Clash Blaster: Difference between revisions

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The Clash Blaster behaves as a pressure-based weapon. Compared to other blasters, which require a direct hit for quick splats, the Clash Blaster fires more rapidly, increasing mobility, turf coverage, and damage output. The {{Weapon|S2|Sub|Splat Bomb}} sub weapon complements standard fire by offering the ability to corner opponents and weaken opponents for faster splats. The {{Weapon|S2|Special|Sting Ray}} can be used for further pressure and refills the player's ink tank.
The Clash Blaster behaves as a pressure-based weapon. Compared to other blasters, which require a direct hit for quick splats, the Clash Blaster fires more rapidly, increasing mobility, turf coverage, and damage output. The {{Weapon|S2|Sub|Splat Bomb}} sub weapon complements standard fire by offering the ability to corner opponents and weaken opponents for faster splats. The {{Weapon|S2|Special|Sting Ray}} can be used for further pressure and refills the player's ink tank.


== Data ==
=== Data ===
{{shooter data
{{shooter data
| weight class = light
| weight class = light

Revision as of 01:18, 26 September 2018

The Clash Blaster is a main weapon in Splatoon 2.

Splatoon 2

Clash Blaster

Clash Blaster

Basic information
Category Main
Class Shooter
Sub Splat Bomb
Special Sting Ray
Special points 180p
Special depletion
Range
21 / 100
Damage
Impact
25 / 100
Fire rate
65 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Obtainable at
Level 30
Cost Cash 18,200
Requirement
Added in
Specifications
Weight
Base damage 30 (Splash)
60 (Direct hit)
Base duration
Ink consumption 4%
Base range
Rate of fire
Muzzle velocity
Base accuracy
MPU effect
SPU effect
SPU effect
Other variant

The Clash Blaster fires at a short range, and at very high speed, but takes two direct hits to splat an opponent. The design appears to use crayon-like objects. The Clash Blaster behaves as a pressure-based weapon. Compared to other blasters, which require a direct hit for quick splats, the Clash Blaster fires more rapidly, increasing mobility, turf coverage, and damage output. The Splat Bomb sub weapon complements standard fire by offering the ability to corner opponents and weaken opponents for faster splats. The Sting Ray can be used for further pressure and refills the player's ink tank.

Data

Template:Shooter data

Version history

Version Adjustments
1.2.0
  • Expanded area inked by a single shot
  • Ink consumption per shot: 5.0% → 4.0%
1.4.0
  • Increased radius of shot explosion by roughly 14%.
  • Increased amount of ink coverage delivered by exploding shots.
2.3.0
  • Reduced interval between continuous shots from 22/60 of a second to 20/60 of a second.
  • Adjusted the radius of inking and number of drops that rain down so that the inked area per unit shot doesn’t become too large as a result of the above-mentioned improvement to continuous shooting.
3.2.0
  • Special Points: 170 → 180

Gallery

Demonstration

Quotes

Click to view the quotes for Clash Blaster. View the quotation page.

Trivia

  • The Clash Blaster's design is likely based on a mechanical pencil sharpener, hence the crayons.
  • The Clash Blaster is one of the only two weapons to be unlocked simultaneously with its alternate kit, the Clash Blaster Neo. The other is the E-liter 4K Scope and Custom E-liter 4K Scope.
    • This is due to the Clash Blaster being unlocked at Level 30, which is the highest level for unlocking weapons.

Names in other languages

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