L-3 Nozzlenose: Difference between revisions

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m (Update)
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}}<ref>[https://pastebin.com/maduKUYc Data parameters for Shooters]</ref>
}}<ref>[https://pastebin.com/maduKUYc Data parameters for Shooters]</ref>


=== Version history ===
===Version history===
{{version history box|S2|
{{version history box|S2|
{{version history item|S2|base|
{{version history item|S2|base|
*{{buff|Movement speed while firing|0.5|0.72}}
* {{buff|Movement speed while firing|0.5|0.72}}
*{{nerf|Movement speed is no longer reverted to normal movement speed between bursts, significantly reducing mobility.}}  
* {{nerf|Movement speed is no longer reverted to normal movement speed between bursts, significantly reducing mobility.}}
*{{Nerf|Distance between droplets|116 units|120 units}}
* {{Nerf|Distance between droplets|116 units|120 units}}
*{{Nerf|Near droplet paint radius|23 units|19.5 units}}
* {{Nerf|Near droplet paint radius|23 units|19.5 units}}
*{{Nerf|Far droplet paint radius|23 units|19.5 units}}
* {{Nerf|Far droplet paint radius|23 units|19.5 units}}
*{{Nerf|Droplet paint radius|16 units|15.5 units}}
* {{Nerf|Droplet paint radius|16 units|15.5 units}}
*{{nerf|Damage to the Rainmaker shield decreased by about 8%|1.2x|1.1x}}
* {{nerf|Damage to the [[Rainmaker barrier|Rainmaker shield]] decreased by about 8%|1.2x|1.1x}}}}
}}
 
{{version history item|S2|1.3.0|
{{version history item|S2|1.3.0|
*{{buff|Points to fill special gauge|180|170}}
* {{buff|Points to fill [[special gauge]]|180|170}}}}
}}
 
{{version history item|S2|1.4.0|
{{version history item|S2|1.4.0|
*{{nerf|Points to fill special gauge|170|180}}
* {{nerf|Points to fill special gauge|170|180}}}}
}}
 
{{version history item|S2|2.3.0|
{{version history item|S2|2.3.0|
*{{Buff|Increased bullet velocity by roughly 25% without changing shot distance.}}
* {{Buff|Increased bullet velocity by roughly 25% without changing shot distance.}}
**{{Buff|Initial bullet velocity|22 units per frame|27.5 units per frame}}
** {{Buff|Initial bullet velocity|22 units per frame|27.5 units per frame}}
**{{Nerf|Frames bullet flies straight through the air|5|4}}
** {{Nerf|Frames bullet flies straight through the air|5|4}}
**{{Nerf|Frames in the air before a bullet's damage starts decreasing|9|8}}
** {{Nerf|Frames in the air before a bullet's damage starts decreasing|9|8}}
**{{Nerf|Frames in the air where a bullet reaches minimum damage|25|24}}
** {{Nerf|Frames in the air where a bullet reaches minimum damage|25|24}}}}
}}
 
{{version history item|S2|3.0.0|
{{version history item|S2|3.0.0|
* {{Buff|Now more likely to ink the area at the player's feet when firing.}}
* {{Buff|Now more likely to [[ink]] the area at the player's feet when firing.}}
**If a paint droplet has not fell within 11 units of the player for 6 shots, the next shot will force a paint droplet to appear at the player's feet.
** If a paint droplet has not fallen within 11 units of the player for 6 shots, the next shot will force a paint droplet to appear at the player's feet.
**{{Buff|Number of droplet patterns|10|15}}
** {{Buff|Number of droplet patterns|10|15}}}}
}}
 
{{version history item|S2|3.2.0|
{{version history item|S2|3.2.0|
*{{buff|Movement speed while firing increased by 11%|0.72|0.8}}
* {{buff|Movement speed while firing increased by 11%|0.72|0.8}}}}
}}
 
{{version history item|S2|4.2.0|
{{version history item|S2|4.2.0|
*{{buff|Made it easier to ink the ground at the player's feet.}}
* {{buff|Made it easier to ink the ground at the player's feet.}}
*{{buff|Increase damage dealt to opponent's brella by roughly 13%.}}
* {{buff|Increase damage dealt to opponent's [[brella]] by roughly 13%.}}
*{{buff|Increase damage dealt to Rainmaker Barrier by roughly 13%.}}
* {{buff|Increase damage dealt to Rainmaker barrier by roughly 13%.}}
*{{Buff|Points to fill special gauge|180|170}}
* {{Buff|Points to fill special gauge|180|170}}}}
}}
 
{{version history item|S2|4.4.0|
{{version history item|S2|4.4.0|
*{{buff|Increased likelihood of paint appearing at the player's feet when shooting.}}
* {{buff|Increased likelihood of paint appearing at the player's feet when shooting.}}}}
 
{{version history item|S2|4.9.0|
{{version history item|S2|4.9.0|
*{{nerf|Points to fill special gauge|170|190}}
* {{nerf|Points to fill special gauge|170|190}}}}
}}
}}
}}}}


=== Gallery ===
=== Gallery ===

Revision as of 15:13, 5 August 2019

Splatoon "S" icon.svg
Splatoon 2 "2" icon.svg
Splatoon 3 "3" icon.svg

The L-3 Nozzlenose is main weapon in Splatoon and Splatoon 2. It is the Light version of the Nozzlenose. Unlike most other Shooters, pressing ZR will automatically fire 3 bullets at a time. While all 3 bullets within a burst are fired very fast, firing another burst takes slightly more time. Four bullets are needed to splat an enemy, meaning that at least 2 bursts will have to be fired at an enemy to accomplish this.

Splatoon

L-3 Nozzlenose

L-3 Nozzlenose

Basic information
Category Main
Class Shooter
Sub S Weapon Sub Disruptor.png Disruptor
Special S Weapon Special Killer Wail.png Killer Wail
Special points
Special depletion Special gauge 40%
Range
60 / 100
Damage
40 / 100
Impact
Fire rate
65 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Obtainable at
Level 9
Cost Cash 5,800
Requirement
Added in
Specifications
Weight
Base damage 29
Base duration
Ink consumption 1% (3% per ZR)
Base range
Rate of fire
Muzzle velocity
Base accuracy
MPU effect
SPU effect
SPU effect
Other variant

The L-3 Nozzlenose was released on 17 June 2015 at 02:00 UTC. It comes with the S Weapon Sub Disruptor.png Disruptor and S Weapon Special Killer Wail.png Killer Wail.

Data

Template:Shooter data

Version history

Version Adjustments
2.2.0
  • Ink coverage increased by 10%.
2.7.0
  • Special gauge loss: 50% → as low as 40%
2.8.0
  • Damage to the Rainmaker shield increased by about 20%

Gallery

Demonstration

Splatoon 2

L-3 Nozzlenose

L-3 Nozzlenose

Basic information
Category Main
Class Shooter
Sub S2 Weapon Sub Curling Bomb.png Curling Bomb
Special S2 Weapon Special Baller.png Baller
Special points 190p
Special depletion
Range
62 / 100
Damage
25 / 100
Impact
Fire rate
65 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Obtainable at
Level 18
Cost Cash 10,400
Requirement
Added in
Specifications
Weight
Base damage 29
Base duration
Ink consumption 1% (3% per ZR)
Base range
Rate of fire
Muzzle velocity
Base accuracy
MPU effect
SPU effect
SPU effect
Other variant

The L-3 Nozzlenose returns in Splatoon 2 looking identical to how it did in the first game. It comes with the S2 Weapon Sub Curling Bomb.png Curling Bomb and S2 Weapon Special Baller.png Baller.

Data

Template:Shooter data[1]

Version history

Version Adjustments
Base game
  • Movement speed while firing: 0.5 → 0.72
  • Movement speed is no longer reverted to normal movement speed between bursts, significantly reducing mobility.
  • Distance between droplets: 116 units → 120 units
  • Near droplet paint radius: 23 units → 19.5 units
  • Far droplet paint radius: 23 units → 19.5 units
  • Droplet paint radius: 16 units → 15.5 units
  • Damage to the Rainmaker shield decreased by about 8%: 1.2x → 1.1x
1.3.0
1.4.0
  • Points to fill special gauge: 170 → 180
2.3.0
  • Increased bullet velocity by roughly 25% without changing shot distance.
    • Initial bullet velocity: 22 units per frame → 27.5 units per frame
    • Frames bullet flies straight through the air: 5 → 4
    • Frames in the air before a bullet's damage starts decreasing: 9 → 8
    • Frames in the air where a bullet reaches minimum damage: 25 → 24
3.0.0
  • Now more likely to ink the area at the player's feet when firing.
    • If a paint droplet has not fallen within 11 units of the player for 6 shots, the next shot will force a paint droplet to appear at the player's feet.
    • Number of droplet patterns: 10 → 15
3.2.0
  • Movement speed while firing increased by 11%: 0.72 → 0.8
4.2.0
  • Made it easier to ink the ground at the player's feet.
  • Increase damage dealt to opponent's brella by roughly 13%.
  • Increase damage dealt to Rainmaker barrier by roughly 13%.
  • Points to fill special gauge: 180 → 170
4.4.0
  • Increased likelihood of paint appearing at the player's feet when shooting.
4.9.0
  • Points to fill special gauge: 170 → 190

Gallery

Demonstration

Quotes

Click to view the quotes for L-3 Nozzlenose. View the quotation page.

Trivia

  • The Nozzlenose family of weapons are visually designed after garden hose reels. This is also reflected in their names in some other languages. They also somewhat resemble revolvers.
  • The L in the name means "Light", referring that this weapon is the lighter version of the Nozzlenose weapons, not to be confused with being a Light Class weapon.
    • This is supported by the French and both Spanish translations of the weapon.

Names in other languages

Template:Foreignname

Translation notes


References