#0 shell: Difference between revisions
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{{ | {{Italic title}}{{InfoboxGobbler|initial=1}} | ||
{{Infobox/Music | |||
|image = S2 Band Dedf1sh.jpg | |||
|title = ''#0 shell'' | |||
|artist = [[Acht|Dedf1sh]] | |||
|composer = [[Toru Minegishi]]<br>[[Ryo Nagamatsu]]<br>[[Shiho Fuji]] | |||
|in s2 octo = [[Deepsea Metro]] stations (except boss and [[thang]] stations) | |||
|album = [[Octotune (Splatoon 2 Original Soundtrack)|''Octotune'']] | |||
|track no. = 8 (''Octotune'' disc 1) | |||
|genre = Electronic | |||
|bpm = 200 | |||
|key = | |||
|time signature = 7/4 | |||
|length = 0:50 (before looping)<br>1:25 (''Octotune'') | |||
|audio = [[File:OE 0 shell.mp3]] | |||
}} | |||
:''The correct title of this article is '''#0 shell'''. The substitution of the # symbol with the "fullwidth" # symbol is due to technical restrictions.'' | |||
'''''#0 shell''''' is a [[Music|song]] by [[Acht|Dedf1sh]]. | |||
==Description== | |||
This song is used before the start of every station in the [[Deepsea Metro]], except for boss stations and [[thang]] stations. The song features a relatively short loop with features synthesizer chords which are repeated and seem to oscillate. While the chords play, some strange echoing sounds play. | |||
== | ==Remixes and covers== | ||
===''#0.1 style''=== | |||
{{Infobox/Music | |||
|image = S2 Band Dedf1sh.jpg | |||
|title = ''#0.1 style'' | |||
|artist = [[Acht|Dedf1sh]] | |||
|composer = | |||
|in s3 so = [[Player Settings#Side Order|Player Settings]] in {{SO}}<br>[[Jukebox]] | |||
|album = | |||
|track no. = | |||
|genre = Electronic | |||
|bpm = 184 | |||
|key = | |||
|length = 1:28 (before looping) | |||
|time signature = 15/4 | |||
|audio =[[File:SO 0.1 style.mp3]] | |||
}} | |||
{{Construction}} | |||
In {{SO}}, this remix is played in the [[Player Settings#Side Order|Player Settings]] screen. It features similar instrumentation to the original, albeit more of melody and baking instruments, along with a more fuzzy sound. Similar to [[12.2 awakened|#12.2 awakened]], this song is at a slower tempo to the original. | |||
==Samples and | ==Samples and interpolations== | ||
The [[Player | ===''Player Editor''=== | ||
{{Localized source|'Player Editor'' is translated from its Japanese name.}} | |||
The music used in [[Player Settings]] in the ''[[Octo Expansion]]'' has the main melody taken from ''#0 shell'', albeit fading away every two bars. It transitions from and to ''[[Cap'n Cuttlefish's Theme#Cap'n Cuttlefish's Theme (Octo)|Cap'n Cuttlefish's Theme (Octo)]]'' as well as sharing the same snaps, heartbeats, and shaker sounds. | |||
{{MediaLoader|file=File:Player Make - Splatoon 2 (Octo).mp3|name=Player Editor}} | |||
==Etymology== | ==Etymology== | ||
In computing, many program languages will start from index 0 and not 1. A 'shell' is a place where a user can gain access to a computer's services, similar to how [[Agent 8]] is gaining access to the tests. | |||
===Names in other languages=== | |||
'''''Player Editor''''' | |||
{{Localized name | |||
|color=Octo Expansion | |||
|Jap= プレイヤーメイク | |||
|JapR= Pureiyā Meiku | |||
|JapM= Player Make | |||
}} | |||
'''''#0.1 style''''' | |||
== | The name of the song is the same as English in all languages except for Japanese. | ||
{{Localized name | |||
|color=Side Order | |||
|Jap=#0.1 unshell | |||
|JapR= | |||
|JapM= | |||
}} | |||
{{Navbox/S2 Music}} | {{Navbox/S2 Music}} | ||
{{Navbox/S3 Music}} | |||
[[Category:Music]] | [[Category:Dedf1sh songs|#0 shell]] | ||
[[Category:Splatoon 2 music]] | [[Category:Music|#0 shell]] | ||
[[Category: | [[Category:Splatoon 2 music|#0 shell]] | ||
[[Category:Octo Expansion music|#0 shell]] |
Latest revision as of 15:04, 11 April 2024
Artist | Dedf1sh |
Composer | Toru Minegishi Ryo Nagamatsu Shiho Fuji |
Game | Splatoon 2 (Octo Expansion only) |
Heard in Splatoon 2 |
Deepsea Metro stations (except boss and thang stations) |
Album | Octotune |
Track list no. | 8 (Octotune disc 1) |
Genre | Electronic |
BPM | 200 |
Time signature | 7/4 |
Length | 0:50 (before looping) 1:25 (Octotune) |
Audio file |
- The correct title of this article is #0 shell. The substitution of the # symbol with the "fullwidth" # symbol is due to technical restrictions.
#0 shell is a song by Dedf1sh.
Description
This song is used before the start of every station in the Deepsea Metro, except for boss stations and thang stations. The song features a relatively short loop with features synthesizer chords which are repeated and seem to oscillate. While the chords play, some strange echoing sounds play.
Remixes and covers
#0.1 style
Artist | Dedf1sh |
Game | Splatoon 3 (Side Order only) |
Heard in Splatoon 3 |
Player Settings in Side Order Jukebox |
Genre | Electronic |
BPM | 184 |
Time signature | 15/4 |
Length | 1:28 (before looping) |
Audio file |
Can you help us get it done?
In Side Order, this remix is played in the Player Settings screen. It features similar instrumentation to the original, albeit more of melody and baking instruments, along with a more fuzzy sound. Similar to #12.2 awakened, this song is at a slower tempo to the original.
Samples and interpolations
Player Editor
English translations of these names are unofficial.
Note: Player Editor is translated from its Japanese name.
The music used in Player Settings in the Octo Expansion has the main melody taken from #0 shell, albeit fading away every two bars. It transitions from and to Cap'n Cuttlefish's Theme (Octo) as well as sharing the same snaps, heartbeats, and shaker sounds.
Etymology
In computing, many program languages will start from index 0 and not 1. A 'shell' is a place where a user can gain access to a computer's services, similar to how Agent 8 is gaining access to the tests.
Names in other languages
Player Editor
Language | Name | Meaning |
---|---|---|
Japanese | プレイヤーメイク Pureiyā Meiku |
Player Make |
#0.1 style
The name of the song is the same as English in all languages except for Japanese.
Language | Name | Meaning |
---|---|---|
Japanese | #0.1 unshell |
|