Competitive:Undercover Brella: Difference between revisions
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Please do not remove any ability that was added. You may add reasoning for why other abilities are more strategically desirable. If an opinion is questionable, discuss its content on the talk page. | Please do not remove any ability that was added. You may add reasoning for why other abilities are more strategically desirable. If an opinion is questionable, discuss its content on the talk page. | ||
If you believe that an ability is particularly good, it would be best if you added a citation to support your opinion. Citations to Top 500 or tournament winning players are best. | If you believe that an ability is particularly good, it would be best if you added a citation to support your opinion. Citations to Top 500 or tournament winning players are best. | ||
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===In competitive play=== | ===In competitive play=== |
Revision as of 05:29, 20 February 2023
Unofficial!
This article discusses content that is not part of the official Splatoon series but is part of the community or competitive gaming space.
This page or section is under construction.
Please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible!
Can you help us get it done?
Can you help us get it done?
- For information about the Undercover Brella, see Undercover Brella.
Splatoon 3
Use
Synergy
Countermeasures
Gear abilities
Gear abilities provide different effects in battle that benefit the player with their equipped weapon. This is a guide to gear abilities in relation to the weapon. Strategy, synergy, viability, and purpose may be written here.
In competitive play
The Undercover Brella is commonly seen as one of the worst weapons in the game and therefore sees no competitive usage.
References
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