Squeezer: Difference between revisions
m (→Names in other languages: Added Italian meaning) |
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=== Data === | === Data === | ||
<section begin=data2 />{{shooter data | <section begin=data2 />{{shooter data | ||
| | | ink saver level = middle | ||
| mobility class = middle | |||
| stealth acceleration = middle | |||
| main power up effect = Increases damage. | |||
| shoot move velocity type = B | |||
| matchmaking range = 200 | |||
| ColRadius = 2 | | ColRadius = 2 | ||
| InkRecoverStop = 20 | | InkRecoverStop = 20 | ||
Line 203: | Line 208: | ||
| TripleShotSpan = 0 | | TripleShotSpan = 0 | ||
| VariableShotFrame = 0 | | VariableShotFrame = 0 | ||
}}<ref>[https://leanny.github.io/splat2new/parameters.html ''Splatoon 2'' - Parameter Database]</ref><section end=data2 /> | }}<ref>[https://leanny.github.io/splat2new/parameters.html ''Splatoon 2'' - Parameter Database]</ref><ref>[https://leanny.github.io/splat2new/database.html ''Splatoon 2'' - Weapon and Gear Database]</ref><section end=data2 /> | ||
===Version history=== | ===Version history=== |
Revision as of 17:39, 16 April 2021
The Squeezer is a main weapon in Splatoon 2. It is a shooter-type weapon where pulling the trigger once squirts out a single long-range, low spread, high-power ink shot, and holding the button leads to successive short-range, high spread, lower-powered shots. The long-ranged shots have a slightly longer range than the Splattershot Pro while the short-ranged shots have a range similar to the Splattershot.
Splatoon 2
The Squeezer was announced as a part of Version 2.0.0 and released on 21 December 2017 at 02:00 UTC. The kit is Splash Wall and Sting Ray.
Basic information | |
---|---|
Category | Main |
Class | Shooter |
Sub | Splash Wall |
Special | Sting Ray |
Special points | 180p |
Range | |
Damage | |
Fire rate | |
Obtainable at | |
Level | 16 |
Cost | 9,400 |
Specifications | |
Base damage | 38 (Press ) 30 (Hold ) |
Ink consumption | 2.2% (Press ) 1.08% (Hold ) |
Other variant | Foil Squeezer |
Data
Burst fire mode (pressing ZR)
Continuous fire mode (holding ZR)
Version history
Version | Adjustments |
---|---|
3.0.0 |
|
3.2.0 |
|
4.2.0 |
|
4.3.1 |
|
4.5.0 |
|
4.7.0 |
|
5.0.0 |
|
5.4.0 |
|
Quotes
Sheldon's Introduction
The Squeezer main is a new type of shooter with multiple firing modes. Squeezing once will squirt out a single high-power ink shot! But you can also hold down to fire continuously, allowing you to ink the turf around you in a hurry! Press repeatedly when fighting to maximize your damage output, and hold when inking turf for maximum ink coverage! You can set up a Splash Wall to protect your team, and put far-off foes on notice with the Sting Ray special! |
Gallery
-
Promo image.
-
Promo image.
-
An Inkling holding the Squeezer.
-
Firing the Squeezer.
Demonstration
Strategy
For competitive tips about the Squeezer
View the strategy page. |
Trivia
- The Squeezer is designed after a champagne bottle both in look and function, with the first powerful shot being like the popping cork and the following weaker stream emulating the foam spilling out afterwards.
- This weapon is used in the following Octo Expansion levels:
- This weapon is tied with the Clash Blaster, Dynamo Roller, and Custom Jet Squelcher for the cheapest Sting Ray in the game (180 p).