Dualie Squelchers: Difference between revisions
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{{version history item|S2|1.4.0| | {{version history item|S2|1.4.0| | ||
*{{buff|Increased radius of shot ink coverage by roughly 9% |11|12|.}} | *{{buff|Increased radius of shot ink coverage by roughly 9% |11|12|.}} | ||
*{{buff|Decreased duration of down time after performing a dodge roll by 8/60 of a second |0 | *{{buff|Decreased duration of down time after performing a dodge roll by 8/60 of a second|0.667|0.533 seconds.}} | ||
*{{buff|Player now able to move after performing a dodge roll, but before they can perform their next action.}} | *{{buff|Player now able to move after performing a dodge roll, but before they can perform their next action.}} | ||
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{{version history item|S2|2.3.0| | {{version history item|S2|2.3.0| | ||
*{{Buff|Increased accuracy of the standard (split, not combined) firing mode by roughly 20% | *{{Buff|Increased accuracy of the standard (split, not combined) firing mode by roughly 20%: 5 → 4 degrees, 8 → 6.4 degrees while jumping.}} | ||
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{{version history item|S2|3.2.0| | {{version history item|S2|3.2.0| |
Revision as of 13:45, 17 May 2020
The Dualie Squelchers are a main weapon in Splatoon 2. It was released on 29 July 2017 at 02:00 UTC.[1] They are a reimagining of the Dual Squelcher from Splatoon; If the player performs a dodge roll, the Inkling will hold the Dualie Squelchers together, effectively converting them into the Dual Squelcher. The weapon's accuracy is improved in this post-roll state.
Compared to the Splat Dualies, the Dualie Squelchers have a slightly faster roll and are not locked into place, but suffer from an overall reduced firing rates and no fire rate increase after rolling. They have the most range of any dualies-type weapon in the game.
Each shot consumes 1.2% of the ink tank, allowing the player to fire 83 shots before needing to refill. Each roll consumes 5% of the ink tank, allowing the player to roll 20 times. The shots do enough damage to splat opponents with four hits.
Splatoon 2
Basic information | |
---|---|
Category | Main |
Class | Dualie |
Sub | Point Sensor |
Special | Tenta Missiles |
Special points | 190p |
Range | |
Damage | |
Mobility | |
Obtainable at | |
Level | 12 |
Cost | 9,800 |
Specifications | |
Base damage | 28 |
Ink consumption | 1.2% 5% (Roll) |
Other variant | Custom Dualie Squelchers |
The Dualie Squelchers come in a set with Point Sensors and Tenta Missiles.
Data
Differences from the Dual Squelcher
- Changing the weapon class: Shooter → Dualies
Version history
Version | Adjustments |
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1.4.0 |
|
2.2.0 |
|
2.3.0 |
|
3.2.0 |
|
Gallery
-
Promo image.
-
Roll with the Dualie Squelchers, making it look like the Dual Squelcher from Splatoon.
-
Official art of Dualie Squelchers, showing the Custom Brand in the background.
Demonstration
Quotes
View the quotation page. |
Trivia
- The way the Inkling holds the Dualie Squelchers after performing a dodge roll makes then appear nearly identical to the Dual Squelcher.
- The fact that the Dualie Squelchers appear to be the Dual Squelcher, but split in two, is supported by the fact that it is the only asymmetrical design of the Dualie class, like that the top half and bottom half of the Dual Squelcher do not have reflectional symmetry.
- The appearance of the weapon is highly reminiscent of power drills.