Classic Squiffer: Difference between revisions
From Inkipedia, the Splatoon wiki
(It doesn't deal more damage than the Splat Charger.) |
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The | The Classic Squiffer is in a set with the {{Weapon|S|Sub|Point Sensor}} sub and {{Weapon|S|Special|Bubbler}} special. | ||
=== Version history === | === Version history === | ||
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|mobility = 60 | |mobility = 60 | ||
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The | The Classic Squiffer was released on August 19, 2017 at {{UTC|hour=02|minute=00|year=2017|month=08|day=19}}. | ||
=== Version history === | === Version history === | ||
==== {{Ver|S2|1.4.0}} ==== | ==== {{Ver|S2|1.4.0}} ==== | ||
*{{ | * {{Buff|Increased damage dealt to opposing {{Weapon|S2|Special|Baller}}s when flinging ink by roughly 30%}} | ||
*{{ | * {{Buff|When storing a charged shot with a [[Chargers|Charger]], swimming into enemy ink and being returned to kid form now allows you to maintain the charge you had stored.}} | ||
*'''{{color|—|gray}}''' Fixed an issue preventing players using a [[Chargers|Charger]] from shooting when pressing {{button|ZR}} again after releasing the button once a stored charged shot had expired. | *'''{{color|—|gray}}''' Fixed an issue preventing players using a [[Chargers|Charger]] from shooting when pressing {{button|ZR}} again after releasing the button once a stored charged shot had expired. | ||
==== {{Ver|S2|2.0.0}} ==== | ==== {{Ver|S2|2.0.0}} ==== |
Revision as of 20:08, 25 December 2017
The Classic Squiffer is a main weapon in Splatoon and Splatoon 2.
The Classic Squiffer is a charger-type weapon that charges faster than a Splat Charger, and uses less ink, but suffers from less range.
Splatoon
Classic Squiffer
Basic information | |
---|---|
Category | Main |
Class | Charger |
Sub | Point Sensor |
Special | Bubbler |
Special depletion | 40% |
Range | |
Charge speed | |
Mobility | |
Obtainable at | |
Level | 6 |
Cost | 5,000 |
Requirement | Octomaw |
Specifications | |
Base damage | 40 (No charge) 140 (Full charge) |
The Classic Squiffer is in a set with the Point Sensor sub and Bubbler special.
Version history
2.7.0
- ▲ Special gauge loss: 50% → as low as 40%
Gallery
-
A promo image of the Classic Squiffer.
-
An Inkling using the Classic Squiffer.
-
An Inkling (center) holding the Classic Squiffer.
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Template:Scroll, with the Classic Squiffer at the lower right.
-
Official art of an Inkling holding the Classic Squiffer.
Demonstration
Similar weapons
Splatoon 2
Classic Squiffer
Basic information | |
---|---|
Category | Main |
Class | Charger |
Sub | Point Sensor |
Special | Ink Armor |
Special points | 180pp |
Range | |
Charge speed | |
Mobility | |
Obtainable at | |
Level | 12 |
Cost | 8,900 |
Specifications | |
Base damage | 40 (No charge) 140 (Full charge) |
The Classic Squiffer was released on August 19, 2017 at Template:UTC.
Version history
1.4.0
- ▲ Increased damage dealt to opposing Ballers when flinging ink by roughly 30%
- ▲ When storing a charged shot with a Charger, swimming into enemy ink and being returned to kid form now allows you to maintain the charge you had stored.
- — Fixed an issue preventing players using a Charger from shooting when pressing again after releasing the button once a stored charged shot had expired.
2.0.0
- ▲ Increased the amount of ink splattered by each shot when it hits the ground.
Gallery
-
Promo image.
-
Holding the Classic Squiffer.
-
Shooting Ink.
Demonstration
View the quotation page. |
Trivia
- The Classic Squiffer appears to be designed after a spray bottle.