Custom Goo Tuber
The Custom Goo Tuber is a main weapon in Splatoon 2. It is a Custom-branded version of the Goo Tuber.
This weapon can hold a charge for an exceptionally long time in comparison to other chargers, being able to hold a charge for 5 seconds as opposed to other chargers which only last 1 second. This allows players to get to a better vantage point or sneak up on enemies with a full charge. The weapon also bears the ability to store incomplete charges. Its charging time takes slightly longer than a Splat Charger, and the range is slightly shorter. Each fully charged shot consumes 15% of the ink tank, allowing users to fire six shots before needing to refill.
Splatoon 2
Basic information | |
---|---|
Category | Main |
Class | Charger |
Sub | Curling Bomb |
Special | Inkjet |
Special points | 170p |
Range | |
Charge speed | |
Mobility | |
Obtainable at | |
Level | 28 |
Cost | 19,300 |
Specifications | |
Base damage | 40–130 (Partial charge) 180 (Full charge) |
Ink consumption | 2% (No charge) 15% (Full charge) |
Other variant | Goo Tuber |
The Custom Goo Tuber was released on 9 February 2018 at 02:00 UTC.[1] It comes with the Curling Bomb sub and the Inkjet special.
Data
- The Custom Goo Tuber is a middleweight weapon.
- The matchmaking range is 210. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
- Ink consumption scales from 2% to 15% depending on the charge level.
- The full-charge ink consumption of 15% allows players to fire 6 shots before needing to refill the ink supply.
- This stat can be changed with Ink Saver (Main).
- The Custom Goo Tuber can store its charge while submerged in ink.
- A stored charge can be held for up to 5 seconds.
- The Custom Goo Tuber can store incomplete charges.
- The delay between being submerged in ink with a stored charge and being able to fire the charge is 15 frames.
- The delay between being submerged in ink with a stored charge and the laser appearing is 10 frames.
- It takes 1.25 seconds to fully charge the weapon.
- It takes 0.88 seconds to reach 100 damage. This is 70.22% of the charge circle.
- When charging a shot with an empty tank, the charge rate is 33.33%, permitting the player to fully charge a shot in 3.75 seconds.
- When charging a shot while in the air, the charge rate is 33.33%, permitting the player to fully charge a shot in 3.75 seconds.
- Fully charged shots will pierce opponents.
- When charging while moving, the player's movement speed is set to 0.3 units per frame.
- After firing, there is a 20 frame cooldown before the ink tank starts refilling.
- Damage scales from 40 to 130 depending on the charge level. At full charge, the damage is 180.
- Shot velocity scales from 24 to 48 depending on the charge level.
- Shot distance scales from 126 to 188 depending on the charge level. At full charge, the distance is 198.
Version history
Version | Adjustments |
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3.0.0 |
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4.1.0 |
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4.5.0 |
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5.0.0 |
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Gallery
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Promo image.
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Demonstration
Quotes
View the quotation page. |
Etymology
- Goo Tuber's Japanese name is "Soy Tuber". This weapon resembles a siphon pump aka shōyu pump (醤油ちゅるちゅる Shōyu Churu-churu).