Forge Splattershot Pro

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Revision as of 10:13, 11 June 2018 by Dr. Fetus (talk | contribs)
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The Forge Splattershot Pro is a main weapon in Splatoon and Splatoon 2. It is a Forge Forge-branded variant of the S2 Weapon Main Splattershot Pro.png Splattershot Pro.

Splatoon

Forge Splattershot Pro

Forge Splattershot Pro

Basic information
Category Main
Class Shooter
Sub S Weapon Sub Point Sensor.png Point Sensor
Special S Weapon Special Inkzooka.png Inkzooka
Special points
Special depletion Special gauge 40%
Range
70 / 100
Damage
55 / 100
Impact
Fire rate
40 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Obtainable at
Level 20
Cost Cash 19,800
Requirement
Added in
Specifications
Weight
Base damage 42
Base duration
Ink consumption 1.9%
Base range
Rate of fire
Muzzle velocity
Base accuracy
MPU effect
SPU effect
SPU effect
Other variant

Nearly identical to the S Weapon Main Splattershot Pro.png Splattershot Pro, the Forge Splattershot Pro is an advanced weapon in terms of power and rate of fire, making it easy to use for more experienced players. It comes in a set with the S Weapon Sub Point Sensor.png Point Sensor and S Weapon Special Inkzooka.png Inkzooka.

Data

  • The Forge Splattershot Pro is a middleweight weapon.
  • It has a fire rate of 8 frames between bullets.
  • When firing while moving, the player's movement speed is set to 0.5 units per frame.
  • After firing, there is a 20 frame cooldown before your ink tank starts refilling.
  • Bullets have a radius of 2 units.
  • The angle its shots can deviate while on the ground is 3 degrees.
  • The angle its shots can deviate while in the air is 10 degrees.
  • The Forge Splattershot Pro has a 25% chance to shoot towards the outer reticle instead of the inner reticle.
  • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
  • Bullets initially travel at a rate of 26.3 units per frame for 5 frames, having an effective range of 131.5 units.
  • Paint droplets occur every 70 units.
  • The frequency at which paint drips from a bullet occurs at a rate of 3 droplets per shot.
  • There are a total of 8 different droplet patterns that can be created while firing this weapon.
  • Droplets that occur within 11 units of the player have a radius of 19.2 units, and a width of 11 units.
  • Droplets that occur when they travel past 200 units of the player have a radius of 18 units.
  • All other paint droplets have a radius of 12.5 units.

Version history

2.2.0

  • Ink usage decreased by about 5%.

2.7.0

  • Initial velocity of shots increased by about 20%.
  • Range increased by about 5%.
  • Special gauge loss: 50% → as low as 40%

Gallery

Demonstration

Similar weapons

Splatoon 2

Forge Splattershot Pro

Forge Splattershot Pro

Basic information
Category Main
Class Shooter
Sub S2 Weapon Sub Suction Bomb.png Suction Bomb
Special S2 Weapon Special Bubble Blower.png Bubble Blower
Special points 200pp
Special depletion
Range
70 / 100
Damage
60 / 100
Impact
Fire rate
30 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Obtainable at
Level 20
Cost Cash 20,800
Requirement
Added in
Specifications
Weight
Base damage 42
Base duration
Ink consumption 2%
Base range
Rate of fire
Muzzle velocity
Base accuracy
MPU effect
SPU effect
SPU effect
Other variant

The Forge Splattershot Pro was released on September 2nd, 2017 at Template:UTC.

The Forge Splattershot Pro makes use of the same main weapon as S2 Weapon Main Splattershot Pro.png Splattershot Pro: it is a long-range, high damage shooter with high ink consumption. It comes with the S2 Weapon Sub Suction Bomb.png Suction Bomb and S2 Weapon Special Bubble Blower.png Bubble Blower.

Data

  • The Splattershot Pro is a middleweight weapon.
  • It has a fire rate of 8 frames between bullets.
  • When firing while moving, the player's movement speed is set to 0.55 units per frame.
  • After firing, there is a 20 frame cooldown before your ink tank starts refilling.
  • If a bullet is in the air for more than 7 frames after being fired, it loses 1.3125 damage per frame until it reaches 21 damage at frame 20.
  • Bullets have a radius of 2 units.
  • The angle its shots can deviate while on the ground is 2.7 degrees.
  • The angle its shots can deviate while in the air is 6 degrees.
  • The Splattershot Pro starts off having a 1% chance to shoot towards the outer reticle instead of the inner reticle.
    • This chance increases by 1% per shot, and maximizes at a 25% chance to shoot towards the outer reticle. Meaning that it takes 24 shots to reach minimum accuracy.
  • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
  • When not shooting, the chance to shoot towards the outer reticle decreases by 0.5% per frame, if the chance is not already at the minimum. Meaning that it takes 48 frames to reach maximum accuracy. (78 after shooting while jumping.)
  • Bullets initially travel at a rate of 38.33333 units per frame for 3 frames, having an effective range of 114.99999 units.
    • After that, the bullet's velocity is set to 22.698 units for 2 frames if the bullet's velocity is not already lower than the listed value, and decreases further as it falls to the ground.
    • This results in a range at approximately 160.39599 units if the weapon is shot straight ahead.
  • Paint droplets occur every 88 units.
  • The frequency at which paint drips from a bullet occurs at a rate of 2 droplets per shot.
  • There are a total of 8 different droplet patterns that can be created while firing this weapon.
  • Droplets that occur within 11 units of the player have a radius of 18 units, and a width of 11 units.
    • These droplets have their radius multiplied by a value ranging from 1.2 if they fell from a height above 100 units to 1.4 if they fell from a height below 30 units.
  • Droplets that occur when they travel past 200 units of the player have a radius of 16 units.
  • All other paint droplets have a radius of 12.5 units.
  • Droplets that are far from the player and all other droplets have their radius multiplied by a value ranging from 1 if they fell from a height above 100 units to 1.2 if they fell from a height below 30 units.

[1]

Version history

Base game

  • Angle of shot deviation while jumping: 12 degrees → 10 degrees
  • Increase in chance to shoot towards the outer reticle per shot: 10% → 2%
  • Range decreased by about 9%.
  • Ink consumption: 1.9% → 2.0%
  • Initial bullet velocity: 26.3 units per frame → 23 units per frame
  • Total range decreased by about 12%.
  • Droplet rate: 3 → 2
  • Distance between paint droplets: 70 units → 88 units
  • Radius of paint droplets near the player: 19.2 units → 18 units
  • Radius of paint droplets far from the player: 18 units → 16 units
  • Radius of standard paint droplets: 12.5 units → 12.2 units

1.4.0

  • Increased shot speed by roughly 67%, while not changing shot range: 23 units per frame → 38.33333 units per frame
    • The amount of frames the bullet flies through the air was reduced from 5 to 3, resulting in the total range being unchanged.
    • Frames in the air before a bullet's damage starts decreasing: 9 → 7
    • Frames in the air where a bullet reaches minimum damage: 25 → 23
  • Decreased weapon sway when shooting on the ground by roughly 10%: 3 degrees → 2.7 degrees
  • Decreased weapon sway when shooting right after a jump by roughly 40%: 10 degrees → 6 degrees
  • Increased movement speed while shooting by roughly 10%: 0.5 units per frame → 0.55 units per frame
  • Increased radius of ink splatter caused by each shot by roughly 2%: 12.2 units → 12.5 units

2.2.0

  • Points to fill special gauge: 180 → 200

Gallery

Demonstration

Similar weapons

Quotes

Click to view the quotes for Forge Splattershot Pro. View the quotation page.

Etymology

Forge Splattershot Pro is a combination of Splatter (as well as Splat), Shot and the shortened form of Professional. It has the Forge brand name as a prefix to differentiate it from the Splattershot Pro. It also denotes that the weapon is a collaboration with Forge.

Its japanese name, プライムシューターコラボ puraimu shūtā korabo, means "Prime Shooter Collab". The abbreviated prefix Collab denotes it is a collaboration. However, unlike the English name, it doesn't specify the brand Forge.

Names in other languages

Template:Foreignname

References

Template:Reflist