Competitive:Kensa Dynamo Roller
- For information about the Kensa Dynamo Roller, see Kensa Dynamo Roller.
Splatoon 2
Abbreviations | Kensa Dynamo, Dynamo |
Sub | Sprinkler |
Special | Booyah Bomb |
Base damage | 40–180 (Ground) 40–180 (Midair) 125 (Roll) |
Ink consumption | 18% (Splash) 0.1% per frame (Roll) |
Special points | 180p |
Role | Support/Anchor |
Strengths | Turfing, Range, Splatting, Strong kit, Survivability |
Weaknesses | Slow, High Ink Consumption, Inconsistent |
Use
Synergy
Countermeasures
Gear abilities
Gear abilities provide different effects in battle that benefit the player with their equipped weapon. This is a guide to gear abilities in relation to the weapon. Strategy, synergy, viability, and purpose may be written here.
The Dynamo consumes a lot of ink every swing. Adding Ink Saver Main reduces the amount of ink consumed by each swing and allows for an additional swing.
Main Power Up increases damage to Rollers. Adding it makes the weapon more consistent at splatting.
Special Charge Up will increase the number of Booyah Bombs in each match. This is especially good on some game modes as it can stop or slow down a big push.
This will increase your movement speed around the map, this will allow you to use the strengths of the dynamo more.
This will allow you to just away from danger this will negate the slowness of the dynamo at the closer ranges.
References
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