Competitive:Neo Sploosh-o-matic
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This article discusses content that is not part of the official Splatoon series but is part of the community or competitive gaming space.
- For information about the Neo Sploosh-o-matic, see Neo Sploosh-o-matic.
Splatoon 2
Neo Sploosh-o-matic
Abbreviations | Sploosh, Neo Sploosh |
Sub | Squid Beakon |
Special | Tenta Missiles |
Base damage | 38 |
Ink consumption | 0.8% |
Special points | 170p |
Role | Support |
Strengths | Tenta Missile spam, mobility, turfing |
Weaknesses | Very short range, low accuracy, only good on specific Splat Zones stages |
The Neo Sploosh-o-matic is a weapon with a very different playstyle than its other variants. Instead of being an aggressive slayer, its kit forces it into a very passive support role, spamming Tenta Missiles and typically avoiding direct confrontation with the other team.[1]
Use
In a similar vein to how the vanilla Dapple Dualies are good on Moray Towers Splat Zones, the Neo Sploosh can also be used on this particular map/mode combo.
- Squid Beakons are a good sub weapon to have on Moray Towers, as it takes a long time to get from spawn to the middle of the stage where the Splat Zones are.
- Its solid painting allows it to maintain Splat Zone control when needed.
Synergy
Countermeasures
Gear abilities
Gear abilities provide different effects in battle that benefit the player with their equipped weapon. This is a guide to gear abilities in relation to the weapon. Strategy, synergy, viability, and purpose may be written here.
References
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