Competitive:Neo Sploosh-o-matic: Difference between revisions

From Inkipedia, the Splatoon wiki
(Adjusted recently added info)
Line 21: Line 21:
* Squid Beakons are a good sub weapon to have on Moray Towers, as it takes a long time to get from spawn to the middle of the stage where the Splat Zones are.
* Squid Beakons are a good sub weapon to have on Moray Towers, as it takes a long time to get from spawn to the middle of the stage where the Splat Zones are.
* Its solid painting allows it to maintain Splat Zone control when needed.
* Its solid painting allows it to maintain Splat Zone control when needed.
special spamming
** It also helps for Tenta Missile spamming.
 
===Synergy===
===Synergy===



Revision as of 17:10, 12 September 2021

Unofficial!
This article discusses content that is not part of the official Splatoon series but is part of the community or competitive gaming space.
For information about the Neo Sploosh-o-matic, see Neo Sploosh-o-matic.

Splatoon 2

Neo Sploosh-o-matic

Neo Sploosh-o-matic

Abbreviations Sploosh, Neo Sploosh
Sub Squid Beakon
Special Tenta Missiles
Base damage 38
Base duration
Ink consumption 0.8%
Special points 170p
Special depletion
Role Support
Strengths Tenta Missile spam, mobility, turfing
Weaknesses Very short range, low accuracy, only good on specific Splat Zones stages

The Neo Sploosh-o-matic is a weapon with a very different playstyle than its other variants. Instead of being an aggressive slayer, its kit forces it into a very passive support role, spamming Tenta Missiles and typically avoiding direct confrontation with the other team.[1]

Use

In a similar vein to how the vanilla Dapple Dualies are good on Moray Towers Splat Zones, the Neo Sploosh can also be used on this particular map/mode combo.

  • Squid Beakons are a good sub weapon to have on Moray Towers, as it takes a long time to get from spawn to the middle of the stage where the Splat Zones are.
  • Its solid painting allows it to maintain Splat Zone control when needed.
    • It also helps for Tenta Missile spamming.

Synergy

Countermeasures

Gear abilities

Gear abilities provide different effects in battle that benefit the player with their equipped weapon. This is a guide to gear abilities in relation to the weapon. Strategy, synergy, viability, and purpose may be written here.

References