Kensa Splattershot Pro
![](http://cdn.wikimg.net/en/splatoonwiki/images/thumb/1/10/Splatoon_%22S%22_icon.svg/16px-Splatoon_%22S%22_icon.svg.png)
![](http://cdn.wikimg.net/en/splatoonwiki/images/thumb/1/19/Splatoon_2_%222%22_icon.svg/24px-Splatoon_2_%222%22_icon.svg.png)
![](http://cdn.wikimg.net/en/splatoonwiki/images/thumb/a/a1/Splatoon_3_%223%22_icon.svg/20px-Splatoon_3_%223%22_icon.svg.png)
The Kensa Splattershot Pro is a main weapon in Splatoon 2. It is a Toni Kensa-branded variant of the Splattershot Pro.
Splatoon 2
Basic information | |
---|---|
Category | Main |
Class | Shooter |
Sub | ![]() |
Special | ![]() |
Special points | 210p |
Range | |
Damage | |
Fire rate | |
Obtainable at | |
Level | 23 |
Cost | ![]() |
Specifications | |
Base damage | 42 |
Ink consumption | 2% |
Other variants | ![]() ![]() |
The Kensa Splattershot Pro was released on 3 October 2018 at 02:00 UTC. It comes with Splat Bombs and the Booyah Bomb.
Data
- The Kensa Splattershot Pro is a middleweight weapon.
- The matchmaking range is 170. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
- The ink consumption of 2% and ink tank capacity of 100% allows players to fire 50 shots before needing to refill the ink supply.
- This stat can be changed with Ink Saver (Main).
- When initially firing the weapon in humanoid form, the first shot takes 3 frames to come out.
- When firing from swim form, the first shot takes 11 frames to come out.
- The interval between firing and when the player is able to enter swim form or use a sub weapon is 4 frames.
- When firing continuously, it shoots a bullet every 8 frames (7.5 shots per second).
- When firing while moving, the player's movement speed is set to 0.55 units per frame.
- After firing, there is a 20 frame cooldown before the ink tank starts refilling.
- Each shot has a base damage of 42.
- If a shot is in the air for more than 7 frames after being fired, it loses 1.3125 damage per frame until it reaches 21 damage at frame 23.
- The bullet hitbox has a radius of 2 units.
- The angle its shots can deviate while on the ground is 2.7 degrees.
- The angle its shots can deviate while in the air is 6 degrees.
- The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
- The Kensa Splattershot Pro starts off having a 1% chance to shoot towards the outer reticle instead of the inner reticle.
- This chance increases by 1% per shot, and maximizes at a 25% chance to shoot towards the outer reticle, meaning that it takes 24 shots to reach minimum accuracy.
- When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
- Accuracy starts recovering 8 frames after the player stops shooting. The chance to shoot towards the outer reticle decreases by 0.5% per frame, if the chance is not already at the minimum, meaning that it takes 56 frames to reach maximum accuracy. (86 after shooting while jumping.)
- Shots initially travel straight at a rate of 38.33333 units per frame for 3 frames. Shots travel straight for 114.99999 distance units.
- After that, the shot's velocity is set to 22.698 units per frame if it is not already lower than the listed value, and decreases further as it travels.
- Ink droplets occur every 88 units.
- The frequency at which ink drips from a shot occurs at a rate of 2 droplets per shot.
- There are a total of 6 different droplet patterns that can be created while firing this weapon.
- Droplets that occur within 11 units of the player have a radius of 18 units, and a width of 8 units.
- These droplets have their radius multiplied by a value ranging from 1.2 if they fell from a height above 100 units to 1.4 if they fell from a height below 30 units.
- Droplets that occur when they travel past 200 units of the player have a radius of 16 units.
- All other ink droplets have a radius of 12.5 units.
- Droplets that are far from the player and all other droplets have their radius multiplied by a value ranging from 1 if they fell from a height above 100 units to 1.2 if they fell from a height below 30 units.
Version history
Version | Adjustments |
---|---|
4.2.0 |
|
4.4.0 |
|
4.5.0 |
|
4.6.0 |
|
4.9.0 |
|
5.0.0 |
|
Quotes
![]() |
Sheldon's Introduction
The Kensa Splattershot Pro is a limited-edition, custom Splattershot created in collaboration with Toni Kensa! Check your opponents with |
Gallery
-
Promo Render
-
An Inkling boy (first right) with the Kensa Splattershot Pro
Demonstration
Strategy
For competitive tips about the Kensa Splattershot
![]() |
View the strategy page. |