Baller: Difference between revisions

From Inkipedia, the Splatoon wiki
m ({{S2}} template)
 
(31 intermediate revisions by 20 users not shown)
Line 1: Line 1:
{{InfoboxGobbler}}
{{InfoboxGobbler}}
The '''Baller''' is a [[special weapon]] in ''[[Splatoon 2]]''. It resembles an [[Inkling]] or [[Octoling (playable)|Octoling]]-sized hamster ball, and is similar to both the [[Bubbler]] and [[Kraken]] from ''[[Splatoon]]''.
The '''Baller''' is a [[special weapon]] in {{S2}}. It puts the user into a [[Inkling]]/[[Octoling]]-sized hamster ball that protects them and can explode on command.
 
== Appearance ==
The Baller is a transparent sphere that is just large enough to encase an [[Inkling]] or [[Octoling]]. There are two white strips of tape encircling the Baller that are ripped off when it takes enough damage. A small reservoir of the user's [[ink]] rests in the bottom of the Baller.


==''Splatoon 2''==
==''Splatoon 2''==
Line 10: Line 13:
| durability = 400
| durability = 400
}}
}}
When using the special move, an [[Inkling]] or [[Octoling (playable)|Octoling]] enters the Baller. This allows them to move quickly and blocks incoming damage taken while [[ink]]ing the ground as they move, and also allows them to roll up walls. If {{Button|ZR}} is held while in the bubble, or after a set time, the Baller explodes, covering the surrounding area in ink. The Baller being inked results in it shrinking, eventually disappearing, instead of the player using it taking damage. The Baller works similar to [[Splash Wall]] in matters of destructive bombs. They explode immediately upon touching it, which can be disastrous for teammates nearby.
When using the special, an [[Inkling]] or [[Octoling]] enters the Baller. This allows them to move quickly and blocks incoming damage taken while [[ink]]ing the ground as they move, and also allows them to roll up walls. If {{Button|ZR|Switch}} is held while in the bubble, or after a set time, the Baller explodes, covering the surrounding area in ink. The Baller being inked results in it shrinking, eventually disappearing, instead of the player using it taking damage. The Baller works similar to [[Splash Wall]] in matters of destructive bombs. They explode immediately upon touching it, which can be disastrous for teammates nearby.


===Use===
It appears in three ''Octo Expansion'' Stations:
* There is a slight but critical startup delay from the time the player activates Baller to the time they enter it. Therefore, it is advised to activate the Baller in a relatively safe place before taking enemy fire. Also, while the Baller can be used as a type of panic button to protect oneself, similar to the [[Bubbler]] in ''Splatoon'', activating it too late will cause the player to get splatted before benefiting from its protection.
* {{OctoExpansionStation|A|04}} [[Roll Out Station]]
* The Baller cannot travel through grates or mesh that a morphed Inkling or Octoling can swim through, such as the gate leading to the court on [[Goby Arena]]. Keep this in mind when either pursuing an opponent with the Baller or escaping an opponent using the Baller.
* {{OctoExpansionStation|H|02}} [[Ballercise Station]]
* Before Version {{Ver|S2|5.2.0}}, players were completely immune to the effects of [[Toxic Mist]] while using the Baller. However, this is not the case for [[Point Sensor]]s, as going through one will cause the player to be tracked as normal.
* {{OctoExpansionStation|J|08}} {{OctoExpansionStation|F|11}} [[Whack-Fu Station]]
* A player in a Baller who touches the [[Rainmaker (weapon)|Rainmaker]] after its shield is broken automatically picks up the Rainmaker and exits the Baller without exploding it. Make sure not to accidentally touch the unshielded Rainmaker when using the Baller.
* A Baller can force its user's opponent to move in a direction different from where the opponent intended, especially in narrow passages.
* Even with the added protection, a Baller user can greatly benefit from the shelter of a coordinated [[special weapon]], such as the [[Booyah Bomb]], [[Bubble Blower]], or [[Ink Storm]].
* While the resulting ink coverage of a Baller's explosion occurs more slowly than that of a [[Splashdown]], a player inside the Baller is more likely to survive enemy fire, such as blaster shots or the bursting of bubbles from the Bubble Blower.
* There is a small moment before the explosion in which the Baller is invulnerable to enemy attacks. A Baller user can use this to their advantage to avoid having the Baller being broken by multiple high damage special weapons (such as the Splashdown) that have been used in the same area and potentially splat nearby opponents.
* The [[Special Power Up]] [[ability]] increases both the durability of the Baller and the hitbox of its explosion.
* After the Baller's explosion, nearby opponents not splatted are often damaged enough for one or two shots to splat them.
* The Baller is preferred over the [[Inkjet]] whenever an enemy should be pushed back and advance into their territory, as the Inkjet forces its user to return to the launching point at the end of its duration.


===Strategy===
===Special Power Up===
====As a Baller user====
{{main|Special Power Up}}
* At the start of a battle, it is advised to pull open the map with {{Button|X}} and see if any opponents have [[Object Shredder]], as it will be easier for those with it to destroy the Baller, thus players should be wary of such opponents.
Equipping Special Power Up with Baller increases its durability and explosion radius. The following table shows the HP increase percentage for Baller when stacking the ability.
* Unless the player can catch the opponents by surprise, or are under the protection of a teammate's special weapon such as the Bubble Blower, reserve the use of Baller against single targets, as multiple players who focus fire and [[bomb]]s on a Baller will eventually break it.
{{Stacking
* Certain stages, such as [[Kelp Dome]], [[Port Mackerel]], and [[Walleye Warehouse]], have a [[Competitive:Callouts#Location naming|street]] that is easily defensible in both [[Rainmaker]] and [[Clam Blitz]]. A well-timed Baller, especially with other coordinated specials, can help break through the stalemate and lay siege onto the enemy's position.
|game=Splatoon 2
* In [[Splat Zones]], a single Baller's explosion is usually enough to either un-capture a single zone held by the enemy or capture one of two zones on a dual-zone stage. The Baller user and their teammates must be able to follow this up to fully capture either the single zone or the second of two dual zones.
|ability=Special Power Up
* The Baller can provide a Tower rider in [[Tower Control]] ample protection from enemy fire, even from three [[Sting Ray]], similar to how both the Bubbler and [[Kraken]] were used in ''[[Splatoon]]''. Position yourself between the enemy fire and the middle post of the Tower to avoid getting knocked off. This tactic is most optimally used for clearing checkpoints, where the Tower is stationary and vulnerable to enemy attack.
|main0sub0=0%
* One of the most effective means of scoring in Clam Blitz, especially on stages that are medium to large, involves the Baller providing a safe [[Super Jump]] landing point for teammates carrying Power Clams:
|main0sub1=4.8%
** To conceal one's position, the Baller player should not carry a Power Clam, as doing so would mark one with a [[File:Mode Icon Ranked Battle 2.png|24px]] Ranked Battle symbol on the screen. If one obtains a Power Clam, they should pass it to a teammate, preferably the [[Community Glossary#Roles and Positions|Anchor]], who will remain relatively safe until a Super Jump opportunity presents itself.
|main0sub2=9.4%
** Once the Baller player has built up their [[special gauge]] and at least one teammate has a Power Clam, the Baller player activates it in a spot that is nearby the enemy Clam Basket but relatively safe from attack, then rolls underneath the basket, and detonates the Baller, spreading ink around the basket, all while signalling their teammates with {{Button|DPad}}, indicating that they are within throwing range of the enemy Clam Basket.
|main0sub3=13.8%
*** Using a [[Sprinkler]] (with the [[Kensa Charger]], [[Kensa Splatterscope]], [[Aerospray RG]], or [[Slosher Deco]]), [[Tenacity]] and [[Special Charge Up]] will each help charge a Baller more quickly.
|main1sub0=15.2%
** Any of the Baller's teammates who has a Power Clam will Super Jump to the Baller's position, landing within a throw's reach of the enemy Clam Basket, and toss their clams (Power Clams first) into the basket.
|main0sub4=17.9%
*** [[Ink Armor]] and [[Stealth Jump]] will improve the survivability of teammates who super jump toward the enemy basket. Activating the Splashdown just before landing can also clear out the landing point of enemies and claim a large area of turf, but note that doing so will force its user to drop all clams in possession.
|main1sub1=19.2%
 
|main0sub5=21.7%
====Versus a Baller user====
|main1sub2=22.9%
* Study the display to determine both which, if any, opponents have the Baller in their weapon builds and when it is fully charged. This early intelligence is valuable in any mode, especially in Clam Blitz.
|main0sub6=25.3%
* If multiple players are in the firing range of an enemy Baller, concentrate fire to quickly destroy and pop it. Both bombs and [[Object Shredder]] can help speed up the destruction and pop of a Baller. Bombs that strike an enemy Baller will immediately detonate, not only damaging it but also damaging or splatting any of the Baller user's teammates nearby.
|main1sub3=26.5%
* The Splashdown is often powerful enough to destroy a Baller, but be wary of the Baller's explosion.
|main2sub0=27.6%
* In Tower Control, fire at an enemy Baller at a proper angle to knock it off of the Tower. With a mesh brim surrounding the Tower, the Baller cannot climb back on without the assistance of another structure.
|main0sub7=28.7%
|main1sub4=29.8%
|main2sub1=30.8%
|main0sub8=31.8%
|main1sub5=32.8%
|main2sub2=33.8%
|main0sub9=34.7%
|main1sub6=35.6%
|main2sub3=36.5%
|main3sub0=37.4%
|main1sub7=38.2%
|main2sub4=39.0%
|main3sub1=39.7%
|main1sub8=40.5%
|main2sub5=41.2%
|main3sub2=41.9%
|main1sub9=42.6%
|main2sub6=43.2%
|main3sub3=43.8%
|main2sub7=45.0%
|main3sub4=45.5%
|main2sub8=46.5%
|main3sub5=46.9%
|main2sub9=47.7%
|main3sub6=48.1%
|main3sub7=49.0%
|main3sub8=49.7%
|main3sub9=50.2%
}}


===Version history===
===Version history===
Line 54: Line 77:
| '''{{Ver|S2|1.3.0}}''' ||
| '''{{Ver|S2|1.3.0}}''' ||
* {{buff|Made the Baller less likely to be knocked back when hit with enemy attacks.}}
* {{buff|Made the Baller less likely to be knocked back when hit with enemy attacks.}}
* {{buff|Increased durability of the Baller by about 33% when the [[gear]] [[ability]] "[[Special Power Up]]" isn't being used. (Durability when using the maximum amount of "Special Power Up" remains unchanged.)}}
* {{buff|Increased durability of the Baller by about 33% when the [[gear]] [[gear ability|ability]] "[[Special Power Up]]" isn't being used. (Durability when using the maximum amount of "Special Power Up" remains unchanged.)}}
* {{buff|Increased damage radius of explosion by roughly 17% and radius of [[ink]] coverage by roughly 7%.}}
* {{buff|Increased damage radius of explosion by roughly 17% and radius of [[ink]] coverage by roughly 7%.}}
* {{buff|Increased minimum damage caused by explosion|30.0|55.0.}}
* {{buff|Increased minimum damage caused by explosion|30.0|55.0.}}
Line 80: Line 103:
|| '''{{Ver|S2|5.2.0}}''' ||
|| '''{{Ver|S2|5.2.0}}''' ||
* {{nerf|Can now be affected by [[Toxic Mist]].}}
* {{nerf|Can now be affected by [[Toxic Mist]].}}
* {{nerf|Extended the time the {{button|ZR}} Button has to be held down to trigger this by roughly 16/60 of a second|30 frames|46 frames.}}
* {{nerf|Extended the time the {{button|ZR|Switch}} Button has to be held down to trigger this by roughly 16/60 of a second|30 frames|46 frames.}}
* {{buff|When a weapon that has a fast walking speed when not firing or a fast squid-form swimming speed is equipped, increased acceleration on the ground to allow the player to move more quickly.}}
* {{buff|When a weapon that has a fast walking speed when not firing or a fast squid-form swimming speed is equipped, increased acceleration on the ground to allow the player to move more quickly.}}
* This applies to the following weapons that can use a Baller.
* This applies to the following weapons that can use a Baller.
Line 96: Line 119:
The ball will eventually explode, allowing you to use the moment you emerge from it as an attack.
The ball will eventually explode, allowing you to use the moment you emerge from it as an attack.


You can also hold {{button|ZR}} to build up power and cause the ball to explode yourself.|{{S2}} [[Sub weapon|Sub]] & [[Special weapon|Special]] Guide}}
You can also hold {{button|ZR|Switch}} to build up power and cause the ball to explode yourself.|{{S2}} [[Sub weapon|Sub]] & [[Special weapon|Special]] Guide}}


===Sets===
===Sets===
Line 105: Line 128:
Baller.jpg|Baller promo image.
Baller.jpg|Baller promo image.
BallerRoll.jpg|An [[Inkling]] in the Baller.
BallerRoll.jpg|An [[Inkling]] in the Baller.
Agent 8 In Baller.jpeg|[[Agent 8]] in the Baller.
Agent 8 In Baller.jpg|[[Agent 8]] in the Baller.
S2 Inkling in Baller render.jpg|Render
Splatoon Koshien 2020 Octoling in Baller.png|Artwork for Koshien 2020
</gallery>
</gallery>
==Strategy==
''For competitive tips about the Baller''
{{Strategy}}


==Trivia==
==Trivia==
* When a player is splatted by a Baller's explosion, a message with "The Baller Inksploded!" appears. The message "Splatted by Baller!" appears in other instances.
* When a player is splatted by a Baller's explosion, a message with "The Baller Inksploded!" appears. The message "Splatted by Baller!" appears in other instances.
* The weapons with the smallest special gauges for Baller are tied with the [[.52 Gal]], and [[Krak-On Splat Roller]] at 170p each. The largest are the [[L-3 Nozzlenose]], [[Slosher Deco]] and [[Custom Explosher]] at 220p each.
* Baller, [[Splashdown]], and [[Ink Armor]] are the only special weapons to appear on at least one weapon in every class.
* Baller, [[Splashdown]], and [[Ink Armor]] are the only special weapons to appear on at least one weapon in every class.
*The Baller is used in the following Octo Expansion levels:
* According to ''[[The Art of Splatoon 2]]'', researchers made the Baller to find out how to contain [[ink]] released by [[Inkling]]s when they used a [[special weapon]].
**[[Roll Out Station]]
** It was revealed that to hold all the [[ink]], the Baller would have to be 7 times its volume than the prototype, although it would become unable to roll around the [[stage]].
**[[Whack-Fu Station]]
** They settled on having the Baller hold a portion of [[ink]] and releasing the rest as the user moved around inside.
*The Baller experiences a large speed decrease when it travels over an enemy [[Sponge Block]], as if it was in enemy ink.


==Names in other languages==
==Names in other languages==
{{Foreignname
{{Localized name
|color=Splatoon 2
|color=Splatoon 2
|Jap=イカスフィア
|Jap=イカスフィア
Line 130: Line 157:
|GerM=Sepia sphere
|GerM=Sepia sphere
|Ita=Cromosfera
|Ita=Cromosfera
|ItaM=''Cromo'' is an unspecified color-related suffix (that could be translated simply as "colored"), ''Sfera'' (ball)
|ItaM=Color Sphere
|Rus=Шарокат
|Rus=Шарокат
|RusR=Sharokat
|RusR=Sharokat

Latest revision as of 14:57, 17 April 2024

Splatoon "S" icon.svg
Splatoon 2 "2" icon.svg
Splatoon 3 "3" icon.svg

The Baller is a special weapon in Splatoon 2. It puts the user into a Inkling/Octoling-sized hamster ball that protects them and can explode on command.

Appearance

The Baller is a transparent sphere that is just large enough to encase an Inkling or Octoling. There are two white strips of tape encircling the Baller that are ripped off when it takes enough damage. A small reservoir of the user's ink rests in the bottom of the Baller.

Splatoon 2

Baller

Baller

Category Special
Class
Sub
Special
Special points
Special depletion
Range
Damage
Impact
Fire rate
Charge speed
Ink speed
Mobility
Durability
400 / 100
Handling
Level
Cost
Requirement
Added in Specifications
Weight
Base damage 50 (contact)
55 (splash)
180 (direct hit)
Base duration 6s (automatic detonation)
Ink consumption
Base range
Rate of fire
Muzzle velocity
Base accuracy
MPU effect
SPU effect
SPU effect
Other variant

When using the special, an Inkling or Octoling enters the Baller. This allows them to move quickly and blocks incoming damage taken while inking the ground as they move, and also allows them to roll up walls. If is held while in the bubble, or after a set time, the Baller explodes, covering the surrounding area in ink. The Baller being inked results in it shrinking, eventually disappearing, instead of the player using it taking damage. The Baller works similar to Splash Wall in matters of destructive bombs. They explode immediately upon touching it, which can be disastrous for teammates nearby.

It appears in three Octo Expansion Stations:

Special Power Up

Main article: Special Power Up

Equipping Special Power Up with Baller increases its durability and explosion radius. The following table shows the HP increase percentage for Baller when stacking the ability.

Abilities Change
None 0%
Main: 0, Sub: 1 S2 Ability Special Power Up.png 4.8%
Main: 0, Sub: 2 S2 Ability Special Power Up.png S2 Ability Special Power Up.png 9.4%
Main: 0, Sub: 3 S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png 13.8%
Main: 1, Sub: 0 S2 Ability Special Power Up.png 15.2%
Main: 0, Sub: 4 S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png 17.9%
Main: 1, Sub: 1 S2 Ability Special Power Up.png S2 Ability Special Power Up.png 19.2%
Main: 0, Sub: 5 S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png 21.7%
Main: 1, Sub: 2 S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png 22.9%
Main: 0, Sub: 6 S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png 25.3%
Main: 1, Sub: 3 S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png 26.5%
Main: 2, Sub: 0 S2 Ability Special Power Up.png S2 Ability Special Power Up.png 27.6%
Main: 0, Sub: 7 S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png 28.7%
Main: 1, Sub: 4 S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png 29.8%
Main: 2, Sub: 1 S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png 30.8%
Main: 0, Sub: 8 S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png 31.8%
Main: 1, Sub: 5 S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png 32.8%
Main: 2, Sub: 2 S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png 33.8%
Main: 0, Sub: 9 S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png 34.7%
Main: 1, Sub: 6 S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png 35.6%
Main: 2, Sub: 3 S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png 36.5%
Main: 3, Sub: 0 S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png 37.4%
Main: 1, Sub: 7 S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png 38.2%
Main: 2, Sub: 4 S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png 39.0%
Main: 3, Sub: 1 S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png 39.7%
Main: 1, Sub: 8 S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png 40.5%
Main: 2, Sub: 5 S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png 41.2%
Main: 3, Sub: 2 S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png 41.9%
Main: 1, Sub: 9 S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png 42.6%
Main: 2, Sub: 6 S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png 43.2%
Main: 3, Sub: 3 S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png 43.8%
Main: 2, Sub: 7 S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png 45.0%
Main: 3, Sub: 4 S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png 45.5%
Main: 2, Sub: 8 S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png 46.5%
Main: 3, Sub: 5 S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png 46.9%
Main: 2, Sub: 9 S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png 47.7%
Main: 3, Sub: 6 S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png 48.1%
Main: 3, Sub: 7 S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png 49.0%
Main: 3, Sub: 8 S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png 49.7%
Main: 3, Sub: 9 S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png S2 Ability Special Power Up.png 50.2%

Version history

Version Adjustments
1.2.0
  • During use, reduced amount of damage received from opponent Shooters (excluding Blasters), Splatlings, and Dualies by 40%.
1.3.0
  • Made the Baller less likely to be knocked back when hit with enemy attacks.
  • Increased durability of the Baller by about 33% when the gear ability "Special Power Up" isn't being used. (Durability when using the maximum amount of "Special Power Up" remains unchanged.)
  • Increased damage radius of explosion by roughly 17% and radius of ink coverage by roughly 7%.
  • Increased minimum damage caused by explosion: 30.0 → 55.0.
  • Increased power of explosion to knock back opponents.
1.4.0
  • Increased damage dealt to opposing Ballers by bursting bubbles by roughly 150%.
  • Made movement of the Baller easier to hear for surrounding players.
  • Decreased the radius of minimum damage (55 damage) dealt by the explosion of the Baller by roughly 14% when Special Power Up isn't being used.
    • Due to changes in gear ability balancing, this radius will be the same as it was previously when the maximum amount of Special Power Up is being used.
2.3.0
  • Made it so the player can change direction of movement more quickly than before.
3.0.0
  • Climbing surfaces where inkable walls connect to non-inkable walls will now be easier.
4.3.0
  • Greatly increased damage dealt to opponent Brellas.
    • Increased damage to opponent Brellas varies from roughly 3 to 4.8 times the previous amount depending on the Brella.
5.1.0
  • Decreased duration of active time from roughly 7 to roughly 6 seconds.
5.2.0
  • Can now be affected by Toxic Mist.
  • Extended the time the Button has to be held down to trigger this by roughly 16/60 of a second: 30 frames → 46 frames.
  • When a weapon that has a fast walking speed when not firing or a fast squid-form swimming speed is equipped, increased acceleration on the ground to allow the player to move more quickly.
  • This applies to the following weapons that can use a Baller.
  • When a weapon that has a slow walking speed when not firing or a slow squid-form swimming speed is equipped, reduced maximum speed by roughly 14%.
  • This applies to the following weapon that can use a Baller.

Quotes

Enter a defensive ball that protects you from a certain amout of damage as you play.

The ball will eventually explode, allowing you to use the moment you emerge from it as an attack.

You can also hold to build up power and cause the ball to explode yourself.

Splatoon 2 Sub & Special Guide

Sets

Weapons with Baller in Splatoon 2
Main #ID Sub Special Special Points Level Price Class Introduced
S2 Weapon Main .52 Gal.png .52 Gal 50 S2 Weapon Sub Point Sensor.png Point Sensor S2 Weapon Special Baller.png Baller 170p 14 Cash 9500 Shooter 7 July 2017 (1.0.0)​​​​​
S2 Weapon Main Aerospray RG.png Aerospray RG 31 S2 Weapon Sub Sprinkler.png Sprinkler S2 Weapon Special Baller.png Baller 180p 28 Cash 16900 Shooter 7 July 2017 (1.0.0)​​​​​​​​​​​​​​​​​​​
S2 Weapon Main Custom Explosher.png Custom Explosher 3041 S2 Weapon Sub Point Sensor.png Point Sensor S2 Weapon Special Baller.png Baller 220p 22 Cash 12400 Slosher 5 December 2018 (4.3.0)​​​​​​​​​​​​​​​​​​​​​​
S2 Weapon Main Glooga Dualies Deco.png Glooga Dualies Deco 5021 S2 Weapon Sub Splash Wall.png Splash Wall S2 Weapon Special Baller.png Baller 180p 24 Cash 13700 Dualie 25 April 2018 (3.0.0)​​​​​​​​​​​​​​​​​​​
S2 Weapon Main Inkbrush Nouveau.png Inkbrush Nouveau 1101 S2 Weapon Sub Ink Mine.png Ink Mine S2 Weapon Special Baller.png Baller 180p 7 Cash 7000 Roller 11 November 2017​​
S2 Weapon Main Kensa Charger.png Kensa Charger 2012 S2 Weapon Sub Sprinkler.png Sprinkler S2 Weapon Special Baller.png Baller 190p 19 Cash 14500 Charger 14 September 2018 (4.0.0)​​​​​​
S2 Weapon Main Kensa Rapid Blaster.png Kensa Rapid Blaster 242 S2 Weapon Sub Torpedo.png Torpedo S2 Weapon Special Baller.png Baller 200p 21 Cash 13500 Shooter 5 December 2018 (4.3.0)​
S2 Weapon Main Kensa Splat Dualies.png Kensa Splat Dualies 5012 S2 Weapon Sub Suction Bomb.png Suction Bomb S2 Weapon Special Baller.png Baller 200p 16 Cash 13000 Dualie 14 September 2018 (4.0.0)​
S2 Weapon Main Kensa Splatterscope.png Kensa Splatterscope 2022 S2 Weapon Sub Sprinkler.png Sprinkler S2 Weapon Special Baller.png Baller 190p 28 Cash 20400 Charger 14 September 2018 (4.0.0)​​​​
S2 Weapon Main Krak-On Splat Roller.png Krak-On Splat Roller 1011 S2 Weapon Sub Squid Beakon.png Squid Beakon S2 Weapon Special Baller.png Baller 170p 12 Cash 9200 Roller 7 July 2017 (1.0.0)
S2 Weapon Main L-3 Nozzlenose.png L-3 Nozzlenose 300 S2 Weapon Sub Curling Bomb.png Curling Bomb S2 Weapon Special Baller.png Baller 220p 18 Cash 10400 Shooter 7 July 2017 (1.0.0)​​
S2 Weapon Main Luna Blaster.png Luna Blaster 200 S2 Weapon Sub Splat Bomb.png Splat Bomb S2 Weapon Special Baller.png Baller 170p 19 Cash 12100 Shooter 7 July 2017 (1.0.0)​​​​​
S2 Weapon Main Nautilus 47.png Nautilus 47 4040 S2 Weapon Sub Point Sensor.png Point Sensor S2 Weapon Special Baller.png Baller 180p 26 Cash 14700 Splatling 1 August 2018​​​
S2 Weapon Main New Squiffer.png New Squiffer 2001 S2 Weapon Sub Autobomb.png Autobomb S2 Weapon Special Baller.png Baller 180p 17 Cash 11000 Charger 25 April 2018 (3.0.0)​​​​​​​​​​
S2 Weapon Main Slosher Deco.png Slosher Deco 3001 S2 Weapon Sub Sprinkler.png Sprinkler S2 Weapon Special Baller.png Baller 210p 8 Cash 8000 Slosher 15 December 2017​​​​​​​​​​​​​​​​​​​​​​​
S2 Weapon Main Undercover Sorella Brella.png Undercover Sorella Brella 6021 S2 Weapon Sub Splat Bomb.png Splat Bomb S2 Weapon Special Baller.png Baller 180p 19 Cash 11900 Brella 1 June 2018

Gallery

Strategy

For competitive tips about the Baller

Click to view the strategy for Baller. View the strategy page.

Trivia

  • When a player is splatted by a Baller's explosion, a message with "The Baller Inksploded!" appears. The message "Splatted by Baller!" appears in other instances.
  • Baller, Splashdown, and Ink Armor are the only special weapons to appear on at least one weapon in every class.
  • According to The Art of Splatoon 2, researchers made the Baller to find out how to contain ink released by Inklings when they used a special weapon.
    • It was revealed that to hold all the ink, the Baller would have to be 7 times its volume than the prototype, although it would become unable to roll around the stage.
    • They settled on having the Baller hold a portion of ink and releasing the rest as the user moved around inside.

Names in other languages

Language Name Meaning
Japan Japanese イカスフィア
Ikasufia
Squid Sphere
Netherlands Dutch Barstbubbel Burst Bubble
CanadaFrance French Chromo-sphère Color-sphere
Germany German Sepisphäre Sepia sphere
Italy Italian Cromosfera Color Sphere
Russia Russian Шарокат
Sharokat
From шар shar (ball) and кат kat (roll)
SpainMexico Spanish Esfera tintera Ink Sphere