Sting Ray: Difference between revisions
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{{InfoboxGobbler}} | {{InfoboxGobbler}} | ||
The '''Sting Ray''' is a [[special weapon]] in ''[[Splatoon 2]]''. | The '''Sting Ray''' is a [[special weapon]] in ''[[Splatoon 2]]''. It fires an infinite-range ink beam that can shoot through walls. | ||
== Appearance == | |||
The Sting Ray consists of two parts, a handle and a tank, as well as the ink beam. The tank is mainly red with a stripe at the bottom that changes color to match the user's [[ink]]. A small sticker bearing the [[Custom]] logo can be seen on the tank's bottom, and the letters in the Custom logo are painted in white across the tank. Attached to the back of the tank is a large gray motor with a tube sticking out of it. Said tube connects the handle to the tank. The handle is also mainly red with highlights in the user's ink color. Sticking out of the handle's front is a large gray nozzle. The beam of ink that is shot by the Sting Ray is colored completely in that of the user's ink. The beam itself is fairly thin, but after firing for a few seconds, it gains some large shockwaves around it. Said shockwaves are very similar in appearance to those shot out of a [[Killer Wail]]. | |||
==''Splatoon 2''== | ==''Splatoon 2''== | ||
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}} | }} | ||
When activated, it allows the player to fire a continuous laser that | When activated, it allows the player to fire a continuous ink laser that pierces through obstacles. To balance this, there is a 0.7 second delay after the player presses {{button|ZR|Switch}} before the laser fires and the turning when firing is slow (though the player can stop firing it to quickly reaim it in the camera's direction). | ||
When the Sting Ray is active but not fired, the player can see white silhouettes of opponents through opaque obstacles as if [[Thermal Ink]] or [[Haunt]] were active, assisting the player to locate opponents for Sting Ray splats. The silhouettes also temporarily disappear if the player is within a certain distance from the opponent ([[Bomb Defense Up DX]] increases this minimum distance) or the opponent submerges in ink. | |||
The Sting Ray's laser deals 1.8 damage per frame while it makes contact with an opponent. While it has excellent range and can hurt players hiding behind cover, the Sting Ray's beam is narrow. After 1.5 seconds of being continuously fired (starting from the moment {{Button|ZR|Switch}} is held down), the Sting Ray's beam gets wider. This is reset after the player stops firing or turns into a squid or octopus. | |||
It appears in 4 [[Octo Canyon (mode)|Octo Canyon]] missions: | |||
* [[Sunset Octocopter]] (Mission #3) | |||
* | * [[Enter the Octohurler]] (Mission #4) | ||
* | * [[Octozeppelin Invasion]] (Mission #6) | ||
* | * [[Octolings Ahoy!]] (Mission #21) | ||
* [[ | |||
===Special Power Up=== | |||
{{main|Special Power Up}} | |||
Equipping Special Power Up with Sting Ray increases its duration. | |||
===Version history=== | ===Version history=== | ||
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|- | |- | ||
| '''Base game''' || | | '''Base game''' || | ||
* {{buff|Buffed compared to the Sting Ray in the ''[[Splatoon 2 Global Testfire]]''. Players can now stop firing the beam and can see [[Inkling]]s and [[Octoling | * {{buff|Buffed compared to the Sting Ray in the ''[[Splatoon 2 Global Testfire]]''. Players can now stop firing the beam and can see [[Inkling]]s and [[Octoling]]s through walls.}} | ||
|- | |- | ||
| '''{{Ver|S2|1.3.0}}''' || | | '''{{Ver|S2|1.3.0}}''' || | ||
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|- | |- | ||
| '''{{Ver|S2|4.6.0}}''' || | | '''{{Ver|S2|4.6.0}}''' || | ||
* {{nerf|While shooting by pressing {{Button|ZR}}, silhouette displayed by effects such as [[Thermal Ink]] will disappear altogether.}} | * {{nerf|While shooting by pressing {{Button|ZR|Switch}}, silhouette displayed by effects such as [[Thermal Ink]] will disappear altogether.}} | ||
|- | |- | ||
| '''{{Ver|S2|4.9.0}}''' || | | '''{{Ver|S2|4.9.0}}''' || | ||
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===Quotes=== | ===Quotes=== | ||
{{quote|Hold down {{button|ZR}} to fire a high-pressure jet of [[ink]] that can blast through walls. You can't change direction quickly while firing this. When not firing, you can see the location of opponents on the other side of walls.|{{S2}} [[Sub weapon|Sub]] & [[Special weapon|Special]] Guide{{NAOC}}}} | {{quote|Hold down {{button|ZR|Switch}} to fire a high-pressure jet of [[ink]] that can blast through walls. You can't change direction quickly while firing this. When not firing, you can see the location of opponents on the other side of walls.|{{S2}} [[Sub weapon|Sub]] & [[Special weapon|Special]] Guide{{NAOC}}}} | ||
{{quote|Firing a high-pressure, wall-piercing jet of ink while {{button|ZR}} is being pressed. While firing this weapon you will be unable to turn quickly. When not firing, you will be able to see enemy locations through walls.|''Splatoon 2'' Sub & Special Guide{{EU}}}} | {{quote|Firing a high-pressure, wall-piercing jet of ink while {{button|ZR|Switch}} is being pressed. While firing this weapon you will be unable to turn quickly. When not firing, you will be able to see enemy locations through walls.|''Splatoon 2'' Sub & Special Guide{{EU}}}} | ||
;Notes | ;Notes | ||
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S2 Sting Ray Twitter SplatoonJP Image1.jpg|Promo image. | S2 Sting Ray Twitter SplatoonJP Image1.jpg|Promo image. | ||
Sting Ray.jpg|An [[Inkling]] using the Sting Ray. | Sting Ray.jpg|An [[Inkling]] using the Sting Ray. | ||
S2 Sting Ray | S2 Sting Ray promo 2.jpg|Aiming the Sting Ray. | ||
S2 Sting Ray | S2 Sting Ray promo 3.jpg|Firing the Sting Ray. | ||
S2 Sting Ray Twitter SplatoonJP Image4.jpg|Holding the Sting Ray. | S2 Sting Ray Twitter SplatoonJP Image4.jpg|Holding the Sting Ray. | ||
Sting Ray Shockwave.jpg|Shows a player firing the Sting Ray in the Training Room. The Sting Ray has developed a shockwave after firing for some time. | Sting Ray Shockwave.jpg|Shows a player firing the Sting Ray in the Training Room. The Sting Ray has developed a shockwave after firing for some time. | ||
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<embedvideo service="youtube">https://www.youtube.com/watch?v=mOHWM2tFP74</embedvideo> | <embedvideo service="youtube">https://www.youtube.com/watch?v=mOHWM2tFP74</embedvideo> | ||
{{clrns}} | {{clrns}} | ||
==Strategy== | |||
''For competitive tips about Sting Ray'' | |||
{{Strategy}} | |||
==''Splatoon 3''== | |||
The Sting Ray cannot be used by players in ''Splatoon 3''. However, the [[Stinger]] [[Boss Salmonid]] still makes use of it, and several bosses in {{S3SO}} use a modified thinner version. | |||
In {{SO}}, the Sting Ray uses a texture resembling glitchy blocks of color. This is due to how it is an attack used by [[Overlorder]] in his boss fight, in its original beam form sans shockwave. The [[Asynchronous Rondo]] boss also uses Sting Ray-esque beams that slowly track the player's vertical position as an attack. | |||
==Trivia== | ==Trivia== | ||
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* The Sting Ray's English name is a reference to the real-life marine animal of the same name. It could also be a reference to a ray gun, which would shoot a laser-like projectile. | * The Sting Ray's English name is a reference to the real-life marine animal of the same name. It could also be a reference to a ray gun, which would shoot a laser-like projectile. | ||
* The Sting Ray appears to be based on a pressure washer, particularly a gas powered one, hinted at by the ambient sounds the weapon makes when not firing. | * The Sting Ray appears to be based on a pressure washer, particularly a gas powered one, hinted at by the ambient sounds the weapon makes when not firing. | ||
* | * In one of [[Squid Sisters' conversations in Tentakeel Outpost|her conversations]] with [[Callie]] in [[Tentakeel Outpost]], [[Marie]]'s nickname for activating the Sting Ray when the [[Tower Control|Tower]] is almost at the goal is "SHINING VICTORY BEEEEEEEEAM". | ||
* | *The [[Stinger]] is a [[Boss Salmonid]] whose attack emulates the Sting Ray. | ||
**Interestingly, Stingers return unchanged for [[Salmon Run Next Wave]] in ''[[Splatoon 3]]'', even though the Sting Ray is not in the game. | |||
==Names in other languages== | ==Names in other languages== | ||
{{ | {{Localized name | ||
|color=Splatoon 2 | |color=Splatoon 2 | ||
|Jap=ハイパープレッサー | |Jap=ハイパープレッサー |
Revision as of 00:24, 24 March 2024
The Sting Ray is a special weapon in Splatoon 2. It fires an infinite-range ink beam that can shoot through walls.
Appearance
The Sting Ray consists of two parts, a handle and a tank, as well as the ink beam. The tank is mainly red with a stripe at the bottom that changes color to match the user's ink. A small sticker bearing the Custom logo can be seen on the tank's bottom, and the letters in the Custom logo are painted in white across the tank. Attached to the back of the tank is a large gray motor with a tube sticking out of it. Said tube connects the handle to the tank. The handle is also mainly red with highlights in the user's ink color. Sticking out of the handle's front is a large gray nozzle. The beam of ink that is shot by the Sting Ray is colored completely in that of the user's ink. The beam itself is fairly thin, but after firing for a few seconds, it gains some large shockwaves around it. Said shockwaves are very similar in appearance to those shot out of a Killer Wail.
Splatoon 2
Category | Special |
Base damage | 1.8 per frame (Direct hit) 1.5 per frame (Interference) |
Base duration | 7.17 seconds |
When activated, it allows the player to fire a continuous ink laser that pierces through obstacles. To balance this, there is a 0.7 second delay after the player presses before the laser fires and the turning when firing is slow (though the player can stop firing it to quickly reaim it in the camera's direction).
When the Sting Ray is active but not fired, the player can see white silhouettes of opponents through opaque obstacles as if Thermal Ink or Haunt were active, assisting the player to locate opponents for Sting Ray splats. The silhouettes also temporarily disappear if the player is within a certain distance from the opponent (Bomb Defense Up DX increases this minimum distance) or the opponent submerges in ink.
The Sting Ray's laser deals 1.8 damage per frame while it makes contact with an opponent. While it has excellent range and can hurt players hiding behind cover, the Sting Ray's beam is narrow. After 1.5 seconds of being continuously fired (starting from the moment is held down), the Sting Ray's beam gets wider. This is reset after the player stops firing or turns into a squid or octopus.
It appears in 4 Octo Canyon missions:
- Sunset Octocopter (Mission #3)
- Enter the Octohurler (Mission #4)
- Octozeppelin Invasion (Mission #6)
- Octolings Ahoy! (Mission #21)
Special Power Up
- Main article: Special Power Up
Equipping Special Power Up with Sting Ray increases its duration.
Version history
Version | Adjustments |
---|---|
Base game |
|
1.3.0 |
|
1.4.0 |
|
2.0.0 |
|
3.0.0 |
|
4.0.0 |
|
4.3.0 |
|
4.6.0 |
|
4.9.0 |
|
Quotes
“ | Hold down to fire a high-pressure jet of ink that can blast through walls. You can't change direction quickly while firing this. When not firing, you can see the location of opponents on the other side of walls. | ” |
“ | Firing a high-pressure, wall-piercing jet of ink while is being pressed. While firing this weapon you will be unable to turn quickly. When not firing, you will be able to see enemy locations through walls. | ” |
— Splatoon 2 Sub & Special Guide(EU)[b]
|
- Notes
Sets
Gallery
-
Sting Ray.
-
Promo image.
-
An Inkling using the Sting Ray.
-
Aiming the Sting Ray.
-
Firing the Sting Ray.
-
Holding the Sting Ray.
-
Shows a player firing the Sting Ray in the Training Room. The Sting Ray has developed a shockwave after firing for some time.
-
Shows a player firing the Sting Ray in the Training Room. The Sting Ray has developed a shockwave after firing for some time.
Demonstration
Strategy
For competitive tips about Sting Ray
View the strategy page. |
Splatoon 3
The Sting Ray cannot be used by players in Splatoon 3. However, the Stinger Boss Salmonid still makes use of it, and several bosses in Splatoon 3: Side Order use a modified thinner version.
In Side Order, the Sting Ray uses a texture resembling glitchy blocks of color. This is due to how it is an attack used by Overlorder in his boss fight, in its original beam form sans shockwave. The Asynchronous Rondo boss also uses Sting Ray-esque beams that slowly track the player's vertical position as an attack.
Trivia
- Sting Ray is made by the Custom brand.
- The Sting Ray's English name is a reference to the real-life marine animal of the same name. It could also be a reference to a ray gun, which would shoot a laser-like projectile.
- The Sting Ray appears to be based on a pressure washer, particularly a gas powered one, hinted at by the ambient sounds the weapon makes when not firing.
- In one of her conversations with Callie in Tentakeel Outpost, Marie's nickname for activating the Sting Ray when the Tower is almost at the goal is "SHINING VICTORY BEEEEEEEEAM".
- The Stinger is a Boss Salmonid whose attack emulates the Sting Ray.
- Interestingly, Stingers return unchanged for Salmon Run Next Wave in Splatoon 3, even though the Sting Ray is not in the game.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | ハイパープレッサー haipā puressā |
Hyper Presser |
Dutch | Magistraal | Portmanteau of magistraal (masterly) and straal (beam) |
French | Pigmalance | From pigment and lance (throw) |
German | Hochdruckverunreiniger | High-Pressure Polluter (play on Hochdruckreiniger (high-pressure cleaner)) |
Italian | Baccalaser | Portmanteau of "baccalà" ("salted cod") and "laser" |
Russian | Струятор Struyator |
From струя struya (jet, stream) |
Spanish | Rayo tintódico | Inktodic Ray |