Custom Explosher: Difference between revisions
From Inkipedia, the Splatoon wiki
m (→Gallery: moved from Explosher gallery) |
|||
Line 49: | Line 49: | ||
<gallery> | <gallery> | ||
S2 Custom Explosher Promo Image1.jpg|Promo Render | S2 Custom Explosher Promo Image1.jpg|Promo Render | ||
S2 Frosty Fest Gear Promo4.jpg| Inkling holding the Custom Explosher | |||
</gallery> | </gallery> | ||
Revision as of 13:28, 17 March 2021
The Custom Explosher is a main weapon in Splatoon 2. It is a Custom-branded variant of the Explosher.
Splatoon 2
Custom Explosher
Basic information | |
---|---|
Category | Main |
Class | Slosher |
Sub | Point Sensor |
Special | Baller |
Special points | 220p |
Range | |
Damage | |
Handling | |
Obtainable at | |
Level | 22 |
Cost | 12,400 |
Specifications | |
Base damage | 35 (Splash) 55 (Direct hit) |
Ink consumption | 11.5% |
Other variant | Explosher |
The Custom Explosher was announced on 24 November 2018. It was added to the game on 5 December 2018 as part of the Version 4.3.0 release [1].
Data
- The Custom Explosher is a heavyweight weapon.
- The matchmaking range is 207. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
- The ink consumption of 11.7% allows players to attack 8 times before needing to refill the ink supply.
- This stat can be changed with Ink Saver (Main).
- When initially attacking in humanoid form, the first shot takes 16 frames to come out.
- When attacking from swim form, the first shot takes 22 frames to come out.
- The interval between firing and when the player is able to enter swim form or use a sub weapon is 35 frames.
- The interval at which the player can repeatedly swing is 55 frames.
- While this is the number displayed in the game's internal parameter files, actual fire rate may vary by differing amounts depending on the slosher type.
- When attacking while moving, the player's movement speed is set to 0.45 units per frame.
- After firing, there is a 70 frame cooldown before the ink tank starts refilling.
- Attacks will pierce through opponents.
- The maximum damage of direct hits is 55.
- The minimum damage of direct hits is 55.
- Projectiles from the Custom Explosher will explode when they collide with the environment.
- The explosion damage is 35.
- The explosion damage radius is 28 units.
- The explosion knockback radius is 50 units.
- The collision radius of direct hits against the environment is 2.5 units.
- The collision radius of direct hits against players is 4 units.
- Projectiles travel straight for 8 frames.
- The draw radius of direct hits is 7 units.
- The paint radius of direct hits scales from 19 units at a distance of 50 units to 19 units at a distance of 150 units.
- All other paint splashes have a radius of 13 units.
Version history
Version | Adjustments |
---|---|
4.4.0 |
|
4.5.0 |
|
4.9.0 |
|
Quotes
Sheldon's Introduction
The Custom Explosher is built with custom-tooled parts to create a cool new take on the original! |
Gallery
-
Promo Render
-
Inkling holding the Custom Explosher