Clash Blaster: Difference between revisions
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The Clash Blaster fires at a short range, and at very high speed, but takes two direct hits to splat an opponent. The design appears to use crayon-like objects. | The Clash Blaster fires at a short range, and at very high speed, but takes two direct hits to splat an opponent. The design appears to use crayon-like objects. | ||
The Clash Blaster behaves as a pressure-based weapon. Compared to other blasters, which require a direct hit for quick splats, the Clash Blaster fires more rapidly, increasing mobility, turf coverage, and damage output. The {{Weapon|S2|Sub|Splat Bomb}} sub weapon complements standard fire by offering the ability to corner opponents and weaken opponents for faster splats. The {{Weapon|S2|Special|Sting Ray}} can be used for further pressure and refills the player's ink tank. | The Clash Blaster behaves as a pressure-based weapon. Compared to other blasters, which require a direct hit for quick splats, the Clash Blaster fires more rapidly, increasing mobility, turf coverage, and damage output. The {{Weapon|S2|Sub|Splat Bomb}} sub weapon complements standard fire by offering the ability to corner opponents and weaken opponents for faster splats. The {{Weapon|S2|Special|Sting Ray}} can be used for further pressure and refills the player's ink tank. | ||
== Data == | |||
{{shooter data | |||
| weight class = light | |||
| InkConsume = 4 | |||
| initial fire kid = 6 | |||
| initial fire squid = ? | |||
| RepeatFrame = 20 | |||
| MoveSpeed = | |||
| InkRecoverStop = | |||
| ColRadius = | |||
| DegRandom = | |||
| DegJumpRandom = | |||
| DegBias = | |||
| DegJumpBias = | |||
| InitVel = | |||
| StraightFrame = | |||
| CreateSplashLength = | |||
| CreateSplashNum = | |||
| SplashSplitNum = | |||
| PaintNearDistance = | |||
| PaintNearRadius = | |||
| PaintFarDistance = | |||
| PaintFarRadius = | |||
| SplashPaintRadius = | |||
}} | |||
=== Version history === | === Version history === |
Revision as of 01:06, 26 September 2018
The Clash Blaster is a main weapon in Splatoon 2.
Splatoon 2
Clash Blaster
Basic information | |
---|---|
Category | Main |
Class | Shooter |
Sub | Splat Bomb |
Special | Sting Ray |
Special points | 180p |
Range | |
Impact | |
Fire rate | |
Obtainable at | |
Level | 30 |
Cost | 18,200 |
Specifications | |
Base damage | 30 (Splash) 60 (Direct hit) |
Ink consumption | 4% |
The Clash Blaster fires at a short range, and at very high speed, but takes two direct hits to splat an opponent. The design appears to use crayon-like objects. The Clash Blaster behaves as a pressure-based weapon. Compared to other blasters, which require a direct hit for quick splats, the Clash Blaster fires more rapidly, increasing mobility, turf coverage, and damage output. The Splat Bomb sub weapon complements standard fire by offering the ability to corner opponents and weaken opponents for faster splats. The Sting Ray can be used for further pressure and refills the player's ink tank.
Data
Version history
Version | Adjustments |
---|---|
1.2.0 |
|
1.4.0 |
|
2.3.0 |
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3.2.0 |
|
Gallery
-
Promo image
-
An Inkling holding the Clash Blaster.
Demonstration
Quotes
View the quotation page. |
Trivia
- The Clash Blaster's design is likely based on a mechanical pencil sharpener, hence the crayons.
- The Clash Blaster is one of the only two weapons to be unlocked simultaneously with its alternate kit, the Clash Blaster Neo. The other is the E-liter 4K Scope and Custom E-liter 4K Scope.
- This is due to the Clash Blaster being unlocked at Level 30, which is the highest level for unlocking weapons.