Sploosh-o-matic 7: Difference between revisions
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The Sploosh-o-matic 7 was released on {{date|2019-04-03}} at {{time|2019-04-03 01:00 UTC}} as part of Version {{Ver|S2|4.6.0}}.<ref>[https://splatoonus.tumblr.com/post/183821477154 {{SRL}} SplatoonUS Tumblr]</ref>. It comes with [[Splat Bomb]]s and the [[Ultra Stamp]]. | The Sploosh-o-matic 7 was released on {{date|2019-04-03}} at {{time|2019-04-03 01:00 UTC}} as part of Version {{Ver|S2|4.6.0}}.<ref>[https://splatoonus.tumblr.com/post/183821477154 {{SRL}} SplatoonUS Tumblr]</ref>. It comes with [[Splat Bomb]]s and the [[Ultra Stamp]]. | ||
===Data=== | |||
{{#lst:Sploosh-o-matic|data2}}<!--To update this section, go to the main Sploosh-o-matic article.--> | |||
===Version history=== | ===Version history=== |
Revision as of 04:23, 20 July 2020
The Sploosh-o-matic 7 is a main weapon in Splatoon and Splatoon 2. It is a Sploosh-o-matic with a pink color scheme.
Splatoon
Basic information | |
---|---|
Category | Main |
Class | Shooter |
Sub | ![]() |
Special | ![]() |
Special depletion | ![]() |
Range | |
Damage | |
Fire rate | |
Obtainable at | |
Level | 20 |
Cost | ![]() |
Specifications | |
Base damage | 38 |
Ink consumption | 0.7% |
Other variants | ![]() ![]() |
The Sploosh-o-matic 7 was released on 8 June 2016 as part of Sheldon's Picks Volume 2. This weapon is a fast-firing, low-accuracy shooter. It has a steampunk-style look, similar to its cousin, the Sploosh-o-matic. Due to its high attack power, it excels in short range combat. The Sploosh-o-matic 7 comes in a set with Splat Bombs and the Inkzooka.
Data
- The Sploosh-o-matic 7 is a middleweight weapon.
- Each shot consumes 0.7% of the ink tank capacity.
- This allows players to fire 142 shots before needing to refill the ink supply.
- This stat can be changed with Ink Saver (Main).
- When firing continuously, it shoots a bullet every 5 frames (12 shots per second).
- When firing while moving, the player's movement speed is set to 0.72 units per frame.
- After firing, there is a 20 frame cooldown before the ink tank starts refilling.
- Each shot has a base damage of 38.
- Shots travel straight for 2 frames. After that, they may lose damage. A shot will lose damage until it reaches 19 damage at frame 15.
- Shots have a radius of 2 units.
- The angle its shots can deviate while on the ground is 12 degrees.
- The angle its shots can deviate while in the air is 18 degrees.
- The outer reticle immediately expands after jumping. The outer reticle will finish shrinking after 60 frames.
- The chance to shoot towards the outer reticle instead of the inner reticle increases by 10% per shot, and maximizes at a 40% chance to shoot towards the outer reticle.
- This means that it takes 4 shots to reach minimum accuracy.
- When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
- Accuracy starts recovering 5 frames after the player stops shooting.
- Shots initially travel straight at a rate of 20 units per frame for 2 frames. Shots travel straight for 40 distance units.
- Ink droplets occur every 55 units.
- The frequency at which ink drips from a shot occurs at a rate of 1.5 droplets per shot.
- There are a total of 4 different droplet patterns that can be created while firing this weapon.
- Droplets that occur within 11 units of the player have a radius of 24 units.
- Droplets that occur when they travel past 200 units of the player have a radius of 19 units.
- All other ink droplets have a radius of 12 units.
Quotes
![]() |
Sheldon's Introduction
The Sploosh-o-matic 7 retains the stats of the original model while adding more strategic options. |
“ | A ![]() |
” | — In-Game Description(NA)[b]
|
“ | The Sploosh-o-matic 7 retains the stats of the ![]() |
” |
- Notes
Gallery
-
Promo image.
-
A female Inkling running with the Sploosh-o-matic 7.
-
Firing the Sploosh-o-matic 7 from atop a container.
-
Attacking from above.
Demonstration
Splatoon 2
Basic information | |
---|---|
Category | Main |
Class | Shooter |
Sub | ![]() |
Special | ![]() |
Special points | 180p |
Range | |
Damage | |
Fire rate | |
Obtainable at | |
Level | 23 |
Cost | ![]() |
Specifications | |
Base damage | 38 |
Ink consumption | 0.8% |
Other variants | ![]() ![]() |
The Sploosh-o-matic 7 was released on 3 April 2019 at 01:00 UTC as part of Version 4.6.0.[3]. It comes with Splat Bombs and the Ultra Stamp.
Data
- The Sploosh-o-matic 7 is a lightweight weapon.
- The matchmaking range is 80. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
- The ink consumption of 0.8% and ink tank capacity of 100% allows players to fire 125 shots before needing to refill the ink supply.
- This stat can be changed with Ink Saver (Main).
- When initially firing the weapon in humanoid form, the first shot takes 3 frames to come out.
- When firing from swim form, the first shot takes 10 frames to come out.
- The interval between firing and when the player is able to enter swim form or use a sub weapon is 2 frames.
- When firing continuously, it shoots a bullet every 5 frames (12 shots per second).
- When firing while moving, the player's movement speed is set to 0.8 units per frame.
- After firing, there is a 15 frame cooldown before the ink tank starts refilling.
- Each shot has a base damage of 38.
- If a shot is in the air for more than 6 frames after being fired, it loses 1.1875 damage per frame until it reaches 19 damage at frame 22.
- The bullet hitbox has a radius of 2 units.
- The angle its shots can deviate while on the ground is 12 degrees.
- The angle its shots can deviate while in the air is 18 degrees.
- The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
- The Sploosh-o-matic 7 starts off having a 4% chance to shoot towards the outer reticle instead of the inner reticle.
- This chance increases by 2% per shot, and maximizes at a 40% chance to shoot towards the outer reticle, meaning that it takes 18 shots to reach minimum accuracy.
- When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
- Accuracy starts recovering 5 frames after the player stops shooting. The chance to shoot towards the outer reticle decreases by 1% per frame, if the chance is not already at the minimum, meaning that it takes 41 frames to reach maximum accuracy.
- Shots initially travel straight at a rate of 20 units per frame for 2 frames. Shots travel straight for 40 distance units.
- After that, the shot's velocity is set to 17.82 units per frame if it is not already lower than the listed value, and decreases further as it travels.
- Ink droplets occur every 60 units.
- The frequency at which ink drips from a shot occurs at a rate of 1.4 droplets per shot.
- There are a total of 5 different droplet patterns that can be created while firing this weapon.
- Droplets that occur within 20 units of the player have a radius of 24 units, and a width of 11.5 units.
- These droplets have their radius multiplied by a value ranging from 1.2 if they fell from a height above 100 units to 1.4 if they fell from a height below 30 units.
- Droplets that occur when they travel past 200 units of the player have a radius of 17 units.
- All other ink droplets have a radius of 12 units.
- Droplets that are far from the player and all other droplets have their radius multiplied by a value ranging from 1 if they fell from a height above 100 units to 1.2 if they fell from a height below 30 units.
Version history
Version | Adjustments |
---|---|
4.9.0 |
|
5.0.0 |
|
Quotes
![]() |
Sheldon's Introduction
The Sploosh-o-matic 7 keeps all the functionality of the original while also enabling a wide range of splatting styles! |
Gallery
-
Promo image.
-
Demonstration
Names in other languages
References
- ↑ Splatoon - NormalShotShort.params
- ↑
Live from Squid Research Lab: The Sploosh-o-matic 7
- ↑
SplatoonUS Tumblr
- ↑ Splatoon 2 - Parameter Database
- ↑ Splatoon 2 - Weapon and Gear Database