Competitive:Crab Tank: Difference between revisions
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{{Infobox/Weapon/Strategy | {{Infobox/Weapon/Strategy | ||
|game = Splatoon 3 | |game = Splatoon 3 | ||
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|duration = 8 seconds | |duration = 8 seconds | ||
|strengths = Gets faster the more you shoot, Good damage, Can curl up into a ball, Has a far range | |strengths = Gets faster the more you shoot, Good damage, Can curl up into a ball, Has a far range | ||
|weaknesses = Slow, Vulnerable at head and from behind during walker mode | |weaknesses = Slow, Vulnerable at the head and from behind during walker mode | ||
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{{Construction}} | |||
{{Unofficial}} | |||
{{For|information about Crab Tank|Crab Tank}} | |||
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==''Splatoon 3''== | |||
{{Incomplete}} | {{Incomplete}} | ||
===Use=== | |||
Crab Tank can be used to mow down enemies attempting to make a push, or have them scurrying away if the Crab Tank's team wants to push. | |||
* The ZR attack is a rapid fire that can easily splat opponents in open areas. | |||
** Some enemies will try to hide behind walls, but the Crab Tank can use its R attack to fire globs of ink, which act and combo similarly to the [[Explosher]]. | |||
* Crab Tank can shift into a ball to protect itself from attacks and move more easily, and also climb walls. | |||
===Countermeasures=== | ===Countermeasures=== | ||
* Slosher class weapons, such as the [[Slosher]], [[Tri-Slosher]] and [[Sloshing Machine]], can easily splat a Crab Tank user head on by arching their shots over the opponent. | * Slosher class weapons, such as the [[Slosher]], [[Tri-Slosher]], and [[Sloshing Machine]], can easily splat a Crab Tank user head-on by arching their shots over the opponent. | ||
* [[Ink Storm]] | * Most specials in the game are great at stopping the Crab Tank. | ||
** [[Booyah Bomb]], [[Ink Storm]], and [[Tenta Missiles]] force the opponent to enter the ball mode and reposition. | |||
** [[Killer Wail 5.1]] and [[Wave Breaker]] and pierce through the armor, distracting Crab Tank users by making them dodge the specials instead of attacking. | |||
* Weapons like the [[Splatana Stamper]] or the [[Nautilus 47]] can quickly break the Crab Tank. | * Weapons like the [[Splatana Stamper]] or the [[Nautilus 47]] can quickly break the Crab Tank. | ||
{{Navbox/Weapon Strategy}} | {{Navbox/Weapon Strategy}} |
Revision as of 00:58, 27 February 2023
Crab Tank
Base damage | 32 (Rapid Fire)
30 (Cannon (Splash)) 60 (Cannon (Direct Hit)) 40 (Rolling) |
Base duration | 8 seconds |
Strengths | Gets faster the more you shoot, Good damage, Can curl up into a ball, Has a far range |
Weaknesses | Slow, Vulnerable at the head and from behind during walker mode |
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Unofficial!
This article discusses content that is not part of the official Splatoon series but is part of the community or competitive gaming space.
- For information about Crab Tank, see Crab Tank.
Splatoon 3
This article or section is incomplete or is missing information.
You can help the wiki by filling in the blanks.
Use
Crab Tank can be used to mow down enemies attempting to make a push, or have them scurrying away if the Crab Tank's team wants to push.
- The ZR attack is a rapid fire that can easily splat opponents in open areas.
- Some enemies will try to hide behind walls, but the Crab Tank can use its R attack to fire globs of ink, which act and combo similarly to the Explosher.
- Crab Tank can shift into a ball to protect itself from attacks and move more easily, and also climb walls.
Countermeasures
- Slosher class weapons, such as the Slosher, Tri-Slosher, and Sloshing Machine, can easily splat a Crab Tank user head-on by arching their shots over the opponent.
- Most specials in the game are great at stopping the Crab Tank.
- Booyah Bomb, Ink Storm, and Tenta Missiles force the opponent to enter the ball mode and reposition.
- Killer Wail 5.1 and Wave Breaker and pierce through the armor, distracting Crab Tank users by making them dodge the specials instead of attacking.
- Weapons like the Splatana Stamper or the Nautilus 47 can quickly break the Crab Tank.
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