H-3 Nozzlenose: Difference between revisions
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== ''Splatoon'' == | == ''Splatoon'' == | ||
{{Infobox/Weapon | {{Infobox/Weapon | ||
|game | |game=Splatoon | ||
|category | |category=Main | ||
|class | |class=Shooter | ||
|sub | |sub=Suction Bomb | ||
|special | |special=Echolocator | ||
|level | |level=10 | ||
|cost | |cost=7,500 | ||
|base | |base=41 | ||
|ink | |ink=1.6% (4.8% per {{button|ZR}}) | ||
|depletion = 40% | |depletion=40% | ||
|range | |range=68 | ||
|damage | |damage=60 | ||
|fire_rate = 30 | |fire_rate=30 | ||
|alt1 | |alt1=H-3 Nozzlenose D | ||
|alt2 | |alt2=Cherry H-3 Nozzlenose | ||
}} | }} | ||
The '''H-3 Nozzlenose''' was released on {{date|2015-09-12}} at {{time|2015-09-12 02:00 UTC}}. It comes with the [[Suction Bomb]]s and [[Echolocator]]. | The '''H-3 Nozzlenose''' was released on {{date|2015-09-12}} at {{time|2015-09-12 02:00 UTC}}. It comes with the [[Suction Bomb]]s and [[Echolocator]]. | ||
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=== Gallery === | === Gallery === | ||
<gallery> | <gallery> | ||
H-3Nozzlenose1.jpg|Promo image | H-3Nozzlenose1.jpg|Promo image | ||
H-3Nozzlenose2.jpg|An [[Inkling]] running with the H-3 Nozzlenose equipped | H-3Nozzlenose2.jpg|An [[Inkling]] running with the H-3 Nozzlenose equipped | ||
H-3Nozzlenose3.jpg|Firing the H-3 Nozzlenose | H-3Nozzlenose3.jpg|Firing the H-3 Nozzlenose ''(front)'' | ||
H-3Nozzlenose4.jpg|Firing the H-3 Nozzlenose | H-3Nozzlenose4.jpg|Firing the H-3 Nozzlenose ''(behind)'' | ||
JPTH3Nozzlenose.png|Official art of an Inkling holding the H-3 Nozzlenose | JPTH3Nozzlenose.png|Official art of an Inkling holding the H-3 Nozzlenose | ||
</gallery> | </gallery> | ||
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== ''Splatoon 2'' == | == ''Splatoon 2'' == | ||
{{Infobox/Weapon | {{Infobox/Weapon | ||
|game | |game=Splatoon 2 | ||
|category | |category=Main | ||
|class | |class=Shooter | ||
|sub | |sub=Point Sensor | ||
|special | |special=Tenta Missiles | ||
|level | |level=29 | ||
|cost | |cost=17,200 | ||
|base | |base=41 | ||
|ink | |ink=1.8% (5.4% per {{button|ZR}}) | ||
|points | |points=170 | ||
|range | |range=70 | ||
|damage | |damage=58 | ||
|fire_rate = 30 | |fire_rate=30 | ||
|alt1 | |alt1=H-3 Nozzlenose D | ||
|alt2 | |alt2=Cherry H-3 Nozzlenose | ||
}} | }} | ||
The '''H-3 Nozzlenose''' returns in ''[[Splatoon 2]]'' looking identical to how it did in the first game. It comes with the [[Point Sensor]]s and [[Tenta Missiles]]. | The '''H-3 Nozzlenose''' returns in ''[[Splatoon 2]]'' looking identical to how it did in the first game. It comes with the [[Point Sensor]]s and [[Tenta Missiles]]. | ||
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{{version history box|S2| | {{version history box|S2| | ||
{{version history item|S2|base| | {{version history item|S2|base| | ||
* {{buff|Movement speed while firing|0.45|0.60}} | *{{buff|Movement speed while firing|0.45|0.60}} | ||
* {{buff|[[Ink]] recovery cooldown|30|25}} | *{{buff|[[Ink]] recovery cooldown|30|25}} | ||
* {{buff|Increase in chance to shoot towards the outer reticle per shot|2%|1%}} | *{{buff|Increase in chance to shoot towards the outer reticle per shot|2%|1%}} | ||
* {{nerf|Range decreased by about 10%.}} | *{{nerf|Range decreased by about 10%.}} | ||
** {{buff|Initial bullet velocity|22 units per frame|23 units per frame}} | **{{buff|Initial bullet velocity|22 units per frame|23 units per frame}} | ||
** {{nerf|Frames bullet flies straight through the air|6|5}} | **{{nerf|Frames bullet flies straight through the air|6|5}} | ||
** {{nerf|Effective range|132 units|115 units}} | **{{nerf|Effective range|132 units|115 units}} | ||
** {{nerf|Total range|177.396 units|160.396 units}} | **{{nerf|Total range|177.396 units|160.396 units}} | ||
* {{nerf|Ink consumption|1.6%|1.8%}} | *{{nerf|Ink consumption|1.6%|1.8%}} | ||
* {{Nerf|Droplet rate|4|3}} | *{{Nerf|Droplet rate|4|3}} | ||
* {{Nerf|Distance between droplets|48 units|60 units}} | *{{Nerf|Distance between droplets|48 units|60 units}} | ||
* {{Nerf|Near droplet paint radius|22 units|19 units}} | *{{Nerf|Near droplet paint radius|22 units|19 units}} | ||
* {{Nerf|Far droplet paint radius|22 units|19 units}} | *{{Nerf|Far droplet paint radius|22 units|19 units}} | ||
* {{Nerf|Droplet paint radius|14.5 units|14.2 units}} | *{{Nerf|Droplet paint radius|14.5 units|14.2 units}} | ||
* {{nerf|Damage to the [[Rainmaker shield]] decreased by about 14%|1.4x|1.2x}}}} | *{{nerf|Damage to the [[Rainmaker shield]] decreased by about 14%|1.4x|1.2x}}}} | ||
{{version history item|S2|1.4.0| | {{version history item|S2|1.4.0| | ||
* {{buff|Increased shot speed by roughly 25%, while not changing shot range.}} | *{{buff|Increased shot speed by roughly 25%, while not changing shot range.}} | ||
** {{Buff|Initial bullet velocity|23 units per frame|28.75 units per frame}} | **{{Buff|Initial bullet velocity|23 units per frame|28.75 units per frame}} | ||
** {{Nerf|Frames bullet flies straight through the air|5|4}} | **{{Nerf|Frames bullet flies straight through the air|5|4}} | ||
** {{Nerf|Frames in the air before a bullet's damage starts decreasing|9|8}} | **{{Nerf|Frames in the air before a bullet's damage starts decreasing|9|8}} | ||
** {{Nerf|Frames in the air where a bullet reaches minimum damage|25|24}} | **{{Nerf|Frames in the air where a bullet reaches minimum damage|25|24}} | ||
* {{buff|Decreased duration of weapon sway after jumping by 5/60 of a second.}} | *{{buff|Decreased duration of weapon sway after jumping by 5/60 of a second.}} | ||
* {{buff|Decreased time required for weapon sway to end once it begins ending by 15/60 of a second.}} | *{{buff|Decreased time required for weapon sway to end once it begins ending by 15/60 of a second.}} | ||
** {{buff|Frame after jumping where outer reticle starts shrinking|25 frames|20 frames}} | **{{buff|Frame after jumping where outer reticle starts shrinking|25 frames|20 frames}} | ||
** {{buff|Frame after jumping where outer reticle finishes shrinking|70 frames|50 frames}} | **{{buff|Frame after jumping where outer reticle finishes shrinking|70 frames|50 frames}} | ||
* {{buff|Made it easier to ink the area around your feet.}} | *{{buff|Made it easier to ink the area around your feet.}} | ||
** If a paint droplet has not fallen within 11 units of the player for 2 shots, the next shot will force a paint droplet to appear at the player's feet.}} | **If a paint droplet has not fallen within 11 units of the player for 2 shots, the next shot will force a paint droplet to appear at the player's feet.}} | ||
{{version history item|S2|2.3.0| | {{version history item|S2|2.3.0| | ||
* {{Buff|Made it so that accuracy does not decrease even when shooting immediately after a jump.}} | *{{Buff|Made it so that accuracy does not decrease even when shooting immediately after a jump.}} | ||
** {{Buff|Angle of shot deviation while jumping|6 degrees|1 degree}} | **{{Buff|Angle of shot deviation while jumping|6 degrees|1 degree}} | ||
* {{Buff|Expanded the size of area inked at point of impact.}} | *{{Buff|Expanded the size of area inked at point of impact.}} | ||
** {{Buff|Near droplet paint radius|19 units|21 units}} | **{{Buff|Near droplet paint radius|19 units|21 units}} | ||
** {{Buff|Far droplet paint radius|19 units|21 units}}}} | **{{Buff|Far droplet paint radius|19 units|21 units}}}} | ||
{{version history item|S2|3.2.0| | {{version history item|S2|3.2.0| | ||
* '''{{color|–|gray}}''' Changed the animation when all three shots fired with a single trigger pull hit their target and deal over 100.0 damage in total. | *'''{{color|–|gray}}''' Changed the animation when all three shots fired with a single trigger pull hit their target and deal over 100.0 damage in total. | ||
* {{buff|Expanded radius of ink coverage when shots hit walls.}}}} | *{{buff|Expanded radius of ink coverage when shots hit walls.}}}} | ||
{{version history item|S2|4.5.0| | {{version history item|S2|4.5.0| | ||
* {{nerf|Decreased the effectiveness of the [[Main Power Up]] [[gear]] [[ability]].}} | *{{nerf|Decreased the effectiveness of the [[Main Power Up]] [[gear]] [[ability]].}} | ||
** Increased the Main Power Up gear abilities required to reach 49.9 damage from 3.9 to 4.2 times the amount of base gear ability. | **Increased the Main Power Up gear abilities required to reach 49.9 damage from 3.9 to 4.2 times the amount of base gear ability. | ||
** Each additional gear ability is worth .3 of the effect of the base gear ability.}} | **Each additional gear ability is worth .3 of the effect of the base gear ability.}} | ||
{{version history item|S2|5.0.0| | {{version history item|S2|5.0.0| | ||
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=== Gallery === | === Gallery === | ||
<gallery> | <gallery> | ||
S2 H-3 Nozzlenose promo render.jpg|Promo image | |||
</gallery> | </gallery> | ||
Revision as of 01:52, 4 May 2020
The H-3 Nozzlenose is main weapon in Splatoon and Splatoon 2. It is the Heavy version of the L-3 Nozzlenose. Unlike most other Shooters, pressing will automatically fire 3 bullets at a time. In comparison to the L-3 Nozzlenose, the bullets have increased attack power, capable of splatting enemies in 1 burst if all 3 bullets land on the target. However, it has a lower fire rate than the L-3 Nozzlenose.
Splatoon
Basic information | |
---|---|
Category | Main |
Class | Shooter |
Sub | Suction Bomb |
Special | Echolocator |
Special depletion | 40% |
Range | |
Damage | |
Fire rate | |
Obtainable at | |
Level | 10 |
Cost | 7,500 |
Specifications | |
Base damage | 41 |
Ink consumption | 1.6% (4.8% per ) |
Other variants | H-3 Nozzlenose D Cherry H-3 Nozzlenose |
The H-3 Nozzlenose was released on 12 September 2015 at 02:00 UTC. It comes with the Suction Bombs and Echolocator.
Data
Version history
Version | Adjustments |
---|---|
2.2.0 |
|
2.7.0 |
|
2.8.0 |
|
Gallery
-
Promo image
-
An Inkling running with the H-3 Nozzlenose equipped
-
Firing the H-3 Nozzlenose (front)
-
Firing the H-3 Nozzlenose (behind)
-
Official art of an Inkling holding the H-3 Nozzlenose
Demonstration
Splatoon 2
Basic information | |
---|---|
Category | Main |
Class | Shooter |
Sub | Point Sensor |
Special | Tenta Missiles |
Special points | 170p |
Range | |
Damage | |
Fire rate | |
Obtainable at | |
Level | 29 |
Cost | 17,200 |
Specifications | |
Base damage | 41 |
Ink consumption | 1.8% (5.4% per ) |
Other variants | H-3 Nozzlenose D Cherry H-3 Nozzlenose |
The H-3 Nozzlenose returns in Splatoon 2 looking identical to how it did in the first game. It comes with the Point Sensors and Tenta Missiles.
Data
Version history
Version | Adjustments |
---|---|
Base game |
|
1.4.0 |
|
2.3.0 |
|
3.2.0 |
|
4.5.0 |
|
5.0.0 |
|
Gallery
-
Promo image
Demonstration
Quotes
View the quotation page. |
Trivia
- The Nozzlenose family of weapons are visually designed after garden hose reels. This is also reflected in their names in some other languages.
- The H in the name means "Heavy", referring that this weapon is the heavier version of the Nozzlenose weapons.
- This is supported by the French, Russian, and both Spanish translations of the weapon.
- The H-3 Nozzlenose and its variants are the only weapons with a unique kill sound effect (which is played after all three shots from a single trigger pull hit an enemy and splat them) that no other weapons have.
Names in other languages
Translation notes