L-3 Nozzlenose: Difference between revisions
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}}<ref>[https://pastebin.com/maduKUYc Data parameters for Shooters]</ref> | }}<ref>[https://pastebin.com/maduKUYc Data parameters for Shooters]</ref> | ||
=== Version history === | ===Version history=== | ||
{{version history box|S2| | {{version history box|S2| | ||
{{version history item|S2|base| | {{version history item|S2|base| | ||
*{{buff|Movement speed while firing|0.5|0.72}} | * {{buff|Movement speed while firing|0.5|0.72}} | ||
*{{nerf|Movement speed is no longer reverted to normal movement speed between bursts, significantly reducing mobility.}} | * {{nerf|Movement speed is no longer reverted to normal movement speed between bursts, significantly reducing mobility.}} | ||
*{{Nerf|Distance between droplets|116 units|120 units}} | * {{Nerf|Distance between droplets|116 units|120 units}} | ||
*{{Nerf|Near droplet paint radius|23 units|19.5 units}} | * {{Nerf|Near droplet paint radius|23 units|19.5 units}} | ||
*{{Nerf|Far droplet paint radius|23 units|19.5 units}} | * {{Nerf|Far droplet paint radius|23 units|19.5 units}} | ||
*{{Nerf|Droplet paint radius|16 units|15.5 units}} | * {{Nerf|Droplet paint radius|16 units|15.5 units}} | ||
*{{nerf|Damage to the Rainmaker shield decreased by about 8%|1.2x|1.1x}} | * {{nerf|Damage to the [[Rainmaker barrier|Rainmaker shield]] decreased by about 8%|1.2x|1.1x}}}} | ||
}} | |||
{{version history item|S2|1.3.0| | {{version history item|S2|1.3.0| | ||
*{{buff|Points to fill special gauge|180|170}} | * {{buff|Points to fill [[special gauge]]|180|170}}}} | ||
}} | |||
{{version history item|S2|1.4.0| | {{version history item|S2|1.4.0| | ||
*{{nerf|Points to fill special gauge|170|180}} | * {{nerf|Points to fill special gauge|170|180}}}} | ||
}} | |||
{{version history item|S2|2.3.0| | {{version history item|S2|2.3.0| | ||
*{{Buff|Increased bullet velocity by roughly 25% without changing shot distance.}} | * {{Buff|Increased bullet velocity by roughly 25% without changing shot distance.}} | ||
**{{Buff|Initial bullet velocity|22 units per frame|27.5 units per frame}} | ** {{Buff|Initial bullet velocity|22 units per frame|27.5 units per frame}} | ||
**{{Nerf|Frames bullet flies straight through the air|5|4}} | ** {{Nerf|Frames bullet flies straight through the air|5|4}} | ||
**{{Nerf|Frames in the air before a bullet's damage starts decreasing|9|8}} | ** {{Nerf|Frames in the air before a bullet's damage starts decreasing|9|8}} | ||
**{{Nerf|Frames in the air where a bullet reaches minimum damage|25|24}} | ** {{Nerf|Frames in the air where a bullet reaches minimum damage|25|24}}}} | ||
}} | |||
{{version history item|S2|3.0.0| | {{version history item|S2|3.0.0| | ||
* {{Buff|Now more likely to ink the area at the player's feet when firing.}} | * {{Buff|Now more likely to [[ink]] the area at the player's feet when firing.}} | ||
**If a paint droplet has not | ** If a paint droplet has not fallen within 11 units of the player for 6 shots, the next shot will force a paint droplet to appear at the player's feet. | ||
**{{Buff|Number of droplet patterns|10|15}} | ** {{Buff|Number of droplet patterns|10|15}}}} | ||
}} | |||
{{version history item|S2|3.2.0| | {{version history item|S2|3.2.0| | ||
*{{buff|Movement speed while firing increased by 11%|0.72|0.8}} | * {{buff|Movement speed while firing increased by 11%|0.72|0.8}}}} | ||
}} | |||
{{version history item|S2|4.2.0| | {{version history item|S2|4.2.0| | ||
*{{buff|Made it easier to ink the ground at the player's feet.}} | * {{buff|Made it easier to ink the ground at the player's feet.}} | ||
*{{buff|Increase damage dealt to opponent's brella by roughly 13%.}} | * {{buff|Increase damage dealt to opponent's [[brella]] by roughly 13%.}} | ||
*{{buff|Increase damage dealt to Rainmaker | * {{buff|Increase damage dealt to Rainmaker barrier by roughly 13%.}} | ||
*{{Buff|Points to fill special gauge|180|170}} | * {{Buff|Points to fill special gauge|180|170}}}} | ||
}} | |||
{{version history item|S2|4.4.0| | {{version history item|S2|4.4.0| | ||
*{{buff|Increased likelihood of paint appearing at the player's feet when shooting.}} | * {{buff|Increased likelihood of paint appearing at the player's feet when shooting.}}}} | ||
{{version history item|S2|4.9.0| | {{version history item|S2|4.9.0| | ||
*{{nerf|Points to fill special gauge|170|190}} | * {{nerf|Points to fill special gauge|170|190}}}} | ||
}} | }} | ||
=== Gallery === | === Gallery === |
Revision as of 15:13, 5 August 2019
The L-3 Nozzlenose is main weapon in Splatoon and Splatoon 2. It is the Light version of the Nozzlenose. Unlike most other Shooters, pressing will automatically fire 3 bullets at a time. While all 3 bullets within a burst are fired very fast, firing another burst takes slightly more time. Four bullets are needed to splat an enemy, meaning that at least 2 bursts will have to be fired at an enemy to accomplish this.
Splatoon
Basic information | |
---|---|
Category | Main |
Class | Shooter |
Sub | Disruptor |
Special | Killer Wail |
Special depletion | 40% |
Range | |
Damage | |
Fire rate | |
Obtainable at | |
Level | 9 |
Cost | 5,800 |
Specifications | |
Base damage | 29 |
Ink consumption | 1% (3% per ) |
The L-3 Nozzlenose was released on 17 June 2015 at 02:00 UTC. It comes with the Disruptor and Killer Wail.
Data
Version history
Version | Adjustments |
---|---|
2.2.0 |
|
2.7.0 |
|
2.8.0 |
|
Gallery
-
Promo image.
-
An Inkling shooting the L-3 Nozzlenose (front).
-
Shooting the L-3 Nozzlenose (behind).
-
Running with the L-3 Nozzlenose equipped.
-
Official art of an Inkling holding the L-3 Nozzlenose.
-
Art for Splatoon's first anniversary, with an Inkling (far left) with the L-3 Nozzlenose.
Demonstration
Splatoon 2
Basic information | |
---|---|
Category | Main |
Class | Shooter |
Sub | Curling Bomb |
Special | Baller |
Special points | 190p |
Range | |
Damage | |
Fire rate | |
Obtainable at | |
Level | 18 |
Cost | 10,400 |
Specifications | |
Base damage | 29 |
Ink consumption | 1% (3% per ) |
The L-3 Nozzlenose returns in Splatoon 2 looking identical to how it did in the first game. It comes with the Curling Bomb and Baller.
Data
Version history
Version | Adjustments |
---|---|
Base game |
|
1.3.0 |
|
1.4.0 |
|
2.3.0 |
|
3.0.0 |
|
3.2.0 |
|
4.2.0 |
|
4.4.0 |
|
4.9.0 |
|
Gallery
-
Promo image.
Demonstration
Quotes
View the quotation page. |
Trivia
- The Nozzlenose family of weapons are visually designed after garden hose reels. This is also reflected in their names in some other languages. They also somewhat resemble revolvers.
- The L in the name means "Light", referring that this weapon is the lighter version of the Nozzlenose weapons, not to be confused with being a Light Class weapon.
- This is supported by the French and both Spanish translations of the weapon.
Names in other languages
Translation notes