Ink Mine

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Ink Mine is a sub weapon in Splatoon and Splatoon 2.

Splatoon

Ink Mine

Ink Mine

Category Sub
Class
Sub
Special
Special points
Special depletion
Range
Damage
Impact
Fire rate
Charge speed
Ink speed
Mobility
Durability
Handling
Level
Cost
Requirement
Added in Specifications
Weight
Base damage 30 (Splash)
180 (Direct hit)
Base duration 10 seconds
Ink consumption 60%
Base range
Rate of fire
Muzzle velocity
Base accuracy
MPU effect
SPU effect
SPU effect
Other variant

The Ink Mine is an explosive that can be placed on the floor directly under the Inkling who placed it. It is nearly invisible to enemies, unless they have the Bomb Sniffer ability. If any members of the opposing team walk on or stand near the Ink Mine, it will explode in a burst of ink. After a period of time, if no enemies have come near the Ink Mine, it will explode. It will also explode if it is covered in the enemy's ink.

Ink Mines last 10 seconds before detonating on their own, and will detonate in one second if triggered. Each Ink Mine uses 60% of the ink tank's capacity. It deals 180 damage to opponents caught directly in the blast, and 30 damage to those near the blast.

  • When detonated on top of the tower, the Ink Mine will completely cover the tower in ink and annihilate any enemy players standing on top of it.
  • Consider using Ink Mines where enemies are most likely to be, such as in the Splat Zones or in the path of a pursuing player.
  • Bomb Sniffer allows players to see this otherwise hidden weapon.

Data

  • When placed on the ground, a paint droplet appears at where the Ink Mine was placed. This paint droplet has an area of 10 units.
  • The Ink Mine will activate if any amount of enemy paint lands within 5 units from the very center of the mine, or if an enemy player walks within 20 units from the very center of the mine.
  • The radius in which the Ink Mine deals 180 damage is 40 units.
  • The radius in which the Ink Mine deals 30 damage is 80 units.
  • When the Ink Mine explodes, it paints an area with a radius of 50 units.

Version history

Version Adjustments
2.7.0
  • Ink consumption: 60% → 50%
  • An Ink Mine can be set when one has already been placed.
Note: Placing the second Ink Mine will cause the first unexploded one to disappear.
2.8.0
  • Reduced the distance the player is moved backwards when placing an Ink Mine

Sets

Weapons with Ink Mine in Splatoon
Main #ID Sub Special Special Depletion Level Price Class Introduced​​​​​​
Aerospray RG 31 Ink Mine Inkstrike Special gaugeLight 13 Cash 9300 Shooter 28 May 2015 (1.0.0)​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​
Inkbrush Nouveau 1101 Ink Mine Bubbler Special gaugeLight 11 Cash 5900 Roller 1 August 2015​​​​​​
Luna Blaster 200 Ink Mine Inkzooka Special gaugeLight 11 Cash 7700 Shooter 24 June 2015​​​​​​​
New Squiffer 2001 Ink Mine Inkzooka Special gaugeLight 11 Cash 4500 Charger 28 May 2015 (1.0.0)​​​​​
Rapid Blaster 230 Ink Mine Bubbler Special gaugeLight 14 Cash 9600 Shooter 28 May 2015 (1.0.0)​​​​​​​​​​​​​​​​​​​​​​​​

Gallery

Splatoon 2

Ink Mine

Ink Mine

Category Sub
Class
Sub
Special
Special points
Special depletion
Range
Damage
Impact
Fire rate
Charge speed
Ink speed
Mobility
Durability
Handling
Level
Cost
Requirement
Added in Specifications
Weight
Base damage 20 (Splash)
35 (Direct hit)
Base duration Bomb: ∞
Tracking: 5 seconds
Ink consumption 60%
Base range
Rate of fire
Muzzle velocity
Base accuracy
MPU effect
SPU effect
SPU effect
Other variant

Ink Mines now deal much less damage, but up to two mines can now be placed at once. If anyone hit by a mine survives, their position will be temporarily marked as if they were exposed to a Point Sensor, though with a base duration of 5 seconds instead of the Point Sensor's 8 seconds.

Ink Mines do not detonate on their own, so they will remain on the battlefield until triggered. Each Ink Mine uses 60% of the ink tank's capacity. It deals 35 damage to opponents caught directly in the blast, and 20 damage to those near the blast.

Version history

Version Adjustments
Base game
  • Direct Hit Damage: 180 → 35
  • Splash Damage: 30 → 20
  • Ink consumption: 50% → 60%
  • Duration: 10s → ∞
  • Anyone hit by the mine will have their position tagged.
  • Time taken for the mine to detonate decreased.
1.4.0
  • Sub Power Up now also increases the duration of time opponents remain marked.
3.0.0
  • With the R button pressed and held, player is now able to go into squid form immediately by pressing ZL, even before the Ink Mine has been fully set.

Sets

Weapons with Ink Mine in Splatoon 2
Main #ID Sub Special Special Points Level Price Class Introduced​​​​​​​​​​​​​​​​​​​​​​​​​​​​
Custom Hydra Splatling 4021 Ink Mine Ink Armor 200p 29 Cash 33300 Splatling 1 August 2018​​​​​​​
Dynamo Roller 1020 Ink Mine Sting Ray 180p 20 Cash 24500 Roller 7 July 2017 (1.0.0)
E-liter 4K 2030 Ink Mine Ink Storm 190p 20 Cash 13900 Charger 7 July 2017 (1.0.0)
E-liter 4K Scope 2040 Ink Mine Ink Storm 190p 30 Cash 23200 Charger 7 July 2017 (1.0.0)​​​​​​​​​
Glooga Dualies 5020 Ink Mine Inkjet 180p 17 Cash 11800 Dualie 2 December 2017​​​​​​​​​​​​​​​​​​​​
Inkbrush Nouveau 1101 Ink Mine Baller 180p 7 Cash 7000 Roller 11 November 2017​​​​​​​​​​​​​​​​​​​​​​​
Luna Blaster Neo 201 Ink Mine Suction-Bomb Launcher 170p 24 Cash 16600 Shooter 24 February 2018​​​​​​​​​​​​​​
Rapid Blaster 240 Ink Mine Splat-Bomb Launcher 200p 13 Cash 9800 Shooter 7 July 2017 (1.0.0)​​​​​​​​​​​​​​​​​​​​​​
Tenta Camo Brella 6012 Ink Mine Ultra Stamp 210p 30 Cash 29800 Brella 3 April 2019 (4.6.0)​​​​
Undercover Brella 6020 Ink Mine Splashdown 150p 13 Cash 9100 Brella 30 December 2017​​

Gallery

Quotes

Click to view the quotes for Ink Mine. View the quotation page.

Trivia

  • Ink Mines are made by the Custom Custom brand.

In Splatoon,

Names in other languages

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