Splat Dualies
The Splat Dualies are a main weapon in Splatoon 2. Dualies are a new weapon type added in Splatoon 2 and feature prominently in promotional material.
When fired, the Splat Dualies spray ink from both of the player's hands. Two reticles are displayed as a result, and each reticle acts independently, so an obstruction of one Dualie does not inhibit the shots of the other.
The Splat Dualies feature a unique roll mechanic. Pressing (jump) while firing causes the player to quickly roll in the movement direction, leaving behind a small cone of ink. The player then enters a crouch for a short duration. While crouched, the player's reticles are merged and shots are concentrated on one point; however, walking is disabled. Rolls may be used up to two times consecutively before the player must stand again.
Splatoon 2
Basic information | |
---|---|
Category | Main |
Class | Dualies |
Sub | Burst Bomb |
Special | Tenta Missiles |
Special points | 180pp |
Range | |
Damage | |
Mobility | |
Obtainable at | |
Level | 4 |
Cost | 2,400 |
Specifications | |
Base damage | 30 |
The Splat Dualies come in a set with Burst Bombs and Tenta Missiles.
Data
- The Splat Dualies consume 0.8% of the ink tank capacity with each shot, allowing the player to fire 125 shots before needing to refill the ink supply.
- Each roll consumes 6% of the ink tank capacity.
- The Splat Dualies have inaccuracy prior to a roll, but still appear to fire in a parallel manner. The Splat Dualies have increased accuracy after a roll.
- It is impossible to initiate a jump while strafing with the Splat Dualies, as attempting to do so will start a roll. Thus, the only way to fire the Splat Dualies airborne is to jump before firing, jump without tilting the left stick, or to fall from an elevated position while firing.
Version history
1.1.2
- ▲ Points to fill special gauge: 180 → 170
1.2.0
- ▲ Range increased by about 9%.
- ▼ Points to fill special gauge: 170 → 190
1.4.0
- ▲ Points to fill special gauge: 190 → 180
- ▲ Decreased duration of down time after performing a dodge roll by 8/60 of a second.
2.1.0
- ▲ Increased damage of a single shot: 28.0 → 30.0
2.2.0
- ▲ Slightly increased the size of hit detection between each shot and the player, making it easier to hit an opponent.
- ▲ Reduced the interval between sliding and when the player can use a sub/special weapon by 4/60 of a second.
Gallery
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Promo image
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Inkling Girl artwork shown holding the Splat Dualies
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Promo image.
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Shooting Ink.
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Inkling Girl with the Splat Dualies
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Animated promotion of the Splat Dualies
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The select screen from the Switch event demo selecting the Splat Dualies.
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The info shown in the Switch demo about the new Splat Dualies.
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The dodge roll animation.
Demonstration
List of variants
Quotes
View the quotation page. |