Squeezer: Difference between revisions

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}}<ref>[https://pastebin.com/maduKUYc Data parameters for Shooters]</ref>
}}<ref>[https://pastebin.com/maduKUYc Data parameters for Shooters]</ref>


=== Version history ===
===Version history===
{{version history box|S2|
{{version history box|S2|
{{version history item|S2|3.0.0|
{{version history item|S2|3.0.0|
* {{Buff|Increased firing range when holding ZR to fire continuously by roughly 4%.}}
* {{Buff|Increased firing range when holding {{button|ZR}} to fire continuously by roughly 4%.}}
** {{Buff|Initial bullet velocity|23 units|24 units}}
** {{Buff|Initial bullet velocity|23 units|24 units}}
** {{Buff|Bullet velocity after flying straight|22.69 units|23.032 units}}
** {{Buff|Bullet velocity after flying straight|22.69 units|23.032 units}}
*** {{Buff|Effective range|69 units|72 units}}
*** {{Buff|Effective range|69 units|72 units}}
*** {{Buff|Total range|114.38 units|118.064 units}}
*** {{Buff|Total range|114.38 units|118.064 units}}
* {{Buff|Decreased ink consumption when holding ZR to fire continuously by roughly 10%.|1%|0.9%}}
* {{Buff|Decreased [[ink]] consumption when holding {{button|ZR}} to fire continuously by roughly 10%|1%|0.9%}}}}
}}
 
{{version history item|S2|3.2.0|
{{version history item|S2|3.2.0|
*{{buff|Decreased time until firing by 1/10 of a second after pressing and holding ZR.}}
* {{buff|Decreased time until firing by 1/10 of a second after pressing and holding {{button|ZR}}.}}}}
}}
 
{{version history item|S2|4.2.0|
{{version history item|S2|4.2.0|
*{{buff|Reduce the interval between holding down ZR to fire and when you're able to become a squid or use sub weapon by 3/60 of a second.}}
* {{buff|Reduce the interval between holding down {{button|ZR}} to fire and when you're able to become a squid or use [[sub weapon]] by 3/60 of a second.}}}}
}}
 
{{version history item|S2|4.3.1|
{{version history item|S2|4.3.1|
*{{buff|Increased the effect of the Main Power Up gear ability.}}
* {{buff|Increased the effect of the {{Ability|S2|Main Power Up}} [[gear]] [[ability]].}}
*{{buff|Increased the amount of additional damage that can be dealt when the maximum number of gear abilities are being used from roughly 20% to roughly 30%. Damage dealt while holding down ZR to shoot remains unchanged.}}
* {{buff|Increased the amount of additional damage that can be dealt when the maximum number of gear abilities are being used from roughly 20% to roughly 30%. Damage dealt while holding down {{button|ZR}} to shoot remains unchanged.}}}}
}}
 
{{version history item|S2|4.5.0|
{{version history item|S2|4.5.0|
*{{buff|Increased damage dealt to opponent Splat Brellas increased by 57%.}}
* {{buff|Increased damage dealt to opponent {{Weapon|S2|Main|Splat Brella}}s increased by 57%.}}
*{{buff|Increased damage dealt to opponent Splash Walls by roughly 10%.}}
* {{buff|Increased damage dealt to opponent {{Weapon|S2|Sub|Splash Wall}}s by roughly 10%.}}
*{{buff|Increased damage dealt to opponent {{Weapon|S2|Special|Baller}} by roughly 17%.}}
* {{buff|Increased damage dealt to opponent {{Weapon|S2|Special|Baller}} by roughly 17%.}}
*{{buff|Increased damage dealt to an opponent who is armored while using a {{Weapon|S2|Special|Booyah Bomb}} by roughly 17%.}}
* {{buff|Increased damage dealt to an opponent who is armored while using a {{Weapon|S2|Special|Booyah Bomb}} by roughly 17%.}}
*{{buff|Increased damage dealt to the Rainmaker barrier by roughly 10%.}}
* {{buff|Increased damage dealt to the [[Rainmaker shield|Rainmaker barrier]] by roughly 10%.}}}}
 
{{version history item|S2|4.7.0|
* {{buff|Ink consumption of first shot after pressing {{button|ZR}}|2.5%|2.4%}}}}
 
{{version history item|S2|5.0.0|
* {{buff|Decreased ink consumption of first shot fired when pressing {{button|ZR}} by roughly 8%.}}}}
}}
}}
{{version history item|S2|4.7.0|
*{{buff|Ink Consumption of first shot after pressing ZR|2.5%|2.4%}}
}}}}


=== Gallery ===
=== Gallery ===

Revision as of 13:37, 6 August 2019

Splatoon "S" icon.svg
Splatoon 2 "2" icon.svg
Splatoon 3 "3" icon.svg

The Squeezer is a main weapon in Splatoon 2. It is a shooter-type weapon where pulling the trigger once will squirt out a single long range, low spread, high-power ink shot, and holding the button leads to successive short range, high spread, lower-powered shots. The long ranged shots have slightly longer range than the S2 Weapon Main Splattershot Pro.png Splattershot Pro while the short ranged shots have range similar to the S2 Weapon Main Splattershot.png Splattershot.

Splatoon 2

The Squeezer was announced as a part of the November 2.0.0 update and released on 21 December 2017 at 02:00 UTC. The kit is S2 Weapon Sub Splash Wall.png Splash Wall and S2 Weapon Special Sting Ray.png Sting Ray.

Squeezer

Squeezer

Basic information
Category Main
Class Shooter
Sub S2 Weapon Sub Splash Wall.png Splash Wall
Special S2 Weapon Special Sting Ray.png Sting Ray
Special points 180p
Special depletion
Range
77 / 100
Damage
52 / 100
Impact
Fire rate
29 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Obtainable at
Level 16
Cost Cash 9,400
Requirement
Added in
Specifications
Weight
Base damage 38 (Press ZR)
30 (Hold ZR)
Base duration
Ink consumption 2.4% (Press ZR)
0.9% (Hold ZR)
Base range
Rate of fire
Muzzle velocity
Base accuracy
MPU effect
SPU effect
SPU effect
Other variant

Data

Template:Shooter data

Burst fire mode (pressing ZR)

Template:Shooter data

Continuous fire mode (holding ZR)

Template:Shooter data[1]

Version history

Version Adjustments
3.0.0
  • Increased firing range when holding ZR to fire continuously by roughly 4%.
    • Initial bullet velocity: 23 units → 24 units
    • Bullet velocity after flying straight: 22.69 units → 23.032 units
      • Effective range: 69 units → 72 units
      • Total range: 114.38 units → 118.064 units
  • Decreased ink consumption when holding ZR to fire continuously by roughly 10%: 1% → 0.9%
3.2.0
  • Decreased time until firing by 1/10 of a second after pressing and holding ZR.
4.2.0
  • Reduce the interval between holding down ZR to fire and when you're able to become a squid or use sub weapon by 3/60 of a second.
4.3.1
  • Increased the effect of the S2 Ability Main Power Up.png Main Power Up gear ability.
  • Increased the amount of additional damage that can be dealt when the maximum number of gear abilities are being used from roughly 20% to roughly 30%. Damage dealt while holding down ZR to shoot remains unchanged.
4.5.0
  • Increased damage dealt to opponent S2 Weapon Main Splat Brella.png Splat Brellas increased by 57%.
  • Increased damage dealt to opponent S2 Weapon Sub Splash Wall.png Splash Walls by roughly 10%.
  • Increased damage dealt to opponent S2 Weapon Special Baller.png Baller by roughly 17%.
  • Increased damage dealt to an opponent who is armored while using a S2 Weapon Special Booyah Bomb.png Booyah Bomb by roughly 17%.
  • Increased damage dealt to the Rainmaker barrier by roughly 10%.
4.7.0
  • Ink consumption of first shot after pressing ZR: 2.5% → 2.4%
5.0.0
  • Decreased ink consumption of first shot fired when pressing ZR by roughly 8%.

Gallery

Demonstration

Quotes

Click to view the quotes for Squeezer. View the quotation page.

Trivia

  • The Squeezer is designed after a champagne bottle both in look and function, with the first powerful shot being like the popping cork and the following weaker stream emulating the foam spilling out afterwards.

Names in other languages

Template:Foreignname

References