Return of the Mammalians: Difference between revisions

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{{InfoboxMode
{{Infobox/Mode
|color  = {{SiteColor|Splatoon 3}}
|color  = {{SiteColor|Splatoon 3}}
|title  = Return of the Mammalians
|title  = Return of the Mammalians
|image  = S3 art 2D story mode H.jpg
|image  = RotM Key artwork horizontal.jpg
|type    = Single-player [[mode|campaign]]
|type    = Single-player [[mode|campaign]]
|players = 1
|players = 1
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{{Quote|Join Agent 3 and the New Squidbeak Splatoon in a hairy fight against the unruly Octarians. Discover the secrets of Alterna and the Fuzzy Ooze.|{{S}}{{'s}} official website}}
{{Quote|Join Agent 3 and the New Squidbeak Splatoon in a hairy fight against the unruly Octarians. Discover the secrets of Alterna and the Fuzzy Ooze.|{{S}}{{'s}} official website}}


'''Return of the Mammalians''' is a single player [[Mode|game mode]] in ''[[Splatoon 3]]''. It involves the player donning a [[Hero Suit]] and venturing into [[the Crater]] and [[Alterna]] (the setting of the story) to defeat the [[Fuzzy Octarian]] army.
'''Return of the Mammalians''' is a single-player [[Mode|game mode]] in {{S3}}. It involves the player donning a [[Hero Suit]] and venturing into [[the Crater]] to defeat the [[Octarian]] army (which is now [[Fuzzy Octarian|covered in hair]]), soon ending up in [[Alterna]].


==Story==
==Story==
An [[Inkling]] or [[Octoling (playable)|Octoling]], accompanied by their "little buddy" [[Smallfry (character)|Smallfry]], are scrap hunters who search for junk gems by day and splat it up in [[Turf War]]s on the side. When they go through a manhole, they meet [[Cap'n Cuttlefish|Craig Cuttlefish]] on the other end at [[the Crater]], who dubs them the new [[Agent 3 (Splatoon 3)|Agent 3]] of the [[New Squidbeak Splatoon]]. He explains that the New Squidbeak Splatoon's continued mission is to stand in opposition of the unruly [[Octarian]]s, who are suspected to be behind the recent disappearance of the [[Great Zapfish]] from [[Splatsville]].
An [[Inkling]] or [[Octoling]] accompanied by their "little buddy" [[Smallfry (character)|Smallfry]] are scrap hunters who search for junk gems and splat it up in [[Turf War]]s on the side. When they go through a manhole, they meet [[Cuttlefish|Craig Cuttlefish]] on the other end at [[the Crater]], who dubs them the new [[Agent 3 (Splatoon 3)|Agent 3]] of the [[New Squidbeak Splatoon]]. He explains that the New Squidbeak Splatoon's continued mission is to stand in opposition of the unruly [[Octarian]]s, who are suspected to be behind the recent disappearance of the [[Great Zapfish]] from [[Splatsville]].


The areas throughout the campaign have a large amount of [[Fuzzy Ooze]]. To get through areas, Agent 3 has to take care of the Fuzzy Ooze, which Smallfry can eat as long as they have the right amount of Power Eggs. Cuttlefish also notices that the Octarians have fur grown over their body, as opposed to their previous appearances where they were smoother. When Cuttlefish tries to contact [[Callie|Agent 1]] and [[Marie|Agent 2]] to come pick them up, [[DJ Octavio]] intervenes, but Cuttlefish dismisses it as his radio being broken.
The areas throughout the campaign have a large amount of [[Fuzzy Ooze]]. To get through areas, Agent 3 has to take care of the Fuzzy Ooze, which Smallfry can eat as long as they have the adequate amount of Power Eggs. Cuttlefish also notices that the Octarians have fur grown over their body, as opposed to their previous appearances where they were smoother. When Cuttlefish tries to contact [[Callie|Agent 1]] and [[Marie|Agent 2]] to come pick them up, [[DJ Octavio]] intervenes but Cuttlefish dismisses it as his radio being broken.


After reaching the center of the Crater, DJ Octavio appears in his battle mech named the [[Octobot King L3.Gs]], trying to confront the two for the recent disappearance of his Octarian army, but when asked about the stolen Great Zapfish, states that he does not even know about it this time, and engages Agent 3 in a fight. Upon being defeated, Octavio tells Cuttlefish and Agent 3 that he indeed did not steal the Great Zapfish, and Cuttlefish thinks that someone else might have done it, but before they can continue, the ground beneath them collapses as Fuzzy Ooze flows out. A piece of Ooze takes Cuttlefish away from Agent 3, who loses their Hero's Suit and Power Eggs in the fall. Agent 3 then wakes up in [[Alterna]], where they are greeted by the New Squidbeak Splatoon comprised of the old [[Agent 3 (Splatoon)|Agent 3]] (now Captain) and the [[Squid Sisters]].
After reaching the center of the Crater, DJ Octavio appears in his battle mech named the [[Octobot King L3.Gs]], trying to confront the two for the recent disappearance of his Octarian army, but when asked about the stolen Great Zapfish, states that he does not even know about it this time, and engages Agent 3 in a fight. Upon being defeated, Octavio tells Cuttlefish and Agent 3 that he indeed did not steal the Great Zapfish. Cuttlefish thinks that someone else might have done it, but before they can continue, the ground beneath them collapses as Fuzzy Ooze flows out. A tentacle-shaped piece of Ooze takes Cuttlefish away from Agent 3, who loses their Hero Suit and Power Eggs in the fall. Agent 3 then wakes up in [[Alterna]], where they are greeted by the New Squidbeak Splatoon, comprised of the old [[Agent 3 (Splatoon)|Agent 3]] (now Captain) and the [[Squid Sisters]].


The new Agent 3 is also aided by a robotic assistant named [[O.R.C.A.]], who helps guide them through Alterna.
The new Agent 3 is also aided by a robotic assistant known as [[O.R.C.A.]], who helps guide them through Alterna.


At the end of Site 1, [[Future Utopia Island]], Deep Cut makes their entrance and makes it clear that all the loot in Alterna belongs to them. Later, each of them guards one of the three 'treasures' in the area and Agent 3 has to defeat them to continue.
At the end of Site 1, [[Future Utopia Island]], Deep Cut makes their entrance and makes it clear that all the loot in Alterna belongs to them. Later, each of them guards one of the three 'treasures' in the area and Agent 3 has to defeat them to continue.


After collecting all three parts of the [[Treasure]], Callie and Marie assemble it into a lawn mower-like tool, which the Captain uses to cut off the fur near the rocket at [[Alterna Space Center]] so the team can go there and save Cuttlefish.
After collecting all three parts of the [[Treasure]], [[Callie]] and [[Marie]] assemble it into a lawn mower-like tool, which the Captain uses to cut off the fur near the rocket at [[Alterna Space Center]] so the team can go there and save Cuttlefish.


The Captain gets hurt while using the tool, and it also breaks down. Soon after this, Deep Cut appears again trying to take back the treasure, but Marie tells Deep Cut that they do not need the treasure and that they can have it back. Deep Cut then asks Marie to be their boss, who reluctantly accepts.
The Captain gets hurt while using the tool, and it also breaks down. Soon after this, Deep Cut appears again, trying to take back the treasure, but Marie tells them that the New Squidbeak Splatoon does not need the treasure and that they can have it back. Deep Cut then asks Marie to be their boss, who reluctantly accepts.


On their way to the rocket, the party overhears that [[Mr. Grizz]] plans to use Cuttlefish and the [[Golden Egg]]s ([[Salmon Run|collected]] by the unwitting Inklings and Octolings in Inkopolis and Splatsville working in [[Grizzco|his company]]) to 'restore the balance of the world'. When asked about the reason for hunting treasures, Shiver and Frye explain that they want to sell the treasure to help those in need in Splatsville, while leaving little to themselves, which makes Callie and Marie respect them.
On their way to the rocket, the party overhears that [[Mr. Grizz]] plans to use Cuttlefish and the [[Golden Egg]]s ([[Salmon Run|collected]] by the unwitting [[Inkling]]s and [[Octoling]]s in [[Inkopolis]] and [[Splatsville]] working in [[Grizzco|his company]]) to 'restore the balance of the world'. When asked about the reason for hunting treasures, Shiver and Frye explain that they want to sell the treasure to help those in need in Splatsville, while leaving little to themselves, which makes Callie and Marie respect them.


After completing all the sites, Agent 3 has to get on the rocket which is covered by Fuzzy Ooze. Once they get to the top, they and the New Squidbeak Splatoon find Cuttlefish all dried up and lifeless, as a result of being dehydrated by Mr. Grizz. Grizz, now revealed to be a grizzly bear, then appears and escapes on the rocket, which will then spread Fuzzy Ooze all over the Earth and bring forth a new era of mammalian dominance.
After completing all the sites, Agent 3 has to get on the Ooze-covered rocket. Once they get to the top, they and the New Squidbeak Splatoon find Cuttlefish dried up and lifeless, as a result of being dehydrated by Mr. Grizz. Grizz, now revealed to be a grizzly bear, then appears and escapes on the rocket, aimed to spread Fuzzy Ooze all over the Earth and bring forth a new era of mammalian dominance.


The Captain drops a tear on Cuttlefish's body, which makes him come to his senses. Deep Cut appears again and helps Agent 3 and Smallfry reach Mr. Grizz's rocket. There, Agent 3 and Mr. Grizz engage in a fight. After having some of his Fuzzballs splatted, Mr. Grizz knocks Agent 3 and Smallfry out from his rocket as he absorbs the Fuzzy Ooze and plans to send it on the Earth himself. Soon, DJ Octavio, now knowing who the true culprit is, appears in his modified Octobot to save the two. DJ Octavio, the Squid Sisters and Deep Cut then play the ''Calamari Inkantation 3MIX'' together, and Smallfry becomes Hugefry shorty after that, who then fights Mr. Grizz as DJ Octavio and Agent 3 vacuum the Fuzzballs on Mr. Grizz's body, before blasting him back with the ooze, defeating him. After emerging victorious, DJ Octavio, Agent 3 and Smallfry return to the Earth together.
The Captain drops a tear on Cuttlefish's body, which makes him come to his senses. Deep Cut appears again and helps Agent 3 and Smallfry reach Mr. Grizz's rocket. There, Agent 3 and Mr. Grizz engage in a fight. After having some of his Fuzzballs splatted, Mr. Grizz knocks Agent 3 and Smallfry out from his rocket as he absorbs the Fuzzy Ooze and plans to send it on the Earth himself. Now, DJ Octavio, now knowing who the true culprit is, appears in his modified Octobot to save the two. DJ Octavio, the Squid Sisters and Deep Cut then play the ''[[Calamari Inkantation 3MIX]]'' together, causing Smallfry to become [[Hugefry]]. They then fight Mr. Grizz as DJ Octavio and Agent 3 vacuum the Fuzzballs on Mr. Grizz's body, before blasting him back with the ooze, defeating him. After emerging victorious, DJ Octavio, Agent 3 and Smallfry return to the Earth together.


==Gameplay==
==Gameplay==
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Comparing to the Hero Mode of the [[Octo Valley (mode)|previous]] [[Octo Canyon (mode)|two]] games, Return of the Mammalians has a less linear progression similar to the ''[[Octo Expansion]]''. Upon entering a mission, [[O.R.C.A.]] explains the rule of the level with dialogue and prompts the player to select one of the sets of weapons available. Different sets of weapons may have different Power Eggs rewards. Some missions also cost Power Eggs to play, and/or have special conditions that will cause the player to get splatted if they fail.
Comparing to the Hero Mode of the [[Octo Valley (mode)|previous]] [[Octo Canyon (mode)|two]] games, Return of the Mammalians has a less linear progression similar to the ''[[Octo Expansion]]''. Upon entering a mission, [[O.R.C.A.]] explains the rule of the level with dialogue and prompts the player to select one of the sets of weapons available. Different sets of weapons may have different Power Eggs rewards. Some missions also cost Power Eggs to play, and/or have special conditions that will cause the player to get splatted if they fail.


The areas in this mode are covered in [[Fuzzy Ooze]], which serves as the obstacle blocking the path to other areas, rather than having the missions locked themselves. The player needs to use the Power Eggs they collect from the missions to clear them in order or progress.
The areas in this mode are covered in [[Fuzzy Ooze]], which serves as the obstacle blocking the path to other areas, rather than having the missions locked themselves. The player needs to use the Power Eggs they collect from the missions to clear them and progress.


The map screen in each of the sites tracks how many of each type of item the player has found on the overworld ([[Loot anchor|loot anchors]] that contain [[List of locker decorations in Splatoon 3|decorations]], [[Gold record| golden records]], [[Sardinium]], and [[Sunken Scroll]]s). The map highlights areas with unobtained items to find in green, labeled as Areas of Interest, whereas it marks areas which the player hasn't been to yet with black striped squares labeled Parts Unknown. If the player fully collects all items in a site and goes to every possible part of the map so that there are no longer any black squares, the site becomes marked as "Surveyed". Marie will award the player with a piece of the map of [[Alterna]] as a sticker if they survey that site.
The map screen in each of the sites tracks how many of each type of item the player has found on the overworld ([[Loot anchor|loot anchors]] that contain [[List of locker decorations in Splatoon 3|decorations]], [[Gold record| golden records]], [[Sardinium]], and [[Sunken Scroll]]s). The map highlights areas with unobtained items to find in green, labeled as Areas of Interest, whereas it marks areas which the player hasn't been to yet with black striped squares labeled Parts Unknown. If the player fully collects all items in a site and goes to every possible part of the map so that there are no longer any black squares, the site becomes marked as "Surveyed". Marie will award the player with a piece of the map of [[Alterna]] as a sticker if they survey that site.


Fully surveying all sites causes a [[Shel-drone]] to appear. Each day the player can charge this drone by using 999 power eggs. The following day, the drone will send an item to the lobby terminal. These items include [[Tableturf Battle]] card packs, and meal tickets, as well as decorations that can only be found in Alterna. This is currently the only way to get duplicates of these decorations. If the Shel-drone doesn't appear after the player surveys every area, they will need to go back to [[Splatsville]] and [[Alterna]] again.
Fully surveying all sites causes a [[Shel-drone]] to appear. Each day the player can charge this drone by using 999 power eggs. The following day, the drone will send an item to the lobby terminal. These items include cash, ability chunks, and meal tickets, as well as decorations that can only be found in Alterna. This is currently the only way to get duplicates of these decorations. If the Shel-drone doesn't appear after the player surveys every area, they will need to go back to [[Splatsville]], and then [[Alterna]] again.


==Missions==
==Missions==
'''Prologue: [[The Crater]]'''
'''Prologue: [[The Crater]]'''
<section begin=Level List Crater/>
<section begin=Level List Crater/>
{{level list box|S3|
{{level list box|S3|
{{level list item|level id={{RotMMission|Crater|1}}|level name=[[Octarians in the Crater? YIKES!]]|image=S3 crater m1.jpg}}
{{level list item|level id={{RotMMission|Crater|1}}|level name=[[Octarians in the Crater? YIKES!]]|image=RotM The Crater No 1 spawnpoint.png}}
{{level list item|level id={{RotMMission|Crater|2}}|level name=[[Sink into the Ink and SWIM!]]|image=S3 crater m2.jpg}}
{{level list item|level id={{RotMMission|Crater|2}}|level name=[[Sink into the Ink and SWIM!]]|image=RotM The Crater No 2 spawnpoint.png}}
{{level list item|level id={{RotMMission|Crater|3}}|level name=[[Boxes Locked! Keys, Please!]]|image=S3 crater m3.jpg}}
{{level list item|level id={{RotMMission|Crater|3}}|level name=[[Boxes Locked! Keys, Please!]]|image=RotM The Crater No 3 spawnpoint.png}}
{{level list item|level id={{RotMMission|Crater|4}}|level name=[[What Are They? Can We Stop Them?!]]|image=S3 crater m4.jpg}}
{{level list item|level id={{RotMMission|Crater|4}}|level name=[[What Are They? Can We Stop Them?!]]|image=RotM The Crater No 4 spawnpoint.png}}
{{level list item|level id={{RotMMission|Crater|Boss}}|level name=[[Octobot King L3.Gs]]|image=S3 crater mb.jpg}}
{{level list item|level id={{RotMMission|Crater|Boss}}|level name=[[Octobot King L3.Gs]]|image=RotM The Crater boss fight.png}}
}}
}}
<section end=Level List Crater/>
<section end=Level List Crater/>
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<section begin=Level List 01/>
<section begin=Level List 01/>
{{level list box|S3|
{{level list box|S3|
{{level list item|level id={{RotMMission|01|01}}|level name=[[Get to Know Alterna, Your Only Choice]]|image=S3 alterna s1 m1.jpg}}
{{level list item|level id={{RotMMission|01|01}}|level name=[[Get to Know Alterna, Your Only Choice]]|image=RotM Get to Know Alterna, Your Only Choice Spawn.jpg}}
{{level list item|level id={{RotMMission|01|02}}|level name=[[Octopods at Rest Tend to FLIP OUT!]]|image=S3_alterna_s1_m2.jpg}}
{{level list item|level id={{RotMMission|01|02}}|level name=[[Octopods at Rest Tend to FLIP OUT!]]|image=RotM Octopods at Rest Tend to FLIP OUT! Spawn.jpg}}
{{level list item|level id={{RotMMission|01|03}}|level name=[[Splat You on the Flip Side]]|image=S3_alterna_s1_m3.jpg}}
{{level list item|level id={{RotMMission|01|03}}|level name=[[Splat You on the Flip Side]]|image=RotM Splat You on the Flip Side Spawn.jpg}}
{{level list item|level id={{RotMMission|01|04}}|level name=[[Doors, Doors, Doors! And More! (Doors)]]|image=S3_alterna_s1_m4.jpg}}
{{level list item|level id={{RotMMission|01|04}}|level name=[[Doors, Doors, Doors! And More! (Doors)]]|image=RotM Doors, Doors, Doors! And More! (Doors) Spawn.jpg}}
{{level list item|level id={{RotMMission|01|05}}|level name=[[Relic Restoration]]|image=S3_alterna_s1_m5.jpg}}
{{level list item|level id={{RotMMission|01|05}}|level name=[[Relic Restoration]]|image=RotM Relic Restoration Spawn.jpg}}
{{level list item|level id={{RotMMission|01|06}}|level name=[[Zip, Splat, and Jump]]|image=S3_alterna_s1_m6.jpg}}
{{level list item|level id={{RotMMission|01|06}}|level name=[[Zip, Splat, and Jump]]|image=RotM Zip, Splat, and Jump Spawn.jpg}}
{{level list item|level id={{RotMMission|01|07}}|level name=[[Become One with Your Smallfry]]|image=S3_alterna_s1_m7.jpg}}
{{level list item|level id={{RotMMission|01|07}}|level name=[[Become One with Your Smallfry]]|image=RotM Become One with Your Smallfry Spawn.jpg}}
{{level list item|level id={{RotMMission|01|08}}|level name=[[What Caused the Big Bang? YOU!]]|image=S3_alterna_s1_m8.jpg}}
{{level list item|level id={{RotMMission|01|08}}|level name=[[What Caused the Big Bang? YOU!]]|image=RotM What Caused the Big Bang? YOU! Spawn.jpg}}
{{level list item|level id={{RotMMission|01|09}}|level name=[[The String's the Thing]]|image=S3_alterna_s1_m9.jpg}}
{{level list item|level id={{RotMMission|01|09}}|level name=[[The String's the Thing]]|image=RotM The String's the Thing Spawn.jpg}}
{{level list item|level id={{RotMMission|01|10}}|level name=[[Deadly Dance Hall - Jump, Jump!]]|image=S3_alterna_s1_m10.jpg}}
{{level list item|level id={{RotMMission|01|10}}|level name=[[Deadly Dance Hall—Jump, Jump!]]|image=RotM Deadly Dance Hall—Jump, Jump! Spawn.jpg}}
{{level list item|level id={{RotMMission|00|00}}|level name=[[After Alterna]]|image=Alterna 0000.jpg}}
{{level list item|level id={{RotMMission|00|00}}|level name=[[After Alterna]]|image=RotM After Alterna Spawn.jpg}}
}}
}}
<section end=Level List 01/>
<section end=Level List 01/>
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<section begin=Level List 02/>
<section begin=Level List 02/>
{{level list box|S3|
{{level list box|S3|
{{level list item|level id={{RotMMission|02|01}}|level name=[[Twirling, Swirling, Whirling]]|image=Alterna 0201.jpg}}
{{level list item|level id={{RotMMission|02|01}}|level name=[[Twirling, Swirling, Whirling]]|image=RotM Twirling, Swirling, Whirling Spawn.jpg}}
{{level list item|level id={{RotMMission|02|02}}|level name=[[Absorbency and You]]|image=Alterna 0202.jpg}}
{{level list item|level id={{RotMMission|02|02}}|level name=[[Absorbency and You]]|image=RotM Absorbency and You Spawn.jpg}}
{{level list item|level id={{RotMMission|02|03}}|level name=[[Soak It to Me!]]|image=Alterna 0203.jpg}}
{{level list item|level id={{RotMMission|02|03}}|level name=[[Soak It to Me!]]|image=RotM Soak It to Me! Spawn.jpg}}
{{level list item|level id={{RotMMission|02|04}}|level name=[[Splitting Crosshairs]]|image=Alterna 0204.jpg}}
{{level list item|level id={{RotMMission|02|04}}|level name=[[Splitting Crosshairs]]|image=RotM Splitting Crosshairs Spawn.jpg}}
{{level list item|level id={{RotMMission|02|05}}|level name=[[Tread Heavily]]|image=Alterna 0205.jpg}}
{{level list item|level id={{RotMMission|02|05}}|level name=[[Tread Heavily]]|image=RotM Tread Heavily Spawn.jpg}}
{{level list item|level id={{RotMMission|02|06}}|level name=[[Getting Lost in Three Easy Steps]]|image=Alterna 0206.jpg}}
{{level list item|level id={{RotMMission|02|06}}|level name=[[Getting Lost in Three Easy Steps]]|image=RotM Getting Lost in Three Easy Steps Spawn.jpg}}
{{level list item|level id={{RotMMission|02|07}}|level name=[[The Ink-Conservation Project]]|image=Alterna 0207.jpg}}
{{level list item|level id={{RotMMission|02|07}}|level name=[[The Ink-Conservation Project]]|image=RotM The Ink-Conservation Project Spawn.jpg}}
{{level list item|level id={{RotMMission|02|08}}|level name=[[Switching Things Up]]|image=Alterna 0208.jpg}}
{{level list item|level id={{RotMMission|02|08}}|level name=[[Switching Things Up]]|image=RotM Switching Things Up Spawn.jpg}}
{{level list item|level id={{RotMMission|02|Boss}}|level name=[[The Future Stares Back]]|image=Alterna 02 Boss.jpg}}
{{level list item|level id={{RotMMission|02|Boss}}|level name=[[The Future Stares Back]]|image=RotM The Future Stares Back Spawn.jpg}}
}}
}}
<section end=Level List 02/>
<section end=Level List 02/>
Line 94: Line 93:
<section begin=Level List 03/>
<section begin=Level List 03/>
{{level list box|S3|
{{level list box|S3|
{{level list item|level id={{RotMMission|03|01}}|level name=[[Climbing the Corporate Splatter]]|image=Alterna 0301.jpg}}
{{level list item|level id={{RotMMission|03|01}}|level name=[[Climbing the Corporate Splatter]]|image=RotM Climbing the Corporate Splatter Spawn.jpg}}
{{level list item|level id={{RotMMission|03|02}}|level name=[[They Said We'd Have Flying Cars, and We Do! Kinda!]]|image=Alterna 0302.jpg}}
{{level list item|level id={{RotMMission|03|02}}|level name=[[They Said We'd Have Flying Cars, and We Do! Kinda!]]|image=RotM They Said We'd Have Flying Cars, and We Do! Kinda! Spawn.jpg}}
{{level list item|level id={{RotMMission|03|03}}|level name=[[Ink Wheels - Experience Tomorrow's Technology Today!]]|image=Alterna 0303.jpg}}
{{level list item|level id={{RotMMission|03|03}}|level name=[[Ink Wheels—Experience Tomorrow's Technology Today!]]|image=RotM Ink Wheels—Experience Tomorrow's Technology Today! Spawn.jpg}}
{{level list item|level id={{RotMMission|03|04}}|level name=[[Try Curling! Alterna's 11th Most Popular Athleisure Activity!]]|image=Alterna 0304.jpg}}
{{level list item|level id={{RotMMission|03|04}}|level name=[[Try Curling! Alterna's 11th Most Popular Athleisure Activity!]]|image=RotM Try Curling! Alterna's 11th Most Popular Athleisure Activity! Spawn.jpg}}
{{level list item|level id={{RotMMission|03|05}}|level name=[[Conveyor-Belt Tightening]]|image=Alterna 0305.jpg}}
{{level list item|level id={{RotMMission|03|05}}|level name=[[Conveyor-Belt Tightening]]|image=RotM Conveyor-Belt Tightening Spawn.jpg}}
{{level list item|level id={{RotMMission|03|06}}|level name=[[Time Trial and Errors]]|image=Alterna 0306.jpg}}
{{level list item|level id={{RotMMission|03|06}}|level name=[[Time Trial and Errors]]|image=RotM Time Trial and Errors Spawn.jpg}}
{{level list item|level id={{RotMMission|03|07}}|level name=[[Rail Pass]]|image=Alterna 0307.jpg}}
{{level list item|level id={{RotMMission|03|07}}|level name=[[Rail Pass]]|image=RotM Rail Pass Spawn.jpg}}
}}
}}
<section end=Level List 03/>
<section end=Level List 03/>
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<section begin=Level List 04/>
<section begin=Level List 04/>
{{level list box|S3|
{{level list box|S3|
{{level list item|level id={{RotMMission|04|01}}|level name=[[Propellered to Greatness]]|image=Alterna 0401.jpg}}
{{level list item|level id={{RotMMission|04|01}}|level name=[[Propellered to Greatness]]|image=RotM Propellered to Greatness Spawn.jpg}}
{{level list item|level id={{RotMMission|04|02}}|level name=[[Octohoppers Don't Have a Sense of Humor (and They Hate Puns)!]]|image=Alterna 0402.jpg}}
{{level list item|level id={{RotMMission|04|02}}|level name=[[Octohoppers Don't Have a Sense of Humor (and They Hate Puns)!]]|image=RotM Octohoppers Don't Have a Sense of Humor (and They Hate Puns)! Spawn.jpg}}
{{level list item|level id={{RotMMission|04|03}}|level name=[[Let's Put a Pin in That]]|image=Alterna 0403.jpg}}
{{level list item|level id={{RotMMission|04|03}}|level name=[[Let's Put a Pin in That]]|image=RotM Let's Put a Pin in That Spawn.jpg}}
{{level list item|level id={{RotMMission|04|04}}|level name=[[Splash the Block Party]]|image=Alterna 0404.jpg}}
{{level list item|level id={{RotMMission|04|04}}|level name=[[Splash the Block Party]]|image=RotM Splash the Block Party Spawn.jpg}}
{{level list item|level id={{RotMMission|04|05}}|level name=[[Amusing a Bemused Muse]]|image=Alterna 0405.jpg}}
{{level list item|level id={{RotMMission|04|05}}|level name=[[Amusing a Bemused Muse]]|image=RotM Amusing a Bemused Muse Spawn.jpg}}
{{level list item|level id={{RotMMission|04|06}}|level name=[[Those Aren't Birds]]|image=Alterna 0406.jpg}}
{{level list item|level id={{RotMMission|04|06}}|level name=[[Those Aren't Birds]]|image=RotM Those Aren't Birds Spawn.jpg}}
{{level list item|level id={{RotMMission|04|07}}|level name=[[Charge Now, Splat Later]]|image=Alterna 0407.jpg}}
{{level list item|level id={{RotMMission|04|07}}|level name=[[Charge Now, Splat Later]]|image=RotM Charge Now, Splat Later Spawn.jpg}}
{{level list item|level id={{RotMMission|04|08}}|level name=[[Easy Ride, Tricky Targets]]|image=Alterna 0408.jpg}}
{{level list item|level id={{RotMMission|04|08}}|level name=[[Easy Ride, Tricky Targets]]|image=RotM Easy Ride, Tricky Targets Spawn.jpg}}
{{level list item|level id={{RotMMission|04|09}}|level name=[[Flying Worst Class]]|image=Alterna 0409.jpg}}
{{level list item|level id={{RotMMission|04|09}}|level name=[[Flying Worst Class]]|image=RotM Flying Worst Class Spawn.jpg}}
{{level list item|level id={{RotMMission|04|10}}|level name=[[Ink Fast, Hotshot]]|image=Alterna 0410.jpg}}
{{level list item|level id={{RotMMission|04|10}}|level name=[[Ink Fast, Hotshot]]|image=RotM Ink Fast, Hotshot Spawn.jpg}}
{{level list item|level id={{RotMMission|04|11}}|level name=[[Stamp 'Em Out]]|image=Alterna 0411.jpg}}
{{level list item|level id={{RotMMission|04|11}}|level name=[[Stamp 'Em Out]]|image=RotM Stamp 'Em Out Spawn.jpg}}
{{level list item|level id={{RotMMission|04|12}}|level name=[[The Path to Perfect Penmanship]]|image=Alterna 0412.jpg}}
{{level list item|level id={{RotMMission|04|12}}|level name=[[The Path to Perfect Penmanship]]|image=RotM The Path to Perfect Penmanship Spawn.jpg}}
{{level list item|level id={{RotMMission|04|Boss}}|level name=[[The Pursuit of the Precious]]|image=Alterna 04 Boss.jpg}}
{{level list item|level id={{RotMMission|04|Boss}}|level name=[[The Pursuit of the Precious]]|image=RotM The Pursuit of the Precious Spawn.jpg}}
}}
}}
<section end=Level List 04/>
<section end=Level List 04/>
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<section begin=Level List 05/>
<section begin=Level List 05/>
{{level list box|S3|
{{level list box|S3|
{{level list item|level id={{RotMMission|05|01}}|level name=[[Trouble Round Every Corner]]|image=Alterna 0501.jpg}}
{{level list item|level id={{RotMMission|05|01}}|level name=[[Trouble Round Every Corner]]|image=RotM Trouble Round Every Corner Spawn.jpg}}
{{level list item|level id={{RotMMission|05|02}}|level name=[[The Upside to Enemy Backsides]]|image=Alterna 0502.jpg}}
{{level list item|level id={{RotMMission|05|02}}|level name=[[The Upside to Enemy Backsides]]|image=RotM The Upside to Enemy Backsides Spawn.jpg}}
{{level list item|level id={{RotMMission|05|03}}|level name=[[Uh-Oh! Too Many Snipers!]]|image=Alterna 0503.jpg}}
{{level list item|level id={{RotMMission|05|03}}|level name=[[Uh-Oh! Too Many Snipers!]]|image=RotM Uh-Oh! Too Many Snipers! Spawn.jpg}}
{{level list item|level id={{RotMMission|05|04}}|level name=[[Barriers! They've Got You Covered]]|image=Alterna 0504.jpg}}
{{level list item|level id={{RotMMission|05|04}}|level name=[[Barriers! They've Got You Covered]]|image=RotM Barriers! They've Got You Covered Spawn.jpg}}
{{level list item|level id={{RotMMission|05|05}}|level name=[[A Compulsive Collector's Paradise]]|image=Alterna 0505.jpg}}
{{level list item|level id={{RotMMission|05|05}}|level name=[[A Compulsive Collector's Paradise]]|image=RotM A Compulsive Collector's Paradise Spawn.jpg}}
{{level list item|level id={{RotMMission|05|06}}|level name=[[Zipping over the Neighborhood]]|image=Alterna 0506.jpg}}
{{level list item|level id={{RotMMission|05|06}}|level name=[[Zipping over the Neighborhood]]|image=RotM Zipping over the Neighborhood Spawn.jpg}}
{{level list item|level id={{RotMMission|05|07}}|level name=[[One-Way Ride through Target Town]]|image=Alterna 0507.jpg}}
{{level list item|level id={{RotMMission|05|07}}|level name=[[One-Way Ride through Target Town]]|image=RotM One-Way Ride through Target Town Spawn.jpg}}
{{level list item|level id={{RotMMission|05|08}}|level name=[[Making Waves with Splashdowns]]|image=Alterna 0508.jpg}}
{{level list item|level id={{RotMMission|05|08}}|level name=[[Making Waves with Splashdowns]]|image=RotM Making Waves with Splashdowns Spawn.jpg}}
{{level list item|level id={{RotMMission|05|09}}|level name=[[Low Viz, High Risk]]|image=Alterna 0509.jpg}}
{{level list item|level id={{RotMMission|05|09}}|level name=[[Low Viz, High Risk]]|image=RotM Low Viz, High Risk Spawn.jpg}}
{{level list item|level id={{RotMMission|05|10}}|level name=[[Shooter on Rails]]|image=Alterna 0510.jpg}}
{{level list item|level id={{RotMMission|05|10}}|level name=[[Shooter on Rails]]|image=RotM Shooter on Rails Spawn.jpg}}
{{level list item|level id={{RotMMission|05|11}}|level name=[[Simply Zipcastic!]]|image=Alterna 0511.jpg}}
{{level list item|level id={{RotMMission|05|11}}|level name=[[Simply Zipcastic!]]|image=RotM Simply Zipcastic! Spawn.jpg}}
{{level list item|level id={{RotMMission|05|12}}|level name=[[You'll Go Far If You Shoot Far]]|image=Alterna 0512.jpg}}
{{level list item|level id={{RotMMission|05|12}}|level name=[[You'll Go Far If You Shoot Far]]|image=RotM You'll Go Far If You Shoot Far Spawn.jpg}}
{{level list item|level id={{RotMMission|05|13}}|level name=[[Learn to Reflect, and This One Is in the Bank]]|image=Alterna 0513.jpg}}
{{level list item|level id={{RotMMission|05|13}}|level name=[[Learn to Reflect, and This One Is in the Bank]]|image=RotM Learn to Reflect, and This One Is in the Bank Spawn.jpg}}
}}
}}
<section end=Level List 05/>
<section end=Level List 05/>
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<section begin=Level List 06/>
<section begin=Level List 06/>
{{level list box|S3|
{{level list box|S3|
{{level list item|level id={{RotMMission|06|01}}|level name=[[Bet You Mist Us!]]|image=Alterna 0601.jpg}}
{{level list item|level id={{RotMMission|06|01}}|level name=[[Bet You Mist Us!]]|image=RotM Bet You Mist Us! Spawn.jpg}}
{{level list item|level id={{RotMMission|06|02}}|level name=[[Octarian Heights]]|image=Alterna 0602.jpg}}
{{level list item|level id={{RotMMission|06|02}}|level name=[[Octarian Heights]]|image=RotM Octarian Heights Spawn.jpg}}
{{level list item|level id={{RotMMission|06|03}}|level name=[[Torture Tour]]|image=Alterna 0603.jpg}}
{{level list item|level id={{RotMMission|06|03}}|level name=[[Torture Tour]]|image=RotM Torture Tour Spawn.jpg}}
{{level list item|level id={{RotMMission|06|04}}|level name=[[Conserve Ink - Splat Sustainably]]|image=Alterna 0604.jpg}}
{{level list item|level id={{RotMMission|06|04}}|level name=[[Conserve Ink—Splat Sustainably]]|image=RotM Conserve Ink—Splat Sustainably Spawn.jpg}}
{{level list item|level id={{RotMMission|06|05}}|level name=[[The Enemy Ink Is Lava!]]|image=Alterna 0605.jpg}}
{{level list item|level id={{RotMMission|06|05}}|level name=[[The Enemy Ink Is Lava!]]|image=RotM The Enemy Ink Is Lava! Spawn.jpg}}
{{level list item|level id={{RotMMission|06|06}}|level name=[[Keep It Rolling]]|image=Alterna 0606.jpg}}
{{level list item|level id={{RotMMission|06|06}}|level name=[[Keep It Rolling]]|image=RotM Keep It Rolling Spawn.jpg}}
{{level list item|level id={{RotMMission|06|07}}|level name=[[That Sinking Feeling]]|image=Alterna 0607.jpg}}
{{level list item|level id={{RotMMission|06|07}}|level name=[[That Sinking Feeling]]|image=RotM That Sinking Feeling Spawn.jpg}}
{{level list item|level id={{RotMMission|06|08}}|level name=[[Breathe In, Breathe Out]]|image=Alterna 0608.jpg}}
{{level list item|level id={{RotMMission|06|08}}|level name=[[Breathe In, Breathe Out]]|image=RotM Breathe In, Breathe Out Spawn.jpg}}
{{level list item|level id={{RotMMission|06|09}}|level name=[[Dive and Dash]]|image=Alterna 0609.jpg}}
{{level list item|level id={{RotMMission|06|09}}|level name=[[Dive and Dash]]|image=RotM Dive and Dash Spawn.jpg}}
{{level list item|level id={{RotMMission|06|10}}|level name=[[Mission: Fly-Fishin']]|image=Alterna 0610.jpg}}
{{level list item|level id={{RotMMission|06|10}}|level name=[[Mission: Fly-Fishin']]|image=RotM Mission Fly-Fishin' Spawn.jpg}}
{{level list item|level id={{RotMMission|06|11}}|level name=[[Don't Tease with the Keys]]|image=Alterna 0611.jpg}}
{{level list item|level id={{RotMMission|06|11}}|level name=[[Don't Tease with the Keys]]|image=RotM Don't Tease with the Keys Spawn.jpg}}
{{level list item|level id={{RotMMission|06|12}}|level name=[[Enter the Stamp Gauntlet]]|image=Alterna 0612.jpg}}
{{level list item|level id={{RotMMission|06|12}}|level name=[[Enter the Stamp Gauntlet]]|image=RotM Enter the Stamp Gauntlet Spawn.jpg}}
{{level list item|level id={{RotMMission|06|Boss}}|level name=[[The Obscurest Chiaroscurist]]|image=Alterna 06 Boss.jpg}}
{{level list item|level id={{RotMMission|06|Boss}}|level name=[[The Obscurest Chiaroscurist]]|image=RotM The Obscurest Chiaroscurist Spawn.jpg}}
}}
}}
<section end=Level List 06/>
<section end=Level List 06/>
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{{level list item|level id={{RotMMission|Rocket|04}}|level name=[[The Spirit Lifter: Steerage]]|image=The Spirit Lifter Steerage.jpg}}
{{level list item|level id={{RotMMission|Rocket|04}}|level name=[[The Spirit Lifter: Steerage]]|image=The Spirit Lifter Steerage.jpg}}
{{level list item|level id={{RotMMission|Rocket|05}}|level name=[[The Spirit Lifter: First Class]]|image=The Spirit Lifter First Class.jpg}}
{{level list item|level id={{RotMMission|Rocket|05}}|level name=[[The Spirit Lifter: First Class]]|image=The Spirit Lifter First Class.jpg}}
{{level list item|level id={{RotMMission|Rocket|Boss 1}}|level name=[[Rocket Battle]]|image=RotM Rocket Battle.jpg}}
{{level list item|level id={{RotMMission|Rocket|Boss 1}}|level name=[[The Ursine Anomaly - #03|The Ursine Anomaly - #03]]|image=RotM Rocket Battle.jpg}}
{{level list item|level id={{RotMMission|Rocket|Boss 2}}|level name=[[Return of the Mammalians (mission)|Return of the Mammalians]]|image=S3 Inkantation R3MIX.png}}
{{level list item|level id={{RotMMission|Rocket|Boss 2}}|level name=[[Return of the Mammalians (mission)|Return of the Mammalians]]|image=S3 Inkantation R3MIX.png}}
}}<section end=Level List Rocket/>
}}<section end=Level List Rocket/>
==Characters==
*[[Agent 3 (Splatoon 3)|Agent 3]] - [[Inkling]] or [[Octoling]] - The playable character.
*[[Smallfry (character)|Smallfry]] - [[Salmonid]] - Agent 3's companion.
*{{Character|RotM|Cuttlefish}} - Inkling - An old war hero and the retired captain of the [[New Squidbeak Splatoon]], who recruits Agent 3 and Smallfry.
*{{Character|RotM|Agent 1}} / [[Callie]] - Inkling - A member of the [[Squid Sisters]] who supports Agent 3 in Alterna.
*{{Character|RotM|Agent 2}} / [[Marie]] - Inkling - A member of the Squid Sisters who supports Agent 3 in Alterna.
*[[Agent 3 (Splatoon)|Captain]] - Inkling - The original Agent 3 and current leader of the New Squidbeak Splatoon.
*[[O.R.C.A.]] - AI - A computer system created by the scientists who built [[Alterna]], and overseer of the missions in Alterna.
*{{Character|RotM|Shiver}} - Octoling - A member of [[Deep Cut]], a band and bandit trio, who serves as a minor antagonist.
*{{Character|RotM|Frye}} - Inkling - A member of Deep Cut, a band and bandit trio, who serves as a minor antagonist.
*{{Character|RotM|Big Man}} - Manta ray - A member of Deep Cut, a band and bandit trio, who serves as a minor antagonist.
*{{Character|RotM|DJ Octavio}} - Octoling - The leader of the [[Octarian]] army and minor antagonist of the story.
*{{Character|RotM|Mr. Grizz}} - Grizzly bear - CEO of [[Grizzco Industries]] and main antagonist of the story.


==Enemies==
==Enemies==
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! Description
! Description
! Debut
! Debut
|-
| align="center" |[[File:S3 render Octotrooper.png|x70px]]
| [[Fuzzy Octarian|Fuzzy]] [[Octotrooper]]
| The basic grunts of the [[Octarian]] army, Octotroopers stand on small machines that allow them to shoot single, very slow [[ink]] globules. They have very little health and mobility and so are easily defeated, but may pose a threat in numbers.
| {{RotMMission|Crater|1}} [[Octarians in the Crater? YIKES!]]
|-
|-
| align="center" |[[File:FuzzyBlobbyOctotrooper.jpg|x70px]]
| align="center" |[[File:FuzzyBlobbyOctotrooper.jpg|x70px]]
Line 193: Line 201:
| {{RotMMission|Crater|1}} [[Octarians in the Crater? YIKES!]]
| {{RotMMission|Crater|1}} [[Octarians in the Crater? YIKES!]]
|-
|-
| align="center" |[[File:S3 Tableturf Card Octocopter.png|x70px]]
| align="center" |[[File:S3 Tableturf Battle card Octocopter.png|x70px]]
| Fuzzy [[Octocopter]]
| Fuzzy [[Octocopter]]
| Flying enemies propelled by their helmets. They hover above the ground and shoot at [[Agent 3 (Splatoon 3)|Agent 3]] on sight, but their projectiles and general flying speed are slow, like Octotroopers.
| Flying enemies propelled by their helmets. They hover above the ground and shoot at [[Agent 3 (Splatoon 3)|Agent 3]] on sight, but their projectiles and general flying speed are slow, like Octotroopers.
| {{RotMMission|Crater|3}} [[Boxes Locked! Keys, Please!]]
| {{RotMMission|Crater|3}} [[Boxes Locked! Keys, Please!]]
|-
| align="center" |[[File:RotM render Octotrooper.png|x70px]]
| [[Fuzzy Octarian|Fuzzy]] [[Octotrooper]]
| The basic grunts of the [[Octarian]] army, Octotroopers stand on small machines that allow them to shoot single, very slow [[ink]] globules. They have very little health and mobility and so are easily defeated, but may pose a threat in numbers.
| {{RotMMission|Crater|4}} [[What Are They? Can We Stop Them?!]]
|-
| align="center" |[[File:S3 Tableturf Battle card Shielded Octotrooper.png|x70px]]
| Fuzzy [[Shielded Octotrooper]]
| Octotroopers with shields in front of their machines. The shield can be destroyed after taking a lot of damage, but their exposed backsides are their weak spots, easily hit after being distracted, such as by Smallfry. Also appears in Octodiver and Twintacle Octotrooper forms.
| {{RotMMission|01|01}} [[Get to Know Alterna, Your Only Choice]]
|-
|-
| align="center" |[[File:Squee-G Splatoon 2.jpg|x70px]]
| align="center" |[[File:Squee-G Splatoon 2.jpg|x70px]]
Line 203: Line 221:
| {{RotMMission|01|01}} [[Get to Know Alterna, Your Only Choice]]
| {{RotMMission|01|01}} [[Get to Know Alterna, Your Only Choice]]
|-
|-
| align="center" |[[File:S3 Tableturf Card Octopod.png|x70px]]
| align="center" |[[File:S3 Tableturf Battle card Octopod.png|x70px]]
| [[Octopod]]
| [[Octopod]]
| Small metallic creatures that run around in sneakers. Octopods jump to attention upon seeing the player. Upon reaching them, they explode in Octarian ink, dealing some damage. They can be attacked to be defused. They appear to be Octorpedoes on legs.
| Small metallic creatures that run around in sneakers. Octopods jump to attention upon seeing the player. Upon reaching them, they explode in Octarian ink, dealing some damage. They can be attacked to be defused. They appear to be Octorpedoes on legs.
| {{RotMMission|01|02}} [[Octopods at Rest Tend to FLIP OUT!]]
| {{RotMMission|01|02}} [[Octopods at Rest Tend to FLIP OUT!]]
|-
|-
| align="center" |[[File:S3 Tableturf Card Oversized Octopod.png|x70px]]
| align="center" |[[File:S3 Tableturf Battle card Oversized Octopod.png|x70px]]
| [[Oversized Octopod]]*
| [[Oversized Octopod]]*
| Giant Octopods that move and attack in a similar way to their smaller counterparts. However, they are slower but require much more damage to detonate, having a much larger blast radius as well.
| Giant Octopods that move and attack in a similar way to their smaller counterparts. However, they are slower but require much more damage to detonate, having a much larger blast radius as well.
| {{RotMMission|01|02}} [[Octopods at Rest Tend to FLIP OUT!]]
| {{RotMMission|01|02}} [[Octopods at Rest Tend to FLIP OUT!]]
|-
|-
| align="center" |[[File:S3 Tableturf Card Octosniper.png|x70px]]
| align="center" |[[File:S3 Tableturf Battle card Octosniper.png|x70px]]
| Fuzzy [[Octosniper]]
| Fuzzy [[Octosniper]]
| Elite enemies that shoot long, thin, and very powerful shots of ink, similar to [[charger]]s, while stationed on unmoving platforms. Like charger users, they have an extremely long line of sight but are mostly incapable of close-quarters fighting, while their shots require some time to charge and are marked with a laser line.
| Elite enemies that shoot long, thin, and very powerful shots of ink, similar to [[charger]]s, while stationed on unmoving platforms. Like charger users, they have an extremely long line of sight but are mostly incapable of close-quarters fighting, while their shots require some time to charge and are marked with a laser line.
| {{RotMMission|01|04}} [[Doors, Doors, Doors! And More! (Doors)]]
| {{RotMMission|01|04}} [[Doors, Doors, Doors! And More! (Doors)]]
|-
|-
| align="center" |[[File:S3 Tableturf Card Octocommander.png|x70px]]
| align="center" |[[File:S3 Tableturf Battle card Octocommander.png|x70px]]
| Fuzzy [[Octocommander]]
| Fuzzy [[Octocommander]]
| Large stationary enemies that are very similar to Octosnipers. They can only rotate in place and use giant [[splatling]]s to attack quickly over a large range. However, they take a while to recharge, leaving them wide open.
| Large stationary enemies that are very similar to Octosnipers. They can only rotate in place and use giant [[splatling]]s to attack quickly over a large range. However, they take a while to recharge, leaving them wide open.
| {{RotMMission|01|04}} [[Doors, Doors, Doors! And More! (Doors)]]
| {{RotMMission|01|04}} [[Doors, Doors, Doors! And More! (Doors)]]
|-
| align="center" |[[File:S3 Tableturf Card Shielded Octotrooper.png|x70px]]
| Fuzzy [[Shielded Octotrooper]]
| Octotroopers with shields in front of their machines. The shield can be destroyed after taking a lot of damage, but their exposed backsides are their weak spots, easily hit after being distracted, such as by Smallfry. Also appears in Octodiver and Twintacle Octotrooper forms.
| {{RotMMission|01|09}} [[The String's the Thing]]
|-
|-
| align="center" |[[File:FuzzyRocketOctocopter.jpg|x70px]]
| align="center" |[[File:FuzzyRocketOctocopter.jpg|x70px]]
Line 233: Line 246:
| {{RotMMission|01|09}} [[The String's the Thing]]
| {{RotMMission|01|09}} [[The String's the Thing]]
|-
|-
| align="center" |[[File:S3 Tableturf Card Amped Octostamp.png|x70px]]
| align="center" |[[File:S3 Tableturf Battle card Amped Octostamp.png|x70px]]
| Fuzzy [[Amped Octostamp]]*
| Fuzzy [[Amped Octostamp]]*
| Stronger Octostamps that are recognisable by their headphones. They have a cover over their weak point, requiring more damage to break, and send out a damaging shockwave on contact with the ground similar to the [[Wave Breaker]].
| Stronger Octostamps that are recognisable by their headphones. They have a cover over their weak point, requiring more damage to break, and send out a damaging shockwave on contact with the ground similar to the [[Wave Breaker]].
| {{RotMMission|01|10}} [[Deadly Dance Hall - Jump, Jump!]]
| {{RotMMission|01|10}} [[Deadly Dance Hall—Jump, Jump!]]
|-
|-
| align="center" |[[File:S3 Tableturf Card Twintacle Octotrooper.png|x70px]]
| align="center" |[[File:S3 Tableturf Battle card Twintacle Octotrooper.png|x70px]]
| Fuzzy [[Twintacle Octotrooper]]
| Fuzzy [[Twintacle Octotrooper]]
| Stronger Octotroopers with two tentacles. These enemies have better mobility than the normal Octotrooper and greater ink-firing capability, similar to a splatling, but are still easy targets.
| Stronger Octotroopers with two tentacles. These enemies have better mobility than the normal Octotrooper and greater ink-firing capability, similar to a splatling, but are still easy targets.
| {{RotMMission|02|01}} [[Twirling, Swirling, Whirling]]
| {{RotMMission|02|01}} [[Twirling, Swirling, Whirling]]
|-
|-
| align="center" |[[File:S3 Tableturf Card Octomissile.png|x70px]]
| align="center" |[[File:S3 Tableturf Battle card Octomissile.png|x70px]]
| Fuzzy [[Octomissile]]
| Fuzzy [[Octomissile]]
| Little explosive missiles with a tentacle in the middle. They spawn infinitely and burst with ink on contact, but can be defeated simply by being attacked.
| Little explosive missiles with a tentacle in the middle. They spawn infinitely and burst with ink on contact, but can be defeated simply by being attacked.
| {{RotMMission|02|05}} [[Tread Heavily]]
| {{RotMMission|02|05}} [[Tread Heavily]]
|-
|-
| align="center" |[[File:S3 Tableturf Card Octozeppelin.png|x70px]]
| align="center" |[[File:S3 Tableturf Battle card Octozeppelin.png|x70px]]
| Fuzzy [[Octozeppelin]]
| Fuzzy [[Octozeppelin]]
| Giant airships themed after Octarians with a single tentacle sticking out the top. They spawn infinitely, using their propellers to spray ink behind them, and are invulnerable apart from their tentacle.
| Giant airships themed after Octarians with a single tentacle sticking out the top. They spawn infinitely, using their propellers to spray ink behind them, and are invulnerable apart from their tentacle.
Line 258: Line 271:
| {{RotMMission|03|04}} [[Try Curling! Alterna's 11th Most Popular Athleisure Activity!]]
| {{RotMMission|03|04}} [[Try Curling! Alterna's 11th Most Popular Athleisure Activity!]]
|-
|-
| align="center" |[[File:S3 Tableturf Card Octohopper.png|x70px]]
| align="center" |[[File:S3 Tableturf Battle card Octohopper.png|x70px]]
| Fuzzy [[Octohopper]]*
| Fuzzy [[Octohopper]]*
| Bouncing Octotroopers that follow Agent 3 on sight. Although they are as weak as regular Octotroopers, they are persistent and attack with [[Slosher (weapon class)|slosher]]-like ink flings which deal a lot of damage.
| Bouncing Octotroopers that follow Agent 3 on sight. Although they are as weak as regular Octotroopers, they are persistent and attack with [[Slosher (weapon class)|slosher]]-like ink flings which deal a lot of damage.
| {{RotMMission|04|02}} [[Octohoppers Don't Have a Sense of Humor (and They Hate Puns)!]]
| {{RotMMission|04|02}} [[Octohoppers Don't Have a Sense of Humor (and They Hate Puns)!]]
|-
|-
| align="center" |[[File:S3 Tableturf Card Octoballer.png|x70px]]
| align="center" |[[File:S3 Tableturf Battle card Octoballer.png|x70px]]
| Fuzzy [[Octoballer]]
| Fuzzy [[Octoballer]]
| Inky bowling balls populated by Octotroopers that spawn infinitely and leave a trail of ink behind them. They can only be destroyed by attacking the Octotrooper as normal.
| Inky bowling balls populated by Octotroopers that spawn infinitely and leave a trail of ink behind them. They can only be destroyed by attacking the Octotrooper as normal.
| {{RotMMission|04|03}} [[Let's Put a Pin in That]]
| {{RotMMission|04|03}} [[Let's Put a Pin in That]]
|-
|-
| align="center" |[[File:S3 Tableturf Card Octodisco.png|x70px]]
| align="center" |[[File:S3 Tableturf Battle card Octodisco.png|x70px]]
| Fuzzy [[Octodisco]]*
| Fuzzy [[Octodisco]]*
| Flying spherical Octarians that look similar to disco balls. Instead of attacking Agent 3, they hover over other enemies and form a shield like the [[Big Bubbler]]. In this state, they can only be attacked from above, but the shield breaks if the enemy inside is defeated.
| Flying spherical Octarians that look similar to disco balls. Instead of attacking Agent 3, they hover over other enemies and form a shield like the [[Big Bubbler]]. In this state, they can only be attacked from above, but the shield breaks if the enemy inside is defeated.
| {{RotMMission|04|07}} [[Charge Now, Splat Later]]
| {{RotMMission|04|07}} [[Charge Now, Splat Later]]
|-
|-
| align="center" |[[File:S3 Tableturf Card Octoling.png|x70px]]
| align="center" |[[File:S3 Tableturf Battle card Octoling.png|x70px]]
| Fuzzy [[Octoling (enemy)|Octoling]]
| Fuzzy [[Octoling (enemy)|Octoling]]
| Octarian variants of [[Inkling]]s that act as elite forces en masse and can utilise a wide variety of main, sub, and special weapons. Dark-haired Elite Octolings are much harder to defeat and act similarly to human opponents in multiplayer modes.
| Octarian variants of [[Inkling]]s that act as elite forces en masse and can utilize a wide variety of main, sub, and special weapons. Dark-haired Elite Octolings are much harder to defeat and act similarly to human opponents in multiplayer modes.
| {{RotMMission|04|11}} [[Stamp 'Em Out]]
| {{RotMMission|04|11}} [[Stamp 'Em Out]]
|-
|-
| align="center" |[[File:S3 Tableturf Card Octostamp.png|x70px]]
| align="center" |[[File:S3 Tableturf Battle card Octostamp.png|x70px]]
| Fuzzy [[Octostamp]]
| Fuzzy [[Octostamp]]
| Cuboid, machine-like creatures with inky faces. Although they are not fast, they can leap into the air and face-plant the ground, dealing fatal damage. They can only be defeated from behind, which is exposed by their method of attack.
| Cuboid, machine-like creatures with inky faces. Although they are not fast, they can leap into the air and face-plant the ground, dealing fatal damage. They can only be defeated from behind, which is exposed by their method of attack.
Line 288: Line 301:
| {{RotMMission|05|01}} [[Trouble Round Every Corner]]
| {{RotMMission|05|01}} [[Trouble Round Every Corner]]
|-
|-
| align="center" |[[File:S3 Tableturf Card Flooder.png|x70px]]
| align="center" |[[File:S3 Tableturf Battle card Flooder.png|x70px]]
| [[Flooder]]
| [[Flooder]]
| Huge machines on stilts that rain down Octarian ink from under them and move in set patterns. They charge at Agent 3 on sight and can defeat them instantly if not distracted by [[Smallfry (character)|Smallfry]], but their tops also act as platforms that can hold items and other mechanics. Big Flooders are even taller and harder to scale.
| Huge machines on stilts that rain down Octarian ink from under them and move in set patterns. They charge at Agent 3 on sight and can defeat them instantly if not distracted by [[Smallfry (character)|Smallfry]], but their tops also act as platforms that can hold items and other mechanics. Big Flooders are even taller and harder to scale.
| {{RotMMission|05|05}} [[A Compulsive Collector's Paradise]]
| {{RotMMission|05|05}} [[A Compulsive Collector's Paradise]]
|-
|-
| align="center" |[[File:S3 Tableturf Card Octobomber.png|x70px]]
| align="center" |[[File:FuzzyOctodiver.jpg|x70px]]
| Fuzzy [[Octodiver]]
| Octotroopers wearing snorkels, which allow them to breathe under their ink. They pop out without warning to attack and can dive to hide like Agent 3. Also appears in Shielded Octotrooper and Twintacle Octotrooper forms.
| {{RotMMission|05|08}} [[Making Waves with Splashdowns]]
|-
| align="center" |[[File:S3 Tableturf Battle card Octobomber.png|x70px]]
| Fuzzy [[Octobomber]]
| Fuzzy [[Octobomber]]
| Large flying Octarians similar to improved Octocopters. They hover around and shoot [[Splat Bomb]]s out of their helmets which detonate fatally one second after landing. However, they are large, slow, and unwieldy, making them obvious targets.
| Large flying Octarians similar to improved Octocopters. They hover around and shoot [[Splat Bomb]]s out of their helmets which detonate fatally one second after landing. However, they are large, slow, and unwieldy, making them obvious targets.
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| {{RotMMission|05|09}} [[Low Viz, High Risk]]
| {{RotMMission|05|09}} [[Low Viz, High Risk]]
|-
|-
| align="center" |[[File:S3 Tableturf Card Tentakook.png|x70px]]
| align="center" |[[File:S3 Tableturf Battle card Tentakook.png|x70px]]
| Fuzzy [[Tentakook]]
| Fuzzy [[Tentakook]]
| Extremely rare little Octarians that hide important items and give chase on sight. They use their ink-powered rollerskates to cover their tracks and can drop Splat Bombs behind them. They are very fast and can only be caught by swimming in ink.
| Extremely rare little Octarians that hide important items and give chase on sight. They use their ink-powered roller skates to cover their tracks and can drop Splat Bombs behind them. They are very fast and can only be caught by swimming in ink.
| {{RotMMission|06|11}} [[Don't Tease with the Keys]]
| {{RotMMission|06|11}} [[Don't Tease with the Keys]]
|-
|-
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| [[Octorpedo]]
| [[Octorpedo]]
| Missiles filled with Octarian ink fired by [[Mr. Grizz]]. Acting like flying Octopods, they home in on Agent 3 and explode, but can be easily shot down. However, amongst the rest of the boss battle, they can serve as major distractions.
| Missiles filled with Octarian ink fired by [[Mr. Grizz]]. Acting like flying Octopods, they home in on Agent 3 and explode, but can be easily shot down. However, amongst the rest of the boss battle, they can serve as major distractions.
| {{RotMMission|Rocket|Boss 1}} [[Rocket Battle]]
| {{RotMMission|Rocket|Boss 1}} [[The Ursine Anomaly - #03|The Ursine Anomaly - #03]]
|-
| align="center" |[[File:FuzzyOctodiver.jpg|x70px]]
| Fuzzy [[Octodiver]]
| Octotroopers wearing snorkels, which allow them to breathe under their ink. They pop out without warning to attack and can dive to hide like Agent 3. Also appears in Shielded Octotrooper and Twintacle Octotrooper forms.
|
|}
|}


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| align="center" |[[File:Splatoon 3 Octobot L3.Gs.png|x70px]]
| align="center" |[[File:Splatoon 3 Octobot L3.Gs.png|x70px]]
| [[DJ Octavio]] and the [[Octobot King]] L3.Gs
| [[DJ Octavio]] and the [[Octobot King]] L3.Gs
| The leader of the [[Octarian]]s in his signature machine, now with added legs and new attacks to make up for no longer being powered by the [[Great Zapfish]]. Like in previous appearances, Octavio attacks with a variety of fist attacks which must be avoided or shot back to damage him. In later phases, he utilises [[Ink Vac]] and [[Wave Breaker]] attacks as well.
| The leader of the [[Octarian]]s in his signature machine, now with added legs and new attacks to make up for no longer being powered by the [[Great Zapfish]]. Like in previous appearances, Octavio attacks with a variety of fist attacks which must be avoided or shot back to damage him. In later phases, he utilizes [[Ink Vac]] and [[Wave Breaker]] attacks as well.
| {{RotMMission|Crater|Boss}} [[Octobot King L3.Gs]]
| {{RotMMission|Crater|Boss}} [[Octobot King L3.Gs]]
|-
|-
| align="center" |[[File:S3 Frye boss battle introduction.png|x70px]]
| align="center" |[[File:RotM Frye boss intro.png|x70px]]
| [[Frye]]*  
| [[Frye]] and moray eels*
| The first member of [[Deep Cut]]. She rides on the remains of the [[Octostomp]] out of range and attacks by shooting dozens of moray eels at [[Agent 3 (Splatoon 3)|Agent 3]], which must be avoided or shot back to damage her. When stunned, the player must scale the Octostomp to damage her directly, after which she adds a variety of extra eel attacks to her move set.
| The first member of [[Deep Cut]]. She rides on the remains of the [[Octostomp]] out of range and attacks by shooting dozens of moray eels at [[Agent 3 (Splatoon 3)|Agent 3]], which must be avoided or shot back to damage her. When stunned, the player must scale the Octostomp to damage her directly, after which she adds a variety of extra eel attacks to her move set.
| {{RotMMission|02|Boss}} [[The Future Stares Back]]
| {{RotMMission|02|Boss}} [[The Future Stares Back]]
|-
|-
| align="center" |[[File:S3 Shiver boss intro.png|x70px]]
| align="center" |[[File:RotM Shiver boss intro.png|x70px]]
| [[Shiver]] and [[Master Mega]]*
| [[Shiver]] and [[Master Mega]]*
| The second member of Deep Cut and her shark, which she rides mostly out of range of attack. Although they can be damaged while circling the arena, it is easiest to attack Master Mega when it charges onto the arena like the [[Reefslider]], at which point Shiver can be attacked directly. In later phases, they jump between ink tornadoes around the arena and attack much faster.
| The second member of Deep Cut and her shark, which she rides mostly out of range of attack. Although they can be damaged while circling the arena, it is easiest to attack Master Mega when it charges onto the arena like the [[Reefslider]], at which point Shiver can be attacked directly. In later phases, they jump between ink tornadoes around the arena and attack much faster.
| {{RotMMission|04|Boss}} [[The Pursuit of the Precious]]
| {{RotMMission|04|Boss}} [[The Pursuit of the Precious]]
|-
|-
| align="center" |[[File:S3 Big Man Boss Intro.png|x70px]]
| align="center" |[[File:RotM Big Man boss intro.png|x70px]]
| [[Big Man]]*
| [[Big Man]]*
| The third and final member of Deep Cut. He transforms into a shadow and floats around the arena, leaving [[ink]] behind. When attacked, the shadow splits into smaller ones which attack with various bomb blasts. The real Big Man shadow is identified through the Squid Sensor, whereas fake ones explode. In later phases, the shadows attack faster and with more bomb types.
| The third and final member of Deep Cut. He transforms into a shadow and floats around the arena, leaving [[ink]] behind. When attacked, the shadow splits into smaller ones which attack with various bomb blasts. The real Big Man shadow is identified through the Squid Sensor, whereas fake ones explode. In later phases, the shadows attack faster and with more bomb types.
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| align="center" |[[File:Mr. Grizz.png|x70px]]
| align="center" |[[File:Mr. Grizz.png|x70px]]
| [[Mr. Grizz]]*
| [[Mr. Grizz]]*
| He is Ursine Anomaly #3 and CEO of [[Grizzco Industries]] who has harvested [[Golden Egg]]s and stolen the Great Zapfish in order to return mammals to the world through his [[Fuzzy Ooze]]. Agent 3 must dodge his many attacks and clear Fuzzy Ooze with [[Smallfry (character)|Smallfry]] to be able to attack Grizz directly, after which he intensifies his attacks. In the [[Return of the Mammalians (mission)|second half]] of the battle, Agent 3 must work with DJ Octavio to use the Octobot King L3.Gs' Ink Vac and absorb and shoot out the Fuzzballs on Grizz's body within 3 minutes and 33 seconds, all while avoiding space debris.
| He is Ursine Anomaly #3 and CEO of [[Grizzco Industries]] who has harvested [[Golden Egg]]s and stolen the Great Zapfish to return mammals to the world through his [[Fuzzy Ooze]]. Agent 3 must dodge his many attacks and clear Fuzzy Ooze with [[Smallfry (character)|Smallfry]] to be able to attack Grizz directly, after which he intensifies his attacks. In the [[Return of the Mammalians (mission)|second half]] of the battle, Agent 3 must work with DJ Octavio to use the Octobot King L3.Gs' Ink Vac and absorb and shoot out the Fuzzballs on Grizz's body within 3 minutes and 33 seconds, all while avoiding space debris.
| {{RotMMission|Rocket|Boss 1}} [[Rocket Battle]]
| {{RotMMission|Rocket|Boss 1}} [[The Ursine Anomaly - #03|The Ursine Anomaly - #03]]
|}
|}
<!--
<!--
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==Quotes==
==Quotes==
{{Quote|SRL historian here with a pro tip. Want to learn about the weird world of [[Alterna]] AND brush up your skills with all kinds of [[weapon]]s and varied terrain? Check out '''Story Mode'''! Just follow the [[Cap'n Cuttlefish|strange old man]] into the [[Splatsville]] sewer to get started. Wow, new sentence.
{{Quote|SRL historian here with a pro tip. Want to learn about the weird world of [[Alterna]] AND brush up your skills with all kinds of [[weapon]]s and varied terrain? Check out '''Story Mode'''! Just follow the [[Cuttlefish|strange old man]] into the [[Splatsville]] sewer to get started. Wow, new sentence.


Another Story Mode tip: most stages allow you to choose from multiple weapon loadouts. So you can sharpen your skills AND take advantage of a weapon's particular strengths to survive. That said, sometimes you'll have nothing to rely on but your wits... and maybe a [[Zipcaster]].|@SplatoonNA on Twitter<ref>[https://twitter.com/SplatoonNA/status/1565323614085435392 {{TWI}} @SplatoonNA on Twitter]</ref><ref>[https://twitter.com/SplatoonNA/status/1565323646226386949 {{TWI}} @SplatoonNA on Twitter]</ref>}}
Another Story Mode tip: most stages allow you to choose from multiple weapon loadouts. So you can sharpen your skills AND take advantage of a weapon's particular strengths to survive. That said, sometimes you'll have nothing to rely on but your wits... and maybe a [[Zipcaster]].|@SplatoonNA on Twitter<ref>[https://twitter.com/SplatoonNA/status/1565323614085435392 {{TWI}} @SplatoonNA on Twitter]</ref><ref>[https://twitter.com/SplatoonNA/status/1565323646226386949 {{TWI}} @SplatoonNA on Twitter]</ref>}}
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==Badges==
==Badges==
{{Main|Badge#Story Mode}}
{{Main|Badge#Story Mode}}
Doing certain things in Return of the Mammalians will reward the player with special [[badge]]s that they can use on their [[Splashtag]].
 
Completing certain objectives in Return of the Mammalians rewards the player with [[badge]]s that they can use on their [[Splashtag]].
 
{| class="wikitable sitecolor-s3"
{| class="wikitable sitecolor-s3"
! colspan="3" | Return of the Mammalians [[Badge]]s
! colspan="3" | Return of the Mammalians [[badge]]s
|-
|-
|[[File:S3 Badge DJ Octavio.png|32x32px]]||DJ Octavio Defeated!||Defeat the [[Octobot King L3.Gs]] in [[the Crater]]
|[[File:S3 Badge DJ Octavio.png|32x32px]]||DJ Octavio Defeated!||Defeat the [[Octobot King L3.Gs]] in [[the Crater]]
|-
|-
|[[File:S3 Badge Cuttlefish.png|32x32px]]||Story Mode Cleared!||Complete the [[Alterna Space Center]] sequence
|[[File:S3 Badge Cuttlefish.png|32x32px]]||Story Mode Cleared!||Complete the [[Alterna Space Center]] sequence and see the [[credits]]
|-
|-
|[[File:S3 Badge Callie.png|32x32px]]||Max Hero Level Achieved!
|[[File:S3 Badge Callie.png|32x32px]]||Max Hero Level Achieved!
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|}
|}


==Music==
{{Incomplete|Needs audio file for "Alterna Shimin Program M-00: Init (Test Noise)"}}
{| class="mw-collapsible mw-collapsed wikitable sitecolor-s3"
!Fictional Band
!Song Name
!Audio
|-
| rowspan="2" |[[File:S3 Tutorial & Crater cover art.png|center|200x200px]]
|''[[Cap'n Cuttlefish's Theme]]''
|{{MediaLoader|file=File:OV Cap'n Cuttlefish's Theme.mp3|group=Splatoon|name=Cap'n Cuttlefish's Theme}}
|-
|''[[The Crater (song)|The Crater]]''
|{{MediaLoader|file=File:RotM The Crater.mp3|name=The Crater|group=Splatoon 3}}
|-
| rowspan="2" style="text-align:center;" |[[File:S2 Band Turquoise October.png|center|200x200px]][[Turquoise October]]
|''[[Crater Eighters Routine]]''
|{{MediaLoader|file=File:Crater Eighters Routine.mp3|name=Crater Eighters Routine|group=Splatoon 3}}
|-
|''[[Hero Mode - Onward!#Mission Clear! (The Crater)|Mission Clear! (The Crater)]]''
|{{MediaLoader|file=File:Crater Mission Clear.mp3|name=Mission Clear! (The Crater)|group=Splatoon 3}}
|-
| style="text-align:center;" |[[File:S Band DJ Octavio.png|center|200px]][[DJ Octavio]]
|''[[I am Octavio#I'm Octavio (F34RME Remix)|I'm Octavio (F34RME Remix)]]''
|{{MediaLoader|file=File:S3 DJ Octavio Battle.mp3|name=I'm Octavio (F34RME Remix)|group=Splatoon 3}}
|-
| rowspan="1" style="text-align:center;" |[[File:S3 Alterna cover art.png|frameless|center|200px]]
|''[[City of Color#Meeting the New Squidbeak Splatoon|Meeting the New Squidbeak Splatoon]]''
|{{MediaLoader|file=File:Squid Sisters Introduction.mp3|name=Meeting the New Squidbeak Splatoon|group=Splatoon 3}}
|-
| style="text-align:center;" |[[File:S3 Band Stars in the Deep.png|center|200px]][[Stars in the Deep]]
|''[[Sandcastles]]''
|Phase 1:<br>{{MediaLoader|file=File:RotM Sandcastles (Phase 1).oga|name=Sandcastles (Phase 1)|group=Splatoon 3}}<br>Phase 2:<br>{{MediaLoader|file=File:RotM Sandcastles (Phase 2).oga|name=Sandcastles (Phase 2)|group=Splatoon 3}}<br>Phase 3:<br>{{MediaLoader|file=File:RotM Sandcastles (Phase 3).oga|name=Sandcastles (Phase 3)|group=Splatoon 3}}<br>Phase 4:<br>{{MediaLoader|file=File:RotM Sandcastles (Phase 4).oga|name=Sandcastles (Phase 4)|group=Splatoon 3}}
|-
| style="text-align:center;" |[[File:S3 Band Mimicry.png|center|200px]][[Mimicry]]
|''[[Sudden Depth]]''
|Phase 1:<br>{{MediaLoader|file=File:Alterna Site 02 Phase 1.oga|name=Sudden Depth (Phase 1)|group=Splatoon 3}}<br>Phase 2:<br>{{MediaLoader|file=File:Alterna Site 02 Phase 2.oga|name=Sudden Depth (Phase 2)|group=Splatoon 3}}<br>Phase 3:<br>{{MediaLoader|file=File:Alterna Site 02 Phase 3.oga|name=Sudden Depth (Phase 3)|group=Splatoon 3}}<br>Phase 4:<br>{{MediaLoader|file=File:Alterna Site 02 Phase 4.oga|name=Sudden Depth (Phase 4)|group=Splatoon 3}}
|-
| style="text-align:center;" |[[File:S3 Band Wash Out.png|center|200px]][[Wash Out]]
|''[[Two Shadows in the Sun]]''
|Phase 1:<br>{{MediaLoader|file=File:Alterna Site 03 Phase 1.oga|name=Two Shadows in the Sun (Phase 1)|group=Splatoon 3}}<br>Phase 2:<br>{{MediaLoader|file=File:Alterna Site 03 Phase 2.oga|name=Two Shadows in the Sun (Phase 2)|group=Splatoon 3}}<br>Phase 3:<br>{{MediaLoader|file=File:Alterna Site 03 Phase 3.oga|name=Two Shadows in the Sun (Phase 3)|group=Splatoon 3}}<br>Phase 4:<br>{{MediaLoader|file=File:Alterna Site 03 Phase 4.oga|name=Two Shadows in the Sun (Phase 4)|group=Splatoon 3}}
|-
| style="text-align:center;" |[[File:S3 Band Firefly.png|center|200px]][[Firefly]]
|''[[Dead Sea]]''
|Phase 1:<br>{{MediaLoader|file=File:Alterna Site 04 Phase 1.oga|name=Dead Sea (Phase 1)|group=Splatoon 3}}<br>Phase 2:<br>{{MediaLoader|file=File:Alterna Site 04 Phase 2.oga|name=Dead Sea (Phase 2)|group=Splatoon 3}}<br>Phase 3:<br>{{MediaLoader|file=File:Alterna Site 04 Phase 3.oga|name=Dead Sea (Phase 3)|group=Splatoon 3}}<br>Phase 4:<br>{{MediaLoader|file=File:Alterna Site 04 Phase 4.oga|name=Dead Sea (Phase 4)|group=Splatoon 3}}
|-
| style="text-align:center;" |[[File:S3 Band On the Clock.png|center|200px]][[On the Clock]]
|''[[Whirlpool Tune]]''
|Phase 1:<br>{{MediaLoader|file=File:Alterna Site 05 Phase 1.oga|name=Whirlpool Tune (Phase 1)|group=Splatoon 3}}<br>Phase 2:<br>{{MediaLoader|file=File:Alterna Site 05 Phase 2.oga|name=Whirlpool Tune (Phase 2)|group=Splatoon 3}}<br>Phase 3:<br>{{MediaLoader|file=File:Alterna Site 05 Phase 3.oga|name=Whirlpool Tune (Phase 3)|group=Splatoon 3}}<br>Phase 4:<br>{{MediaLoader|file=File:Alterna Site 05 Phase 4.oga|name=Whirlpool Tune (Phase 4)|group=Splatoon 3}}
|-
| style="text-align:center;" |[[File:S3 Band Anxiety Society.png|center|200px]][[Anxiety Society]]
|''[[Hyper Diver]]''
|Phase 1:<br>{{MediaLoader|file=File:RotM Hyper Diver (Phase 1).oga|name=Hyper Diver (Phase 1)|group=Splatoon 3}}<br>Phase 2:<br>{{MediaLoader|file=File:RotM Hyper Diver (Phase 2).oga|name=Hyper Diver (Phase 2)|group=Splatoon 3}}<br>Phase 3:<br>{{MediaLoader|file=File:RotM Hyper Diver (Phase 3).oga|name=Hyper Diver (Phase 3)|group=Splatoon 3}}<br>Phase 4:<br>{{MediaLoader|file=File:RotM Hyper Diver (Phase 4).oga|name=Hyper Diver (Phase 4)|group=Splatoon 3}}
|-
| rowspan="4" |N/A
|''[[Alterna Shimin Program M-01: Standard Course (Asagiri no Kaigansen)]]''
|{{MediaLoader|file=File:Level Entrance (Gold Kettle).mp3 |name=Alterna Shimin Program M-01: Standard Course (Asagiri no Kaigansen)|group=Splatoon 3}}
|-
|''[[Alterna Shimin Program M-02: Challenge Course (Yūgure no Ofushoa)]]''
|{{MediaLoader|file=File:Level Entrance (Silver Kettle).mp3|name=Alterna Shimin Program M-02: Challenge Course (Yūgure no Ofushoa)|group=Splatoon 3}}
|-
|''Alterna Shimin Program M-00: Init (Test Noise)''
|<!--{{MediaLoader|file=File:Level Entrance (Boss).mp3|name=Alterna Shimin Program M-00: Init (Test Noise)|group=Splatoon 3}}-->
|-
|''[[Alterna Shimin Program M-??: mY dEAR]]''
|{{MediaLoader|file=File:Level Entrance (After Alterna).mp3|name=Alterna Shimin Program M-??: mY dEAR|group=Splatoon 3}}
|-
| rowspan="10" style="text-align:center;" |[[File:Octoplush.png|center|200x200px]]
[[Octoplush]]
|''[[Nine Out of Tension]]''
|{{MediaLoader|file=File:RotM Nine Out of Tension.mp3|name=Nine Out of Tension|group=Splatoon 3}}
|-
|''[[Underwater Neon]]''
|{{MediaLoader|file=File:RotM Underwater Neon.mp3|name=Underwater Neon|group=Splatoon 3}}
|-
|''[[Flop to It]]''
|{{MediaLoader|file=File:RotM Flop to It.mp3 |name=Flop to It|group=Splatoon 3}}
|-
|''[[Smoke and Mirrors]]''
|{{MediaLoader|file=File:RotM Smoke and Mirrors.mp3|name=Smoke and Mirrors|group=Splatoon 3}}
|-
|''[[Ride or Fry]]''
|{{MediaLoader|file=File:RotM Ride or Fry.mp3|name=Ride or Fry|group=Splatoon 3}}
|-
|''[[With Flying Colors]]''
|{{MediaLoader|file=File:RotM With Flying Colors.mp3|name=With Flying Colors|group=Splatoon 3}}
|-
|''[[Seep & Destroy]]''
|{{MediaLoader|file=File:RotM Seep & Destroy.mp3|name=Seep & Destroy|group=Splatoon 3}}
|-
|''[[Marine Machines]]''
|{{MediaLoader|file=File:RotM Marine Machines.mp3|name=Marine Machines|group=Splatoon 3}}
|-
|''[[#35 caught|#35 caught]]''
|{{MediaLoader|file=File:RotM 35 caught.mp3|name=#35 caught|group=Splatoon 3}}
|-
|''[[Don't Flinch]]''
|{{MediaLoader|file=File:RotM Don't Flinch.mp3|name=Don't Flinch|group=Splatoon 3}}
|-
| style="text-align:center;" |[[File:S2 Band Turquoise October.png|center|200x200px]][[Turquoise October]]
|''[[Octoling Rendezvous]]''
|{{MediaLoader|file=File:OV Octoling Rendezvous.mp3|group=Splatoon|name=Octoling Rendezvous}}
|-
|N/A
|''[[Mission Complete! (Alterna)]]''
|{{MediaLoader|file=File:Alterna Mission Clear.mp3|name=Mission Complete! (Alterna)|group=Splatoon 3}}
|-
| rowspan="2" style="text-align:center;" |[[File:S3 Band Deep Cut.png|frameless|center|200px]][[Deep Cut]]
|''[[Deep Cut's Theme]]''
|{{MediaLoader|file=File:RotM Deep Cut's Theme.mp3|name=Deep Cut's Theme|group=Splatoon 3}}
|-
|''[[Surprise and Shine]]''
|Phase 1:<br>{{MediaLoader|file=File:RotM Surprise and Shine (Phase 1).oga|name=Surprise and Shine (Phase 1)|group=Splatoon 3}}<br>Phase 2:<br>{{MediaLoader|file=File:RotM Surprise and Shine (Phase 2).oga|name=Surprise and Shine (Phase 2)|group=Splatoon 3}}<br>Phase 3:<br>{{MediaLoader|file=File:RotM Surprise and Shine (Phase 3).oga|name=Surprise and Shine (Phase 3)|group=Splatoon 3}}
|-
| rowspan="3" |N/A
|''[[Treasure Obtained]]''
|{{MediaLoader|file=File:RotM Treasure Obtained.mp3|name=Treasure Obtained|group=Splatoon 3}}
|-
|''Combining the Treasures''
|{{MediaLoader|file=File:Building the Tool Cutscene.mp3|name=Combining the Treasures|group=Splatoon 3}}
|-
|Rocket intermissions
|Rocket intermission 1:<br>{{MediaLoader|file=File:RotM Rocket Intermission 1.mp3|name=Rocket intermission 1|group=Splatoon 3}}<br>Rocket intermission 2:<br>{{MediaLoader|file=File:RotM Rocket Intermission 2.mp3|name=Rocket intermission 2|group=Splatoon 3}}<br>Rocket intermission 3:<br>{{MediaLoader|file=File:RotM Rocket Intermission 3.mp3|name=Rocket intermission 3|group=Splatoon 3}}<br>Rocket intermission 4:<br>{{MediaLoader|file=File:RotM Rocket Intermission 4.mp3|name=Rocket intermission 4|group=Splatoon 3}}<br>Rocket intermission 5:<br>{{MediaLoader|file=File:RotM Rocket Intermission 5.mp3|name=Rocket intermission 5|group=Splatoon 3}}
|-
| style="text-align:center;" |[[File:Octoplush.png|center|200x200px]]
[[Octoplush]]
|''[[In Filtration]]''
|{{MediaLoader|file=File:RotM In Filtration.mp3|name=In Filtration|group=Splatoon 3}}
|-
| rowspan="2" style="text-align:center;" |[[File:S3 Band Deep Cut.png|frameless|center|200px]][[Deep Cut]]
|''[[Hide and Sleek]]''
|{{MediaLoader|file=File:Alterna Space Center Hangar & Lift.mp3|name=Hide and Sleek|group=Splatoon 3}}
|-
|''[[Smeared Canvas]]''
|{{MediaLoader|file=File:Smeared Canvas - Deep Cut.oga|name=Smeared Canvas|group=Splatoon 3}}<br>[[The Spirit Lifter: First Class|First Class]] version:<br>{{MediaLoader|file=File:RotM Smeared Canvas (First Class).mp3|name=Smeared Canvas (First Class)|group=Splatoon 3}}
|-
| rowspan="2" style="text-align:center;" |[[File:S3 Band Grizzco Industries.png|center|200px]][[Grizzco Industries|Grizzco]]
|''Mr. Grizz Appears''
|{{MediaLoader|file=File:Final Boss Appears Cutscene.mp3|name=Mr. Grizz Appears|group=Splatoon 3}}
|-
|''Rocket Launch''
|{{MediaLoader|file=File:S3 Rocket Takeoff.mp3|name=Rocket Launch|group=splatoon 3}}
|-
| rowspan="2" |N/A
|[[Cap'n Cuttlefish's Theme#Cap'n Cuttlefish's Theme (Dry)|Cap'n Cuttlefish's Theme (Dry)]]
|{{MediaLoader|file=File:Cap'n Cuttlefish Squid Form.mp3|name=Cap'n Cuttlefish's Theme (Dry)|group=Splatoon 3}}
|-
|''Go, Agent 3!''
|{{MediaLoader|file=File:Deep Cut's Assistance Cutscene.mp3|name=Go, Agent 3!|group=Splatoon 3}}
|-
| style="text-align:center;" |[[File:S3 Band Grizzco Industries.png|center|200px]][[Grizzco Industries|Grizzco]]
|''[[Bear with Me]]''
|Phase 1:<br>{{MediaLoader|file=File:RotM Bear with Me (Phase 1).mp3|name=Bear with Me (Phase 1)|group=Splatoon 3}}<br>Phase 2:<br>{{MediaLoader|file=File:RotM Bear with Me (Phase 2).mp3|name=Bear with Me (Phase 2)|group=Splatoon 3}}<br>Phase 3:<br>{{MediaLoader|file=File:RotM Bear with Me (Phase 3).mp3|name=Bear with Me (Phase 3)|group=Splatoon 3}}<br>Full:<br>{{MediaLoader|file=File:RotM Bear with Me.mp3|name=Bear with Me|group=Splatoon 3}}
|-
| rowspan="1" style="text-align:center;" |[[File:S3 Band Deep Cut x Squid Sisters.png|center|200px]][[Deep Cut]] x [[Squid Sisters]]
|''[[Calamari Inkantation#Calamari Inkantation 3MIX|Calamari Inkantation 3MIX]]''
|{{MediaLoader|file=File:Calamari Inkantation 3MIX.oga|name=Calamari Inkantation 3MIX|group=Splatoon 3}}
|-
| rowspan="1" |N/A
|''[[Kyodai na Kedama]]''
|{{MediaLoader|file=File:Hairmaggedon.mp3|name=Kyodai na Kedama|group=Splatoon 3}}
|-
| rowspan="1" style="text-align:center;" |[[File:S3 Band Squid Sisters.png|frameless|center|200px]][[Squid Sisters]]
|''[[Wave Goodbye]]''
|{{MediaLoader|file=File:RotM Wave Goodbye.mp3|name=Wave Goodbye|group=Splatoon 3}}
|}


==Gallery==
==Gallery==
===Artwork===
===Artwork===
<gallery>
<gallery>
S3 Icon Return of the Mammalians.png|Mode icon
File:S3 Icon Return of the Mammalians.png|Mode icon
S3 logo RotM.png|Logo
File:RotM logo.png|Logo
S3 art 2D story mode V.jpg|Key art (vertical)
File:RotM Key artwork vertical.jpg|Key art (vertical)
S3 art 2D story mode full H.png|Key art (horizontal, no logo)
File:RotM Key artwork horizontal transparent.png|Key art (horizontal, no logo)
S3 promo art 2D new Agent 3.jpg|[[Agent 3 (Splatoon 3)|Agent 3]] and [[Smallfry (character)|Smallfry]]
File:RotM promo art 2D new Agent 3.jpg|[[Agent 3 (Splatoon 3)|Agent 3]] and [[Smallfry (character)|Smallfry]]
S3 render New Agent 3 Hero Suit 2.png|Agent 3
File:RotM render New Agent 3 Hero Suit 2.png|Agent 3
Newagent3solorender.jpg|Agent 3
File:RotM render New Agent 3 Hero Suit 2 02.png|Agent 3
S3 render New Agent 3 Hero Suit 2 03.png|Agent 3
File:RotM render New Agent 3 Hero Suit 2 03.png|Agent 3
S3 art 3D Little buddy.png|Smallfry and [[Power Egg]]s
File:RotM art 3D Little buddy.png|Smallfry and [[Power Egg]]s
S3 Render Smallfry.png|Smallfry
File:RotM Render Smallfry.png|Smallfry
S3 render little buddy.png|Smallfry
File:RotM render little buddy.png|Smallfry
S3 promo art 2D New Squidbeak Splatoon.jpg|[[New Squidbeak Splatoon]] ([[Callie]], the [[Agent 3 (Splatoon)|Captain]] and [[Marie]])
RotM Render Smallfry 02.png|Smallfry
File:RotM promo art 2D New Squidbeak Splatoon.jpg|[[New Squidbeak Splatoon]] ([[Callie]], the [[Agent 3 (Splatoon)|Captain]], and [[Marie]])
Happy Holidays 2021.jpg|New Squidbeak Splatoon - Holidays 2021
Happy Holidays 2021.jpg|New Squidbeak Splatoon - Holidays 2021
S3 render New Squidbeak Splatoon.png|New Squidbeak Splatoon
File:RotM render New Squidbeak Splatoon.png|New Squidbeak Splatoon
S3 promo art 2D Craig Cuttlefish.jpg|[[Cap'n Cuttlefish|Craig Cuttlefish]]
File:RotM promo art 2D Craig Cuttlefish.jpg|[[Cuttlefish|Craig Cuttlefish]]
S3 render Craig Cuttlefish.png|Craig Cuttlefish
File:RotM render Craig Cuttlefish.png|Craig Cuttlefish
S3 render Octotrooper.png|[[Octotrooper]]
File:RotM render Octotrooper.png|[[Octotrooper]]
</gallery>
</gallery>


===Promotional images===
===Promotional images===
<gallery>
<gallery>
File:S3 promo art 3D new Agent 3 Hero Suit 00.jpg|[[Agent 3 (Splatoon 3)|Agent 3]] with the first style of the Hero Suit
File:RotM promo art 3D new Agent 3 Hero Suit 00.jpg|[[Agent 3 (Splatoon 3)|Agent 3]] with the first style of the Hero Suit
File:S3 promo art 3D new Agent 3 Hero Suit 01.jpg|Agent 3 with the second style of the Hero Suit
File:RotM promo art 3D new Agent 3 Hero Suit 01.jpg|Agent 3 with the second style of the Hero Suit
File:S3 promo screenshot story Octarian 00.jpg|An [[Octotrooper]]
File:RotM promo screenshot story Octarian 00.jpg|An [[Octotrooper]]
File:S3 promo screenshot story Alterna 00.jpg|A view of [[Alterna]], as seen in the opening
File:RotM promo screenshot story Alterna 00.jpg|A view of [[Alterna]], as seen in the opening
File:S3 promo screenshot story Alterna stage 00.jpg
File:RotM promo screenshot story Alterna stage 00.jpg
File:S3 promo screenshot story Alterna stage 01.jpg
File:RotM promo screenshot story Alterna stage 01.jpg
File:S3 promo screenshot story Alterna stage 02.jpg
File:RotM promo screenshot story Alterna stage 02.jpg
File:S3 promo screenshot story Fuzzy Ink 00.jpg|Agent 3 and [[Smallfry (character)|Smallfry]] near some of the [[Fuzzy Ooze]]
File:RotM promo screenshot story Fuzzy Ink 00.jpg|Agent 3 and [[Smallfry (character)|Smallfry]] near some of the [[Fuzzy Ooze]]
File:S3 promo screenshot story Fuzzy Ink damage 00.jpg|Agent 3, immediately after touching the Fuzzy Ooze
File:RotM promo screenshot story Fuzzy Ink damage 00.jpg|Agent 3, immediately after touching the Fuzzy Ooze
File:S3 promo screenshot story Fuzzy Ink damage 01.jpg|Agent 3, fully trapped in Fuzzy Ooze
File:S3 promo screenshot story Fuzzy Ink damage 01.jpg|Agent 3, fully trapped in Fuzzy Ooze
File:S3LittleBudyEatsFuzzyInk.mov|Smallfry eating some Fuzzy Ooze via a Fuzzball
File:S3LittleBudyEatsFuzzyInk.mov|Smallfry eating some Fuzzy Ooze via a Fuzzball
File:S3 promo screenshot story New Squidbeak Splatoon 00.jpg|[[Callie]], [[Marie]], and the ([[Agent 3 (Splatoon)|Captain]])
File:S3 promo screenshot story New Squidbeak Splatoon 00.jpg|[[Callie]], [[Marie]], and the [[Agent 3 (Splatoon)|Captain]]
File:S3 promo screenshot story Smallfry.jpg|An [[Octarian]] and [[Smallfry (character)|Smallfry]]
File:S3 promo screenshot story Smallfry.jpg|An [[Octarian]] and [[Smallfry (character)|Smallfry]]
File:Capn Cuttlefish in Splatoon 3.jpg|[[Cap'n Cuttlefish]], as seen in ''[[Splatoon 3]]''
File:Capn Cuttlefish in Splatoon 3.jpg|[[Cuttlefish]], as seen in {{S3}}
File:S3 Octostamp Group.jpg|[[Octostamp]]s and an [[Amped Octostamp]] in Return of the Mammalians
File:S3 Octostamp Group.jpg|[[Octostamp]]s and an [[Amped Octostamp]] in Return of the Mammalians
File:S3 Octohopper Group.jpg|A group of [[Octotrooper|Octohoppers]]
File:S3 Octohopper Group.jpg|A group of [[Octotrooper|Octohoppers]]
File:S3 Octopod Group.jpg|A group of [[Octopod]]s with an Oversized Octopod.
File:S3 Octopod Group.jpg|A group of [[Octopod]]s with an Oversized Octopod.
File:S3 promo art Octarian.jpg|A group of [[Octarian]]s
File:S3 promo art Octarian.jpg|A group of [[Octarian]]s
File:S3 promo art Octoling Rival.jpg|Enemy [[Octoling (enemy)|Octolings]]  
File:S3 promo art Octoling Rival.jpg|Enemy [[Octoling (enemy)|Octolings]]
</gallery>
</gallery>


==Trivia==
===Other===
*This is the first single-player campaign that does not have "Octo" as the first word.
<gallery>
*This is the first single-player campaign to not include any missions based on any [[Turf War]] [[stages]].
File:S3 RotM World map.png|A world map taken from the Earth's model as seen in the final boss
*This is also the first campaign to not include a series of levels dedicated to the [[Octoling (enemy)|Octolings]]. Furthermore, it is the only campaign that does not introduce the Octolings via a mini-cutscene.
</gallery>
*This is also the first single-player campaign to involve and have the player to go into space.
*[[Agent 3 (Splatoon 3)|Agent 3]] has two styles of the Hero Suit. A post on Nintendo's official website hinted that they are "each suited to different situations".<ref>{{NES}} [https://www.nintendo.com/whatsnew/detail/2021/new-splatoon-3-details-from-the-squid-research-lab/ New ''Splatoon 3'' details from the Squid Research Lab – Nintendo]</ref>
** In game it turns out that the torn down version is a "standard" form while the other is part of the [[Hero Gear|upgradable Hero set]].
*Unlike [[Octo Valley (mode)|Octo Valley]] and [[Octo Canyon (mode)|Octo Canyon]], the player can use a non-hero weapon in this campaign.
*Additionally, this story mode bears multiple similarities to the ''[[Octo Expansion]]'':
**The player can choose between different non-Hero weapons.
**Both modes have a similar interface, a variety of mission conditions and heightened freedom as opposed to the previous two Story Modes' linear progression.
** Both modes have a form of currency that is used to gain access to new areas and missions as well as playing missions ([[CQ-80#CQ Points|CQ Points]] and [[Power Egg]]s). Not all missions in Return of the Mammalians cost Power Eggs to play, and instead, Power Eggs are primarily used to clear [[Fuzzy Ooze]] that block the way.
**Both modes have a key NPC that, besides guiding the player throughout the area, will also splat them if they fail certain objectives or missions (such as running out of ink). They are [[C.Q. Cumber]] and [[O.R.C.A.]] respectively.
**Both modes are underground the normal sea level.
**Both modes have a final part that has multiple continuous stages before the Final Boss. They are the [[Deepsea Metro|Deepsea Metro Escape]] and [[Alterna Space Center]] respectively.
***The player is not equipped with their weapons at the beginning of either part ([[Coccyx Phase]] and [[Villi Phase]] for the former and [[Alterna Space Center: Entrance]] for the latter), and must find them within the stage.
***Both parts have a section ([[Diaphragm Phase]] and [[The Spirit Lifter: First Class]]) that provides unlimited use of a particular special weapon ([[Inkjet]] and [[Zipcaster]]).
***Both of these sequences feature two songs written by the game's main idol group, playing throughout every section except the first one and the last two.
**The final mission ([[Turf War (Octo Expansion)|Turf War]] and [[Return of the Mammalians (mission)|Return of the Mammalians]] respectively) of both modes have the player stop the antagonist within a time limit.
***Failing either of these by either being splatted or running out of time will show an additional cutscene of the world being destroyed before showing the usual 'Continue?' screen.
***In both cases, the successful final attack (Pearl's [[Princess Cannon]] and DJ Octavio's vac spit) eventually grow so powerful that they damage the game UI in some way.
***Both share their name with a playable game mode.
*Octolings are playable in the single-player campaign of the base game for the first time.
*After beating the Story Mode, the statue of [[Mr. Grizz]] at Grizzco is replaced by a fish with a bear in its mouth, modeled after Smallfry (in its Hugefry form) and a smaller Mr. Grizz. The original statue is located behind the camp of the [[New Squidbeak Splatoon]] and can be interacted with to replay the final section.
*Before Version 1.1.1, if the player closed the game or entered sleep mode during Deep Cut's news broadcast directly after beating the final boss, they would be forced to replay the entire final section due to a glitch.
*Cuttlefish's quotes about Octarians or squid references do not change when the player is an Octoling.
*Many mysterious sounds can be heard in Alterna, but are hard to hear and are distorted.  Extracting the game's audio files has found some of this ambient noise to be announcement messages sent over a somewhat broken-up loudspeaker system to the Alterna Space Center, with various notification sounds and human speech in English reporting on the status of the rocket launch.
*After completing the final mission, the rocket in the center of Alterna will turn blue.
*Return of the Mammalians is the second single-player campaign in the ''Splatoon'' series to have one or more groups of levels that do not contain a [[boss]] level. The first single-player campaign to do this is ''[[Octo Expansion]]''.
*As level progression in Return of the Mammalians is linked to collecting [[Power Egg]]s rather than completing levels, the ending can be reached by completing a minimum of 15 levels (the five [[the Crater|Crater]] missions, the three [[Deep Cut]] bosses, and the seven stages of the space center and the rocket), the fewest in the series and one less than in the ''[[Octo Expansion]]''.
*The [[Booyah Bomb]] and [[Tacticooler]] special weapons are the only ones in the game that were available at the game's launch to not appear in any way in Return of the Mammalians. Booyah Bomb was most likely excluded due to the lack of a Booyah [[signal]] in this mode, and Tacticooler's primary function of providing a boost to teammate's abilities being non applicable in single player probably lead to it not being included.
**[[Big Bubbler]], while not available for use by the player, is used by Fuzzy Octolings in the final section of [[After Alterna]].


===Screenshots===
===Screenshots===
<gallery>
<gallery>
S3 Hero Mode Sloshing Machine.png|A image of Agent 3 wielding a [[Sloshing Machine]], with Smallfry in the back.
RotM Hero Mode Sloshing Machine.png|An image of Agent 3 wielding a [[Sloshing Machine]], with Smallfry in the back.
Octarian Stamper.png|Agent 3 battling an Octarian with the [[Splatana Stamper]].
RotM Octarian Splatana Stamper.png|Agent 3 battling an Octarian with the [[Splatana Stamper]].
</gallery>
</gallery>
== Similarities with ''Octo Expansion'' ==
Return of the Mammalians bears multiple similarities to ''[[Octo Expansion]]''. Both stages share their name with a playable game mode within their respective ''Splatoon'' games.
==== Story Mode Progression ====
*The player can choose between different non-Hero weapons.
*Both modes have a similar interface, a variety of mission conditions and heightened freedom as opposed to the previous two story modes' linear progression.
*Both modes have a form of currency
**Return of the Mammalians has [[Power Egg]]s.
**''Octo Expansion'' has [[CQ-80#CQ Points|CQ Points]].
**Use of in-game currency is required to unlock or attempt missions, progressing the campaign.
*In Return of the Mammalians, Power Eggs are also used to clear [[Fuzzy Ooze]] that blocks the way.
*Both modes have a key NPC that guides the player throughout an area or splats them if they fail certain objectives (such as running out of ink or time).
**Return of the Mammalians has [[O.R.C.A.]]
**''Octo Expansion'' has [[C.Q. Cumber]]
*Both modes are underground, far below the sea level of Earth.
==== Final Stage ====
In both ''Octo Expansion'' and Return of the Mammalians, the player must face a continuous final stage before attempting to face the final boss of each campaign. The start of both stages removes the player's weapons and requires the player to re-equip their gear along the way. Both stages also feature an "unlimited use" section that allows special weapon use without losing special power.
===== Return of the Mammalians =====
The final stage in Return of the Mammalians is the [[Alterna Space Center]] with the initial [[Alterna Space Center: Entrance]] starting the player with no gear.
The section for unlimited special weapon use is [[The Spirit Lifter: First Class]] with [[Zipcaster]] as the weapon.
===== ''Octo Expansion'' =====
The final stage in ''Octo Expansion'' is [[Deepsea Metro|Deepsea Metro Escape]] with the initial areas of [[Coccyx Phase]] and [[Villi Phase]] starting the player with no gear.
The section for unlimited special weapon use is [[Diaphragm Phase]] with [[Inkjet]] as the weapon.
==== Penultimate Missions ====
Both of these sequences feature two songs written by the game's main idol group.
The penultimate mission uses different music for each section: the first plays a modified version of the enemy's theme, and the second plays the idol's theme.
In both '''final''' missions, the successful final attack grows so powerful that the attack damages the game UI in some way.
In both '''final''' missions, being splatted or running out of time will show an additional cutscene of the world being destroyed before showing the 'Continue?' screen.
===== Return of the Mammalians =====
The first mission is [[The Ursine Anomaly - #03|The Ursine Anomaly - #03]], using ''[[Bear with Me]]'' as the theme.
The '''final''' mission is [[Return of the Mammalians (mission)]], using [[Calamari Inkantation#Calamari Inkantation 3MIX|Calamari Inkantation 3MIX]] as the theme. DJ Octavio's [[Ink Vac]] destroys the game UI as the attack power increases.
===== ''Octo Expansion'' =====
The first mission is [[Agent 3 (Splatoon)|Sanitized Agent 3]] using [[Splattack!#Splattack! (Octo)|Splattack! (Octo)]] as the the theme.
The '''final''' mission is [[Turf War (Octo Expansion)]] using [[Fly Octo Fly ~ Ebb & Flow (Octo)]] as the theme. Pearl's [[Princess Cannon]] destroys the game UI as the attack power increases.
== Changes after completing the mode ==
After the player completes Return of the Mammalians, the following changes occur:
* The [[Great Zapfish]] can be seen in [[Splatsville]].
* [[Li'l Judd]] starts to wear a headset.
* [[Deep Cut]] in Splatsville and the [[Squid Sisters]] in [[Inkopolis Plaza]] both have more enthusiastic animations when the player zooms in on them in their studios.
* The statue used by [[Mr. Grizz]] in [[Grizzco Industries|Grizzco]] buildings changes from a bear eating a fish to a large fish eating a miniature bear, though his dialogue icon remains the same. The original Mr. Grizz statue appears in [[Alterna]] behind the Squid Sisters Camp, and can be interacted with to replay the final [[Alterna Space Center]] section or watch the [[credits]] again via memories.
* [[Cuttlefish]], in his dried-up form, joins the Squid Sisters and the [[Agent 3 (Splatoon)|Captain]] at the Squid Sisters Camp, where he can be spoken to.
* [[The Spirit Lifter]] in Alterna is replaced by a near-identical rocket that is blue rather than orange.
* If the player has fully surveyed all of Alterna by visiting all of the space on the map, the [[Shel-drone]] appears on the platform near the Squid Sisters Camp.
* If the player has completed every level in Alterna, the secret [[kettle]] for [[After Alterna]] appears at the spot where the player first arrived in Alterna.
==Trivia==
*Return of the Mammalians is the first single-player mode in the {{Ss}}:
** to not have "Octo" in its title.
** to not feature any levels based on multiplayer [[stage]]s.
** to not feature multiple levels focused on [[Octoling (enemy)|Octolings]], and to not introduce the Octolings via a mini-cutscene.
* Return of the Mammalians is the only single-player mode in the ''Splatoon'' series in which the player can play as either an [[Inkling]] or an [[Octoling]], without being restricted to one or the other.
**Cuttlefish's quotes about Octarians and squid references do not change when the player is an Octoling.
*[[Agent 3 (Splatoon 3)|Agent 3]] has two styles of the Hero Suit. A post on Nintendo's official website hinted that they are "each suited to different situations".<ref>{{NES}} [https://www.nintendo.com/whatsnew/detail/2021/new-splatoon-3-details-from-the-squid-research-lab/ New ''Splatoon 3'' details from the Squid Research Lab – Nintendo]</ref>
** In-game, the torn down version is a "standard" form while the other is part of the [[Hero Gear|upgradable Hero set]].
*Many mysterious sounds can be heard in Alterna, but are hard to hear and are distorted. This ambient noise includes announcement messages sent over a loudspeaker system to the Alterna Space Center, with various notification sounds and human speech in English reporting on the status of the rocket launch.
*The [[Booyah Bomb]] and [[Tacticooler]] special weapons are the only ones in the game that were available at the game's launch to not appear in any way in Return of the Mammalians. [[Big Bubbler]], while not available for use by the player, is used by Octolings in the final section of [[After Alterna]].
*Before [[Version 1.1.1 (Splatoon 3)|Version 1.1.1]], if the player closed the game or entered sleep mode during Deep Cut's news broadcast directly after beating the final boss, they would be forced to replay the entire final section due to a glitch.
*As level progression in Return of the Mammalians is linked to collecting [[Power Egg]]s rather than completing levels, the ending can be reached by completing a minimum of 15 levels (the five [[the Crater|Crater]] levels, the three [[Deep Cut]] bosses, and the seven stages in the final [[Alterna Space Center]] sequence). This is the fewest required levels of any single-player mode in the series, with one fewer than the ''[[Octo Expansion]]''.


==Names in other languages==
==Names in other languages==
{{Foreignname
{{Localized name
|color=Splatoon 3
|color=Splatoon 3
|Jap=哺乳類の帰還
|Jap=哺乳類の帰還
Line 482: Line 709:
|Ger=Rückkehr der Mammalianer
|Ger=Rückkehr der Mammalianer
|GerM=Return of the Mammalians
|GerM=Return of the Mammalians
|Ita=
|Ita=Il ritorno dei mammiferiani
|ItaM=
|ItaM=The return of the mammalians
|Rus= Возвращение молокоедов
|Rus= Возвращение молокоедов
|RusR=Vozvrashcheniye molokoyedov
|RusR=Vozvrashcheniye molokoyedov
|RusM=The return of the milk eaters
|RusM=The return of the milk eaters
|Spa=
|Spa=El regreso de los mamiferoides
|SpaM=
|SpaM=The return of the mammalians
|ChiT=哺乳類的回歸
|ChiT=哺乳類的回歸
|ChiTR=Bǔrǔlèi de huíguī
|ChiTR=Bǔrǔlèi de huíguī
Line 498: Line 725:
|KorR=poyuryu-ui gwihwan
|KorR=poyuryu-ui gwihwan
|KorM=Return of the Mammals
|KorM=Return of the Mammals
|Por=
|PorM=
}}
}}


Line 511: Line 736:


[[Category:Modes]]
[[Category:Modes]]
[[Category:Return of the Mammalians| ]]
[[Category:Return of the Mammalians|*]]

Latest revision as of 13:27, 2 May 2024

Return of the Mammalians
RotM Key artwork horizontal.jpg
Type Single-player campaign
Players 1
Ranked
Weapons Various
Controllers Nintendo Switch Joy-Con with grip.png Joy-Con
Nintendo Switch Pro Controller.png Nintendo Switch Pro Controller
Release Date Launch
This article is about the single-player mode of Splatoon 3. For the mission, see Return of the Mammalians (mission).
Join Agent 3 and the New Squidbeak Splatoon in a hairy fight against the unruly Octarians. Discover the secrets of Alterna and the Fuzzy Ooze.
Splatoon's official website

Return of the Mammalians is a single-player game mode in Splatoon 3. It involves the player donning a Hero Suit and venturing into the Crater to defeat the Octarian army (which is now covered in hair), soon ending up in Alterna.

Story

An Inkling or Octoling accompanied by their "little buddy" Smallfry are scrap hunters who search for junk gems and splat it up in Turf Wars on the side. When they go through a manhole, they meet Craig Cuttlefish on the other end at the Crater, who dubs them the new Agent 3 of the New Squidbeak Splatoon. He explains that the New Squidbeak Splatoon's continued mission is to stand in opposition of the unruly Octarians, who are suspected to be behind the recent disappearance of the Great Zapfish from Splatsville.

The areas throughout the campaign have a large amount of Fuzzy Ooze. To get through areas, Agent 3 has to take care of the Fuzzy Ooze, which Smallfry can eat as long as they have the adequate amount of Power Eggs. Cuttlefish also notices that the Octarians have fur grown over their body, as opposed to their previous appearances where they were smoother. When Cuttlefish tries to contact Agent 1 and Agent 2 to come pick them up, DJ Octavio intervenes but Cuttlefish dismisses it as his radio being broken.

After reaching the center of the Crater, DJ Octavio appears in his battle mech named the Octobot King L3.Gs, trying to confront the two for the recent disappearance of his Octarian army, but when asked about the stolen Great Zapfish, states that he does not even know about it this time, and engages Agent 3 in a fight. Upon being defeated, Octavio tells Cuttlefish and Agent 3 that he indeed did not steal the Great Zapfish. Cuttlefish thinks that someone else might have done it, but before they can continue, the ground beneath them collapses as Fuzzy Ooze flows out. A tentacle-shaped piece of Ooze takes Cuttlefish away from Agent 3, who loses their Hero Suit and Power Eggs in the fall. Agent 3 then wakes up in Alterna, where they are greeted by the New Squidbeak Splatoon, comprised of the old Agent 3 (now Captain) and the Squid Sisters.

The new Agent 3 is also aided by a robotic assistant known as O.R.C.A., who helps guide them through Alterna.

At the end of Site 1, Future Utopia Island, Deep Cut makes their entrance and makes it clear that all the loot in Alterna belongs to them. Later, each of them guards one of the three 'treasures' in the area and Agent 3 has to defeat them to continue.

After collecting all three parts of the Treasure, Callie and Marie assemble it into a lawn mower-like tool, which the Captain uses to cut off the fur near the rocket at Alterna Space Center so the team can go there and save Cuttlefish.

The Captain gets hurt while using the tool, and it also breaks down. Soon after this, Deep Cut appears again, trying to take back the treasure, but Marie tells them that the New Squidbeak Splatoon does not need the treasure and that they can have it back. Deep Cut then asks Marie to be their boss, who reluctantly accepts.

On their way to the rocket, the party overhears that Mr. Grizz plans to use Cuttlefish and the Golden Eggs (collected by the unwitting Inklings and Octolings in Inkopolis and Splatsville working in his company) to 'restore the balance of the world'. When asked about the reason for hunting treasures, Shiver and Frye explain that they want to sell the treasure to help those in need in Splatsville, while leaving little to themselves, which makes Callie and Marie respect them.

After completing all the sites, Agent 3 has to get on the Ooze-covered rocket. Once they get to the top, they and the New Squidbeak Splatoon find Cuttlefish dried up and lifeless, as a result of being dehydrated by Mr. Grizz. Grizz, now revealed to be a grizzly bear, then appears and escapes on the rocket, aimed to spread Fuzzy Ooze all over the Earth and bring forth a new era of mammalian dominance.

The Captain drops a tear on Cuttlefish's body, which makes him come to his senses. Deep Cut appears again and helps Agent 3 and Smallfry reach Mr. Grizz's rocket. There, Agent 3 and Mr. Grizz engage in a fight. After having some of his Fuzzballs splatted, Mr. Grizz knocks Agent 3 and Smallfry out from his rocket as he absorbs the Fuzzy Ooze and plans to send it on the Earth himself. Now, DJ Octavio, now knowing who the true culprit is, appears in his modified Octobot to save the two. DJ Octavio, the Squid Sisters and Deep Cut then play the Calamari Inkantation 3MIX together, causing Smallfry to become Hugefry. They then fight Mr. Grizz as DJ Octavio and Agent 3 vacuum the Fuzzballs on Mr. Grizz's body, before blasting him back with the ooze, defeating him. After emerging victorious, DJ Octavio, Agent 3 and Smallfry return to the Earth together.

Gameplay

Mechanics

Comparing to the Hero Mode of the previous two games, Return of the Mammalians has a less linear progression similar to the Octo Expansion. Upon entering a mission, O.R.C.A. explains the rule of the level with dialogue and prompts the player to select one of the sets of weapons available. Different sets of weapons may have different Power Eggs rewards. Some missions also cost Power Eggs to play, and/or have special conditions that will cause the player to get splatted if they fail.

The areas in this mode are covered in Fuzzy Ooze, which serves as the obstacle blocking the path to other areas, rather than having the missions locked themselves. The player needs to use the Power Eggs they collect from the missions to clear them and progress.

The map screen in each of the sites tracks how many of each type of item the player has found on the overworld (loot anchors that contain decorations, golden records, Sardinium, and Sunken Scrolls). The map highlights areas with unobtained items to find in green, labeled as Areas of Interest, whereas it marks areas which the player hasn't been to yet with black striped squares labeled Parts Unknown. If the player fully collects all items in a site and goes to every possible part of the map so that there are no longer any black squares, the site becomes marked as "Surveyed". Marie will award the player with a piece of the map of Alterna as a sticker if they survey that site.

Fully surveying all sites causes a Shel-drone to appear. Each day the player can charge this drone by using 999 power eggs. The following day, the drone will send an item to the lobby terminal. These items include cash, ability chunks, and meal tickets, as well as decorations that can only be found in Alterna. This is currently the only way to get duplicates of these decorations. If the Shel-drone doesn't appear after the player surveys every area, they will need to go back to Splatsville, and then Alterna again.

Missions

Prologue: The Crater


Site 1: Future Utopia Island


Site 2: Cozy & Safe Factory


Site 3: Cryogenic Hopetown


Site 4: Landfill Dreamland


Site 5: Eco-Forest Treehills


Site 6: Happiness Research Lab


Finale: Alterna Space Center

Characters

  • Agent 3 - Inkling or Octoling - The playable character.
  • Smallfry - Salmonid - Agent 3's companion.
  • RotM Icon Cuttlefish.png Cuttlefish - Inkling - An old war hero and the retired captain of the New Squidbeak Splatoon, who recruits Agent 3 and Smallfry.
  • RotM Icon Agent 1.png Agent 1 / Callie - Inkling - A member of the Squid Sisters who supports Agent 3 in Alterna.
  • RotM Icon Agent 2.png Agent 2 / Marie - Inkling - A member of the Squid Sisters who supports Agent 3 in Alterna.
  • Captain - Inkling - The original Agent 3 and current leader of the New Squidbeak Splatoon.
  • O.R.C.A. - AI - A computer system created by the scientists who built Alterna, and overseer of the missions in Alterna.
  • RotM Icon Shiver.png Shiver - Octoling - A member of Deep Cut, a band and bandit trio, who serves as a minor antagonist.
  • RotM Icon Frye.png Frye - Inkling - A member of Deep Cut, a band and bandit trio, who serves as a minor antagonist.
  • RotM Icon Big Man.png Big Man - Manta ray - A member of Deep Cut, a band and bandit trio, who serves as a minor antagonist.
  • RotM Icon DJ Octavio.png DJ Octavio - Octoling - The leader of the Octarian army and minor antagonist of the story.
  • RotM Icon Mr. Grizz.png Mr. Grizz - Grizzly bear - CEO of Grizzco Industries and main antagonist of the story.

Enemies

Regular enemies

This table is sorted by order of appearance. Enemies marked with * are newly introduced in Splatoon 3.

Image Name Description Debut
FuzzyBlobbyOctotrooper.jpg Fuzzy Blobby Octotrooper Octotroopers that ride a different machine resembling a gumball machine. They act and look almost identically to their regular versions but shoot a duo of shots that bounce along the ground. These can deal a lot of damage in numbers but are also susceptible to gravity. No. 1 Octarians in the Crater? YIKES!
S3 Tableturf Battle card Octocopter.png Fuzzy Octocopter Flying enemies propelled by their helmets. They hover above the ground and shoot at Agent 3 on sight, but their projectiles and general flying speed are slow, like Octotroopers. No. 3 Boxes Locked! Keys, Please!
RotM render Octotrooper.png Fuzzy Octotrooper The basic grunts of the Octarian army, Octotroopers stand on small machines that allow them to shoot single, very slow ink globules. They have very little health and mobility and so are easily defeated, but may pose a threat in numbers. No. 4 What Are They? Can We Stop Them?!
S3 Tableturf Battle card Shielded Octotrooper.png Fuzzy Shielded Octotrooper Octotroopers with shields in front of their machines. The shield can be destroyed after taking a lot of damage, but their exposed backsides are their weak spots, easily hit after being distracted, such as by Smallfry. Also appears in Octodiver and Twintacle Octotrooper forms. 0101 Get to Know Alterna, Your Only Choice
Squee-G Splatoon 2.jpg Squee-G Although incapable of dealing damage, these very rare small robots serve as nuisances, attaching to walls and automatically sucking up Agent 3's ink. They can sometimes carry items and slow down upon being attacked. 0101 Get to Know Alterna, Your Only Choice
S3 Tableturf Battle card Octopod.png Octopod Small metallic creatures that run around in sneakers. Octopods jump to attention upon seeing the player. Upon reaching them, they explode in Octarian ink, dealing some damage. They can be attacked to be defused. They appear to be Octorpedoes on legs. 0102 Octopods at Rest Tend to FLIP OUT!
S3 Tableturf Battle card Oversized Octopod.png Oversized Octopod* Giant Octopods that move and attack in a similar way to their smaller counterparts. However, they are slower but require much more damage to detonate, having a much larger blast radius as well. 0102 Octopods at Rest Tend to FLIP OUT!
S3 Tableturf Battle card Octosniper.png Fuzzy Octosniper Elite enemies that shoot long, thin, and very powerful shots of ink, similar to chargers, while stationed on unmoving platforms. Like charger users, they have an extremely long line of sight but are mostly incapable of close-quarters fighting, while their shots require some time to charge and are marked with a laser line. 0104 Doors, Doors, Doors! And More! (Doors)
S3 Tableturf Battle card Octocommander.png Fuzzy Octocommander Large stationary enemies that are very similar to Octosnipers. They can only rotate in place and use giant splatlings to attack quickly over a large range. However, they take a while to recharge, leaving them wide open. 0104 Doors, Doors, Doors! And More! (Doors)
FuzzyRocketOctocopter.jpg Fuzzy Rocket Octocopter Darker versions of Octocopters that have thrusters attached to their helmets. Although they are no stronger than normal, they can quickly dodge left and right, making them a nuisance to defeat. 0109 The String's the Thing
S3 Tableturf Battle card Amped Octostamp.png Fuzzy Amped Octostamp* Stronger Octostamps that are recognisable by their headphones. They have a cover over their weak point, requiring more damage to break, and send out a damaging shockwave on contact with the ground similar to the Wave Breaker. 0110 Deadly Dance Hall—Jump, Jump!
S3 Tableturf Battle card Twintacle Octotrooper.png Fuzzy Twintacle Octotrooper Stronger Octotroopers with two tentacles. These enemies have better mobility than the normal Octotrooper and greater ink-firing capability, similar to a splatling, but are still easy targets. 0201 Twirling, Swirling, Whirling
S3 Tableturf Battle card Octomissile.png Fuzzy Octomissile Little explosive missiles with a tentacle in the middle. They spawn infinitely and burst with ink on contact, but can be defeated simply by being attacked. 0205 Tread Heavily
S3 Tableturf Battle card Octozeppelin.png Fuzzy Octozeppelin Giant airships themed after Octarians with a single tentacle sticking out the top. They spawn infinitely, using their propellers to spray ink behind them, and are invulnerable apart from their tentacle. 0302 They Said We'd Have Flying Cars, and We Do! Kinda!
FuzzyOctowasher.jpg Octowasher Indestructible spinning torrents of ink that appear as damaging barriers. They deal fatal damage on contact and block shots, meaning they can only be avoided. 0304 Try Curling! Alterna's 11th Most Popular Athleisure Activity!
S3 Tableturf Battle card Octohopper.png Fuzzy Octohopper* Bouncing Octotroopers that follow Agent 3 on sight. Although they are as weak as regular Octotroopers, they are persistent and attack with slosher-like ink flings which deal a lot of damage. 0402 Octohoppers Don't Have a Sense of Humor (and They Hate Puns)!
S3 Tableturf Battle card Octoballer.png Fuzzy Octoballer Inky bowling balls populated by Octotroopers that spawn infinitely and leave a trail of ink behind them. They can only be destroyed by attacking the Octotrooper as normal. 0403 Let's Put a Pin in That
S3 Tableturf Battle card Octodisco.png Fuzzy Octodisco* Flying spherical Octarians that look similar to disco balls. Instead of attacking Agent 3, they hover over other enemies and form a shield like the Big Bubbler. In this state, they can only be attacked from above, but the shield breaks if the enemy inside is defeated. 0407 Charge Now, Splat Later
S3 Tableturf Battle card Octoling.png Fuzzy Octoling Octarian variants of Inklings that act as elite forces en masse and can utilize a wide variety of main, sub, and special weapons. Dark-haired Elite Octolings are much harder to defeat and act similarly to human opponents in multiplayer modes. 0411 Stamp 'Em Out
S3 Tableturf Battle card Octostamp.png Fuzzy Octostamp Cuboid, machine-like creatures with inky faces. Although they are not fast, they can leap into the air and face-plant the ground, dealing fatal damage. They can only be defeated from behind, which is exposed by their method of attack. 0411 Stamp 'Em Out
FuzzyRocketTwintacleOctotrooper.jpg Fuzzy Rocket Twintacle Octotrooper Noticeably darker Twintacle Octotroopers. They have the same capabilities as normal Twintacle Octotroopers but with jet thrusters on their machines, making them capable of fast dodges. 0501 Trouble Round Every Corner
S3 Tableturf Battle card Flooder.png Flooder Huge machines on stilts that rain down Octarian ink from under them and move in set patterns. They charge at Agent 3 on sight and can defeat them instantly if not distracted by Smallfry, but their tops also act as platforms that can hold items and other mechanics. Big Flooders are even taller and harder to scale. 0505 A Compulsive Collector's Paradise
FuzzyOctodiver.jpg Fuzzy Octodiver Octotroopers wearing snorkels, which allow them to breathe under their ink. They pop out without warning to attack and can dive to hide like Agent 3. Also appears in Shielded Octotrooper and Twintacle Octotrooper forms. 0508 Making Waves with Splashdowns
S3 Tableturf Battle card Octobomber.png Fuzzy Octobomber Large flying Octarians similar to improved Octocopters. They hover around and shoot Splat Bombs out of their helmets which detonate fatally one second after landing. However, they are large, slow, and unwieldy, making them obvious targets. 0509 Low Viz, High Risk
FuzzyRocketOctobomber.jpg Fuzzy Rocket Octobomber Darker variants of Octobombers that can use the rocket thrusters on their helmets to quickly dodge to the side when being attacked. Their attack pattern has not changed, however. 0509 Low Viz, High Risk
S3 Tableturf Battle card Tentakook.png Fuzzy Tentakook Extremely rare little Octarians that hide important items and give chase on sight. They use their ink-powered roller skates to cover their tracks and can drop Splat Bombs behind them. They are very fast and can only be caught by swimming in ink. 0611 Don't Tease with the Keys
Splatoon 2 Octorpedo Model.png Octorpedo Missiles filled with Octarian ink fired by Mr. Grizz. Acting like flying Octopods, they home in on Agent 3 and explode, but can be easily shot down. However, amongst the rest of the boss battle, they can serve as major distractions. Rocket S3 Icon Boss Black.svg 1 The Ursine Anomaly - #03

Bosses

Image Name Description Debut
Splatoon 3 Octobot L3.Gs.png DJ Octavio and the Octobot King L3.Gs The leader of the Octarians in his signature machine, now with added legs and new attacks to make up for no longer being powered by the Great Zapfish. Like in previous appearances, Octavio attacks with a variety of fist attacks which must be avoided or shot back to damage him. In later phases, he utilizes Ink Vac and Wave Breaker attacks as well. Crater S3 Icon Boss Black.svg Octobot King L3.Gs
RotM Frye boss intro.png Frye and moray eels* The first member of Deep Cut. She rides on the remains of the Octostomp out of range and attacks by shooting dozens of moray eels at Agent 3, which must be avoided or shot back to damage her. When stunned, the player must scale the Octostomp to damage her directly, after which she adds a variety of extra eel attacks to her move set. 02 S3 Icon Boss Black.svg The Future Stares Back
RotM Shiver boss intro.png Shiver and Master Mega* The second member of Deep Cut and her shark, which she rides mostly out of range of attack. Although they can be damaged while circling the arena, it is easiest to attack Master Mega when it charges onto the arena like the Reefslider, at which point Shiver can be attacked directly. In later phases, they jump between ink tornadoes around the arena and attack much faster. 04 S3 Icon Boss Black.svg The Pursuit of the Precious
RotM Big Man boss intro.png Big Man* The third and final member of Deep Cut. He transforms into a shadow and floats around the arena, leaving ink behind. When attacked, the shadow splits into smaller ones which attack with various bomb blasts. The real Big Man shadow is identified through the Squid Sensor, whereas fake ones explode. In later phases, the shadows attack faster and with more bomb types. 06 S3 Icon Boss Black.svg The Obscurest Chiaroscurist
Mr. Grizz.png Mr. Grizz* He is Ursine Anomaly #3 and CEO of Grizzco Industries who has harvested Golden Eggs and stolen the Great Zapfish to return mammals to the world through his Fuzzy Ooze. Agent 3 must dodge his many attacks and clear Fuzzy Ooze with Smallfry to be able to attack Grizz directly, after which he intensifies his attacks. In the second half of the battle, Agent 3 must work with DJ Octavio to use the Octobot King L3.Gs' Ink Vac and absorb and shoot out the Fuzzballs on Grizz's body within 3 minutes and 33 seconds, all while avoiding space debris. Rocket S3 Icon Boss Black.svg 1 The Ursine Anomaly - #03

Quotes

SRL historian here with a pro tip. Want to learn about the weird world of Alterna AND brush up your skills with all kinds of weapons and varied terrain? Check out Story Mode! Just follow the strange old man into the Splatsville sewer to get started. Wow, new sentence.

Another Story Mode tip: most stages allow you to choose from multiple weapon loadouts. So you can sharpen your skills AND take advantage of a weapon's particular strengths to survive. That said, sometimes you'll have nothing to rely on but your wits... and maybe a Zipcaster.

— @SplatoonNA on Twitter[1][2]
It's not all multiplayer mayhem in #Splatoon3, you know? Dozens of single-player stages filled with unique tricks, tests and... hairy Octarians await in Story Mode.
— @NintendoEurope on Twitter[3]

Badges

Main article: Badge#Story Mode

Completing certain objectives in Return of the Mammalians rewards the player with badges that they can use on their Splashtag.

Return of the Mammalians badges
S3 Badge DJ Octavio.png DJ Octavio Defeated! Defeat the Octobot King L3.Gs in the Crater
S3 Badge Cuttlefish.png Story Mode Cleared! Complete the Alterna Space Center sequence and see the credits
S3 Badge Callie.png Max Hero Level Achieved! Collect the maximum of 99 Upgrade Points
S3 Badge Marie.png Max Hero Level Achieved!
S3 Badge Mr. Grizz.png Secret Kettle Found and Cleared! Unlock and clear After Alterna

Music

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This article or section is incomplete or is missing information.
You can help the wiki by filling in the blanks.
Reason: Needs audio file for "Alterna Shimin Program M-00: Init (Test Noise)"
Fictional Band Song Name Audio
S3 Tutorial & Crater cover art.png
Cap'n Cuttlefish's Theme
The Crater
S2 Band Turquoise October.png
Turquoise October
Crater Eighters Routine
Mission Clear! (The Crater)
S Band DJ Octavio.png
DJ Octavio
I'm Octavio (F34RME Remix)
S3 Alterna cover art.png
Meeting the New Squidbeak Splatoon
S3 Band Stars in the Deep.png
Stars in the Deep
Sandcastles Phase 1:

Phase 2:

Phase 3:

Phase 4:
S3 Band Mimicry.png
Mimicry
Sudden Depth Phase 1:

Phase 2:

Phase 3:

Phase 4:
S3 Band Wash Out.png
Wash Out
Two Shadows in the Sun Phase 1:

Phase 2:

Phase 3:

Phase 4:
S3 Band Firefly.png
Firefly
Dead Sea Phase 1:

Phase 2:

Phase 3:

Phase 4:
S3 Band On the Clock.png
On the Clock
Whirlpool Tune Phase 1:

Phase 2:

Phase 3:

Phase 4:
S3 Band Anxiety Society.png
Anxiety Society
Hyper Diver Phase 1:

Phase 2:

Phase 3:

Phase 4:
N/A Alterna Shimin Program M-01: Standard Course (Asagiri no Kaigansen)
Alterna Shimin Program M-02: Challenge Course (Yūgure no Ofushoa)
Alterna Shimin Program M-00: Init (Test Noise)
Alterna Shimin Program M-??: mY dEAR
Octoplush.png

Octoplush

Nine Out of Tension
Underwater Neon
Flop to It
Smoke and Mirrors
Ride or Fry
With Flying Colors
Seep & Destroy
Marine Machines
#35 caught
Don't Flinch
S2 Band Turquoise October.png
Turquoise October
Octoling Rendezvous
N/A Mission Complete! (Alterna)
S3 Band Deep Cut.png
Deep Cut
Deep Cut's Theme
Surprise and Shine Phase 1:

Phase 2:

Phase 3:
N/A Treasure Obtained
Combining the Treasures
Rocket intermissions Rocket intermission 1:

Rocket intermission 2:

Rocket intermission 3:

Rocket intermission 4:

Rocket intermission 5:
Octoplush.png

Octoplush

In Filtration
S3 Band Deep Cut.png
Deep Cut
Hide and Sleek
Smeared Canvas
First Class version:
S3 Band Grizzco Industries.png
Grizzco
Mr. Grizz Appears
Rocket Launch
N/A Cap'n Cuttlefish's Theme (Dry)
Go, Agent 3!
S3 Band Grizzco Industries.png
Grizzco
Bear with Me Phase 1:

Phase 2:

Phase 3:

Full:
S3 Band Deep Cut x Squid Sisters.png
Deep Cut x Squid Sisters
Calamari Inkantation 3MIX
N/A Kyodai na Kedama
S3 Band Squid Sisters.png
Squid Sisters
Wave Goodbye

Gallery

Artwork

Promotional images

Other

Screenshots

Similarities with Octo Expansion

Return of the Mammalians bears multiple similarities to Octo Expansion. Both stages share their name with a playable game mode within their respective Splatoon games.

Story Mode Progression

  • The player can choose between different non-Hero weapons.
  • Both modes have a similar interface, a variety of mission conditions and heightened freedom as opposed to the previous two story modes' linear progression.
  • Both modes have a form of currency
    • Return of the Mammalians has Power Eggs.
    • Octo Expansion has CQ Points.
    • Use of in-game currency is required to unlock or attempt missions, progressing the campaign.
  • In Return of the Mammalians, Power Eggs are also used to clear Fuzzy Ooze that blocks the way.
  • Both modes have a key NPC that guides the player throughout an area or splats them if they fail certain objectives (such as running out of ink or time).
  • Both modes are underground, far below the sea level of Earth.

Final Stage

In both Octo Expansion and Return of the Mammalians, the player must face a continuous final stage before attempting to face the final boss of each campaign. The start of both stages removes the player's weapons and requires the player to re-equip their gear along the way. Both stages also feature an "unlimited use" section that allows special weapon use without losing special power.

Return of the Mammalians

The final stage in Return of the Mammalians is the Alterna Space Center with the initial Alterna Space Center: Entrance starting the player with no gear.

The section for unlimited special weapon use is The Spirit Lifter: First Class with Zipcaster as the weapon.

Octo Expansion

The final stage in Octo Expansion is Deepsea Metro Escape with the initial areas of Coccyx Phase and Villi Phase starting the player with no gear.

The section for unlimited special weapon use is Diaphragm Phase with Inkjet as the weapon.

Penultimate Missions

Both of these sequences feature two songs written by the game's main idol group.

The penultimate mission uses different music for each section: the first plays a modified version of the enemy's theme, and the second plays the idol's theme.

In both final missions, the successful final attack grows so powerful that the attack damages the game UI in some way.

In both final missions, being splatted or running out of time will show an additional cutscene of the world being destroyed before showing the 'Continue?' screen.

Return of the Mammalians

The first mission is The Ursine Anomaly - #03, using Bear with Me as the theme.

The final mission is Return of the Mammalians (mission), using Calamari Inkantation 3MIX as the theme. DJ Octavio's Ink Vac destroys the game UI as the attack power increases.

Octo Expansion

The first mission is Sanitized Agent 3 using Splattack! (Octo) as the the theme.

The final mission is Turf War (Octo Expansion) using Fly Octo Fly ~ Ebb & Flow (Octo) as the theme. Pearl's Princess Cannon destroys the game UI as the attack power increases.

Changes after completing the mode

After the player completes Return of the Mammalians, the following changes occur:

  • The Great Zapfish can be seen in Splatsville.
  • Li'l Judd starts to wear a headset.
  • Deep Cut in Splatsville and the Squid Sisters in Inkopolis Plaza both have more enthusiastic animations when the player zooms in on them in their studios.
  • The statue used by Mr. Grizz in Grizzco buildings changes from a bear eating a fish to a large fish eating a miniature bear, though his dialogue icon remains the same. The original Mr. Grizz statue appears in Alterna behind the Squid Sisters Camp, and can be interacted with to replay the final Alterna Space Center section or watch the credits again via memories.
  • Cuttlefish, in his dried-up form, joins the Squid Sisters and the Captain at the Squid Sisters Camp, where he can be spoken to.
  • The Spirit Lifter in Alterna is replaced by a near-identical rocket that is blue rather than orange.
  • If the player has fully surveyed all of Alterna by visiting all of the space on the map, the Shel-drone appears on the platform near the Squid Sisters Camp.
  • If the player has completed every level in Alterna, the secret kettle for After Alterna appears at the spot where the player first arrived in Alterna.

Trivia

  • Return of the Mammalians is the first single-player mode in the Splatoon series:
    • to not have "Octo" in its title.
    • to not feature any levels based on multiplayer stages.
    • to not feature multiple levels focused on Octolings, and to not introduce the Octolings via a mini-cutscene.
  • Return of the Mammalians is the only single-player mode in the Splatoon series in which the player can play as either an Inkling or an Octoling, without being restricted to one or the other.
    • Cuttlefish's quotes about Octarians and squid references do not change when the player is an Octoling.
  • Agent 3 has two styles of the Hero Suit. A post on Nintendo's official website hinted that they are "each suited to different situations".[4]
    • In-game, the torn down version is a "standard" form while the other is part of the upgradable Hero set.
  • Many mysterious sounds can be heard in Alterna, but are hard to hear and are distorted. This ambient noise includes announcement messages sent over a loudspeaker system to the Alterna Space Center, with various notification sounds and human speech in English reporting on the status of the rocket launch.
  • The Booyah Bomb and Tacticooler special weapons are the only ones in the game that were available at the game's launch to not appear in any way in Return of the Mammalians. Big Bubbler, while not available for use by the player, is used by Octolings in the final section of After Alterna.
  • Before Version 1.1.1, if the player closed the game or entered sleep mode during Deep Cut's news broadcast directly after beating the final boss, they would be forced to replay the entire final section due to a glitch.
  • As level progression in Return of the Mammalians is linked to collecting Power Eggs rather than completing levels, the ending can be reached by completing a minimum of 15 levels (the five Crater levels, the three Deep Cut bosses, and the seven stages in the final Alterna Space Center sequence). This is the fewest required levels of any single-player mode in the series, with one fewer than the Octo Expansion.

Names in other languages

Language Name Meaning
Japan Japanese 哺乳類の帰還
honyūrui no kikan
Return of the Mammals
Netherlands Dutch Terugkeer van de Mammalianen Return of the Mammalians
CanadaFrance French Le retour des mammifériens The return of the Mammalians
Germany German Rückkehr der Mammalianer Return of the Mammalians
Italy Italian Il ritorno dei mammiferiani The return of the mammalians
Russia Russian Возвращение молокоедов
Vozvrashcheniye molokoyedov
The return of the milk eaters
SpainMexico Spanish El regreso de los mamiferoides The return of the mammalians
China Chinese (Simplified) 哺乳类的回归
Bǔrǔlèi de huíguī
Return of the Mammals
Hong Kong Chinese (Traditional) 哺乳類的回歸
Bǔrǔlèi de huíguī
Return of the Mammals
South Korea Korean 포유류의 귀환
poyuryu-ui gwihwan
Return of the Mammals

External links

References