Ballpoint Splatling Nouveau: Difference between revisions

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The '''Ballpoint Splatling Nouveau''' is a [[main weapon]] in ''[[Splatoon 2]]''. It is the [[Nouveau]]-branded version of the [[Ballpoint Splatling]].
The '''Ballpoint Splatling Nouveau''' is a [[main weapon]] in ''[[Splatoon 2]]''. It is the [[Nouveau]]-branded version of the [[Ballpoint Splatling]].


Same as its original varient, this Splatling works differently from other Splatlings. It does not have consistent range when firing in short bursts. There are two stages of firing with this weapon. The first stage will only last for a quarter ring charge. This stage has the range equivalent to the [[Splattershot Jr.]], fires faster compared to other Splatlings, and has mobility slightly higher than the [[Mini Splatling]]. When charged more than a quarter ring, after the quarter ring of short-range fire, the range will increase dramatically, having range in between the [[Heavy Splatling]] and [[Hydra Splatling]]. During its second stage firing, it has perfect accuracy but fires slightly slower compared to other Splatlings.
Same as its original variant, this [[splatling]] works differently from other splatlings. It does not have a consistent range when firing in short bursts. There are two stages of firing with this weapon. The first stage only lasts for a quarter ring charge and has a range equivalent to the [[Splattershot Jr.]], fires faster than other splatlings, and has mobility slightly higher than the [[Mini Splatling]]. When charged more than a quarter ring, the range increases dramatically, having a range in between the [[Heavy Splatling]] and [[Hydra Splatling]]. During its second stage of firing, it has perfect accuracy but fires slightly slower than other splatlings.


The Ballpoint Splatling has the ability to recharge itself by pressing ZR at any time while it is firing. When recharging the shots, the weapon will maintain the property of whichever stage it was on, however, a charge exceeding 1¾ rings will automatically default the weapon back to first stage. Additionally, the weapon is able to maintain its stage two charge even after it has finished firing by starting another charge within 1 second.
The Ballpoint Splatling Nouveau can recharge itself by pressing {{button|ZR}} at any time while it is firing. When recharging the shots, the weapon maintains the property of whichever stage it was on. However, a charge exceeding 1¾ rings automatically defaults the weapon back to the first stage. Additionally, the weapon can maintain its stage two charge even after it has finished firing by starting another charge within one second.


The Ballpoint Splatling has a nearly consistent charge rate for both rings. It takes 0.83 second to reach the first level of charge, and 1.66 seconds in total to reach the second level of charge. Once the first level of charge is reached, it will fire for approximately 1.66 seconds, and once the second level of charge is reached, it will fire for approximately 3.33 seconds.
The Ballpoint Splatling Nouveau has a nearly consistent charge rate for both rings. It takes 0.83 seconds to reach the first level of charge, and 1.66 seconds in total to reach the second level of charge. Once the first level of charge is reached, it fires for approximately 1.66 seconds, and once the second level of charge is reached, it fires for approximately 3.33 seconds.


== Appearance ==
==Appearance==
The Ballpoint Splatling appears to be a [https://target.scene7.com/is/image/Target/15103745_Alt01 multi-color ballpoint pen] with four ballpoint cartridges inside a clear cover. The body is black with the butt and the cartridges' clickers in the user's ink color and the [[Nouveau]] logo in white. When charging the weapon, the clickers, cartridges, and butt of the weapon light up in a brighter color.
The Ballpoint Splatling Nouveau appears to be a [https://target.scene7.com/is/image/Target/15103745_Alt01 multi-color ballpoint pen] with four ballpoint cartridges inside a clear cover. The body is black with the butt and the cartridges' clickers in the user's ink color and the [[Nouveau]] logo in white. When charging the weapon, the clickers, cartridges, and butt of the weapon light up in a brighter color.


== ''Splatoon 2'' ==
==''Splatoon 2''==
{{Infobox/Weapon
{{Infobox/Weapon
|game     = Splatoon 2
|game         = Splatoon 2
|category = Main
|category     = Main
|class     = Splatling
|class       = Splatling
|sub       = Squid Beakon
|sub         = Squid Beakon
|special   = Ink Storm
|special     = Ink Storm
|level     = 28
|level       = 28
|cost     = 15,800
|cost         = 15,800
|base     = 28 (Short)<br>30 (Long)
|base         = 28 (Short)<br>30 (Long)
|ink       = 25% (Full charge)
|ink         = 25% (Full charge)
|points   = 220
|points       = 220
|range     = 85
|range       = 85
|charge_speed = 18
|charge_speed = 18
|mobility = 60
|mobility     = 60
|alt1=Ballpoint Splatling
|alt1         = Ballpoint Splatling
}}
}}
The Ballpoint Splatling Nouveau was announced on {{date|2018-11-24}}. It will be added to the game on {{date|2018-12-05}} as part of the Version {{Ver|S2|4.3.0}} release <ref>[https://twitter.com/SplatoonJP/status/1066281594736959488 {{TWI}} SplatoonJP on Twitter]</ref>.
The Ballpoint Splatling Nouveau was announced on {{date|2018-11-24}}. It was added to the game on {{date|2018-12-05}} as part of Version {{Ver|S2|4.3.0}}.<ref>[https://twitter.com/SplatoonJP/status/1066281594736959488 {{TWI}} SplatoonJP on Twitter]</ref>


=== Data ===
===Data===
{{splatling data
{{splatling data
| weight class = middle
|weight class = middle
| InkConsume = 25
|InkConsume = 25
| FirstPeriodMaxChargeFrame = 50
|FirstPeriodMaxChargeFrame = 50
| SecondPeriodMaxChargeFrame = 100
|SecondPeriodMaxChargeFrame = 100
| FirstPeriodMaxChargeShootingFrame = 100
|FirstPeriodMaxChargeShootingFrame = 100
| SecondPeriodMaxChargeShootingFrame = 200
|SecondPeriodMaxChargeShootingFrame = 200
| RepeatFrame = 3
|RepeatFrame = 3
| RepeatFrame2 = 5
|RepeatFrame2 = 5
| MoveSpeed = 0.96
|MoveSpeed = 0.86
| MoveSpeed_Charge = 0.96
|MoveSpeed_Charge = 0.86
| MoveSpeed2 = 0.5
|MoveSpeed2 = 0.5
| InkRecoverStop = 40
|InkRecoverStop = 40
| DamageReduceStartFrame = 11
|DamageReduceStartFrame = 11
| DamageMin = 16
|DamageMin = 16
| DamageReduceEndFrame = 19
|DamageReduceEndFrame = 19
| ColRadius = 2
|ColRadius = 2
| DegRandom = 6
|DegRandom = 6
| DegRandom2 = 1
|DegRandom2 = 1
| DegJumpRandom = 12
|DegJumpRandom = 12
| DegJumpRandom2 = 4
|DegJumpRandom2 = 4
| DegJumpBiasStartFrame = 25
|DegJumpBiasStartFrame = 25
| DegJumpBiasFrame = 70
|DegJumpBiasFrame = 70
| DegBias = 0.4
|DegBias = 0.4
| DegJumpBias = 0.4
|DegJumpBias = 0.4
| StraightFrame = 8
|StraightFrame = 8
| StraightStateEndSpeed = 10.27
|StraightStateEndSpeed = 10.27
| StraightStateEndSpeed2 = 22.963
|StraightStateEndSpeed2 = 22.963
| CreateSplashLength = 110
|CreateSplashLength = 110
| CreateSplashLength2 = 240
|CreateSplashLength2 = 240
| CreateSplashNum = 1
|CreateSplashNum = 1
| SplashSplitNum = 6
|SplashSplitNum = 6
| PaintNearDistance = 11
|PaintNearDistance = 11
| PaintNearRadius = 19
|PaintNearRadius = 19
| PaintNearDistance2 = 10
|PaintNearDistance2 = 10
| PaintNearRadius2 = 17
|PaintNearRadius2 = 17
| SplashMinScaleHighest = 100
|SplashMinScaleHighest = 100
| NearestSplashPaintRadiusTimes = 1.2
|NearestSplashPaintRadiusTimes = 1.2
| SplashMaxScaleHighest = 30
|SplashMaxScaleHighest = 30
| PaintFarDistance = 200
|PaintFarDistance = 200
| PaintFarDistance2 = 250
|PaintFarDistance2 = 250
| PaintFarRadius = 18
|PaintFarRadius = 18
| PaintFarRadius2 = 15
|PaintFarRadius2 = 15
| SplashPaintRadius = 12.8
|SplashPaintRadius = 12.8
| SplashMinScaleClamp = 1.6
|SplashMinScaleClamp = 1.6
| SplashMaxScaleClamp = 1.6
|SplashMaxScaleClamp = 1.6
| SplashMinScaleClamp2 = 1.4
|SplashMinScaleClamp2 = 1.4
| SplashMaxScaleClamp2 = 1.4
|SplashMaxScaleClamp2 = 1.4
}}
}}


=== Version history ===
===Version history===
{{version history box|S2|
{{version history box|S2|
{{version history item|S2|4.3.1|
{{version history item|S2|4.3.1|
*{{nerf|Decreased the effect of the [[Run Speed Up]] gear ability.}}
* {{nerf|Decreased the effect of the [[Run Speed Up]] [[gear]] [[ability]].}}
*{{nerf|Decreased the effect of the Main Power Up gear ability.}}
* {{nerf|Decreased the effect of the [[Main Power Up]] gear ability.}}
*{{nerf|Changed the number of gear abilities required for the damage of less than fully-charged shots to reach 33.3 from 0.9 basic gear abilities to 1.5 basic gear abilities. Additional gear abilities have 0.3 the effect of a basic gear ability.}}
* {{nerf|Changed the number of gear abilities required for the damage of less than fully-charged shots to reach 33.3 from 0.9 basic gear abilities to 1.5 basic gear abilities. Additional gear abilities have 0.3 the effect of a basic gear ability.}}
*{{nerf|Points to fill special gauge|190|200}}
* {{nerf|Points to fill [[special gauge]]|190|200.}}}}
}}
 
{{version history item|S2|4.4.0|
{{version history item|S2|4.4.0|
*{{nerf|Short range damage|32.0|28.0}}
* {{nerf|Short range damage|32|28.}}
*{{nerf|Long range damage|32.0|30.0}}
* {{nerf|Long range damage|32|30.}}
*{{nerf|Points to fill special gauge|200|230}}
* {{nerf|Points to fill special gauge|200|230.}}}}
}}
 
{{version history item|S2|4.6.0|
{{version history item|S2|4.6.0|
*{{buff|Points to fill special gauge|230|220}}
* {{buff|Points to fill special gauge|230|220.}}}}
}}
 
{{version history item|S2|4.8.0|
{{version history item|S2|4.8.0|
*{{nerf|Decreased painting radius of long ranged landing shots by 8%.}}
* {{nerf|Decreased painting radius of long ranged landing shots by 8%.}}}}
 
{{version history item|S2|4.9.0|
* {{nerf|Roughly doubled the amount of shot spread when firing in long-range mode immediately after jumping|2 degrees|4 degrees.}}}}
 
{{version history item|S2|5.2.0|
* {{nerf|Reduced the velocity of [[ink]] over long distances by 4%, and reduced the range.}}
* {{nerf|Reduced movement speed by roughly 10% when charging and firing from a close range|0.96|0.86.}}}}
}}
}}
{{version history item|S2|4.9.0|
*{{nerf|Roughly doubled the amount of shot spread when firing in long-range mode immediately after jumping|2 degrees|4 degrees}}
}}}}


=== Gallery ===
===Gallery===
<gallery>
<gallery>
S2 Ballpoint Splatling Nouveau Promo Image1.jpg
S2 Ballpoint Splatling Nouveau Promo Image1.jpg
</gallery>
</gallery>


=== Demonstration ===
===Demonstration===
<embedvideo service="youtube">https://youtu.be/bS3AI9VBeKw</embedvideo>
<embedvideo service="youtube">https://youtu.be/bS3AI9VBeKw</embedvideo>


== Quotes ==
==Quotes==
{{Quotes}}
{{Quotes}}


== Names in other languages ==
==Names in other languages==
{{Foreignname
{{Foreignname
|color=Splatoon 2
|color=Splatoon 2
Line 138: Line 142:
}}
}}


== References ==
==References==
<references />
<references/>
 
{{Navbox/S2 Weapons}}


{{Navbox/S2_Weapons}}
[[Category:Splatoon 2 Version 4.3.0]]
[[Category:Splatoon 2 Version 4.3.0]]

Revision as of 13:34, 23 April 2020

The Ballpoint Splatling Nouveau is a main weapon in Splatoon 2. It is the Nouveau-branded version of the Ballpoint Splatling.

Same as its original variant, this splatling works differently from other splatlings. It does not have a consistent range when firing in short bursts. There are two stages of firing with this weapon. The first stage only lasts for a quarter ring charge and has a range equivalent to the Splattershot Jr., fires faster than other splatlings, and has mobility slightly higher than the Mini Splatling. When charged more than a quarter ring, the range increases dramatically, having a range in between the Heavy Splatling and Hydra Splatling. During its second stage of firing, it has perfect accuracy but fires slightly slower than other splatlings.

The Ballpoint Splatling Nouveau can recharge itself by pressing ZR at any time while it is firing. When recharging the shots, the weapon maintains the property of whichever stage it was on. However, a charge exceeding 1¾ rings automatically defaults the weapon back to the first stage. Additionally, the weapon can maintain its stage two charge even after it has finished firing by starting another charge within one second.

The Ballpoint Splatling Nouveau has a nearly consistent charge rate for both rings. It takes 0.83 seconds to reach the first level of charge, and 1.66 seconds in total to reach the second level of charge. Once the first level of charge is reached, it fires for approximately 1.66 seconds, and once the second level of charge is reached, it fires for approximately 3.33 seconds.

Appearance

The Ballpoint Splatling Nouveau appears to be a multi-color ballpoint pen with four ballpoint cartridges inside a clear cover. The body is black with the butt and the cartridges' clickers in the user's ink color and the Nouveau logo in white. When charging the weapon, the clickers, cartridges, and butt of the weapon light up in a brighter color.

Splatoon 2

Ballpoint Splatling Nouveau

Ballpoint Splatling Nouveau

Basic information
Category Main
Class Splatling
Sub Squid Beakon
Special Ink Storm
Special points 220p
Special depletion
Range
85 / 100
Damage
Impact
Fire rate
Charge speed
18 / 100
Ink speed
Mobility
60 / 100
Durability
Handling
Obtainable at
Level 28
Cost Cash 15,800
Requirement
Added in
Specifications
Weight
Base damage 28 (Short)
30 (Long)
Base duration
Ink consumption 25% (Full charge)
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variant Ballpoint Splatling Ballpoint Splatling

The Ballpoint Splatling Nouveau was announced on 24 November 2018. It was added to the game on 5 December 2018 as part of Version 4.3.0.[1]

Data

Template:Splatling data

Version history

Version Adjustments
4.3.1
  • Decreased the effect of the Run Speed Up gear ability.
  • Decreased the effect of the Main Power Up gear ability.
  • Changed the number of gear abilities required for the damage of less than fully-charged shots to reach 33.3 from 0.9 basic gear abilities to 1.5 basic gear abilities. Additional gear abilities have 0.3 the effect of a basic gear ability.
  • Points to fill special gauge: 190 → 200.
4.4.0
  • Short range damage: 32 → 28.
  • Long range damage: 32 → 30.
  • Points to fill special gauge: 200 → 230.
4.6.0
  • Points to fill special gauge: 230 → 220.
4.8.0
  • Decreased painting radius of long ranged landing shots by 8%.
4.9.0
  • Roughly doubled the amount of shot spread when firing in long-range mode immediately after jumping: 2 degrees → 4 degrees.
5.2.0
  • Reduced the velocity of ink over long distances by 4%, and reduced the range.
  • Reduced movement speed by roughly 10% when charging and firing from a close range: 0.96 → 0.86.

Gallery

Demonstration

Quotes

Click to view the quotes for Ballpoint Splatling Nouveau. View the quotation page.

Names in other languages

Template:Foreignname

References