Mint Decavitator: Difference between revisions

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{{InfoboxGobbler}}{{Construction}}{{Future}}
{{Construction}}{{InfoboxGobbler}}
The '''Mint Decavitator''' is an upcoming [[main weapon]] in {{S3}}, made by [[Weapon brand#Neo|Neo]]. It is a [[Splatana]] which attacks horizontally even when fully charged. It will be added to the game as part of [[Sizzle Season 2024]] on {{Date|2024-06-01}}.
The '''Mint Decavitator''' is a [[main weapon]] in {{S3}}, made by [[Weapon brand#Neo|Neo]]. It is a [[Splatana]] which attacks horizontally even when fully charged. It was added to the game as part of [[Sizzle Season 2024]] on {{Date|2024-06-01}}.


==Appearance==
==Appearance==
The Mint Decavitator is an oversized toothbrush contained within a large, slotted, clear plastic sheath with a blue hinged cap at its tip and an unknown wordmark on the outside. A Neo logo can also be seen on the handle. The toothbrush bristles are blue and are adorned with a blob of striped toothpaste (alternating stripes of white and the wielder's ink color). When performing uncharged slashes, the toothbrush remains inside the sheath, but during a charged slash the wielder will draw the toothbrush to perform an ''[[wp:Iaido|iaidō]]''-style slash before re-sheathing it. <!--
The Mint Decavitator is a weapon that combines aspects of a ''katana'' and an oversized electric toothbrush contained within a large, clear plastic sheath. The toothbrush has five clusters of bristles arranged in a line that alternate between blue and teal, adorned with a blob of striped toothpaste dispensed from a reservoir in the handle (alternating stripes of white and the wielder's ink color), as well as a white handle with blue trim, a pull trigger, and what appear to be three LEDs on its front. The sheath has a blue hinged cap at its tip, a ring handle, and three slotted openings towards its distal end. A [[Weapon brand#Neo|Neo]] logo can also be seen on the handle of the toothbrush, and an unknown wordmark on the outside of the sheath.


==''Splatoon 3''== -->
When performing uncharged slashes, the toothbrush remains inside the sheath, but during a charged slash the wielder will draw the toothbrush to perform an ''[[wp:Iaijutsu|iaijutsu]]''-style slash before re-sheathing it.
 
==''Splatoon 3''==  
{{Infobox/Weapon
{{Infobox/Weapon
|game      = Splatoon 3
|game      = Splatoon 3
|3d-image-1=
|3d-image-1=
|category  = Main
|category  = Main
|image    = S3 Mint Decavitator trailer.png
|size      = 256px
|size      = 256px
|class    = Splatana
|class    = Splatana
|sub      = Suction Bomb
|sub      = Suction Bomb
|special  = Big Bubbler
|special  = Big Bubbler
|level    =
|level    = 21
|points    =
|points    =200
|range    =
|range    =
|damage    =
|damage    =
Line 22: Line 23:
|base      =
|base      =
|ink      =
|ink      =
|alt1      =  
|alt1      = Charcoal Decavitator
|introduced= [[Sizzle Season 2024]]
|introduced= [[Sizzle Season 2024]] ({{Ver|S3|8.0.0}})
}}
 
===Data===
<section begin=data3 />{{Splatana data S3
| matchmaking range = 15
| mobility class = middle
| WeaponAccType = Mid
| WeaponSpeedType = Mid
| IsShotEnable = True
}}
 
====Horizontal slash (pressing ZR)====
{{Splatana data S3
| IsShotEnable = True
| BurstFrame = 6
| SplashColRadius = 0.1
| SplashDrawRadius = 0.2
| SplashPaintRadius = 2.2
| CoreIndex = 3
| 0_X = -1.2
| 0_Y = 0.0
| 0_Z = -0.2
| 1_X = -0.8
| 1_Y = 0.0
| 1_Z = -0.125
| 2_X = -0.4
| 2_Y = 0.0
| 2_Z = -0.075
| M_X = 0.0
| M_Y = 0.0
| M_Z = 0.0
| 4_X = 0.4
| 4_Y = 0.0
| 4_Z = -0.075
| 5_X = 0.8
| 5_Y = 0.0
| 5_Z = -0.125
| L_X = 1.2
| L_Y = 0.0
| L_Z = -0.2
| 0_EndRadiusForField = 0.25
| 0_EndRadiusForPlayer = 0.25
| 0_InitRadiusForField = 0.25
| 0_InitRadiusForPlayer = 0.25
| 1_EndRadiusForField = 0.25
| 1_EndRadiusForPlayer = 0.25
| 1_InitRadiusForField = 0.25
| 1_InitRadiusForPlayer = 0.25
| 2_EndRadiusForField = 0.275
| 2_EndRadiusForPlayer = 0.275
| 2_InitRadiusForField = 0.275
| 2_InitRadiusForPlayer = 0.275
| M_EndRadiusForField = 0.3
| M_EndRadiusForPlayer = 0.3
| M_InitRadiusForField = 0.3
| M_InitRadiusForPlayer = 0.3
| 4_EndRadiusForField = 0.275
| 4_EndRadiusForPlayer = 0.275
| 4_InitRadiusForField = 0.275
| 4_InitRadiusForPlayer = 0.275
| 5_EndRadiusForField = 0.25
| 5_EndRadiusForPlayer = 0.25
| 5_InitRadiusForField = 0.25
| 5_InitRadiusForPlayer = 0.25
| L_EndRadiusForField = 0.25
| L_EndRadiusForPlayer = 0.25
| L_InitRadiusForField = 0.25
| L_InitRadiusForPlayer = 0.25
| HasGuard = False
| HitDamage = 400
| IsSleepAfterDefenceBullet = False
| BrakeAirResist = 0.0
| BrakeGravity = 0.0
| BrakeToFreeStateFrame = 0
| BrakeToFreeVelocityXZ = 0.0
| BrakeToFreeVelocityY = 0.0
| FreeAirResist = 0.0
| FreeGravity = 0.0
| GoStraightToBrakeStateFrame = 6
| SpawnSpeed = 2.3
| DepthScaleMax = 1.0
| DepthScaleMin = 0.0
| PaintDegreeMax = 60.0
| WidthHalf = 0.0
| SplashDepthScaleMax = 1.5
| SplashWidthHalf = 2.4
| SplashWidthHalfNearest = 2.0
| DropInterval = 2.0
| NearestLen = 1.25
| RandomSpawnVelXMax = 0.055
| RandomSpawnVelYMax = 0.015
| RandomSpawnVelZMax = 0.02
| RandomSpawnVelZMin = 0.01
| SplashNumMax = 8
| SplitNum = 8
| FallPeriodFirstTargetSpeed = 0.08
| FallPeriodSecondTargetSpeed = 0.08
| PaintRadiusFall = 0.8
| PaintRadiusGround = 0.7
| PaintRadiusShock = 1.55
| AccelForCastle = 100.0
| DamageValue = 300
| AliveFrame = 4
| BoxCenter X = 0.0
| BoxCenter Y = 0.0
| BoxCenter Z = 0.4
| BoxHalfExtents X = 1.8
| BoxHalfExtents Y = 0.25
| BoxHalfExtents Z = 1.6
| CylinderCenterA X = -2.5
| CylinderCenterA Y = 0.5
| CylinderCenterA Z = 1.0
| CylinderCenterB X = 2.5
| CylinderCenterB Y = 0.5
| CylinderCenterB Z = 1.0
| CylinderRadius = 2.5
| HasCylinderShape = False
| DepthMaxDropHeight = 0.0
| DepthMinDropHeight = 0.0
| WidthHalfNearest = 2.4
| HorizontalSightFrame = 6
| HorizontalSphereIndex = 3
| InkConsume = 0.065
| InkRecoverStop = 50
| ReserveAcceptFrame = 14
| ShotBulletOffset_L X = 0.0
| ShotBulletOffset_L Y = 1.0
| ShotBulletOffset_L Z = 1.4
| ShotBulletOffset_R X = 0.0
| ShotBulletOffset_R Y = 1.0
| ShotBulletOffset_R Z = 1.4
| ShotSlashOffset_L X = 0.0
| ShotSlashOffset_L Y = 0.9
| ShotSlashOffset_L Z = 0.3
| ShotSlashOffset_R X = 0.0
| ShotSlashOffset_R Y = 0.9
| ShotSlashOffset_R Z = 0.3
| WeakSwingASFrame = 40
| WeakSwingFrame = 30
| WeakSwingMoveVelLimit = 0.055
| WeakSwingPostDelayFrame = 27
| WeakSwingShotBulletFrame = 12
| WeakSwingShotSlashFrame = 9
}}
}}
====Vertical slash (holding ZR)====
{{Splatana data S3
| AccelForCastle = 150.0
| DamageValue = 1600
| AliveFrame = 4
| BoxCenter X = 0.0
| BoxCenter Y = 0.0
| BoxCenter Z = 0.0
| BoxHalfExtents X = 1.8
| BoxHalfExtents Y = 0.3
| BoxHalfExtents Z = 1.7
| CylinderCenterA X = 0.0
| CylinderCenterA Y = -0.3
| CylinderCenterA Z = 1.7
| CylinderCenterB X = 0.0
| CylinderCenterB Y = 0.3
| CylinderCenterB Z = 1.7
| CylinderRadius = 1.8
| HasCylinderShape = True
| BurstFrame = 21
| SplashColRadius = 0.1
| SplashDrawRadius = 0.2
| SplashPaintRadius = 3.0
| CoreIndex = 3
| 0_X = 2.4
| 0_Y = 0.0
| 0_Z = -0.2
| 1_X = 1.6
| 1_Y = 0.0
| 1_Z = -0.125
| 2_X = 0.8
| 2_Y = 0.0
| 2_Z = -0.075
| M_X = 0.0
| M_Y = 0.0
| M_Z = 0.0
| 4_X = -0.8
| 4_Y = 0.0
| 4_Z = -0.075
| 5_X = -1.6
| 5_Y = 0.0
| 5_Z = -0.125
| L_X = -2.4
| L_Y = 0.0
| L_Z = -0.2
| 0_EndRadiusForField = 0.25
| 0_EndRadiusForPlayer = 0.25
| 0_InitRadiusForField = 0.25
| 0_InitRadiusForPlayer = 0.25
| 1_EndRadiusForField = 0.25
| 1_EndRadiusForPlayer = 0.25
| 1_InitRadiusForField = 0.25
| 1_InitRadiusForPlayer = 0.25
| 2_EndRadiusForField = 0.275
| 2_EndRadiusForPlayer = 0.275
| 2_InitRadiusForField = 0.275
| 2_InitRadiusForPlayer = 0.275
| M_EndRadiusForField = 0.3
| M_EndRadiusForPlayer = 0.3
| M_InitRadiusForField = 0.3
| M_InitRadiusForPlayer = 0.3
| 4_EndRadiusForField = 0.275
| 4_EndRadiusForPlayer = 0.275
| 4_InitRadiusForField = 0.275
| 4_InitRadiusForPlayer = 0.275
| 5_EndRadiusForField = 0.25
| 5_EndRadiusForPlayer = 0.25
| 5_InitRadiusForField = 0.25
| 5_InitRadiusForPlayer = 0.25
| L_EndRadiusForField = 0.25
| L_EndRadiusForPlayer = 0.25
| L_InitRadiusForField = 0.25
| L_InitRadiusForPlayer = 0.25
| HasGuard = False
| HitDamage = 800
| BrakeAirResist = 0.0
| BrakeGravity = 0.02
| BrakeToFreeStateFrame = 0
| BrakeToFreeVelocityXZ = 0.0
| BrakeToFreeVelocityY = 0.0
| FreeAirResist = 0.0
| FreeGravity = 0.1
| GoStraightStateEndMaxSpeed = 10.0
| GoStraightToBrakeStateFrame = 21
| SpawnSpeed = 0.7
| DepthScaleMax = 1.0
| DepthScaleMin = 0.0
| PaintDegreeMax = 60.0
| WidthHalf = 0.0
| SplashWidthHalf = 2.8
| SplashWidthHalfNearest = 2.4
| DropInterval = 2.5
| SplashNumMax = 14
| FallPeriodFirstTargetSpeed = 0.08
| FallPeriodSecondTargetSpeed = 0.08
| PaintRadiusFall = 0.8
| PaintRadiusGround = 0.7
| PaintRadiusShock = 1.55
| WeaponAccType = Mid
| WeaponSpeedType = Mid
| AirChargeRateByInkEmpty = 3
| ChargeFrameFullCharge = 20
| ChargeFrameMinCharge = 5
| InkConsumeFullCharge = 0.13
| InkConsumeMinCharge = 0.035
| InkRecoverStop = 50
| MoveSpeedFullCharge = 0.35
| DepthMaxDropHeight = 0.0
| DepthMinDropHeight = 0.0
| WidthHalfNearest = 2.4
| IsEnableChargeKeep = False
| VerticalSightFrame = 21
| VerticalSphereIndex = 3
| ChargeMoveVelLimit = 0.055
| ChargeSwingASFrame = 90
| ChargeSwingFrame = 32
| ChargeSwingFrameStepAdd = 23
| ChargeSwingPostDelayFrame = 30
| ChargeSwingShotBulletFrame = 23
| ChargeSwingShotSlashFrame = 20
| ChargeSwingStepShotBulletFrame = 37
| ChargeSwingStepShotSlashFrame = 34
| InkConsume = 0.0
| InkRecoverStop_ChargeSwing = 50
| IsShotEnable = True
| ReserveAcceptFrame = 14
| ShotBulletOffset X = 0.0
| ShotBulletOffset Y = 1.0
| ShotBulletOffset Z = 1.4
| ShotSlashOffset X = 0.0
| ShotSlashOffset Y = 0.9
| ShotSlashOffset Z = 0.3
| ChargeFrame = 8
| InputReqAcceptFrame = 0
| MoveDist = 5.5
| MoveDistKd_OnSlideGnd = 0.5
| MoveFrame = 15
| MoveStepKd = 0.95
| MoveStepKd_Air = 0.98
| RepeatCnt = 1
| SlipMoveDistAir = 1.0
| SlipMoveDistGnd = 1.0
| SlipMoveFrame = 0
| TimeScale = 1.0
| TimeScaleFrm = 0
| UnrelaxFrameMove = 0
| UnrelaxFrameMove_Last = 23
| UnrelaxFrameNoSideStep = 0
| UnrelaxFrameNoSideStep_Last = 23
| UnrelaxFrameNoSquid = 0
| UnrelaxFrameNoSquid_Last = 23
| UnrelaxFrameNoWeapon = 0
| UnrelaxFrameNoWeapon_Last = 23
| UnrelaxFrameOneMuzzle = 0
| UnrelaxFrameOneMuzzle_Last = 0
| StepStartStickHistoryFrame = 5
| StepStartStickThresholdY = 0.9
}}<ref>[https://leanny.github.io/splat3/database.html ''Splatoon 3'' - Weapon and gear database]</ref><ref>[https://leanny.github.io/splat3/parameters.html ''Splatoon 3'' - Parameter Database]</ref><section end=data3 />
===Quotes===
{{QuoteW|The Mint Decavitator is a fresh Splatana with unique separating parts. When swung horizontally, the whole body unleashes ink waves. When charged, it unleashes a wide-reaching close range attack in a flash!|@SplatoonNA on Twitter<ref>{{TWI}} [[Inkipedia:Twitter archive/2024/May#1793390969842253880|@SplatoonNA on Twitter]]</ref>}}


===Gallery===
===Gallery===
<gallery>
<gallery>
S3 Mint Decavitator trailer.png|The Mint Decavitator in the [[Sizzle Season 2024]] trailer
S3 Mint Decavitator trailer.png|The Mint Decavitator in the [[Sizzle Season 2024]] trailer
S3 Mint Decavitator Promotional 3D Render.jpg|Promo render.
S3 Weapon Main Mint Decavitator 2D Current.png|2D icon.
S3 Tableturf Battle card Mint Decavitator.png|[[Tableturf Battle]] artwork
</gallery>
<gallery widths="320px" heights="180px">
S3 Mint Decavitator model rotating.mp4|Model of the Mint Decavitator rotating ([[:File:S3 Mint Decavitator model rotating.mp4|link to file]])
S3 Mint Decavitator demonstration.mp4|Weapon demonstration video ([[:File:S3 Mint Decavitator demonstration.mp4|link to file]])
</gallery>
</gallery>


==Etymology==
==Etymology==
Mint is a common flavoring for toothpaste. "Decavitator" comes from "de-" + "cavity", as toothbrushes are used to prevent tooth cavities. It is also a play on decapitation, or the act of separating the head and body (for example, with a sword).
Mint is a common flavouring for toothpaste. "Decavitator" comes from "de-" + "cavity", as toothbrushes are used to prevent tooth cavities. It is also a play on "decapitation", or the act of separating the head and body (for example, with a sword).


===Names in other languages===
===Names in other languages===
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|FreAM=
|FreAM=
|Ger=Minz-Prophylator
|Ger=Minz-Prophylator
|GerM=From ''minze'' ("mint"), ''prophylaxe'' ("prophylaxis" or "oral hygiene"), and the suffix ''-tor'' used for machines
|GerM=From ''Minze'' ("mint"), ''prophylaxe'' ("prophylaxis" or "oral hygiene"), and the suffix ''-tor'' used for machines
|Ita=Spazzolama menta
|Ita=Spazzolama menta
|ItaM=From ''spazzolino'' ("toothbrush"), ''lama'' ("blade"), and ''menta'' ("mint")
|ItaM=From ''spazzolino'' ("toothbrush"), ''lama'' ("blade"), and ''menta'' ("mint")
|Rus=
|Rus=Мятная дентана
|RusR=
|RusR=Myatnaya dentana
|RusM=
|RusM=Mind dentana<ref group="notes">From дент ''dent'' (a word root coming from English "dental") and сплатана ''splatana''</ref>
|Spa=Odontintador menta
|Spa=Odontintador menta
|SpaM=From the prefix ''odonto-'' (''tooth''), ''entintador'' (''inker'') and ''menta'' (''mint'')
|SpaM=From the prefix ''odonto-'' ("tooth"), ''entintador'' ("inker") and ''menta'' ("mint")
|SpaA=
|SpaA=
|SpaAM=
|SpaAM=
Line 66: Line 380:
|KorR=minteu dental waipeo
|KorR=minteu dental waipeo
|KorM=Transliterated from Japanese
|KorM=Transliterated from Japanese
|Internal=}}
|Internal=
}}
 
===Translation notes===
{{Note list}}
 
==References==
<references />


{{Navbox/S3 Weapons}}
{{Navbox/S3 Weapons}}

Latest revision as of 23:27, 1 June 2024

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The Mint Decavitator is a main weapon in Splatoon 3, made by Neo. It is a Splatana which attacks horizontally even when fully charged. It was added to the game as part of Sizzle Season 2024 on 1 June 2024.

Appearance

The Mint Decavitator is a weapon that combines aspects of a katana and an oversized electric toothbrush contained within a large, clear plastic sheath. The toothbrush has five clusters of bristles arranged in a line that alternate between blue and teal, adorned with a blob of striped toothpaste dispensed from a reservoir in the handle (alternating stripes of white and the wielder's ink color), as well as a white handle with blue trim, a pull trigger, and what appear to be three LEDs on its front. The sheath has a blue hinged cap at its tip, a ring handle, and three slotted openings towards its distal end. A Neo logo can also be seen on the handle of the toothbrush, and an unknown wordmark on the outside of the sheath.

When performing uncharged slashes, the toothbrush remains inside the sheath, but during a charged slash the wielder will draw the toothbrush to perform an iaijutsu-style slash before re-sheathing it.

Splatoon 3

Mint Decavitator

Mint Decavitator

Basic information
Category Main
Class Splatana
Sub Suction Bomb
Special Big Bubbler
Special points 200p
Special depletion
Range
Damage
Impact
Fire rate
Charge speed
Ink speed
Mobility
Durability
Handling
Obtainable at
Level 21
Cost
Requirement
Added in Sizzle Season 2024 (8.0.0)
Weight
Base damage
Base duration
Ink consumption
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variant Charcoal Decavitator Charcoal Decavitator

Data

  • The Mint Decavitator is a middleweight weapon.
  • The matchmaking range is 15. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
  • The Mint Decavitator fires projectiles as it swings.
  • The Mint Decavitator can lunge forward if the user performs a charge slash while moving forward on the ground.
  • The Mint Decavitator cannot store its charge.

Horizontal slash (pressing ZR)

  • The ink consumption of 6.5% per slash allows the user to slash 15 times per ink tank.
  • After slashing, there is a 50 frame cooldown before the ink tank starts refilling.
  • While slashing, the user's speed is set to 0.055 units per frame.
  • The projectile of the slash deals 40 damage, and the blade itself deals 30 damage, for a combined total of 70 damage.
  • The projectile hitbox consists of multiple smaller hitboxes that become larger the closer they are to the center of the projectile. The center hitbox has a radius of 0.3 units, and the edge hitboxes have a radius of 0.25 units. The hitboxes span a length of 2.4 units.
  • The projectile travels at 2.3 units per frame for 6 frames, when combined with its spawn position, it travels a total distance of 15.2 units.
  • The blade hitbox extends about 3.9 units in front of the user, and about 1.8 units to either side of the user.
  • The time between continuous slashes is 30 frames.
  • The user can submerge in ink 27 frames after the slash starts.
  • The blade hitbox appears 9 frames after the slash starts, and the projectile appears 12 frames after the slash starts.

Vertical slash (holding ZR)

  • The ink consumption of 13% per slash allows the user to slash 7 times per ink tank.
  • After slashing, there is a 50 frame cooldown before the ink tank starts refilling.
  • While charging or slashing, the user's speed is set to 0.055 units per frame.
  • The projectile of the slash deals 80 damage, and the blade itself deals 160 damage, for a combined total of 240 damage.
  • The projectile hitbox consists of multiple smaller hitboxes that become larger the closer they are to the center of the projectile. The center hitbox has a radius of 0.3 units, and the edge hitboxes have a radius of 0.25 units. The hitboxes span a length of 4.8 units.
  • The projectile travels at 0.7 units per frame for 21 frames, when combined with its spawn position, it travels a total distance of 16.1 units.
  • The blade hitbox extends about 5.5 units in front of the user, and about 1.8 units to either side of the user.
  • It takes 20 frames to fully charge the weapon.
    • If the user is out of ink, then it takes 60 frames to fully charge the weapon.
  • The swing animation lasts for 32 frames.
  • The user can submerge in ink 30 frames after the slash starts.
  • The blade hitbox appears 20 frames after the slash starts, and the projectile appears 23 frames after the slash starts.
  • Lunges cover a distance of 5.5 units.
  • After 8 frames of startup, the lunge lasts for 15 frames. The blade hitbox appears after 34 frames, and the projectile appears after 37 frames.
    • The total animation lasts for 46 frames, after which the weapon can be used again.
    • The user can submerge in ink 46 frames after the animation starts.

[1][2]


Quotes

The Mint Decavitator is a fresh Splatana with unique separating parts. When swung horizontally, the whole body unleashes ink waves. When charged, it unleashes a wide-reaching close range attack in a flash!
— @SplatoonNA on Twitter[3]

Gallery

Etymology

Mint is a common flavouring for toothpaste. "Decavitator" comes from "de-" + "cavity", as toothbrushes are used to prevent tooth cavities. It is also a play on "decapitation", or the act of separating the head and body (for example, with a sword).

Names in other languages

Language Name Meaning
Japan Japanese デンタルワイパーミント
Dentaru Waipā Minto
Dental Wiper Mint
Netherlands Dutch Schrobbehak PM From schobbejak ("scoundrel"), schrobben ("to scrub"), and hak ("hoe") + pepermunt ("peppermint")
CanadaFrance French Sabrifrice menthe From sabre ("sabre"), dentifrice, ("toothpaste"), and menthe ("mint")
Germany German Minz-Prophylator From Minze ("mint"), prophylaxe ("prophylaxis" or "oral hygiene"), and the suffix -tor used for machines
Italy Italian Spazzolama menta From spazzolino ("toothbrush"), lama ("blade"), and menta ("mint")
Russia Russian Мятная дентана
Myatnaya dentana
Mind dentana[a]
SpainMexico Spanish Odontintador menta From the prefix odonto- ("tooth"), entintador ("inker") and menta ("mint")
China Chinese (Simplified) 巨齿刮水刀 薄荷
Jù chǐ guā shuǐ dāo bòhé
Big teeth wiper mint
Hong Kong Chinese (Traditional) 巨齒刮水刀 薄荷
Jù chǐ guā shuǐ dāo bòhé
Big teeth wiper mint
South Korea Korean 민트 덴탈 와이퍼
minteu dental waipeo
Transliterated from Japanese

Translation notes

  1. From дент dent (a word root coming from English "dental") and сплатана splatana

References