Wave Breaker: Difference between revisions
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{{InfoboxGobbler}}The '''Wave Breaker''' is a special weapon in {{S3}}. It is a device that releases up to three expanding | {{InfoboxGobbler}} | ||
The '''Wave Breaker''' is a [[special weapon]] in {{S3}}. It is a device that releases up to three expanding shock waves that damage and [[Mark|track]] opponents that touch them. | |||
==Appearance== | ==Appearance== | ||
The Wave Breaker consists of a conical device resembling a pop and catch toy. The sphere rests in an indentation in the cone and is connected to it via a wire. After being thrown, the sphere will start bouncing up and down, releasing circular | The Wave Breaker consists of a conical device resembling a pop-and-catch toy. The sphere rests in an indentation in the cone and is connected to it via a wire. After being thrown, the sphere will start bouncing up and down, releasing circular shock waves of black squids. | ||
==''Splatoon 3''== | ==''Splatoon 3''== | ||
{{Infobox/Weapon | {{Infobox/Weapon | ||
|game | |game = Splatoon 3 | ||
|size = 64px <!-- To match S2 special weapon icons (image is too big without this line) --> | |size = 64px <!-- To match S2 special weapon icons (image is too big without this line) --> | ||
|category = Special | |category = Special | ||
|base=45|duration=Wave: 6 sec <br> Track: 7 sec}} | |base = 30 per half second (Device)<br>45 per wave (Wave) | ||
|duration = Wave: 6 sec<br>Track: 7 sec}} | |||
When activated, the user will hold the Wave Breaker above their head, which can then be thrown with {{button|R|Switch}}. It can be held for an unlimited amount of time. Once the device lands, it [[mark]]s nearby opposing players for less than a second. Right afterwards, the sphere starts bouncing up and down, releasing damaging shock waves that expand from the base of the cone with a wider area of effect than the one when landing. These shock waves follow the ground and go through walls, including barriers such as [[Big Bubbler]].<br> | |||
Over its duration, the Wave Breaker will unleash a total of three shock waves before breaking. Opponents that come into contact with the shock wave are dealt damage and marked for a longer period of time. Opponents can also be damaged from contact with a Wave Breaker. The shock waves can be avoided by jumping over them, and opponents can only be hurt by each shock wave once. The Wave Breaker can be destroyed by dealing damage to it, as it has 400 HP and with different damage multipliers against different weapons, or by it getting crushed by moving platforms such as the tower in [[Tower Control]] or the rotating platforms on [[Museum d'Alfonsino]]. It takes three waves to splat an undamaged opponent. | |||
This special is one of the nine available specials in [[Salmon Run Next Wave]]. | |||
It appears in 2 [[Return of the Mammalians]] missions: | |||
* {{RotMMission|00|00}} [[After Alterna]] | |||
* {{RotMMission|Rocket|02}} [[Alterna Space Center Hangar]] | |||
===Special Power Up=== | |||
{{Main|Special Power Up}} | |||
Equipping Special Power Up with Wave Breaker increases the travel distance of its shock waves without increasing speed. | |||
===Version history=== | ===Version history=== | ||
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* '''{{color|—|gray}}''' Fixed an issue where its waves would not be visible if placed in a location with a height difference, even in the area of effect. | * '''{{color|—|gray}}''' Fixed an issue where its waves would not be visible if placed in a location with a height difference, even in the area of effect. | ||
* '''{{color|—|gray}}''' Fixed an issue where it would not activate when placed on terrain at a certain angle, rather than catching and falling. | * '''{{color|—|gray}}''' Fixed an issue where it would not activate when placed on terrain at a certain angle, rather than catching and falling. | ||
* '''{{color|—|gray}}''' Fixed an issue where placing a Wave Breaker overlapping an opponent's [[Splash Wall]] would cause the Wave Breaker to disappear on the opponent's screen. | * '''{{color|—|gray}}''' Fixed an issue where placing a Wave Breaker overlapping an opponent's [[Splash Wall]] would cause the Wave Breaker to disappear on the opponent's screen.}} | ||
}}}} | |||
{{version history item|S3|2.1.0| | |||
* '''{{color|—|gray}}''' Fixed an issue where it immediately vanishes from other players' screens if the elevation of its placement is close to the waterline. | |||
* '''{{color|—|gray}}''' Fixed an issue where if it is placed at a specific elevation, its waves do not display in adjacent lower spaces within the area of effect. | |||
* '''{{color|—|gray}}''' Fixed an issue where if it is placed at a specific elevation, adjacent lower spaces may or may not come within the area of effect due to slight differences in position by slightly increasing the area of effect in the lower area.}} | |||
{{version history item|S3|2.1.1| | |||
* '''{{color|—|gray}}''' Fixed an issue where there could be a delay in recovering from existing damage if you were within range of an attack from a Wave Breaker or Big Shot and avoided taking damage by jumping or other means.}} | |||
{{version history item|S3|3.0.0| | |||
*'''{{color|—|gray}}''' Fixed an issue that sometimes sent a player's Wave Breaker far away when they tried placing it on an edge.}} | |||
{{version history item|S3|5.1.0| | |||
*'''{{color|—|gray}}''' Fixed an issue where an enemy's Wave Breaker would sometimes still appear on their own screen even if another player used an [[Ink Vac]] to suck up and extinguish it. | |||
* [[Salmon Run Next Wave]]: | |||
** '''{{color|—|gray}}''' Fixed an issue where the Wave Breaker would sometimes remain without vanishing when a player threw it at a [[Flyfish]]'s cockpit.}} | |||
{{Version history item|S3|6.1.0| | |||
* When placed, enemies around it will be marked for a short period of time.}}}} | |||
===Quotes=== | ===Quotes=== | ||
{{QuoteW|Deploys a device that generates sonic waves to drive hidden opponents out into the open. Waves expand along the ground, marking and dealing damage to any opponents they touch. To avoid damage, simply jump over | {{QuoteW|Deploys a device that generates sonic waves to drive hidden opponents out into the open. Waves expand along the ground, marking and dealing damage to any opponents they touch. To avoid damage, simply jump over each wave.|In-game description}} | ||
{{QuoteW|[[ | {{QuoteW|[[Squid Research Lab|SRL]] here with breaking news about the '''Wave Breaker''', a new [[special weapon]]! This tactical marvel sends out a fast-moving shock wave that both marks opponents' positions and deals a bit of damage too. Try tossing it into a spot with lots of traffic, and watch chaos theory in action! | ||
Of course, no special weapon is perfect, and the Wave Breaker can be "defeated" by the advanced strategy of… rechecking video… jumping over the waves it sends out? Huh. Still, making an opponent jump from a hidden position could lead to a win. And that makes it win adjacent!|@SplatoonNA on Twitter<ref>[ | Of course, no special weapon is perfect, and the Wave Breaker can be "defeated" by the advanced strategy of… rechecking video… jumping over the waves it sends out? Huh. Still, making an opponent jump from a hidden position could lead to a win. And that makes it win adjacent!|@SplatoonNA on Twitter<ref>[[Inkipedia:Twitter_archive/2022/August#August_16|SplatoonNA on Twitter]]</ref><ref>[[Inkipedia:Twitter_archive/2022/August#August_16|SplatoonNA on Twitter]]</ref>}} | ||
=== Sets === | ===Sets=== | ||
{{Weapons/S3 Weapons|special=Wave Breaker|collapsed=true}} | {{Weapons/S3 Weapons|special=Wave Breaker|collapsed=true}} | ||
===Badges=== | |||
{{Main|Badge#Special Weapon Wins}} | |||
Winning a certain number of battles with the Wave Breaker will reward the player with special [[badge]]s that they can use on their [[Splashtag]]. | |||
{| class="wikitable sitecolor-s3" | |||
! colspan="3" | Wave Breaker [[Badge]]s | |||
|- | |||
|[[File:S3 Badge Wave Breaker 30.png|32x32px]]||30 wins with Wave Breaker | |||
|- | |||
|[[File:S3 Badge Wave Breaker 180.png|32x32px]]||180 wins with Wave Breaker | |||
|- | |||
|[[File:S3 Badge Wave Breaker 1200.png|32x32px]]||1,200 wins with Wave Breaker | |||
|} | |||
===Gallery=== | ===Gallery=== | ||
<gallery> | <gallery> | ||
S3 Wave Breaker Promotional 3D Render.jpg|Promotional render | |||
Wavebreaker promo image.jpg|Wave Breaker releasing a shock wave | |||
Beta Wave Breaker Icon.png|An earlier version of the Wave Breaker icon. | |||
S3 Tableturf Battle card Wave Breaker.png|The [[Tableturf Battle|Tableturf]] [[List of Tableturf Battle cards in Splatoon 3|card]] icon of the Wave Breaker. | |||
</gallery> | </gallery> | ||
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</gallery> | </gallery> | ||
== | ==Strategy== | ||
''For competitive tips about the Wave Breaker'' | |||
{{Strategy}} | |||
==Names in other languages== | ==Names in other languages== | ||
{{ | {{Localized name | ||
|color=Splatoon 3 | |color=Splatoon 3 | ||
|Jap=ホップソナー | |Jap=ホップソナー | ||
Line 66: | Line 111: | ||
|Rus=Волноплюхер | |Rus=Волноплюхер | ||
|RusR=Volnoplyukher | |RusR=Volnoplyukher | ||
|RusM=Wave | |RusM=Wave splatter | ||
|Spa=Emiteondas | |Spa=Emiteondas | ||
|SpaM=Wave-emitter | |SpaM=Wave-emitter | ||
Line 80: | Line 125: | ||
|Por=Wave Breaker | |Por=Wave Breaker | ||
|PorM=- | |PorM=- | ||
|Internal=SpShockSonar<ref>[https://github.com/Leanny/splat3/blob/main/data/language/USen.json {{GH}} Leanny on GitHub]</ref> | |||
|InternalM=Sp for [[special weapon]]. ShockSonar is in reference to the shock wave emitted as a sonar ping. | |||
}} | }} | ||
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{{Navbox/S3 Weapons}} | {{Navbox/S3 Weapons}} | ||
[[fr:Sonar Paf]] |
Revision as of 23:43, 7 March 2024
The Wave Breaker is a special weapon in Splatoon 3. It is a device that releases up to three expanding shock waves that damage and track opponents that touch them.
Appearance
The Wave Breaker consists of a conical device resembling a pop-and-catch toy. The sphere rests in an indentation in the cone and is connected to it via a wire. After being thrown, the sphere will start bouncing up and down, releasing circular shock waves of black squids.
Splatoon 3
Category | Special |
Base damage | 30 per half second (Device) 45 per wave (Wave) |
Base duration | Wave: 6 sec Track: 7 sec |
When activated, the user will hold the Wave Breaker above their head, which can then be thrown with . It can be held for an unlimited amount of time. Once the device lands, it marks nearby opposing players for less than a second. Right afterwards, the sphere starts bouncing up and down, releasing damaging shock waves that expand from the base of the cone with a wider area of effect than the one when landing. These shock waves follow the ground and go through walls, including barriers such as Big Bubbler.
Over its duration, the Wave Breaker will unleash a total of three shock waves before breaking. Opponents that come into contact with the shock wave are dealt damage and marked for a longer period of time. Opponents can also be damaged from contact with a Wave Breaker. The shock waves can be avoided by jumping over them, and opponents can only be hurt by each shock wave once. The Wave Breaker can be destroyed by dealing damage to it, as it has 400 HP and with different damage multipliers against different weapons, or by it getting crushed by moving platforms such as the tower in Tower Control or the rotating platforms on Museum d'Alfonsino. It takes three waves to splat an undamaged opponent.
This special is one of the nine available specials in Salmon Run Next Wave.
It appears in 2 Return of the Mammalians missions:
Special Power Up
- Main article: Special Power Up
Equipping Special Power Up with Wave Breaker increases the travel distance of its shock waves without increasing speed.
Version history
Version | Adjustments |
---|---|
1.2.0 |
|
2.1.0 |
|
2.1.1 |
|
3.0.0 |
|
5.1.0 |
|
6.1.0 |
|
Quotes
“ | Deploys a device that generates sonic waves to drive hidden opponents out into the open. Waves expand along the ground, marking and dealing damage to any opponents they touch. To avoid damage, simply jump over each wave. | ” | — In-game description
|
“ | SRL here with breaking news about the Wave Breaker, a new special weapon! This tactical marvel sends out a fast-moving shock wave that both marks opponents' positions and deals a bit of damage too. Try tossing it into a spot with lots of traffic, and watch chaos theory in action!
Of course, no special weapon is perfect, and the Wave Breaker can be "defeated" by the advanced strategy of… rechecking video… jumping over the waves it sends out? Huh. Still, making an opponent jump from a hidden position could lead to a win. And that makes it win adjacent! |
” |
Sets
Badges
- Main article: Badge#Special Weapon Wins
Winning a certain number of battles with the Wave Breaker will reward the player with special badges that they can use on their Splashtag.
Wave Breaker Badges | ||
---|---|---|
30 wins with Wave Breaker | ||
180 wins with Wave Breaker | ||
1,200 wins with Wave Breaker |
Gallery
-
Promotional render
-
Wave Breaker releasing a shock wave
-
An earlier version of the Wave Breaker icon.
-
Wave Breaker model rotating (link to file)
-
Using the Wave Breaker (link to file)
Strategy
For competitive tips about the Wave Breaker
View the strategy page. |
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | ホップソナー Hoppu sonā |
Hop Sonar |
Dutch | Golfbeker | From golfbreker ("breakwater") and beker ("cup") |
French | Sonar paf | "Paf" is an onomatopoeia for an explosion |
German | Schauerwelle | Shower wave |
Italian | Sonar esplosivo | Explosive sonar |
Russian | Волноплюхер Volnoplyukher |
Wave splatter |
Spanish | Emiteondas | Wave-emitter |
Chinese (Simplified) | 弹跳声呐 Tántiào shēngnà (Mandarin) |
Jump Sonar |
Chinese (Traditional) | 彈跳聲納 Tántiào shēngnà (Mandarin) |
Jump Sonar |
Korean | 홉 소나 Hob Sona |
Hop Sonar |
Portuguese | Wave Breaker | - |
Internal | SpShockSonar[3] | Sp for special weapon. ShockSonar is in reference to the shock wave emitted as a sonar ping. |