Hero Shot Replica

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Revision as of 10:04, 21 June 2018 by Dr. Fetus (talk | contribs) (Transferring in hard data from the Splattershot page.)
Splatoon "S" icon.svg
Splatoon 2 "2" icon.svg
Splatoon 3 "3" icon.svg

The Hero Shot Replica is a main weapon in Splatoon and Splatoon 2. Reskin of the Hero Shot and Splattershot.

Splatoon

Hero Shot Replica

Hero Shot Replica

Basic information
Category Main
Class Shooter
Sub S Weapon Sub Burst Bomb.png Burst Bomb
Special S Weapon Special Bomb Rush Burst Bomb.png Bomb Rush
Special points
Special depletion Special gauge 40%
Range
50 / 100
Damage
45 / 100
Impact
Fire rate
55 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Obtainable at
Level 3
Cost Cash 500
Requirement S2 Brand amiibo.png Inkling Squid Inkling Squid (Splatoon)
Added in
Specifications
Weight
Base damage 35
Base duration
Ink consumption 0.9%
Base range
Rate of fire
Muzzle velocity
Base accuracy
MPU effect
SPU effect
SPU effect
Other variant

The Hero Shot Replica is a reskin of the Hero Shot and Splattershot, with the same stats and loadout. It is only available from the Template:A after completing all of its Octo Valley challenges. The Hero Shot Replica is based off of the Hero Shot, the main Shooter only usable in Octo Valley and during the Inkling Squid amiibo challenges. However, when the blueprints are given to Sheldon at Ammo Knights, the player is informed that he cannot recreate the technology used in the original gun, so only a replica could be made. Therefore it loses the 3 switchable sub weapons to just regular Splat bombs (In which the design changes to a regular Splat bomb) and is unable to be upgraded. The replica shares the exact stats as the Splattershot and the same Sub/Special loadout (Burst Bombs and Bomb Rush).

Unlock

To unlock the Hero Shot Replica, the player must play the last set of missions from the Inkling Squid amiibo:

Once you finished the last challenge, the Inkling Squid will award the player with cash and the blueprints for the Hero Shot, created by Ammoses Shellendorf, Sheldon's grandfather. Upon entering Ammo Knights, Sheldon will inform the player that although he cannot replicate the original technology, he can recreate it in design.

Data

  • The Hero Shot Replica is a middleweight weapon.
  • When initially firing the weapon in kid form, the first bullet takes 3 frames to come out.
    • When firing from squid form, the first bullet takes 8 frames to come out.
  • When firing continuously, it has a fire rate of 6 frames between bullets.
  • When firing while moving, the player's movement speed is set to 0.72 units per frame.
  • After firing, there is a 20 frame cooldown before your ink tank starts refilling.
  • Bullets have a radius of 2 units.
  • The angle its shots can deviate while on the ground is 6 degrees.
  • The angle its shots can deviate while in the air is 15 degrees.
  • The Hero Shot Replica has a 25% chance to shoot towards the outer reticle instead of the inner reticle.
  • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
  • Bullets initially travel at a rate of 22 units per frame for 4 frames, having an effective range of 88 units.
  • Paint droplets occur every 75 units.
  • The frequency at which paint drips from a bullet occurs at a rate of 2 droplets per shot.
  • There are a total of 5 different droplet patterns that can be created while firing this weapon.
  • Droplets that occur within 11 units of the player have a radius of 19.2 units.
  • Droplets that occur when they travel past 200 units of the player have a radius of 18 units.
  • All other paint droplets have a radius of 13 units.

Version history

2.2.0

  • Base damage: 36.0 → 35.0

2.7.0

  • Special gauge loss: 50% → as low as 40%

Gallery

Demonstration

Similar weapons

Splatoon 2

Hero Shot Replica

Hero Shot Replica

Basic information
Category Main
Class Shooter
Sub S2 Weapon Sub Burst Bomb.png Burst Bomb
Special S2 Weapon Special Splashdown.png Splashdown
Special points 200pp
Special depletion
Range
50 / 100
Damage
45 / 100
Impact
Fire rate
60 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Obtainable at
Level 2
Cost Cash 1,500
Requirement Octo Canyon Octo Canyon
Added in
Specifications
Weight
Base damage 35
Base duration
Ink consumption 1%
Base range
Rate of fire
Muzzle velocity
Base accuracy
MPU effect
SPU effect
SPU effect
Other variant

The Hero Shot Replica returns to Splatoon 2 with an updated model that resembles the real life weapon FN P90. The Hero Shot Replica resembles a Level 3 Hero Shot. However Its rate of fire, Sub weapon and Special weapon are the same as the Splattershot. It comes with the sub S2 Weapon Sub Burst Bomb.png Burst Bomb and the special S2 Weapon Special Splashdown.png Splashdown.

Unlock

To unlock the Hero Shot Replica, The Player must complete every level with the Hero Shot in Octo Canyon

Data

  • The Hero Shot Replica is a middleweight weapon.
  • When initially firing the weapon in kid form, the first bullet takes 3 frames to come out.
    • When firing from squid form, the first bullet takes 8 frames to come out.
  • When firing continuously, it has a fire rate of 6 frames between bullets.
  • When firing while moving, the player's movement speed is set to 0.72 units per frame.
  • After firing, there is a 20 frame cooldown before your ink tank starts refilling.
  • If a bullet is in the air for more than 8 frames after being fired, it loses 1.09375 damage per frame until it reaches 17.5 damage at frame 24.
  • Bullets have a radius of 2 units.
  • The angle its shots can deviate while on the ground is 6 degrees.
  • The angle its shots can deviate while in the air is 12 degrees.
  • The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
  • The Hero Shot Replica starts off having a 1% chance to shoot towards the outer reticle instead of the inner reticle.
    • This chance increases by 1% per shot, and maximizes at a 25% chance to shoot towards the outer reticle. Meaning that it takes 24 shots to reach minimum accuracy.
  • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
  • When not shooting, the chance to shoot towards the outer reticle decreases by 0.5% per frame, if the chance is not already at the minimum. Meaning that it takes 48 frames to reach maximum accuracy. (78 after shooting while jumping.)
  • Bullets initially travel at a rate of 22 units per frame for 4 frames, having an effective range of 88 units.
    • After that, the bullet's velocity is set to 14.495 units for 2 frames if the bullet's velocity is not already lower than the listed value, and decreases further as it falls to the ground.
    • This results in a range at approximately 116.99 units if the weapon is shot straight ahead.
  • Paint droplets occur every 92 units.
  • The frequency at which paint drips from a bullet occurs at a rate of 1.5 droplets per shot.
  • There are a total of 6 different droplet patterns that can be created while firing this weapon.
  • Droplets that occur within 11 units of the player have a radius of 18 units, and a width of 12 units.
    • These droplets have their radius multiplied by a value ranging from 1.2 if they fell from a height above 100 units to 1.4 if they fell from a height below 30 units.
  • Droplets that occur when they travel past 200 units of the player have a radius of 16 units.
  • All other paint droplets have a radius of 12.8 units.
  • Droplets that are far from the player and all other droplets have their radius multiplied by a value ranging from 1 if they fell from a height above 100 units to 1.2 if they fell from a height below 30 units.

[1]

Version history

Base game

  • Angle of shot deviation while jumping: 15 degrees → 12 degrees
  • Number of droplet patterns: 5 → 6
  • Increase in chance to shoot towards the outer reticle per shot: 2% → 1%
  • Ink consumption: 0.9% → 1.0%
  • Droplet rate: 2 → 1.5
  • Distance between droplets: 75 → 92
  • Radius of paint droplets near the player: 19.2 → 18
  • Far droplet paint radius: 18 → 16
  • Droplet paint radius: 13 → 12.8

1.4.0

  • Points to fill special gauge: 180 → 190

2.0.0

  • Points to fill special gauge: 190 → 200

Gallery

Demonstration

Similar weapons

Quotes

Click to view the quotes for Hero Shot Replica. View the quotation page.

Trivia

Names in other languages

Template:Foreignname

References

Template:Reflist