Kensa Splattershot: Difference between revisions

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{{InfoboxGobbler}}
{{InfoboxGobbler}}
{{For|other types of Splattershots|Splattershot (disambiguation)}}
The '''Kensa Splattershot''' is a [[main weapon]] in ''[[Splatoon 2]]''. It is a [[Toni Kensa]]-branded variant of the [[Splattershot]].
 
The '''Kensa Splattershot''' is a [[main weapon]] in ''[[Splatoon 2]]''. It is a {{Brand|S2|Toni Kensa}}-branded variant of the {{Weapon|S2|Main|Splattershot}}.


==Appearance==
==Appearance==
The Kensa Splattershot is a black-and-white {{Weapon|S2|Main|Splattershot}} with the {{Brand|S2|Toni Kensa}} signature red clothespin attached to the grip under the muzzle. Unlike the Splattershot and the {{Weapon|S2|Main|Tentatek Splattershot}}, the [[ink]] reservoir of the Kensa Splattershot does not change with the user's ink color and is always white.
The Kensa Splattershot shares its overall design with the [[Splattershot]]. However, the Kensa Splattershot is black and white with the [[Toni Kensa]] signature red clothespin attached to the grip under the muzzle. Unlike the Splattershot and the [[Tentatek Splattershot]], the [[ink]] reservoir of the Kensa Splattershot does not change with the user's ink color and is always white.


==''Splatoon 2''==
==''Splatoon 2''==
{{Infobox/Weapon
{{Infobox/Weapon
|game      = Splatoon 2
|game      = Splatoon 2
|3d-image-1 = S2 Weapon Main Kensa Splattershot
|category  = Main
|category  = Main
|class    = Shooter
|class    = Shooter
Line 16: Line 15:
|level    = 6
|level    = 6
|cost      = 5,300
|cost      = 5,300
|base      = 35
|base      = 36
|ink      = 1%
|ink      = 0.92%
|points    = 180
|points    = 180
|range    = 50
|range    = 50
|damage    = 45
|damage    = 47
|fire_rate = 60
|fire_rate = 60
|alt1      = Splattershot
|alt2      = Tentatek Splattershot
|alt3      = Hero Shot Replica
|alt4      = Octo Shot Replica
|introduced={{date|2018-10-03}}
}}
}}


The Kensa Splattershot was released on {{date|2018-09-14}} at {{time|2018-09-14 02:00 UTC}}. It comes with {{Weapon|S2|Sub|Suction Bomb}}s and the {{Weapon|S2|Special|Tenta Missiles}}.
The Kensa Splattershot was released on {{date|2018-09-14}} at {{time|2018-09-14 02:00 UTC}}. It comes with [[Suction Bomb]]s and [[Tenta Missiles]].
 
===Use===
* The Kensa Splattershot is a [[Community Glossary#Slayer|slayer]]'s weapon, designed to splat an enemy in as few as three hits with its rapid firing, good accuracy, and short to medium range.  {{Ability|S2|Main Power Up}} can further increase its accuracy, particularly when jumping, preserving more accuracy while jump strafing.
** Offensively, its good mobility allows its user to force the action and apply pressure onto the opponent, eliminating key defenders during a push.  Some abilities, such as {{Ability|S2|Quick Respawn}}, can encourage more risk taking when pursuing an opponent, while others, such as {{Ability|S2|Stealth Jump}}, enable the player to return to the front lines more quickly after getting splatted.
** Defensively, its rapid rate of fire makes it great at both [[Community Glossary#Sharking|sharking]] to pick off unaware opponents and [[Community Glossary#Turfing|turfing]] to maintain [[Community Glossary#Map control|map control]].  Its good overall [[ink]] efficiency also allows its user to more readily use Suction Bombs to keep opponents at bay.
* The Kensa Splattershot is faster and more efficient at turfing than most other slayer's weapons, allowing its user to both maintain map control and build up its special weapon more quickly than most other weapons.  {{Ability|S2|Comeback}} further improves both overall ink efficiency and the rate of building up the Tenta Missiles for twenty seconds after respawning.
* Use the Suction Bombs to either clear areas, such as the [[Tower Control|Tower]], of opponents or set traps. Note that it takes two seconds after attaching to a surface to detonate, as opposed to the one second for a [[Splat Bomb]].
* The Tenta Missiles can be used both as a pseudo-{{Weapon|S|Special|Echolocator}} and a means to force the opponents to move out of position:
** After activating the Tenta Missiles, use its tracking phase to determine enemy locations and maximize the number of targets targeted. However, do not wait too long to deploy the missiles as you are vulnerable to close-range attacks in this phase.
** Tenta Missiles can counter an opponent's {{Weapon|S2|Special|Sting Ray}} if anticipated early enough; the opponent will be forced to either delay or interrupt it to avoid getting splatted by the missiles, throwing off their aim.
 
===Countermeasures===
* Any weapon that has a combination of longer range, better accuracy, or higher damage output without sacrificing too much mobility can counter a Splattershot. For example, the {{Weapon|S2|Main|Splattershot Pro}} and its variants meet all of these requirements.
* A long-ranged weapon, such as a [[charger]] or most [[splatling]]s, can attack a Splattershot from long distance with impunity. However, once the Splattershot gets close, the tables are turned, as it can outmaneuver and outdraw its less mobile, slower firing opponent.
* When pursued by a Splattershot, using almost any [[sub weapon]] (except for [[Squid Beakon]]s) can either delay their pursuit or deter them from chasing.  Weapons that track opponents, such as {{Weapon|S2|Sub|Point Sensor}}s, temporarily prevent them from sharking and makes them an easier target for long-ranged teammates.
* To prevent sharking, keep track of all four members of the enemy team - which ones are still active, which ones are splatted, and which ones [[Super Jump]]ed back to their [[spawn point]] - and turf suspicious puddles of enemy ink, preferably with a sub weapon.
* When pursuing a Kensa Splattershot, be wary of any Suction Bomb traps they might plant while retreating, such as around a corner or underneath a grate.
* Be mindful when the opponent both has Tenta Missiles ready and when they deployed them.  When the opponent deploys them, avoid teammates - even when not targeted, as a targeted player crossing paths with a teammate might cause the other to get injured or splatted.


===Data===
===Data===
{{shooter data
{{#lst:Splattershot|data2}}<!--To update this section, go to the main Splattershot article.-->
|weight class = middle
|InkConsume = 1
|initial fire kid = 3
|initial fire squid = 8
|RepeatFrame = 6
|MoveSpeed = 0.72
|InkRecoverStop = 20
|DamageReduceStartFrame = 8
|DamageMin = 17.5
|DamageReduceEndFrame = 24
|ColRadius = 2
|DegRandom = 6
|DegJumpRandom = 12
|DegJumpBiasStartFrame = 25
|DegJumpBiasFrame = 70
|DegBias = 25
|DegBiasMin = 1
|DegBiasKf = 1
|DegJumpBias = 40
|DegBiasDecrease = 0.5
|InitVel = 22
|StraightFrame = 4
|StraightStateEndSpeed = 14.495
|CreateSplashLength = 92
|CreateSplashNum = 1.5
|SplashSplitNum = 6
|PaintNearDistance = 11
|PaintNearRadius = 18
|NearestSplahSplitLength = 12
|NearestSplashMaxScaleClamp = 1.2
|SplashMinScaleHighest = 100
|NearestSplashPaintRadiusTimes = 1.4
|SplashMaxScaleHighest = 30
|PaintFarDistance = 200
|PaintFarRadius = 16
|SplashPaintRadius = 12.8
|SplashMinScaleClamp = 1
|SplashMaxScaleClamp = 1.2
|ForceDropNearestSplashAddNum =
|paint feet ensure notes =
}}<ref>[https://pastebin.com/maduKUYc Data parameters for shooters]</ref>


===Version history===
===Version history===
{{version history box|S2|
{{version history box|S2|
{{version history item|S2|4.2.0|
{{version history item|S2|4.2.0|
* {{buff|Reduce the interval between firing and when you're able to become a squid or use [[sub weapon]] by 2/60 of a second.}}}}
* {{buff|Reduce the interval between firing and becoming a squid or using a [[sub weapon]] by 2/60 of a second.}}}}


{{version history item|S2|4.4.0|
{{version history item|S2|4.4.0|
Line 97: Line 42:


{{version history item|S2|4.7.0|
{{version history item|S2|4.7.0|
* {{buff|When equipped, the [[Main Power Up]] [[gear]] [[ability]] will now also lessen shot spread variance when firing while on the ground, in addition to the benefits it previously provided.}}}}
* {{buff|When equipped, the [[Main Power Up]] [[gear]] [[gear ability|ability]] will now also lessen shot spread variance when firing while on the ground, in addition to the benefits it previously provided.}}}}


{{version history item|S2|5.0.0|
{{version history item|S2|5.0.0|
* {{buff|Increased damage dealt to the [[Booyah Bomb]] armor by roughly 17%.}}}}
* {{buff|Increased damage dealt to the [[Booyah Bomb]] armor by roughly 17%.}}}}
{{version history item|S2|5.1.0|
* {{buff|Decreased ink consumption by roughly 8%.}}}}
{{Version history item|S2|5.3.0|
* {{buff|Reduced the amount of time it takes for shot spread (which is the gradual distance shots spread away from the target when firing continuously) to return to normal|54 frames|22 frames.
** Most [[Shooter]]-type weapons will have increased shot spread when continuously firing.
** When the player stops firing, the shot spread gradually returns to normal, but with this fix, the amount of time it takes to return has been reduced.}}}}
{{Version history item|S2|5.4.0|
* {{Buff|Increased the likelihood the turf around the player's feet will be inked when firing.}}}}
{{Version history item|S2|5.5.0|
* {{buff|Increased maximum damage that can be dealt|35|36.}}
* {{buff|Slowed damage falloff speed relative to projectile travel time by roughly 66.7%.}}}}
}}
}}
===Quotes===
{{SheldonsIntroduction|game=Splatoon 2|The '''Kensa Splattershot''' is a limited edition, custom Splattershot created in collaboration with Toni Kensa! It has the same specs as the standard model, but its [[Suction Bomb]] sub and [[Tenta Missiles]] special bring the heat from a distance! With this set, using the sub and special weapons effectively is crucial to getting the most out of the Splattershot main! I hope all you collectors and lovers of exclusive weaponry get out there and give it a try!}}


===Gallery===
===Gallery===
<gallery>
<gallery>
S2 Kensa Splattershot promo render.jpg|Promo render.
S2 Kensa Splattershot promo render.jpg|Promo render.
S2 female Octoling with Kensa Splattershot.jpg|An [[Octoling (playable)|Octoling]] girl with the Kensa Splattershot.
S2 female Octoling with Kensa Splattershot.jpg|An [[Octoling]] girl with the Kensa Splattershot.
Splatoon 2 version 4 shooter promo 1.jpg
Splatoon 2 version 4 shooter promo 1.jpg
Splatoon 2 version 4 shooter promo 2.jpg
Splatoon 2 version 4 shooter promo 2.jpg
Splatoon 2 version 4 shooter promo 3.jpg
Splatoon 2 version 4 shooter promo 3.jpg
S2 Octoling with Kensa Splattershot render.png
</gallery>
</gallery>


===Demonstration===
===Demonstration===
<embedvideo service="youtube">https://youtu.be/EeGnrvxOZns</embedvideo>
<embedvideo service="youtube">https://youtu.be/SaSvnPToB18</embedvideo>
{{clrns}}
{{clrns}}


==Quotes==
==Strategy==
{{Quotes}}
''For competitive tips about the Kensa Splattershot''
{{Strategy}}
 
== Trivia ==
 
* The Kensa Splattershot has the same kit as the [[Slosher]] and [[Foil Flingza Roller]].
**One of these shares is carried over to [[Splatoon 3]], where the [[Tentatek Splattershot]] and [[Slosher]] both have [[Splat Bomb]] and [[Triple Inkstrikes]].


==Names in other languages==
==Names in other languages==
{{Foreignname
{{Localized name
|color=Splatoon 2
|color=Splatoon 2
|Jap=スプラシューターベッチュー
|Jap=スプラシューターベッチュー
Line 126: Line 96:
|JapM=Splat Shooter Bespoke
|JapM=Splat Shooter Bespoke
|Dut=Toni Kensa Superspetter
|Dut=Toni Kensa Superspetter
|DutM=Toni Kensa Supersplatter
|DutM=Toni Kensa Splattershot
|FreE=Liquidateur K
|FreE=Liquidateur K
|FreEM=Liquidator K
|FreEM=Liquidator K
Line 132: Line 102:
|GerM=Kensa Splodger
|GerM=Kensa Splodger
|Ita=Splasher Nero Marlin
|Ita=Splasher Nero Marlin
|ItaM=Black Marlin Splasher
|ItaM=Splasher Toni Kensa (Toni Kensa = Nero Marlin brand in Italian)
|Rus=Каплестрел от С.Кусаки
|Rus=Каплестрел от С.Кусаки
|RusR=Kaplestrel ot S.Kusaki
|RusR=Kaplestrel ot S.Kusaki
|RusM=Splattershot from S.Kusaki
|RusM=Dropshooter by T.Kensa
|SpaA=Rociador Tonken
|SpaA=Rociador Tonken
|SpaAM=Tonken Sprayer
|SpaAM=Tonken Sprayer
|SpaE=Lanzatintas elegante
|SpaE=Lanzatintas elegante
|SpaEM=Elegant ink thrower
|SpaEM=Elegant ink thrower
}}
|FreA=Liquéficateur Thony K|FreAM=Toni Kensa Liquificator}}
 
==See also==
* {{Weapon|S2|Main|Splattershot}}
* {{Weapon|S2|Main|Tentatek Splattershot}}


==References==
==References==

Latest revision as of 04:46, 12 April 2024

Splatoon "S" icon.svg
Splatoon 2 "2" icon.svg
Splatoon 3 "3" icon.svg

The Kensa Splattershot is a main weapon in Splatoon 2. It is a Toni Kensa-branded variant of the Splattershot.

Appearance

The Kensa Splattershot shares its overall design with the Splattershot. However, the Kensa Splattershot is black and white with the Toni Kensa signature red clothespin attached to the grip under the muzzle. Unlike the Splattershot and the Tentatek Splattershot, the ink reservoir of the Kensa Splattershot does not change with the user's ink color and is always white.

Splatoon 2

Kensa Splattershot
S2 Weapon Main Kensa Splattershot.png
Basic information
Category Main
Class Shooter
Sub S2 Weapon Sub Suction Bomb.png Suction Bomb
Special S2 Weapon Special Tenta Missiles.png Tenta Missiles
Special points 180p
Special depletion
Range
50 / 100
Damage
47 / 100
Impact
Fire rate
60 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Obtainable at
Level 6
Cost Cash 5,300
Requirement
Added in 3 October 2018
Specifications
Weight
Base damage 36
Base duration
Ink consumption 0.92%
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variants Splattershot Splattershot
Tentatek Splattershot Tentatek Splattershot
Hero Shot Replica Hero Shot Replica
Octo Shot Replica Octo Shot Replica

The Kensa Splattershot was released on 14 September 2018 at 02:00 UTC. It comes with Suction Bombs and Tenta Missiles.

Data

  • The Kensa Splattershot is a middleweight weapon.
  • The matchmaking range is 125. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
  • The ink consumption of 0.92% and ink tank capacity of 100% allows players to fire 108 shots before needing to refill the ink supply.
  • When initially firing the weapon in humanoid form, the first shot takes 3 frames to come out.
  • When firing from swim form, the first shot takes 11 frames to come out.
  • The interval between firing and when the player is able to enter swim form or use a sub weapon is 4 frames.
  • When firing continuously, it shoots a bullet every 6 frames (10 shots per second).
  • When firing while moving, the player's movement speed is set to 0.72 units per frame.
  • After firing, there is a 20 frame cooldown before the ink tank starts refilling.
  • Each shot has a base damage of 36.
  • If a shot is in the air for more than 8 frames after being fired, it loses 0.5625 damage per frame until it reaches 18 damage at frame 40.
  • The bullet hitbox has a radius of 2 units.
  • The angle its shots can deviate while on the ground is 6 degrees.
  • The angle its shots can deviate while in the air is 12 degrees.
  • The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
  • The Kensa Splattershot starts off having a 1% chance to shoot towards the outer reticle instead of the inner reticle.
    • This chance increases by 1% per shot, and maximizes at a 25% chance to shoot towards the outer reticle, meaning that it takes 24 shots to reach minimum accuracy.
  • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
  • Accuracy starts recovering 6 frames after the player stops shooting. The chance to shoot towards the outer reticle decreases by 1.5% per frame, if the chance is not already at the minimum, meaning that it takes 22 frames to reach maximum accuracy. (32 after shooting while jumping.)
  • Shots initially travel straight at a rate of 22 units per frame for 4 frames. Shots travel straight for 88 distance units.
    • After that, the shot's velocity is set to 14.495 units per frame if it is not already lower than the listed value, and decreases further as it travels.
  • Ink droplets occur every 92 units.
  • The frequency at which ink drips from a shot occurs at a rate of 1.5 droplets per shot.
  • There are a total of 6 different droplet patterns that can be created while firing this weapon.
  • Droplets that occur within 11 units of the player have a radius of 18 units, and a width of 12 units.
    • These droplets have their radius multiplied by a value ranging from 1.2 if they fell from a height above 100 units to 1.4 if they fell from a height below 30 units.
  • Droplets that occur when they travel past 200 units of the player have a radius of 16 units.
  • All other ink droplets have a radius of 12.8 units.
  • Droplets that are far from the player and all other droplets have their radius multiplied by a value ranging from 1 if they fell from a height above 100 units to 1.2 if they fell from a height below 30 units.

[1][2]

Version history

Version Adjustments
4.2.0
  • Reduce the interval between firing and becoming a squid or using a sub weapon by 2/60 of a second.
4.4.0
  • Reduced the time to shoot from squid form by 1/60 of a second.
4.7.0
  • When equipped, the Main Power Up gear ability will now also lessen shot spread variance when firing while on the ground, in addition to the benefits it previously provided.
5.0.0
  • Increased damage dealt to the Booyah Bomb armor by roughly 17%.
5.1.0
  • Decreased ink consumption by roughly 8%.
5.3.0
  • Reduced the amount of time it takes for shot spread (which is the gradual distance shots spread away from the target when firing continuously) to return to normal: 54 frames → 22 frames.
    • Most Shooter-type weapons will have increased shot spread when continuously firing.
    • When the player stops firing, the shot spread gradually returns to normal, but with this fix, the amount of time it takes to return has been reduced.
5.4.0
  • Increased the likelihood the turf around the player's feet will be inked when firing.
5.5.0
  • Increased maximum damage that can be dealt: 35 → 36.
  • Slowed damage falloff speed relative to projectile travel time by roughly 66.7%.

Quotes

S2 Sheldon Artwork.png
Sheldon's Introduction

The Kensa Splattershot is a limited edition, custom Splattershot created in collaboration with Toni Kensa! It has the same specs as the standard model, but its Suction Bomb sub and Tenta Missiles special bring the heat from a distance! With this set, using the sub and special weapons effectively is crucial to getting the most out of the Splattershot main! I hope all you collectors and lovers of exclusive weaponry get out there and give it a try!

Gallery

Demonstration

Strategy

For competitive tips about the Kensa Splattershot

Click to view the strategy for Kensa Splattershot. View the strategy page.

Trivia

Names in other languages

Language Name Meaning
Japan Japanese スプラシューターベッチュー
Supura shūtā becchū
Splat Shooter Bespoke
Netherlands Dutch Toni Kensa Superspetter Toni Kensa Splattershot
Canada French (NOA) Liquéficateur Thony K Toni Kensa Liquificator
France French (NOE) Liquidateur K Liquidator K
Germany German Kensa-Kleckser Kensa Splodger
Italy Italian Splasher Nero Marlin Splasher Toni Kensa (Toni Kensa = Nero Marlin brand in Italian)
Russia Russian Каплестрел от С.Кусаки
Kaplestrel ot S.Kusaki
Dropshooter by T.Kensa
Mexico Spanish (NOA) Rociador Tonken Tonken Sprayer
Spain Spanish (NOE) Lanzatintas elegante Elegant ink thrower

References