Competitive:Tri-Stringer: Difference between revisions

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|sub=Toxic Mist
|sub=Toxic Mist
|special=Killer Wail 5.1
|special=Killer Wail 5.1
|base= 30-90 (Partial charge) <br> 35-105 (Full charge) <br> 28 (Projectile explosion)
|base= 30-90 (Minimum) <br> 35-105 (Maximum) <br> 28 (Projectile explosion)
|points=200
|points=200
|role=[[Community Glossary#Support|Support]]/[[Community Glossary#Anchor|Anchor]]
|role=[[Community Glossary#Support|Support]]/[[Community Glossary#Anchor|Anchor]]
|strengths= Range, chip damage, charged shots explode on impact, higher mobility than other long-range anchors
|strengths= Range, chip damage, charged shots explode on impact, higher mobility than other long-range anchors
|weaknesses= Cannot store a charge
|weaknesses= Cannot store a charge, vulnerable at close range
}}
}}


{{Navbox/Weapon Strategy}}
{{Navbox/Weapon Strategy}}

Revision as of 23:22, 24 January 2023

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Unofficial!
This article discusses content that is not part of the official Splatoon series but is part of the community or competitive gaming space.
For information about the Tri-Stringer, see Tri-Stringer.

Splatoon 3

Tri-Stringer

Tri-Stringer

Abbreviations Bow
Sub S3 Weapon Sub Toxic Mist Flat.png Toxic Mist
Special S3 Weapon Special Killer Wail 5.1.png Killer Wail 5.1
Base damage 30-90 (Minimum)
35-105 (Maximum)
28 (Projectile explosion)
Base duration
Ink consumption
Special points 200p
Special depletion
Role Support/Anchor
Strengths Range, chip damage, charged shots explode on impact, higher mobility than other long-range anchors
Weaknesses Cannot store a charge, vulnerable at close range