Ballpoint Splatling: Difference between revisions
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The '''Ballpoint Splatling''' is a [[main weapon]] in {{S2}}. It is a [[splatling]] that changes its rate of fire and range drastically after firing a short duration.<ref>[https://twitter.com/SplatoonJP/status/1006813947029319680 {{TWI}} SplatoonJP on Twitter]</ref> | The '''Ballpoint Splatling''' is a [[main weapon]] in {{S2}}. It is a [[splatling]] that changes its rate of fire and range drastically after firing a short duration.<ref>[https://twitter.com/SplatoonJP/status/1006813947029319680 {{TWI}} SplatoonJP on Twitter]</ref> | ||
This splatling works differently from other splatlings, as it does not have a consistent range when firing in short bursts. There are two stages of firing with this weapon. The first stage | This splatling works differently from other splatlings, as it does not have a consistent range when firing in short bursts. There are two stages of firing with this weapon. The first stage only lasts for a quarter ring charge, which has a range equivalent to the {{Weapon|S2|Main|Splattershot Jr.}}, fires faster compared to other splatlings, and has mobility slightly higher than the {{Weapon|S2|Main|Mini Splatling}}. When charged more than a quarter ring, the range increases dramatically, having a range in between the {{Weapon|S2|Main|Heavy Splatling}} and {{Weapon|S2|Main|Hydra Splatling}}, and has perfect accuracy but fires slightly slower compared to other splatlings. | ||
The Ballpoint Splatling has the ability to recharge itself by pressing {{Button|ZR}} at any time while it is firing. When recharging | The Ballpoint Splatling has the ability to recharge itself by pressing {{Button|ZR}} at any time while it is firing. When recharging, the weapon maintains the property of whichever stage it was on. However, a charge exceeding 1¾ rings automatically defaults the weapon back to the first stage. Additionally, the weapon is able to maintain its stage-two charge even after it has finished firing by starting another charge within a second. | ||
The Ballpoint Splatling has a nearly consistent charge rate for both rings. It takes 0.83 seconds to reach the first level of charge | The Ballpoint Splatling has a nearly consistent charge rate for both rings. It takes 0.83 seconds to reach the first level of charge and 1.66 seconds in total to reach the second level of charge. Once the first level of charge is reached, it can fire for approximately 1.66 seconds, and once the second level of charge is reached, it can fire for approximately 3.33 seconds. | ||
==''Splatoon 2''== | ==''Splatoon 2''== | ||
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|mobility = 60 | |mobility = 60 | ||
}} | }} | ||
The Ballpoint Splatling was released on {{date|2018-07-01}} at {{time|2018-07-01 00:00 UTC}}.<ref>[https://twitter.com/SplatoonJP/status/1012532104666550272{{TWI}} SplatoonJP on Twitter]</ref>. It comes with {{Weapon|S2|Sub|Toxic Mist}} and {{Weapon|S2|Special|Inkjet}}. | The Ballpoint Splatling was released on {{date|2018-07-01}} at {{time|2018-07-01 00:00 UTC}}.<ref>[https://twitter.com/SplatoonJP/status/1012532104666550272{{TWI}} SplatoonJP on Twitter]</ref>. It comes with {{Weapon|S2|Sub|Toxic Mist}} and the {{Weapon|S2|Special|Inkjet}}. | ||
The Ballpoint Splatling appears to be a [https://target.scene7.com/is/image/Target/15103745_Alt01 multi-color ballpoint pen] with four ballpoint cartridges inside a clear cover. The body is black with the butt and the cartridges' clickers in the user's ink color and the {{Brand|S|Nouveau}} logo in white. When charging the weapon, the clickers, cartridges, and butt of the weapon light up in a brighter color. | The Ballpoint Splatling appears to be a [https://target.scene7.com/is/image/Target/15103745_Alt01 multi-color ballpoint pen] with four ballpoint cartridges inside a clear cover. The body is black with the butt and the cartridges' clickers in the user's ink color and the {{Brand|S|Nouveau}} logo in white. When charging the weapon, the clickers, cartridges, and butt of the weapon light up in a brighter color. | ||
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* {{nerf|Decreased charging speed when in midair by roughly 33%.}} | * {{nerf|Decreased charging speed when in midair by roughly 33%.}} | ||
* {{nerf|Decreased charging speed when out of ink by roughly 33%.}} | * {{nerf|Decreased charging speed when out of ink by roughly 33%.}} | ||
* {{nerf|Special | * {{nerf|[[Special gauge]] points|190|200}}}} | ||
}} | |||
{{version history item|S2|4.3.1| | {{version history item|S2|4.3.1| | ||
* {{nerf|Decreased the effect of the {{Ability|S2|Run Speed Up}} gear ability |30%|25%}} | * {{nerf|Decreased the effect of the {{Ability|S2|Run Speed Up}} [[gear]] [[ability]] |30%|25%}} | ||
* {{nerf|Decreased the effect of the {{Ability|S2|Main Power Up}} gear ability.}} | * {{nerf|Decreased the effect of the {{Ability|S2|Main Power Up}} gear ability.}} | ||
* {{nerf|Changed the number of gear abilities required for the damage of less than fully-charged shots to reach 33.3 from 0.9 basic gear abilities to 1.5 basic gear abilities. Additional gear abilities have 0.3 the effect of a basic gear ability.}} | * {{nerf|Changed the number of gear abilities required for the damage of less than fully-charged shots to reach 33.3 from 0.9 basic gear abilities to 1.5 basic gear abilities. Additional gear abilities have 0.3 the effect of a basic gear ability.}}}} | ||
}} | |||
{{version history item|S2|4.4.0| | {{version history item|S2|4.4.0| | ||
* {{nerf|Short range damage|32.0|28.0}} | * {{nerf|Short range damage|32.0|28.0}} | ||
* {{nerf|Long range damage|32.0|30.0}} | * {{nerf|Long range damage|32.0|30.0}}}} | ||
}} | |||
{{version history item|S2|4.8.0| | {{version history item|S2|4.8.0| | ||
* {{nerf|Decreased painting radius of long ranged landing shots by 8%.}} | * {{nerf|Decreased painting radius of long ranged landing shots by 8%.}}}} | ||
{{version history item|S2|4.9.0| | |||
* {{nerf|Roughly doubled the amount of shot spread when firing in long-range mode immediately after jumping|2 degrees|4 degrees}}}} | |||
}} | }} | ||
===Gallery=== | ===Gallery=== | ||
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==Details== | ==Details== | ||
* Due to the Ballpoint Splatling's unique ability to recharge at any time, the weapon is able to maintain its full-powered second stage charge even when the player has no ink. | * Due to the Ballpoint Splatling's unique ability to recharge at any time, the weapon is able to maintain its full-powered second stage charge even when the player has no [[ink]]. | ||
** The weapon | ** The weapon still suffers from the general slower charge rate, however, but can bypass the extra slow initial charge and inferior initial range that other splatling weapons suffer from with low ink. | ||
==Quotes== | ==Quotes== | ||
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* The Ballpoint Splatling was first shown during E3 2018, as part of the announcement of updates extending until December 2018. | * The Ballpoint Splatling was first shown during E3 2018, as part of the announcement of updates extending until December 2018. | ||
* The Ballpoint Splatling's stats, under the codename "Downpour", were datamined from the Version {{Ver|S2|3.0.0}} data prior to its official announcement. | * The Ballpoint Splatling's stats, under the codename "Downpour", were datamined from the Version {{Ver|S2|3.0.0}} data prior to its official announcement. | ||
* Excluding rolling | * Excluding rolling [[roller|brush]]es and the rolling {{Weapon|S2|Main|Carbon Roller}}, with enough {{Ability|S2|Run Speed Up}} [[ability|abilities]], the Ballpoint Splatling's close-range firing mode has the second-highest movement speed of all weapons in {{S2}}, maxing out at 1.2 du/f. For reference, a rolling Carbon Roller moves at 1.28du/f, and a firing {{Weapon|S2|Main|Mini Splatling}} with a full set of Run Speed Up moves at around 1.21 du/f. | ||
* The Ballpoint Splatling functions like a reverse {{Weapon|S2|Main|Squeezer}} - it starts off shooting at a short range and then starts firing further and straighter. | * The Ballpoint Splatling functions like a reverse {{Weapon|S2|Main|Squeezer}} - it starts off shooting at a short range and then starts firing further and straighter. | ||
* The shape of the Ballpoint Splatling resembles a shuttle ballpoint pen. | * The shape of the Ballpoint Splatling resembles a shuttle ballpoint pen. | ||
* The Ballpoint Splatling's fire rate in the first | * The Ballpoint Splatling's fire rate in the first mode is the fastest firing weapon available in multiplayer, exceeding that of other [[splatling]]s and the {{Weapon|S2|Main|Dapple Dualies}}' post-dodge roll fire rate, firing once every three frames. Other splatlings fire once every four frames. | ||
** The only weapons to match the Ballpoint Splatling's firing rate are the upgraded {{Weapon|S2|Main|Hero Shot}}, {{Weapon|S2|Main|Hero Dualies}}, and {{Weapon|S2|Main|Hero Splatling}}. The Hero Dualies | ** The only weapons to match the Ballpoint Splatling's firing rate are the upgraded {{Weapon|S2|Main|Hero Shot}}, {{Weapon|S2|Main|Hero Dualies}}, and {{Weapon|S2|Main|Hero Splatling}}. The Hero Dualies still boast the fastest firing rate in the game, firing once every two frames, post-dodge roll. | ||
* The Ballpoint | * The Ballpoint Splatling's fire rate in the first mode fires faster than the game's tick rate, which sends and receives data every 3.75 frames. | ||
* The Ballpoint Splatling shares its combination and level with the {{Weapon|S2|Main|Splash-o-matic}} in ''Splatoon 2'' and costs only 400 coins more. | * The Ballpoint Splatling shares its combination and level with the {{Weapon|S2|Main|Splash-o-matic}} in ''Splatoon 2'' and costs only 400 coins more. | ||
* The Ballpoint Splatling has the fastest {{Weapon|S2|Special|Inkjet}} possible, which can be achieved with a full Run Speed Up gear set. | * The Ballpoint Splatling has the fastest {{Weapon|S2|Special|Inkjet}} possible, which can be achieved with a full Run Speed Up gear set. |
Revision as of 21:56, 9 August 2019
The Ballpoint Splatling is a main weapon in Splatoon 2. It is a splatling that changes its rate of fire and range drastically after firing a short duration.[1]
This splatling works differently from other splatlings, as it does not have a consistent range when firing in short bursts. There are two stages of firing with this weapon. The first stage only lasts for a quarter ring charge, which has a range equivalent to the Splattershot Jr., fires faster compared to other splatlings, and has mobility slightly higher than the Mini Splatling. When charged more than a quarter ring, the range increases dramatically, having a range in between the Heavy Splatling and Hydra Splatling, and has perfect accuracy but fires slightly slower compared to other splatlings.
The Ballpoint Splatling has the ability to recharge itself by pressing at any time while it is firing. When recharging, the weapon maintains the property of whichever stage it was on. However, a charge exceeding 1¾ rings automatically defaults the weapon back to the first stage. Additionally, the weapon is able to maintain its stage-two charge even after it has finished firing by starting another charge within a second.
The Ballpoint Splatling has a nearly consistent charge rate for both rings. It takes 0.83 seconds to reach the first level of charge and 1.66 seconds in total to reach the second level of charge. Once the first level of charge is reached, it can fire for approximately 1.66 seconds, and once the second level of charge is reached, it can fire for approximately 3.33 seconds.
Splatoon 2
Basic information | |
---|---|
Category | Main |
Class | Splatling |
Sub | Toxic Mist |
Special | Inkjet |
Special points | 200p |
Range | |
Charge speed | |
Mobility | |
Obtainable at | |
Level | 25 |
Cost | 11,600 |
Specifications | |
Base damage | 28 (Short) 30 (Long) |
Ink consumption | 25% (Full charge) |
The Ballpoint Splatling was released on 1 July 2018 at 00:00 UTC.[2]. It comes with Toxic Mist and the Inkjet.
The Ballpoint Splatling appears to be a multi-color ballpoint pen with four ballpoint cartridges inside a clear cover. The body is black with the butt and the cartridges' clickers in the user's ink color and the Nouveau logo in white. When charging the weapon, the clickers, cartridges, and butt of the weapon light up in a brighter color.
Data
Version history
Version | Adjustments |
---|---|
3.2.0 |
|
4.3.1 |
|
4.4.0 |
|
4.8.0 |
|
4.9.0 |
|
Gallery
-
An Octoling girl (right) holding the Ballpoint Splatling.
-
Different views of the Ballpoint Splatling.
-
An official teaser image.
-
Promo image.
-
An Octoling holding the Ballpoint Splatling at Blackbelly Skatepark.
-
Demonstration
Details
- Due to the Ballpoint Splatling's unique ability to recharge at any time, the weapon is able to maintain its full-powered second stage charge even when the player has no ink.
- The weapon still suffers from the general slower charge rate, however, but can bypass the extra slow initial charge and inferior initial range that other splatling weapons suffer from with low ink.
Quotes
View the quotation page. |
Trivia
- The Ballpoint Splatling was first shown during E3 2018, as part of the announcement of updates extending until December 2018.
- The Ballpoint Splatling's stats, under the codename "Downpour", were datamined from the Version 3.0.0 data prior to its official announcement.
- Excluding rolling brushes and the rolling Carbon Roller, with enough Run Speed Up abilities, the Ballpoint Splatling's close-range firing mode has the second-highest movement speed of all weapons in Splatoon 2, maxing out at 1.2 du/f. For reference, a rolling Carbon Roller moves at 1.28du/f, and a firing Mini Splatling with a full set of Run Speed Up moves at around 1.21 du/f.
- The Ballpoint Splatling functions like a reverse Squeezer - it starts off shooting at a short range and then starts firing further and straighter.
- The shape of the Ballpoint Splatling resembles a shuttle ballpoint pen.
- The Ballpoint Splatling's fire rate in the first mode is the fastest firing weapon available in multiplayer, exceeding that of other splatlings and the Dapple Dualies' post-dodge roll fire rate, firing once every three frames. Other splatlings fire once every four frames.
- The only weapons to match the Ballpoint Splatling's firing rate are the upgraded Hero Shot, Hero Dualies, and Hero Splatling. The Hero Dualies still boast the fastest firing rate in the game, firing once every two frames, post-dodge roll.
- The Ballpoint Splatling's fire rate in the first mode fires faster than the game's tick rate, which sends and receives data every 3.75 frames.
- The Ballpoint Splatling shares its combination and level with the Splash-o-matic in Splatoon 2 and costs only 400 coins more.
- The Ballpoint Splatling has the fastest Inkjet possible, which can be achieved with a full Run Speed Up gear set.
Etymology
クーゲルシュライバー Kūgerushuraibā is a Japanese loanword from the German Kugelschreiber, "Ballpoint pen", Kugel meaning "Ball" and Schreiber meaning "Writer".
Names in other languages
Translation notes