubbles from the [[Bubble Blower]] that explode beneath the central bridge to mistakenly ink the walkway on the bridge. | |||
* Fixed an issue in Sturgeon Shipyard causing the surfaces of the drawbridge to not count on the turf [[map]] when inked at a specific time while in motion by [[bomb]]s or other objects. | |||
* Fixed an issue in [[Manta Maria]] during Rainmaker matches allowing players to make their way deep into enemy turf from above the goal. | |||
* Fixed an issue in [[Blackbelly Skatepark]] during Rainmaker matches allowing players to make their way deep into enemy turf by making the side of a crate in a player's turf uninkable, then making use of the side of the crate. | |||
* Fixed an issue in Blackbelly Skatepark during Rainmaker matches allowing players to make their way deep into enemy turf from above the goal. | |||
* Fixed an issue in [[Piranha Pit]] allowing players to make their way deep into enemy turf by using slightly sloped surfaces and the corner of certain stage features. | |||
* Fixed an issue in Piranha Pit causing the ripples created by moving through ink while swimming on conveyor belts to appear in the wrong location. | |||
* Fixed an issue in Piranha Pit allowing players to move inside certain stage features from specific corners on those stage features. | |||
* Fixed an issue in Piranha Pit causing Splash Walls and [[Sprinkler]]s to break immediately when placed at the base of a conveyor belt. | |||
* Fixed an issue in Piranha Pit causing Splash Walls and Sprinklers placed on specific conveyor belts to break when they reached the end of the belt. | |||
* Fixed an issue in Piranha Pit during Tower Control matches allowing players to jump off the tower in the area of the 3rd checkpoint, reach an Inkrail, and make their way deep into enemy turf. | |||
==== Main weapons ==== | |||
Specifications for some of the [[main weapon]]s have been changed. | |||
{| class="wikitable sitecolor-s2" | |||
! style="width: 12em;" | Weapon !! Adjustment | |||
|- | |||
| {{Weapon|S2|Main|.96 Gal}}<br />{{Weapon|S2|Main|.96 Gal Deco}} || | |||
* {{Buff|Decreased trajectory variance of first shot while also increasing time required to reach maximum shot variance when firing continuously.}} | |||
|- | |||
| {{Weapon|S2|Main|Luna Blaster}}<br />{{Weapon|S2|Main|Luna Blaster Neo}} || | |||
* {{Buff|Increased area covered by ink at the player's feet when firing.}} | |||
|- | |||
| {{Weapon|S2|Main|L-3 Nozzlenose}}<br />{{Weapon|S2|Main|L-3 Nozzlenose D}} || | |||
* {{Buff|Now more likely to ink the area at the player's feet when firing.}} | |||
|- | |||
| {{Weapon|S2|Main|Squeezer}} || | |||
* {{Buff|Increased firing range when holding ZR to fire continuously by roughly 4%.}} | |||
* {{Buff|Decreased ink consumption when holding ZR to fire continuously by roughly 10%.}} | |||
|- | |||
| {{Weapon|S2|Main|Dynamo Roller}}<br />{{Weapon|S2|Main|Gold Dynamo Roller}} || | |||
* {{Buff|Increased number of ink droplets generated by a horizontal swing, making the coverage on the area inked more consistent.}} | |||
* {{Buff|Increased spread of ink droplets generated by a horizontal swing.}} | |||
|- | |||
| {{Weapon|S2|Main|Flingza Roller}}<br />{{Weapon|S2|Main|Foil Flingza Roller}} || | |||
* {{Buff|Adjusted distance at which damage from a horizontal swing begins to decrease. Increased distances at which damage exceeding 100.0 is dealt by roughly 9% and exceeding 50.0 damage is dealt by roughly 12%.}} | |||
|- | |||
| {{Weapon|S2|Main|Inkbrush}}<br />{{Weapon|S2|Main|Inkbrush Nouveau}} || | |||
* {{Buff|Increased overall spread of ink generated by swinging the brush, with the spread of ink closest to the player seeing the biggest increase, making it easier to ink continuous areas of turf.}} | |||
|- | |||
| {{Weapon|S2|Main|Classic Squiffer}} || | |||
* {{Buff|Area at player's feet will now always be inked when firing.}} | |||
|- | |||
| {{Weapon|S2|Main|Splat Charger}}<br />{{Weapon|S2|Main|Firefin Splat Charger}}<br />{{Weapon|S2|Main|Hero Charger Replica}} || | |||
* {{Buff|Area at player's feet will now always be inked when firing.}} | |||
|- | |||
| {{Weapon|S2|Main|Splatterscope}}<br />{{Weapon|S2|Main|Firefin Splatterscope}} || | |||
* {{Buff|Area at player's feet will now always be inked when firing.}} | |||
|- | |||
| {{Weapon|S2|Main|E-liter 4K}}<br />{{Weapon|S2|Main|Custom E-liter 4K}} || | |||
* {{Buff|Area at player's feet will now always be inked when firing.}} | |||
|- | |||
| {{Weapon|S2|Main|E-liter 4K Scope}}<br />{{Weapon|S2|Main|Custom E-liter 4K Scope}} || | |||
* {{Buff|Area at player's feet will now always be inked when firing.}} | |||
|- | |||
| {{Weapon|S2|Main|Bamboozler 14 Mk I}} || | |||
* {{Buff|Increased maximum damage from 80.0 to 85.0.}} | |||
|- | |||
| {{Weapon|S2|Main|Goo Tuber}}<br />{{Weapon|S2|Main|Custom Goo Tuber}} || | |||
* {{Buff|Area at player's feet will now always be inked when firing.}} | |||
|- | |||
| {{Weapon|S2|Main|Glooga Dualies}} || | |||
* {{Buff|Increased firing range after performing a dodge roll by roughly 13%.}} | |||
|- | |||
| {{Weapon|S2|Main|Splat Brella}}<br />{{Weapon|S2|Main|Sorella Brella}} || | |||
* {{Buff|Increased area covered by ink droplets when shots hit a surface.}} | |||
|- | |||
| {{Weapon|S2|Main|Tenta Brella}} || | |||
* {{Buff|Increased area covered by ink at player's feet when the brella is open.}} | |||
* {{Buff|Increased area of ink coverage generated when umbrella portion is launched.}} | |||
* {{Buff|Decreased time for new umbrella to be generated after it is either destroyed or launched from 6 to 5 seconds.}} | |||
|} | |||
==== Sub weapons ==== | |||
Specifications for some of the [[sub weapon]]s have been changed. | |||
{| class="wikitable sitecolor-s2" | |||
! style="width: 12em;" | Weapon !! Adjustment | |||
|- | |||
| {{Weapon|S2|Sub|Splash Wall}} || | |||
* {{Buff|Decreased time after using before ink recovery begins by roughly 1 second.}} | |||
* {{Buff|Now possible to create a wall when a wall the player created already exists in the stage. Creating a new wall will cause the older one to disappear.}} | |||
* {{Buff|Decreased least amount of time for wall to open after being placed by roughly 15/60 of a second.}} | |||
** This change decreases the time until the wall opens when creating a wall on either flat ground or facing a downward slope by roughly 15/60 of a second. | |||
** When creating a wall while facing an upward slope or other condition that causes the wall to be placed immediately, there will be no change in how quickly the wall opens. | |||
|- | |||
| {{Weapon|S2|Sub|Squid Beakon}} || | |||
* {{Buff|Increased durability by roughly 20%.}} | |||
* Due to the above fix, damage dealt by certain attacks has also changed. | |||
** {{Buff|Decreased damage dealt by Sting Rays by roughly 58%.}} | |||
** {{Buff|Decreased damage dealt by Ink Storms by roughly 67%.}} | |||
** {{Nerf|Increased damage dealt by Nozzlenose weapons by roughly 20%.}} | |||
** {{Nerf|Increased damage dealt by Blaster weapons by roughly 20%.}} | |||
** {{Nerf|Increased damage dealt by vertical swing attacks with Roller weapons by roughly 20%.}} | |||
|- | |||
| {{Weapon|S2|Sub|Ink Mine}} || | |||
* {{Buff|With the {{button|R|Switch}} button pressed and held, player is now able to go into squid form immediately by pressing {{button|ZL|Switch}}, even before the Ink Mine has been fully set.}} | |||
|- | |||
| {{Weapon|S2|Sub|Curling Bomb}} || | |||
* {{Nerf|Decreased radius of ink coverage and damage dealt by Curling Bomb explosion when {{button|R|Switch}} is pressed and immediately released.}} | |||
* {{Buff|Bomb now grows in size the longer R is held, increasing ink coverage while traveling and area of ink coverage and damage dealt when it explodes.}} | |||
* {{Buff|Decreased amount of time before ink recovery begins after use in proportion to how long {{button|R|Switch}} button is held. }} | |||
|- | |||
| {{Weapon|S2|Sub|Sprinkler}} || | |||
* {{Buff|Decreased ink consumption from 70% to 60% of ink tank capacity.}} | |||
* {{Buff|Decreased degree to which less area is inked proportional to distance between Sprinkler and terrain floor when placed in a location with a different height than surrounding terrain.}} | |||
* {{Buff|Increased durability by roughly 20%.}} | |||
* Due to the above fix, damage dealt by certain attacks has also changed. | |||
** {{Buff|Decreased damage dealt by Sting Rays by roughly 58%.}} | |||
** {{Buff|Decreased damage dealt by Ink Storms by roughly 67%.}} | |||
** {{Nerf|Increased damage dealt by Nozzlenose weapons by roughly 20%.}} | |||
** {{Nerf|Increased damage dealt by Blaster weapons by roughly 20%.}} | |||
** {{Nerf|Increased damage dealt by vertical swing attacks with Roller weapons by roughly 20%.}} | |||
* {{Nerf|Decreased range of ink droplets and area of coverage during time after placement until Sprinkler output begins to weaken.}} | |||
|} | |||
==== Special weapons ==== | |||
Specifications for some of the [[special weapon]]s have been changed. | |||
{| class="wikitable sitecolor-s2" | |||
! style="width: 12em;" | Weapon !! Adjustment | |||
|- | |||
| {{Weapon|S2|Special|Curling-Bomb Launcher}} || | |||
* {{Buff|Decreased trajectory variance of first shot while also increasing time required to reach maximum shot variance when firing continuously.}} | |||
* As a sub weapon, the size of Curling Bombs will now change depending on how long the {{button|R|Switch}} button is held, but Curling Bombs generated by the Curling Bomb Launcher will always be the same size, regardless of button press duration. | |||
** {{Buff|Due to this change, area of ink coverage while Curling Bombs are traveling has been increased slightly.}} | |||
** {{Nerf|Due to this change, area of ink coverage and damage dealt by Curling Bomb explosions has been decreased slightly.}} | |||
|- | |||
| {{Weapon|S2|Special|Sting Ray}} || | |||
* {{Nerf|Reduced damage dealt by roughly 10%.}} | |||
* {{Nerf|Players will now be pushed out of the spawn point's barrier when using Sting Ray from inside the barrier.}} | |||
|- | |||
| {{Weapon|S2|Special|Splashdown}} || | |||
* {{nerf| Dealing damage to a player mid-Splashdown will no longer depend on Internet connection quality.}} | |||
|} | |||
==== Abilities ==== | |||
Specifications for some of the [[gear ability|abilities]] have been changed. | |||
{| class="wikitable sitecolor-s2" | |||
! style="width: 12em;" | Ability !! Adjustment | |||
|- | |||
| {{Ability|S2|Ink Recovery Up}} || | |||
* {{Buff|Increased effect when in kid form by roughly 6%.}} | |||
|- | |||
| {{Ability|S2|Special Saver}} || | |||
* {{Buff|Made effect more likely to occur even when used with fewer than maximum stacked Special Saver gear abilities.}} | |||
** Effect of gear ability when used with maximum stacked Special Saver abilities is the same. | |||
|- | |||
| {{Ability|S2|Ink Resistance Up}} || | |||
* {{Buff|Improved effect of reducing maximum amount of damage dealt by stepping in opponent's ink.}} | |||
* {{Buff|Speed at which damage is dealt when stepping in opponent's ink will now be slower.}} | |||
|- | |||
| {{Ability|S2|Opening Gambit}} || | |||
* {{Buff|While active, Opening Gambit's duration will be extended by 7.5 seconds for each opponent splatted by the player or assist they are credited with.}} | |||
|- | |||
| {{Ability|S2|Haunt}} || | |||
* {{Buff|Opposing players marked with Haunt will now incur the penalties of Respawn Punisher (additional time before respawn, further reduction of special gauge when respawning) when splatted.}} | |||
|- | |||
| {{Ability|S2|Thermal Ink}} || | |||
* {{Buff|Duration extended from 6 to 12 seconds.}} | |||
|- | |||
| {{Ability|S2|Respawn Punisher}} || | |||
* {{Buff|Increased degree to which the effect of the gear ability Quick Respawn is nullified from 80% to 85%.}} | |||
|- | |||
| {{Ability|S2|Drop Roller}} || | |||
* {{Buff|After Drop Roller is used, the player will receive the effects of Run Speed Up, Swim Speed Up, and Ink Resistance Up for roughly 3 seconds.}} | |||
|- | |||
| {{Ability|S2|Comeback}} || | |||
* {{Nerf|Decreased the boost to stats while Comeback is active from 1.2 times the value of the main gear power to 1 times that value.}} | |||
|- | |||
| {{Ability|S2|Ninja Squid}} || | |||
* {{Nerf|Ninja Squid will now nullify roughly 20% of the effect provided by the player's Swim Speed Up gear ability.}} | |||
|} | |||
==== Special gauge ==== | |||
Points required to fill the [[special gauge]] for some weapons have been changed. | |||
{| class="wikitable sitecolor-s2" | |||
! style="width: 12em;" | Weapon !! Adjustment | |||
|- | |||
| {{Weapon|S2|Main|Luna Blaster Neo}} | |||
|style="white-space: nowrap;"|{{Buff||180|170}} | |||
|- | |||
| {{Weapon|S2|Main|Clash Blaster Neo}} | |||
|style="white-space: nowrap;"|{{Buff||180|170}} | |||
|- | |||
| {{Weapon|S2|Main|Zink Mini Splatling}} | |||
|style="white-space: nowrap;"|{{Buff||200|190}} | |||
|- | |||
| {{Weapon|S2|Main|Blaster}}<br />{{Weapon|S2|Main|Hero Blaster Replica}} | |||
|style="white-space: nowrap;"|{{Nerf||170|190}} | |||
|- | |||
| {{Weapon|S2|Main|Slosher Deco}} | |||
|style="white-space: nowrap;"|{{Nerf||200|220}} | |||
|- | |||
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=== Salmon Run === | |||
* Added 5 weapons to the list of weapons available to choose from when playing Salmon Run at The Shoal. | |||
* Fixed an issue causing players to rarely move inside the stage object when in contact with the egg basket while it contained [[Golden Egg]]s. | |||
* Fixed an issue causing damage indicators to not appear or damage to be registered by attacking a [[Steel Eel]]'s weak point when multiple Steel Eels gathered in the same location. | |||
* Fixed an issue causing players to rarely be unable to pick up any more Golden Eggs when multiple players tried to pick up the same Golden Egg and a player disconnected from the match. | |||
* Fixed an issue preventing players from rescuing downed friend (in life preserver form) even when hitting them directly with a [[Splat Bomb]] when the internet connection quality is poor. | |||
=== Spectator Mode === | |||
* Fixed an issue in [[Private Battle]]s when a player is using spectator mode, causing a sound effect to play in the middle of the stage as if the player were submerging themselves in ink. | |||
* Fixed an issue causing the hit indicators for the Sting Ray to not display correctly when switching between the perspective of a player using the Sting Ray and other perspectives. | |||
=== Other changes === | |||
* When a player has reached X Rank in the Ranked Battle mode they are currently playing pressing in the {{button|LS|Switch}} and {{button|RS|Switch}} sticks at the same time while in the lobby will cause the player to strike a special pose. | |||
* Fixed an issue in the Style tab of the Equip menu screen where the order of hairstyles for Girl characters differed from the order in which they were displayed in Player Settings. | |||
==Unlisted changes== | |||
* The 999,999p limit for Turf Inked by weapon was removed. | |||
==References== | ==References== | ||
{{ | <references /> | ||
{{Navbox/S2 Versions}} | |||
[[Category:Splatoon 2 history]] | |||
[[Category:Splatoon 2 Version 3.0.0| ]] |
Revision as of 16:06, 3 March 2024
Version 3.0.0 is an update to Splatoon 2 that was released on 25 April 2018 at 01:00 UTC.[1] The update was first previewed during the Nintendo Direct on 8 March 2018.[2][3]
New content
Octo Canyon
After meeting certain conditions, Callie will appear at Tentakeel Outpost. Players can talk to Callie to hear stats about their performance in multiplayer battles.
In order to unlock Callie, players must have done these things:
- Complete the final mission of Octo Canyon.
- Return to Octo Canyon and listen to Marie's dialogue with Agent 4 about locking the final boss in a snow globe and adding a TV.
- Exit Octo Canyon, and then return again.
Players who had already met those conditions before the update did not need to do anything to unlock Callie.
Ranked Battle
Player progression in Ranked Battle was enhanced with the addition of Rank X, replacing ranks S+10 through S+50. Players already ranked in S+10 through S+50 were automatically placed in Rank X. Rank X discards the rank meter in favor of X Power, a rating similar to Splatfest Power. Matchmaking is done based on X Power, so players will be fighting others with similar X Power rather than just anyone else who shares the rank. Monthly ranking lists will be published on SplatNet 2, featuring the players with the highest X Power. There will be a list for each of the four ranked modes that contains the top 500 players for the mode. An icon will show up above the player's name to show that they are in the Top 500. Another list will have the top player of each weapon. New lists will be made available on the final day of every month.[4]
At the time of the monthly ranking announcements on SplatNet, X Power will reset to "Calculating" status in-game. The calculation period, lasting 10 matches, determines if the player is eligible to remain in X Rank. It is also possible to drop out of X Rank outside of calculation periods, if the player's X Power drops low enough.
Following the update, the Ranked Battle stage roster became limited to 8 possible stages per battle type, with the stages being refreshed with different sets upon the X Power reset time. League Battles and Turf War were unaffected by this change.
Music
Two new music tracks were added to be played during battles.[5][6][7]
Fictional band | Song name | Audio |
---|---|---|
Chirpy Chips | Blitz It! | |
Wave Prism |
Weapons
Four new weapons were added.
Stages
The stage Camp Triggerfish was added.
-
-
Promo image
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Promo image
-
Promo image
Gear
113 new pieces of gear were added.
Headgear
26 headgear items were added.
Clothing
53 clothing items were added.
Shoes
34 pairs of shoes were added.
Fixes and adjustments
Splatfest
- When Splatfest results are revealed, team voting percentages and win percentages will now display to the hundredths digit after the decimal point.
- During solo Splatfest matches, if an ally disconnects, the player's Splatfest Power will not decrease when losing.
Regular Battle
- When playing a match with fewer allies than the opposing team, the player's Vibe Meter will not change when they lose.
Multiplayer
- Fixed an issue causing the ink tank display to mistakenly appear empty when in squid form and low on ink.
- Fixed an issue causing players to occasionally ascend sloped terrain faster than normal by facing the slope and pressing repeatedly while proceeding.
- Fixed an issue allowing players submerged in ink on a wall to be detected by the aiming reticle of opponents standing on the other side of the wall.
- Fixed an issue incorrectly extending the range of certain weapons when attacking just prior to landing during a Super Jump.
- Fixed an issue causing players to enter stage objects when the landing point of their super jump was surrounded by obstacles.
- Fixed an issue causing the landing or impact indicator to not display correctly when readying a sub weapon for use while facing a horizontal ceiling.
- Fixed an issue causing shots fired from blaster weapons not to ink certain walls.
- Fixed an issue causing shots fired from chargers by charging for a brief moment when changing from squid to kid form to not fire in the direction of the aiming reticle, and to disappear immediately instead.
- Fixed an issue causing shots from sloshers to incorrectly pass through certain pieces of stage terrain and ink the ground just beyond that terrain.
- Fixed an issue causing the hit animation of a Sloshing Machine's shots to not display in the correct location when the spiral portion of the shot hit placed objects like Splash Walls directly.
- Fixed an issue causing an unnecessary hit animation to display when a Curling Bomb slid across a sponge.
- Fixed an issue causing sponges not to change size when hit with a Curling Bomb on a particular side.
- Fixed an issue making it difficult to place Ink Mines on top of the tower in Tower Control.
- When attacking a player performing a Splashdown special just prior to their descent, the condition of the attacking player's internet connection determined whether or not damage would be dealt. Damage will now always be dealt correctly regardless of connection condition.
- Due to this change, the situation will no longer occur in which damage is dealt regardless of whether or not the attacked player appears to take damage or not just prior to starting their descent when performing a Splashdown special.
- Fixed an issue causing players using brush weapons who performed an attack while simultaneously activating a Splashdown special during a Super Jump to not perform the Splashdown.
- Fixed an issue where if a shot from an Inkjet appears to be a direct hit only to the target, the splash damage from the shot will not register.
- Fixed an issue causing a Sting Ray's firing animation to continue to display on the screens of other players when getting on an Inkrail while using the Sting Ray.
- Fixed an issue causing an Ink Storm's raining animation not to display in the correct location when swimming through its area of effect.
- Climbing surfaces with the Baller where inkable walls connect to non-inkable walls will now be easier.
- Fixed an issue causing Respawn Punisher to not take effect when defeated by an enemy with that gear ability while the player also had Respawn Punisher equipped.
- Changed the effect of Respawn Punisher so that when a player has it equipped, allies splatted by the explosion from the Rainmaker after its time limit runs out will not suffer its effects.
- When an opponent who splats the player is using the Respawn Punisher or Haunt and the effects of those gear abilities is activated, that activation will stand out clearly on the screen while waiting to respawn.
- Fixed an issue in Tower Control matches causing players caught between a stage terrain feature and the metal grating portion of the tower's platform to be pushed inside the stage feature.
- Fixed an issue in Rainmaker matches causing the explosion animation from the Rainmaker's shots to appear after the actual explosion when its shots hit a Splash Wall or expanded brella.
- Fixed an issue in Clam Blitz causing the barrier to be destroyed at the same time the goal descended when Power Clams landed on top of the goal in its raised position.
- Fixed an issue in Clam Blitz matches causing clams tossed by other players not to be picked up when touched when the player's internet connection quality is poor.
- Fixed an issue in Clam Blitz matches allowing players to remain on the cover in the upper part of the goal.
- Fixed an issue in Starfish Mainstage where placement of obstacles could be slightly off causing slight asymmetry between the two sides of the map.
- Fixed an issue in Sturgeon Shipyard causing bubbles from the Bubble Blower that explode beneath the central bridge to mistakenly ink the walkway on the bridge.
- Fixed an issue in Sturgeon Shipyard causing the surfaces of the drawbridge to not count on the turf map when inked at a specific time while in motion by bombs or other objects.
- Fixed an issue in Manta Maria during Rainmaker matches allowing players to make their way deep into enemy turf from above the goal.
- Fixed an issue in Blackbelly Skatepark during Rainmaker matches allowing players to make their way deep into enemy turf by making the side of a crate in a player's turf uninkable, then making use of the side of the crate.
- Fixed an issue in Blackbelly Skatepark during Rainmaker matches allowing players to make their way deep into enemy turf from above the goal.
- Fixed an issue in Piranha Pit allowing players to make their way deep into enemy turf by using slightly sloped surfaces and the corner of certain stage features.
- Fixed an issue in Piranha Pit causing the ripples created by moving through ink while swimming on conveyor belts to appear in the wrong location.
- Fixed an issue in Piranha Pit allowing players to move inside certain stage features from specific corners on those stage features.
- Fixed an issue in Piranha Pit causing Splash Walls and Sprinklers to break immediately when placed at the base of a conveyor belt.
- Fixed an issue in Piranha Pit causing Splash Walls and Sprinklers placed on specific conveyor belts to break when they reached the end of the belt.
- Fixed an issue in Piranha Pit during Tower Control matches allowing players to jump off the tower in the area of the 3rd checkpoint, reach an Inkrail, and make their way deep into enemy turf.
Main weapons
Specifications for some of the main weapons have been changed.
Weapon | Adjustment |
---|---|
.96 Gal .96 Gal Deco |
|
Luna Blaster Luna Blaster Neo |
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L-3 Nozzlenose L-3 Nozzlenose D |
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Squeezer |
|
Dynamo Roller Gold Dynamo Roller |
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Flingza Roller Foil Flingza Roller |
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Inkbrush Inkbrush Nouveau |
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Classic Squiffer |
|
Splat Charger Firefin Splat Charger Hero Charger Replica |
|
Splatterscope Firefin Splatterscope |
|
E-liter 4K Custom E-liter 4K |
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E-liter 4K Scope Custom E-liter 4K Scope |
|
Bamboozler 14 Mk I |
|
Goo Tuber Custom Goo Tuber |
|
Glooga Dualies |
|
Splat Brella Sorella Brella |
|
Tenta Brella |
|
Sub weapons
Specifications for some of the sub weapons have been changed.
Weapon | Adjustment |
---|---|
Splash Wall |
|
Squid Beakon |
|
Ink Mine |
|
Curling Bomb |
|
Sprinkler |
|
Special weapons
Specifications for some of the special weapons have been changed.
Weapon | Adjustment |
---|---|
Curling-Bomb Launcher |
|
Sting Ray |
|
Splashdown |
|
Abilities
Specifications for some of the abilities have been changed.
Ability | Adjustment |
---|---|
Ink Recovery Up |
|
Special Saver |
|
Ink Resistance Up |
|
Opening Gambit |
|
Haunt |
|
Thermal Ink |
|
Respawn Punisher |
|
Drop Roller |
|
Comeback |
|
Ninja Squid |
|
Special gauge
Points required to fill the special gauge for some weapons have been changed.
Weapon | Adjustment |
---|---|
Luna Blaster Neo | ▲ 180 → 170 |
Clash Blaster Neo | ▲ 180 → 170 |
Zink Mini Splatling | ▲ 200 → 190 |
Blaster Hero Blaster Replica |
▼ 170 → 190 |
Slosher Deco | ▼ 200 → 220 |
Heavy Splatling Hero Splatling Replica |
▼ 180 → 200 |
Salmon Run
- Added 5 weapons to the list of weapons available to choose from when playing Salmon Run at The Shoal.
- Fixed an issue causing players to rarely move inside the stage object when in contact with the egg basket while it contained Golden Eggs.
- Fixed an issue causing damage indicators to not appear or damage to be registered by attacking a Steel Eel's weak point when multiple Steel Eels gathered in the same location.
- Fixed an issue causing players to rarely be unable to pick up any more Golden Eggs when multiple players tried to pick up the same Golden Egg and a player disconnected from the match.
- Fixed an issue preventing players from rescuing downed friend (in life preserver form) even when hitting them directly with a Splat Bomb when the internet connection quality is poor.
Spectator Mode
- Fixed an issue in Private Battles when a player is using spectator mode, causing a sound effect to play in the middle of the stage as if the player were submerging themselves in ink.
- Fixed an issue causing the hit indicators for the Sting Ray to not display correctly when switching between the perspective of a player using the Sting Ray and other perspectives.
Other changes
- When a player has reached X Rank in the Ranked Battle mode they are currently playing pressing in the and sticks at the same time while in the lobby will cause the player to strike a special pose.
- Fixed an issue in the Style tab of the Equip menu screen where the order of hairstyles for Girl characters differed from the order in which they were displayed in Player Settings.
Unlisted changes
- The 999,999p limit for Turf Inked by weapon was removed.
References
- ↑ @SplatoonJP announcing the release notes for version 3.0.0
- ↑ Trailer for version 3.0.0 and Octo Expansion. The Version 3.0.0 update was first shown off during during the Nintendo Direct 3.8.2018, alongside the Octo Expansion.
- ↑ The full Nintendo Direct 3.8.2018.
- ↑ Squid Research Lab revealing details about Rank X
- ↑ @SplatoonJP announcing the return of Chirpy Chips a.k.a. ABXY
- ↑ SplatoonUS Tumblr introducing Blitz It
- ↑ SplatoonUS Tumblr introducing Wave Prism
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