H-3 Nozzlenose: Difference between revisions

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*{{buff|Damage to the Rainmaker shield increased by about 40%}}
*{{buff|Damage to the Rainmaker shield increased by about 40%}}
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=== Quotes ===
{{SheldonsIntroduction|game=Splatoon|The '''H-3 Nozzlenose''' is a semiautomatic with more firepower than its {{Weapon|S|Main|L-3 Nozzlenose|icononly}} [[L-3 Nozzlenose|L-3 twin]]. The H stands for "heavy"!
It can't fire as rapidly, but you can pinpoint foes with the {{Weapon|S|Special|Echolocator}} to make every shot count!
{{Weapon|S|Sub|Suction Bomb}}s can also make an effective defense, so this set is a good choice for well-rounded fighters!{{NA}}}}
{{QuoteW|A {{Weapon|S|Main|L-3 Nozzlenose|icononly}} [[L-3 Nozzlenose|Nozzlenose]] that packs even more of a punch. A long interval between shots is made up for by high attack power, which makes splatting your opponent in one go a real possibility.|In-Game Description{{EUOC}}}}
{{QuoteW|Listen up squids! This here is the '''H-3 Nozzlenose'''. You want a weapon that packs a wallop and also kind of looks like a garden hose rolled up? This here’s your pick. A long interval between shots is made up for by high attack power. With the H-3 Nozzlenose, a one-hit kill is a real possibility.|[[Live from Squid Research Lab]]<ref>[http://splatoonus.tumblr.com/post/128837712828/listen-up-squids-this-here-is-the-h-3-nozzlenose {{SRL}} Live from Squid Research Lab: Listen up squids! This here is the H-3 Nozzlenose...]</ref>}}
;Notes
{{note list}}


=== Gallery ===
=== Gallery ===
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* {{buff|Points to fill [[special gauge]]|180|170}}}}
* {{buff|Points to fill [[special gauge]]|180|170}}}}
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=== Quotes ===
{{SheldonsIntroduction|game=Splatoon 2|The '''H-3 Nozzlenose''' here offers a stronger triple-burst shooter experience than the {{Weapon|S2|Main|L-3 Nozzlenose}}. Seek out your opponent's location with the {{Weapon|S2|Sub|Point Sensor}}, and unleash a triple blast to splat 'em before they know what hit 'em! You can use the {{Weapon|S2|Special|Tenta Missiles}}. to check and mark an opponent's location. I recommend this set for the Inkling who wants to bring out the best in their main weapon.}}


=== Gallery ===
=== Gallery ===
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<embedvideo service="youtube">https://www.youtube.com/watch?v=pl9aFagF7_Q</embedvideo>
<embedvideo service="youtube">https://www.youtube.com/watch?v=pl9aFagF7_Q</embedvideo>
{{clrns}}
{{clrns}}
== Quotes ==
{{Quotes}}


==Trivia==
==Trivia==

Revision as of 09:22, 18 June 2020

Splatoon "S" icon.svg
Splatoon 2 "2" icon.svg
Splatoon 3 "3" icon.svg

The H-3 Nozzlenose is main weapon in Splatoon and Splatoon 2. It is the Heavy version of the L-3 Nozzlenose. Unlike most other Shooters, pressing ZR will automatically fire 3 bullets at a time. In comparison to the L-3 Nozzlenose, the bullets have increased attack power, capable of splatting enemies in 1 burst if all 3 bullets land on the target. However, it has a lower fire rate than the L-3 Nozzlenose.

Splatoon

H-3 Nozzlenose

H-3 Nozzlenose

Basic information
Category Main
Class Shooter
Sub S Weapon Sub Suction Bomb.png Suction Bomb
Special S Weapon Special Echolocator.png Echolocator
Special points
Special depletion Special gauge 40%
Range
68 / 100
Damage
60 / 100
Impact
Fire rate
30 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Obtainable at
Level 10
Cost Cash 7,500
Requirement
Added in
Specifications
Weight
Base damage 41
Base duration
Ink consumption 1.6% (4.8% per ZR)
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variants H-3 Nozzlenose D H-3 Nozzlenose D
Cherry H-3 Nozzlenose Cherry H-3 Nozzlenose

The H-3 Nozzlenose was released on 12 September 2015 at 02:00 UTC. It comes with the Suction Bombs and Echolocator.

Data

Template:Shooter data

Version history

Version Adjustments
2.2.0
  • Range increased by 15%.
  • Turf coverage increased by 15%.
2.7.0
  • Special gauge loss: 50% → as low as 40%
2.8.0
  • Damage to the Rainmaker shield increased by about 40%

Quotes

S Sheldon Artwork.png
Sheldon's Introduction

The H-3 Nozzlenose is a semiautomatic with more firepower than its S Weapon Main L-3 Nozzlenose.png L-3 twin. The H stands for "heavy"! It can't fire as rapidly, but you can pinpoint foes with the S Weapon Special Echolocator.png Echolocator to make every shot count! S Weapon Sub Suction Bomb.png Suction Bombs can also make an effective defense, so this set is a good choice for well-rounded fighters!(NA)[a]

A S Weapon Main L-3 Nozzlenose.png Nozzlenose that packs even more of a punch. A long interval between shots is made up for by high attack power, which makes splatting your opponent in one go a real possibility.
— In-Game Description(EU/OC)[b]
Listen up squids! This here is the H-3 Nozzlenose. You want a weapon that packs a wallop and also kind of looks like a garden hose rolled up? This here’s your pick. A long interval between shots is made up for by high attack power. With the H-3 Nozzlenose, a one-hit kill is a real possibility.
Notes
  1. North America
  2. Europe and Oceania

Gallery

Demonstration

Splatoon 2

H-3 Nozzlenose

H-3 Nozzlenose

Basic information
Category Main
Class Shooter
Sub S2 Weapon Sub Point Sensor.png Point Sensor
Special S2 Weapon Special Tenta Missiles.png Tenta Missiles
Special points 170p
Special depletion
Range
70 / 100
Damage
58 / 100
Impact
Fire rate
30 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Obtainable at
Level 29
Cost Cash 17,200
Requirement
Added in
Specifications
Weight
Base damage 41
Base duration
Ink consumption 1.8% (5.4% per ZR)
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variants H-3 Nozzlenose D H-3 Nozzlenose D
Cherry H-3 Nozzlenose Cherry H-3 Nozzlenose

The H-3 Nozzlenose returns in Splatoon 2 looking identical to how it did in the first game. It comes with the Point Sensors and Tenta Missiles.

Data

Template:Shooter data[2]

Version history

Version Adjustments
Base game
  • Movement speed while firing: 0.45 → 0.60
  • Ink recovery cooldown: 30 → 25
  • Increase in chance to shoot towards the outer reticle per shot: 2% → 1%
  • Range decreased by about 10%.
    • Initial bullet velocity: 22 units per frame → 23 units per frame
    • Frames bullet flies straight through the air: 6 → 5
    • Effective range: 132 units → 115 units
    • Total range: 177.396 units → 160.396 units
  • Ink consumption: 1.6% → 1.8%
  • Droplet rate: 4 → 3
  • Distance between droplets: 48 units → 60 units
  • Near droplet paint radius: 22 units → 19 units
  • Far droplet paint radius: 22 units → 19 units
  • Droplet paint radius: 14.5 units → 14.2 units
  • Damage to the Rainmaker shield decreased by about 14%: 1.4x → 1.2x
1.4.0
  • Increased shot speed by roughly 25%, while not changing shot range.
    • Initial bullet velocity: 23 units per frame → 28.75 units per frame
    • Frames bullet flies straight through the air: 5 → 4
    • Frames in the air before a bullet's damage starts decreasing: 9 → 8
    • Frames in the air where a bullet reaches minimum damage: 25 → 24
  • Decreased duration of weapon sway after jumping by 5/60 of a second.
  • Decreased time required for weapon sway to end once it begins ending by 15/60 of a second.
    • Frame after jumping where outer reticle starts shrinking: 25 frames → 20 frames
    • Frame after jumping where outer reticle finishes shrinking: 70 frames → 50 frames
  • Made it easier to ink the area around your feet.
    • If a paint droplet has not fallen within 11 units of the player for 2 shots, the next shot will force a paint droplet to appear at the player's feet.
2.3.0
  • Made it so that accuracy does not decrease even when shooting immediately after a jump.
    • Angle of shot deviation while jumping: 6 degrees → 1 degree
  • Expanded the size of area inked at point of impact.
    • Near droplet paint radius: 19 units → 21 units
    • Far droplet paint radius: 19 units → 21 units
3.2.0
  • Changed the animation when all three shots fired with a single trigger pull hit their target and deal over 100.0 damage in total.
  • Expanded radius of ink coverage when shots hit walls.
4.5.0
  • Decreased the effectiveness of the Main Power Up gear ability.
    • Increased the Main Power Up gear abilities required to reach 49.9 damage from 3.9 to 4.2 times the amount of base gear ability.
    • Each additional gear ability is worth .3 of the effect of the base gear ability.
5.0.0

Quotes

S2 Sheldon Artwork.png
Sheldon's Introduction

The H-3 Nozzlenose here offers a stronger triple-burst shooter experience than the S2 Weapon Main L-3 Nozzlenose.png L-3 Nozzlenose. Seek out your opponent's location with the S2 Weapon Sub Point Sensor.png Point Sensor, and unleash a triple blast to splat 'em before they know what hit 'em! You can use the S2 Weapon Special Tenta Missiles.png Tenta Missiles. to check and mark an opponent's location. I recommend this set for the Inkling who wants to bring out the best in their main weapon.

Gallery

Demonstration

Trivia

  • The Nozzlenose family of weapons are visually designed after garden hose reels. This is also reflected in their names in some other languages.
  • The H in the name means "Heavy", referring that this weapon is the heavier version of the Nozzlenose weapons.
    • This is supported by the French, Russian, and both Spanish translations of the weapon.
  • The H-3 Nozzlenose and its variants are the only weapons with a unique kill sound effect (which is played after all three shots from a single trigger pull hit an enemy and splat them) that no other weapons have.

Names in other languages

Template:Foreignname

Translation notes


References