Kensa Dynamo Roller
The Kensa Dynamo Roller is a main weapon in Splatoon 2. It is a Toni Kensa-branded variant of the Dynamo Roller.
Appearance
The Kensa Dynamo Roller shares its build with the Dynamo Roller. However, the Kensa Dynamo Roller is mostly dark brown with some black and white. This is unusual, as most Toni Kensa-branded weapons are completely or almost completely black and white. The Toni Kensa signature red clothespin is pinned on the metal bit that connects the handle and the roller.
Splatoon 2
Basic information | |
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Category | Main |
Class | Roller |
Sub | ![]() |
Special | ![]() |
Special points | 180p |
Range | |
Ink speed | |
Handling | |
Obtainable at | |
Level | 29 |
Cost | ![]() |
Specifications | |
Base damage | 40–180 (Ground) 40–180 (Midair) 125 (Roll) |
Ink consumption | 18% (Splash) 0.1% per frame (Roll) |
Other variants | ![]() ![]() |
The Kensa Dynamo Roller was released on 3 October 2018 at 02:00 UTC. It comes with Sprinklers and the Booyah Bomb.
Data
- The Kensa Dynamo Roller is a heavyweight weapon.
- The matchmaking range is 185. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
- Ink consumption per second while rolling scales from 1.2% to 6% depending on the rolling speed.
- This stat can be changed with Ink Saver (Main).
- When rolling, the player's movement speed is set to 0.88 units per frame.
- After rolling for 1.5 seconds, the player begins to dash.
- When dashing, the player's movement speed is set to 1.08 units per frame.
- After rolling, there is a 0.33 second cooldown before the ink tank starts refilling.
- Hitting an opponent while rolling deals 125 damage. Main Power Up increases rolling contact damage up to 143.75.
- When rolling, the Kensa Dynamo Roller leaves an ink trail that is 68 units wide.
Horizontal swing (while grounded)
- The ink consumption of 18% allows players to attack 5 times before needing to refill the ink supply.
- This stat can be changed with Ink Saver (Main).
- When attacking with a nearly depleted ink tank, the ink consumption of that attack is reduced to 9%. The damage of that attack is reduced to 25% of the normal amount.
- When attacking, it takes 45 frames to lift the roller (0.75 seconds).
- When attacking while moving, the player's movement speed is set to 0.24 units per frame.
- After swinging, there is a 1.08 second cooldown before the ink tank starts refilling.
- Attacks have a base damage of 180. Main Power Up increases damage up to 207.
- For normal attacks, ink loses damage based on distance traveled. Ink starts losing damage at 80 units and stops losing damage at 182 units. The minimum damage is 40. Main Power Up increases minimum damage up to 46.
- The lethal range is 110 units, as this is the farthest distance where ink deals 100 damage.
- In situations where ink falls down, the ink will lose damage as it falls. The minimum damage for falling ink is 20.
- Ink flung from the center of the roller does the greatest damage. Ink that is flung at an angle greater than 12 degrees to the left or right will have lower damage. This low-damage ink starts losing damage after traveling a distance of 10 units and stops losing damage at 130 units. The maximum damage is 120 and the minimum damage is 40. Main Power Up increases maximum damage up to 138 and increases minimum damage up to 46.
Vertical swing (while in midair)
- The ink consumption of 18% allows players to attack 5 times before needing to refill the ink supply.
- This stat can be changed with Ink Saver (Main).
- When attacking with a nearly depleted ink tank, the ink consumption of that attack is reduced to 9%. The damage of that attack is reduced to 50% of the normal amount.
- When attacking, it takes 55 frames to lift the roller (0.92 seconds).
- When attacking while moving, the player's movement speed is set to 0.24 units per frame.
- After swinging, there is a 1.33 second cooldown before the ink tank starts refilling.
- Attacks have a base damage of 180. Main Power Up increases damage up to 207.
- For normal attacks, ink loses damage based on distance traveled. Ink starts losing damage at 90 units and stops losing damage at 214 units. The minimum damage is 40. Main Power Up increases minimum damage up to 46.
- The lethal range is 130 units, as this is the farthest distance where ink deals 100 damage.
- In situations where ink falls down, the ink will lose damage as it falls. The minimum damage for falling ink is 20.
- Damage does not change based on the angle of the ink.
Quotes
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Sheldon's Introduction
The Kensa Dynamo Roller is a limited-edition set created in collaboration with Toni Kensa. |
Gallery
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Promo Render
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An Octoling boy (second right) with the Kensa Dynamo Roller
Demonstration
Strategy
For competitive tips about the Kensa Dynamo Roller
![]() |
View the strategy page. |
Trivia
- At
32,300, the Kensa Dynamo Roller is the most expensive roller and the second most expensive weapon in Splatoon 2.
- As of version 5.5.0 of Splatoon 2, the Kensa Dynamo Roller is the only main weapon to have received no balance changes since its release.
- As with all other Dynamo rollers, the horizontal swing of the Kensa Dynamo Roller will fill more of it’s special gauge than the vertical swing.
- The range of the Kensa Dynamo Roller’s vertical swing surpasses the range of both the Squiffer and Bamboozler series.
- The Kensa Dynamo Roller is used by Rider in volumes 8, 10, 38 and 39 of the Manga.
Names in other languages
Language | Name | Meaning |
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ダイナモローラーベッチュー Dainamo Rōrā Betchū |
Dynamo Roller Bespoke | |
Toni Kensa Dynamoroller | Toni Kensa Dynamo roller | |
Dynamo-rouleau K | Dynamo Roller K | |
Kensa-Dynaroller | Kensa [Dynamo + Roller] | |
Rullo dinamo Nero Marlin | Dynamo Roller Toni Kensa (Toni Kensa = Nero Marlin brand in Italian) | |
Мотовалик от С.К Motovalik ot S.K |
Motoroller from S.K | |
Rodillo Pro Tonken | Toni Kensa pro roller | |
Dinamorrodillo Elegante | Elegant dynamo roller |