Dualie Squelchers
The Dualie Squelchers are a main weapon in Splatoon 2. It was released on July 29, 2017 at Template:UTC.[1] They are a reimagining of the Dual Squelcher from Splatoon; If the player performs a dodge roll, the Inkling will hold the Dualie Squelchers together, effectively converting them into the Dual Squelcher. The weapon's accuracy is improved in this post-roll state.
Compared to the Splat Dualies, the Dualie Squelchers and have a slightly faster roll, but suffer from reduced firing rates and no fire rate increase after rolling. They have the most range of any dualies-type weapon in the game.
Each shot consumes 1% of the ink-tank, allowing the player to fire 100 shots before needing to refill. Each roll consumes 5% of the ink-tank. The shots do enough damage to splat opponents with four hits.
Splatoon 2
Basic information | |
---|---|
Category | Main |
Class | Dualies |
Sub | Point Sensor |
Special | Tenta Missiles |
Special points | 190pp |
Range | |
Damage | |
Mobility | |
Obtainable at | |
Level | 12 |
Cost | 9,800 |
Specifications | |
Base damage | 28 |
The Dualie Squelchers come in a set with Point Sensors and Tenta Missiles.
Version history
1.4.0
- ▲ Increased radius of shot ink coverage by roughly 9%.
- ▲ Decreased duration of down time after performing a dodge roll by 8/60 of a second.
- ▲ Player now able to move after performing a dodge roll, but before they can perform their next action.
Gallery
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Promo image.
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Roll with the Dualie Squelchers, making it look like the Dual Squelcher from Splatoon.
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Official art of Dualie Squelchers, showing the Custom Brand in the background.
Demonstration
Quotes
View the quotation page. |