Competitive:Nautilus 79: Difference between revisions
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If you believe that an ability is particularly good, it would be best if you added a citation to support your opinion. Citations to Top 500 or tournament winning players are best. | If you believe that an ability is particularly good, it would be best if you added a citation to support your opinion. Citations to Top 500 or tournament winning players are best. | ||
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;{{Ability|S2|Ninja Squid}} | |||
Not recommended. Ninja Squid does not hide the glow from a held charge. | |||
<ref>[https://leanny.github.io/loadout/tri_slosher.html Lean's Loadout Database - Useage of abilities in Ranked modes]</ref> | <ref>[https://leanny.github.io/loadout/tri_slosher.html Lean's Loadout Database - Useage of abilities in Ranked modes]</ref> | ||
Revision as of 07:28, 11 January 2021
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- For information about the Nautilus 79, see Nautilus 79.
Splatoon 2
Sub | Suction Bomb |
Special | Inkjet |
Base damage | 32 |
Ink consumption | 15% (Full charge) |
Special points | 180p |
Role | [1] |
Use
When playing competitively for kills and Ranked battles the most effective strategy for the Nautilus 79 is to play a shark style. You will want Swim Speed Up to get around quickly. You must remember that you can store a charge because the Nautilus 79 does not wield very good range. If you store the charge however, you can sneak up on opponents and take them by surprise hence the Ninja Squid. The sub the Suction bomb detonates it two seconds so enemies can more easily get out of range. This can be used to divert the opponent to an area to splat them. Also, if there is a scoped charger then they will have more trouble locating the bomb getting you an easy splat. The special, Inkjet, can be used well with good aim so if you want to use this special, you want a well practiced aim. If when using this special a Charger wishes to splat you, you can swim up close to them through the ink and surprise attack them.
Synergy
Countermeasures
Gear abilities
Gear abilities provide different effects in battle that benefit the player with their equipped weapon. This is a guide to gear abilities in relation to the weapon. Strategy, synergy, viability, and purpose may be written here.
Not recommended. Ninja Squid does not hide the glow from a held charge. [2]
References
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