N-ZAP '83: Difference between revisions
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== Appearance == | == Appearance == | ||
The N-ZAP '83 shares its | The N-ZAP '83 shares its overall design with the [[N-ZAP '85]]. However, its barrel and handhold are maroon instead of gray, the body is a dark wheat color instead of white, and the trigger is black instead of red. The side of the handhold features additional buttons derived from the Famicom's standard controller. | ||
==''Splatoon''== | ==''Splatoon''== | ||
{{Retired|section}} | |||
{{Infobox/Weapon | {{Infobox/Weapon | ||
|game = Splatoon | |game = Splatoon | ||
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|alt1 = N-ZAP '85 | |alt1 = N-ZAP '85 | ||
|alt2 = N-ZAP '89 | |alt2 = N-ZAP '89 | ||
|introduced={{Ver|S|2.8.0}} | |||
}} | }} | ||
The N-ZAP '83 was released on {{date|2016-06-08}}, as part of [[Sheldon's Picks]] volume 2. It comes with the sub [[Point Sensor]] and the special [[Kraken]]. | The N-ZAP '83 was released on {{date|2016-06-08}}, as part of [[Sheldon's Picks]] volume 2. It comes with the sub [[Point Sensor]] and the special [[Kraken]]. | ||
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=== Quotes === | === Quotes === | ||
{{SheldonsIntroduction|game=Splatoon|The '''N-ZAP '83''' is an | {{SheldonsIntroduction|game=Splatoon|The '''N-ZAP '83''' is an [[N-ZAP '85]] that I've modified to faithfully recreate a classic limited-edition piece. It's so faithful, in fact, that the buttons might stick a bit sometimes... But that's all part of the charm, yes? The [[Point Sensor]] and [[Kraken]] make for a set that is handy for cutting off your opponents' advance.{{NA}}}} | ||
{{SheldonsIntroduction|game= | {{SheldonsIntroduction|game=Splatoon|The '''N-ZAP '83''' is an N-ZAP '85 that I've modified to faithfully recreate a classic limited-edition piece. It's so faithful, in fact, that the buttons might stick a bit sometimes... But that's all part of the charm, yes? The [[Point Sensor]] and [[Kraken]] make for a set that is best suited to cutting off the opponents' advance.{{EUOC}}}} | ||
{{QuoteW|An | {{QuoteW|An N-ZAP '85 remodeled by Sheldon. The design is strangely nostalgic. The original weapon was better suited to a support role, but this version lets you jump right into the fray with a [[Kraken]].|In-Game Description}} | ||
{{QuoteW|The N-ZAP '83 is an N-ZAP '85 that Sheldon modified to faithfully recreate a classic limited-edition piece. It's so faithful, in fact, that players think the buttons might stick a bit sometimes... But that's not a bug – it's a feature, right? The [[Point Sensor]] and [[Kraken]] make for a set that is handy for cutting off your opponents' advance.|[[Squid Research Lab]]<ref>[http://splatoonus.tumblr.com/post/145361780254/the-n-zap-83-is-an-n-zap-85-that-sheldon] {{SRL}} Live from Squid Research Lab: The N-ZAP '83</ref>}} | |||
;Notes | ;Notes | ||
{{note list}} | {{note list}} | ||
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N-ZAP '83 promo 2.jpg|Firing the N-ZAP '83. ''(front)'' | N-ZAP '83 promo 2.jpg|Firing the N-ZAP '83. ''(front)'' | ||
N-ZAP '83 promo 3.jpg|Firing. ''(back)'' | N-ZAP '83 promo 3.jpg|Firing. ''(back)'' | ||
N-ZAP '83 promo 4.jpg|An [[Inkling]] holding the N-ZAP '83. | S N-ZAP '83 promo 4.jpg|An [[Inkling]] holding the N-ZAP '83. | ||
</gallery> | </gallery> | ||
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{{Infobox/Weapon | {{Infobox/Weapon | ||
|game = Splatoon 2 | |game = Splatoon 2 | ||
|3d-image-1 = S2 Weapon Main N-ZAP '83 | |||
|category = Main | |category = Main | ||
|class = Shooter | |class = Shooter | ||
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|alt1 = N-ZAP '85 | |alt1 = N-ZAP '85 | ||
|alt2 = N-ZAP '89 | |alt2 = N-ZAP '89 | ||
|introduced={{Ver|S2|4.6.0}} | |||
}} | }} | ||
The N-ZAP '83 was released on {{date|2019-04-03}} at {{time|2019-04-03 01:00 UTC}} as part of Version {{Ver|S2|4.6.0}}.<ref>[https://splatoonus.tumblr.com/post/183821477154 {{SRL}} SplatoonUS Tumblr]</ref> It comes with [[Sprinkler]]s and the [[Ink Storm]]. | The N-ZAP '83 was released on {{date|2019-04-03}} at {{time|2019-04-03 01:00 UTC}} as part of Version {{Ver|S2|4.6.0}}.<ref>[https://splatoonus.tumblr.com/post/183821477154 {{SRL}} SplatoonUS Tumblr]</ref> It comes with [[Sprinkler]]s and the [[Ink Storm]]. | ||
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{{version history box|S2| | {{version history box|S2| | ||
{{version history item|S2|4.7.0| | {{version history item|S2|4.7.0| | ||
* {{buff|When equipped, the [[Main Power Up]] [[gear]] [[ability]] will now also lessen shot spread variance when firing while on the ground, in addition to the benefits it previously provided.}}}} | * {{buff|When equipped, the [[Main Power Up]] [[gear]] [[gear ability|ability]] will now also lessen shot spread variance when firing while on the ground, in addition to the benefits it previously provided.}}}} | ||
{{version history item|S2|5.0.0| | {{version history item|S2|5.0.0| | ||
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=== Quotes === | === Quotes === | ||
{{SheldonsIntroduction|game=Splatoon 2|The '''N-ZAP '83''' is a replica of a weapon shrouded in legend. The original was only produced for a short time, but I brought it back! Support the main weapon with the fire-and-forget | {{SheldonsIntroduction|game=Splatoon 2|The '''N-ZAP '83''' is a replica of a weapon shrouded in legend. The original was only produced for a short time, but I brought it back! Support the [[main weapon]] with the fire-and-forget [[Sprinkler]] [[Sub weapon|sub]], and bring on the rain delays with the [[Ink Storm]] [[special weapon|special]]! If you value aggressive inking and want to take a trip down memory lane, this set's for you!}} | ||
===Gallery=== | ===Gallery=== | ||
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* This weapon is based on the early 1983 version of the [[wikipedia:Nintendo Entertainment System|Family Computer]], which has square {{button|A}} and {{button|B}} buttons. | * This weapon is based on the early 1983 version of the [[wikipedia:Nintendo Entertainment System|Family Computer]], which has square {{button|A}} and {{button|B}} buttons. | ||
* As opposed to the [[N-ZAP '85]] and the [[N-ZAP '89]], the N-ZAP '83 has no real-world equivalent due to the Famicom's zapper being modeled and colored to resemble a real-world [[wikipedia:Revolver|revolver]]. | * As opposed to the [[N-ZAP '85]] and the [[N-ZAP '89]], the N-ZAP '83 has no real-world equivalent due to the Famicom's zapper being modeled and colored to resemble a real-world [[wikipedia:Revolver|revolver]]. | ||
* The N-ZAP '83's textures include the same text as the N-ZAP '85, including the copyright year still saying 1985. | |||
==Etymology== | ==Etymology== | ||
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===Names in other languages=== | ===Names in other languages=== | ||
{{ | {{Localized name | ||
|color=Generic | |color=Generic | ||
|Jap=N-ZAP83 | |Jap=N-ZAP83 |
Revision as of 03:47, 13 April 2024
The N-ZAP '83 is a main weapon in Splatoon and Splatoon 2. It is a Sheldon's Picks-branded variant of the N-ZAP '85 and comes with a different sub and special. It has a similar color scheme to the Famicom, an early version of the NES which was released in 1983 only in Japan, hence its name.
Appearance
The N-ZAP '83 shares its overall design with the N-ZAP '85. However, its barrel and handhold are maroon instead of gray, the body is a dark wheat color instead of white, and the trigger is black instead of red. The side of the handhold features additional buttons derived from the Famicom's standard controller.
Splatoon
![](http://cdn.wikimg.net/en/splatoonwiki/images/thumb/7/7a/RotM_Icon_Cuttlefish.png/50px-RotM_Icon_Cuttlefish.png)
Basic information | |
---|---|
Category | Main |
Class | Shooter |
Sub | ![]() |
Special | ![]() |
Special depletion | ![]() |
Range | |
Damage | |
Fire rate | |
Obtainable at | |
Level | 20 |
Cost | ![]() |
Added in | 2.8.0 |
Specifications | |
Base damage | 28 |
Ink consumption | 0.8% |
Other variants | ![]() ![]() |
The N-ZAP '83 was released on 8 June 2016, as part of Sheldon's Picks volume 2. It comes with the sub Point Sensor and the special Kraken.
Data
- The N-ZAP '83 is a middleweight weapon.
- Each shot consumes 0.8% of the ink tank capacity.
- This allows players to fire 125 shots before needing to refill the ink supply.
- This stat can be changed with Ink Saver (Main).
- When firing continuously, it shoots a bullet every 5 frames (12 shots per second).
- When firing while moving, the player's movement speed is set to 0.8 units per frame.
- After firing, there is a 20 frame cooldown before the ink tank starts refilling.
- Each shot has a base damage of 28.
- Shots travel straight for 4 frames. After that, they may lose damage. A shot will lose damage until it reaches 14 damage at frame 15.
- Shots have a radius of 2 units.
- The angle its shots can deviate while on the ground is 6 degrees.
- The angle its shots can deviate while in the air is 15 degrees.
- The outer reticle immediately expands after jumping. The outer reticle will finish shrinking after 60 frames.
- The chance to shoot towards the outer reticle instead of the inner reticle increases by 2% per shot, and maximizes at a 25% chance to shoot towards the outer reticle.
- This means that it takes 13 shots to reach minimum accuracy.
- When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
- Accuracy starts recovering 5 frames after the player stops shooting.
- Shots initially travel straight at a rate of 22 units per frame for 4 frames. Shots travel straight for 88 distance units.
- Ink droplets occur every 100 units.
- The frequency at which ink drips from a shot occurs at a rate of 1.65 droplets per shot.
- There are a total of 11 different droplet patterns that can be created while firing this weapon.
- Droplets that occur within 11 units of the player have a radius of 19.2 units.
- Droplets that occur when they travel past 200 units of the player have a radius of 18 units.
- All other ink droplets have a radius of 12.8 units.
Quotes
![]() |
Sheldon's Introduction
The N-ZAP '83 is an N-ZAP '85 that I've modified to faithfully recreate a classic limited-edition piece. It's so faithful, in fact, that the buttons might stick a bit sometimes... But that's all part of the charm, yes? The Point Sensor and Kraken make for a set that is handy for cutting off your opponents' advance.(NA)[a] |
![]() |
Sheldon's Introduction
The N-ZAP '83 is an N-ZAP '85 that I've modified to faithfully recreate a classic limited-edition piece. It's so faithful, in fact, that the buttons might stick a bit sometimes... But that's all part of the charm, yes? The Point Sensor and Kraken make for a set that is best suited to cutting off the opponents' advance.(EU/OC)[b] |
“ | An N-ZAP '85 remodeled by Sheldon. The design is strangely nostalgic. The original weapon was better suited to a support role, but this version lets you jump right into the fray with a Kraken. | ” | — In-Game Description
|
“ | The N-ZAP '83 is an N-ZAP '85 that Sheldon modified to faithfully recreate a classic limited-edition piece. It's so faithful, in fact, that players think the buttons might stick a bit sometimes... But that's not a bug – it's a feature, right? The Point Sensor and Kraken make for a set that is handy for cutting off your opponents' advance. | ” |
- Notes
Gallery
-
Promo image.
-
Firing the N-ZAP '83. (front)
-
Firing. (back)
-
An Inkling holding the N-ZAP '83.
Demonstration
Splatoon 2
Basic information | |
---|---|
Category | Main |
Class | Shooter |
Sub | ![]() |
Special | ![]() |
Special points | 170p |
Range | |
Damage | |
Fire rate | |
Obtainable at | |
Level | 19 |
Cost | ![]() |
Added in | 4.6.0 |
Specifications | |
Base damage | 28 |
Ink consumption | 0.8% |
Other variants | ![]() ![]() |
The N-ZAP '83 was released on 3 April 2019 at 01:00 UTC as part of Version 4.6.0.[3] It comes with Sprinklers and the Ink Storm.
Data
- The N-ZAP '83 is a lightweight weapon.
- The matchmaking range is 125. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
- The ink consumption of 0.8% and ink tank capacity of 100% allows players to fire 125 shots before needing to refill the ink supply.
- This stat can be changed with Ink Saver (Main).
- When initially firing the weapon in humanoid form, the first shot takes 3 frames to come out.
- When firing from swim form, the first shot takes 11 frames to come out.
- The interval between firing and when the player is able to enter swim form or use a sub weapon is 3 frames.
- When firing continuously, it shoots a bullet every 5 frames (12 shots per second).
- When firing while moving, the player's movement speed is set to 0.84 units per frame.
- After firing, there is a 20 frame cooldown before the ink tank starts refilling.
- Each shot has a base damage of 28.
- If a shot is in the air for more than 8 frames after being fired, it loses 0.875 damage per frame until it reaches 14 damage at frame 24.
- The bullet hitbox has a radius of 2 units.
- The angle its shots can deviate while on the ground is 6 degrees.
- The angle its shots can deviate while in the air is 12 degrees.
- The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
- The N-ZAP '83 starts off having a 1% chance to shoot towards the outer reticle instead of the inner reticle.
- This chance increases by 1% per shot, and maximizes at a 25% chance to shoot towards the outer reticle, meaning that it takes 24 shots to reach minimum accuracy.
- When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
- Accuracy starts recovering 5 frames after the player stops shooting. The chance to shoot towards the outer reticle decreases by 0.5% per frame, if the chance is not already at the minimum, meaning that it takes 53 frames to reach maximum accuracy. (83 after shooting while jumping.)
- Shots initially travel straight at a rate of 22 units per frame for 4 frames. Shots travel straight for 88 distance units.
- After that, the shot's velocity is set to 14.495 units per frame if it is not already lower than the listed value, and decreases further as it travels.
- Ink droplets occur every 110 units.
- The frequency at which ink drips from a shot occurs at a rate of 1.4 droplets per shot.
- There are a total of 11 different droplet patterns that can be created while firing this weapon.
- Droplets that occur within 11 units of the player have a radius of 18 units, and a width of 10 units.
- These droplets have their radius multiplied by a value ranging from 1.2 if they fell from a height above 100 units to 1.48 if they fell from a height below 30 units.
- Droplets that occur when they travel past 200 units of the player have a radius of 16 units.
- All other ink droplets have a radius of 11.6 units.
- Droplets that are far from the player and all other droplets have their radius multiplied by a value ranging from 1 if they fell from a height above 100 units to 1.2 if they fell from a height below 30 units.
- If no ink droplets have occurred within 11 units of the player for 4 shots, the next shot the player makes will force a paint droplet to appear at the player's feet.
Version history
Version | Adjustments |
---|---|
4.7.0 |
|
5.0.0 |
|
5.2.0 |
|
Quotes
![]() |
Sheldon's Introduction
The N-ZAP '83 is a replica of a weapon shrouded in legend. The original was only produced for a short time, but I brought it back! Support the main weapon with the fire-and-forget Sprinkler sub, and bring on the rain delays with the Ink Storm special! If you value aggressive inking and want to take a trip down memory lane, this set's for you! |
Gallery
-
Promo image.
-
Demonstration
Trivia
- This weapon is based on the early 1983 version of the Family Computer, which has square
and
buttons.
- As opposed to the N-ZAP '85 and the N-ZAP '89, the N-ZAP '83 has no real-world equivalent due to the Famicom's zapper being modeled and colored to resemble a real-world revolver.
- The N-ZAP '83's textures include the same text as the N-ZAP '85, including the copyright year still saying 1985.
Etymology
N-ZAP '83 is a shortened form of NES Zapper 1983. '83 is based on the year the Nintendo Family Computer was released, which serves as inspiration for the design of the N-ZAP '83.
The N-ZAP '83 has the same name origin in all regions.
Names in other languages
Language | Name | Meaning |
---|---|---|
N-ZAP83 | Shortened form of "NES Zapper 1983". Same as English name. | |
N-ZAP '83 | Same as English name. | |
N-ZAP 83 | Same as English name. | |
N-ZAP83 | Same as English name. | |
N-ZAP83 | Same as English name. | |
N-ZAP 83 | Same as English name. | |
N-ZAP 83 | Same as English name. |
References
- ↑ Splatoon - NormalShotQuickMiddle.params
- ↑ [1]
Live from Squid Research Lab: The N-ZAP '83
- ↑
SplatoonUS Tumblr
- ↑ Splatoon 2 - Parameter Database
- ↑ Splatoon 2 - Weapon and Gear Database