Template:InfoboxAbility
Run Speed Up is an ability in the Splatoon series .
Run Speed Up increases movement speed on the ground while in humanoid form, except when:
rolling and painting with a roller
while in the opponent's ink
This ability does not affect how far a player can jump.
The number of ability points for Run Speed Up can be temporarily increased by the following:
Tactics
This ability helps increases chances of survival, as the user is more difficult to hit when moving faster. It also provides benefits for coordination and objective play- however, it can be considered a disadvantage for groups attempting to stay and move together- though, this is usually offset by weapon weight regardless, and can be used to mitigate the negative effects of it to a degree.
Splatoon
Stacking
User's default run speed while not shooting
AP Equivalent
AP
Speed
Main ×0 + Sub ×0
00
100.000%
Main ×0 + Sub ×1 -2AP
01
101.636…%
Main ×0 + Sub ×1 -1AP
02
103.246…%
Main ×0 + Sub ×1
03
104.828…%
Main ×0 + Sub ×2 -2AP
04
106.384…%
Main ×0 + Sub ×2 -1AP
05
107.912…%
Main ×0 + Sub ×2
06
109.414…%
Main ×0 + Sub ×3 -2AP
07
110.888…%
Main ×0 + Sub ×3 -1AP
08
112.336…%
Main ×0 + Sub ×3
09
113.756…%
Main ×1 + Sub ×0
10
115.150…%
Main ×0 + Sub ×4 -1AP
11
116.516…%
Main ×0 + Sub ×4
12
117.856…%
Main ×1 + Sub ×1
13
119.168…%
Main ×0 + Sub ×5 -1AP
14
120.454…%
Main ×0 + Sub ×5
15
121.712…%
Main ×1 + Sub ×2
16
122.944…%
Main ×0 + Sub ×6 -1AP
17
124.148…%
Main ×0 + Sub ×6
18
125.326…%
Main ×1 + Sub ×3
19
126.476…%
Main ×2 + Sub ×0
20
127.600…%
Main ×0 + Sub ×7
21
128.696…%
Main ×1 + Sub ×4
22
129.766…%
Main ×2 + Sub ×1
23
130.808…%
Main ×0 + Sub ×8
24
131.824…%
Main ×1 + Sub ×5
25
132.812…%
Main ×2 + Sub ×2
26
133.774…%
Main ×0 + Sub ×9
27
134.708…%
Main ×1 + Sub ×6
28
135.616…%
Main ×2 + Sub ×3
29
136.496…%
Main ×3 + Sub ×0
30
137.350…%
Main ×1 + Sub ×7
31
138.176…%
Main ×2 + Sub ×4
32
138.976…%
Main ×3 + Sub ×1
33
139.748…%
Main ×1 + Sub ×8
34
140.494…%
Main ×2 + Sub ×5
35
141.212…%
Main ×3 + Sub ×2
36
141.904…%
Main ×1 + Sub ×9
37
142.568…%
Main ×2 + Sub ×6
38
143.206…%
Main ×3 + Sub ×3
39
143.816…%
Main ×2 + Sub ×7 -1AP
40
144.400…%
Main ×2 + Sub ×7
41
144.956…%
Main ×3 + Sub ×4
42
145.486…%
Main ×2 + Sub ×8 -1AP
43
145.988…%
Main ×2 + Sub ×8
44
146.464…%
Main ×3 + Sub ×5
45
146.912…%
Main ×2 + Sub ×9 -1AP
46
147.334…%
Main ×2 + Sub ×9
47
147.728…%
Main ×3 + Sub ×6
48
148.096…%
Main ×3 + Sub ×7 -2AP
49
148.436…%
Main ×3 + Sub ×7 -1AP
50
148.750…%
Main ×3 + Sub ×7
51
149.036…%
Main ×3 + Sub ×8 -2AP
52
149.296…%
Main ×3 + Sub ×8 -1AP
53
149.528…%
Main ×3 + Sub ×8
54
149.734…%
Main ×3 + Sub ×9 -2AP
55
149.912…%
Main ×3 + Sub ×9 -1AP
56≤
150.000…%
Main ×3 + Sub ×9
57≤
150.000…%
0.95999998 DU/Frame (max) = 100%
[1]
Bar chart showing mobility with different amounts of Run Speed Up, for all weapons.
Graph showing the change in speed with Run Speed Up for shooters , blasters , and splatlings .
Stacking Run Speed Up can slightly counter the movement penalty caused by a Disruptor .
Gear
Run Speed Up is the main ability of:
Headgear with Run Speed Up in Splatoon
Clothing with Run Speed Up in Splatoon
Shoes with Run Speed Up in Splatoon
Splatoon 2
Run Speed Up also increases the user's movement speed while in the air with the Inkjet .
Stacking
User's default run speed for each mobility class
AP Equivalent
AP
Light
Mid
Heavy
Main ×0 + Sub ×0
00
108.333…%
100.0000%
91.666…%
Main ×0 + Sub ×1 -2AP
01
109.697…%
101.6365%
93.575…%
Main ×0 + Sub ×1 -1AP
02
111.038…%
103.2460%
95.453…%
Main ×0 + Sub ×1
03
112.357…%
104.8285%
97.299…%
Main ×0 + Sub ×2 -2AP
04
113.653…%
106.3840%
99.114…%
Main ×0 + Sub ×2 -1AP
05
114.927…%
107.9125%
100.897…%
Main ×0 + Sub ×2
06
116.178…%
109.4140%
102.649…%
Main ×0 + Sub ×3 -2AP
07
117.407…%
110.8885%
104.369…%
Main ×0 + Sub ×3 -1AP
08
118.613…%
112.3360%
106.058…%
Main ×0 + Sub ×3
09
119.797…%
113.7565%
107.715…%
Main ×1 + Sub ×0
10
120.958…%
115.1500%
109.341…%
Main ×0 + Sub ×4 -1AP
11
122.097…%
116.5165%
110.935…%
Main ×0 + Sub ×4
12
123.213…%
117.8560%
112.498…%
Main ×1 + Sub ×1
13
124.307…%
119.1685%
114.029…%
Main ×0 + Sub ×5 -1AP
14
125.378…%
120.4540%
115.529…%
Main ×0 + Sub ×5
15
126.427…%
121.7125%
116.997…%
Main ×1 + Sub ×2
16
127.453…%
122.9440%
118.434…%
Main ×0 + Sub ×6 -1AP
17
128.457…%
124.1485%
119.839…%
Main ×0 + Sub ×6
18
129.438…%
125.3260%
121.213…%
Main ×1 + Sub ×3
19
130.397…%
126.4765%
122.555…%
Main ×2 + Sub ×0
20
131.333…%
127.6000%
123.866…%
Main ×0 + Sub ×7
21
132.247…%
128.6965%
125.145…%
Main ×1 + Sub ×4
22
133.138…%
129.7660%
126.393…%
Main ×2 + Sub ×1
23
134.007…%
130.8085%
127.609…%
Main ×0 + Sub ×8
24
134.853…%
131.8240%
128.794…%
Main ×1 + Sub ×5
25
135.677…%
132.8125%
129.947…%
Main ×2 + Sub ×2
26
136.478…%
133.7740%
131.069…%
Main ×0 + Sub ×9
27
137.257…%
134.7085%
132.159…%
Main ×1 + Sub ×6
28
138.013…%
135.6160%
133.218…%
Main ×2 + Sub ×3
29
138.747…%
136.4965%
134.245…%
Main ×3 + Sub ×0
30
139.458…%
137.3500%
135.241…%
Main ×1 + Sub ×7
31
140.147…%
138.1765%
136.205…%
Main ×2 + Sub ×4
32
140.813…%
138.9760%
137.138…%
Main ×3 + Sub ×1
33
141.457…%
139.7485%
138.039…%
Main ×1 + Sub ×8
34
142.078…%
140.4940%
138.909…%
Main ×2 + Sub ×5
35
142.677…%
141.2125%
139.747…%
Main ×3 + Sub ×2
36
143.253…%
141.9040%
140.554…%
Main ×1 + Sub ×9
37
143.807…%
142.5685%
141.329…%
Main ×2 + Sub ×6
38
144.338…%
143.2060%
142.073…%
Main ×3 + Sub ×3
39
144.847…%
143.8165%
142.785…%
Main ×2 + Sub ×7 -1AP
40
145.333…%
144.4000%
143.466…%
Main ×2 + Sub ×7
41
145.797…%
144.9565%
144.115…%
Main ×3 + Sub ×4
42
146.238…%
145.4860%
144.733…%
Main ×2 + Sub ×8 -1AP
43
146.657…%
145.9885%
145.319…%
Main ×2 + Sub ×8
44
147.053…%
146.4640%
145.874…%
Main ×3 + Sub ×5
45
147.427…%
146.9125%
146.397…%
Main ×2 + Sub ×9 -1AP
46
147.778…%
147.3340%
146.889…%
Main ×2 + Sub ×9
47
148.107…%
147.7285%
147.349…%
Main ×3 + Sub ×6
48
148.413…%
148.0960%
147.778…%
Main ×3 + Sub ×7 -2AP
49
148.697…%
148.4365%
148.175…%
Main ×3 + Sub ×7 -1AP
50
148.958…%
148.7500%
148.541…%
Main ×3 + Sub ×7
51
149.197…%
149.0365%
148.875…%
Main ×3 + Sub ×8 -2AP
52
149.413…%
149.2960%
149.178…%
Main ×3 + Sub ×8 -1AP
53
149.607…%
149.5285%
149.449…%
Main ×3 + Sub ×8
54
149.778…%
149.7340%
149.689…%
Main ×3 + Sub ×9 -2AP
55
149.927…%
149.9125%
149.897…%
Main ×3 + Sub ×9 -1AP
56≤
150.000%
150.0000%
150.000%
Main ×3 + Sub ×9
57≤
150.000%
150.0000%
150.000%
0.96 DU/Frame (max) = 100%
[2]
Run speed multiplier while shooting for each weapon in each category. For rollers , the effect is not clear and should not be used.[3] [4]
Run speed multiplier while shooting for each category
AP Equivalent
AP
B
C
D
E
Main ×0 + Sub ×0
00
100.000%
100.0000%
100.000%
100.0000%
Main ×0 + Sub ×1 -2AP
01
100.818…%
100.9819%
101.145…%
101.3092%
Main ×0 + Sub ×1 -1AP
02
101.623%
101.9476%
102.272…%
102.5968%
Main ×0 + Sub ×1
03
102.414…%
102.8971%
103.379…%
103.8628%
Main ×0 + Sub ×2 -2AP
04
103.192%
103.8304%
104.468…%
105.1072%
Main ×0 + Sub ×2 -1AP
05
103.956…%
104.7475%
105.538…%
106.3300%
Main ×0 + Sub ×2
06
104.707%
105.6484%
106.589…%
107.5312%
Main ×0 + Sub ×3 -2AP
07
105.444…%
106.5331%
107.621…%
108.7108%
Main ×0 + Sub ×3 -1AP
08
106.168%
107.4016%
108.635…%
109.8688%
Main ×0 + Sub ×3
09
106.878…%
108.2539%
109.629…%
111.0052%
Main ×1 + Sub ×0
10
107.575%
109.0900%
110.605%
112.1200%
Main ×0 + Sub ×4 -1AP
11
108.258…%
109.9099%
111.561…%
113.2132%
Main ×0 + Sub ×4
12
108.928%
110.7136%
112.499…%
114.2848%
Main ×1 + Sub ×1
13
109.584…%
111.5011%
113.417…%
115.3348%
Main ×0 + Sub ×5 -1AP
14
110.227%
112.2724%
114.317…%
116.3632%
Main ×0 + Sub ×5
15
110.856…%
113.0275%
115.198…%
117.3700%
Main ×1 + Sub ×2
16
111.472%
113.7664%
116.060…%
118.3552%
Main ×0 + Sub ×6 -1AP
17
112.074…%
114.4891%
116.903…%
119.3188%
Main ×0 + Sub ×6
18
112.663%
115.1956%
117.728…%
120.2608%
Main ×1 + Sub ×3
19
113.238…%
115.8859%
118.533…%
121.1812%
Main ×2 + Sub ×0
20
113.800%
116.5600%
119.320%
122.0800%
Main ×0 + Sub ×7
21
114.348…%
117.2179%
120.087…%
122.9572%
Main ×1 + Sub ×4
22
114.883%
117.8596%
120.836…%
123.8128%
Main ×2 + Sub ×1
23
115.404…%
118.4851%
121.565…%
124.6468%
Main ×0 + Sub ×8
24
115.912%
119.0944%
122.276…%
125.4592%
Main ×1 + Sub ×5
25
116.406…%
119.6875%
122.968…%
126.2500%
Main ×2 + Sub ×2
26
116.887%
120.2644%
123.641…%
127.0192%
Main ×0 + Sub ×9
27
117.354…%
120.8251%
124.295…%
127.7668%
Main ×1 + Sub ×6
28
117.808%
121.3696%
124.931…%
128.4928%
Main ×2 + Sub ×3
29
118.248…%
121.8979%
125.547…%
129.1972%
Main ×3 + Sub ×0
30
118.675%
122.4100%
126.145%
129.8800%
Main ×1 + Sub ×7
31
119.088…%
122.9059%
126.723…%
130.5412%
Main ×2 + Sub ×4
32
119.488%
123.3856%
127.283…%
131.1808%
Main ×3 + Sub ×1
33
119.874…%
123.8491%
127.823…%
131.7988%
Main ×1 + Sub ×8
34
120.247%
124.2964%
128.345…%
132.3952%
Main ×2 + Sub ×5
35
120.606…%
124.7275%
128.848…%
132.9700%
Main ×3 + Sub ×2
36
120.952%
125.1424%
129.332…%
133.5232%
Main ×1 + Sub ×9
37
121.284…%
125.5411%
129.797…%
134.0548%
Main ×2 + Sub ×6
38
121.603%
125.9236%
130.244…%
134.5648%
Main ×3 + Sub ×3
39
121.908…%
126.2899%
130.671…%
135.0532%
Main ×2 + Sub ×7 -1AP
40
122.200%
126.6400%
131.080%
135.5200%
Main ×2 + Sub ×7
41
122.478…%
126.9739%
131.469…%
135.9652%
Main ×3 + Sub ×4
42
122.743%
127.2916%
131.840…%
136.3888%
Main ×2 + Sub ×8 -1AP
43
122.994…%
127.5931%
132.191…%
136.7908%
Main ×2 + Sub ×8
44
123.232%
127.8784%
132.524…%
137.1712%
Main ×3 + Sub ×5
45
123.456…%
128.1475%
132.838…%
137.5300%
Main ×2 + Sub ×9 -1AP
46
123.667%
128.4004%
133.133…%
137.8672%
Main ×2 + Sub ×9
47
123.864…%
128.6371%
133.409…%
138.1828%
Main ×3 + Sub ×6
48
124.048%
128.8576%
133.667…%
138.4768%
Main ×3 + Sub ×7 -2AP
49
124.218…%
129.0619%
133.905…%
138.7492%
Main ×3 + Sub ×7 -1AP
50
124.375%
129.2500%
134.125%
139.0000%
Main ×3 + Sub ×7
51
124.518…%
129.4219%
134.325…%
139.2292%
Main ×3 + Sub ×8 -2AP
52
124.648%
129.5776%
134.507…%
139.4368%
Main ×3 + Sub ×8 -1AP
53
124.764…%
129.7171%
134.669…%
139.6228%
Main ×3 + Sub ×8
54
124.867%
129.8404%
134.813…%
139.7872%
Main ×3 + Sub ×9 -2AP
55
124.956…%
129.9475%
134.938…%
139.9300%
Main ×3 + Sub ×9 -1AP
56≤
125.000%
130.0000%
135.000%
140.0000%
Main ×3 + Sub ×9
57≤
125.000%
130.0000%
135.000%
140.0000%
diff3 := 1 DU/Frame (max) = 100%
[2]
Calculation
v1 := val1 × val2
v1 is the Speed Multiplier
val1 is a Value from the Stacking Table for B, C, D, or E
val2 is a Run Speed multiplier while 'shooting'
v2 := v1 ×diff3
v2 is the Speed in DU/Frame (max)
Example
To find the run speed while shooting with the Splattershot Jr. with 19 AP (1× Main + 3× Sub), the following can be done.
Find the weapon in the tables above. It happens to be in category B
and has a speed multiplier of 72%
.
For 1× Main + 3× Sub
in category B
on the Stacking Table; the value is 115.885…%
.
Multiply the values:72% × 115.885…% ≈ 83.4372%
or0.72 × 1.15885… ≈ 83.4372%
The run speed is about 83.4372% relative to other weapons while shooting.
The following can be done to get the maximum (i.e. when is tilted as much as it can) speed in DU/Frame:83.4372% ×1 DU/Frame (max)
0.834372 DU/Frame (max)
The maximum run speed while shooting with the Splattershot Jr. with 19 AP is about 0.834372 DU/Frame.
Graph showing the effect of Run Speed Up while firing a weapon.
Graph showing the effect of Run Speed Up while running.
Gear
Run Speed Up is the main ability of:
Headgear with Run Speed Up in Splatoon 2
Clothing with Run Speed Up in Splatoon 2
Shoes with Run Speed Up in Splatoon 2
Version history
Version
Adjustments
1.4.0
▲ Increased movement speed when using this gear ability and shooting a splatling by roughly 20%.
4.3.0
▲ Previously, Run Speed Up only gave a significant boost to speed while firing a splatling weapon, but will now also significantly boost speed while charging a splatling as well.
Splatoon 3
Gear
Run Speed Up is the main ability of:
Headgear with Run Speed Up in Splatoon 3
Clothing with Run Speed Up in Splatoon 3
Name
Brand
Availability
Ability
Star power
Added in
Annaki Polpo-Pic Tank
Annaki
6,660
Run Speed Up
Chill Season 2022 (2.0.0 )
Berry BlobMob Tee
Emberz
1,050
Run Speed Up
Drizzle Season 2022 (1.1.0 )
Birded Corduroy Jacket
Zekko
10,400
Run Speed Up
Fresh Season 2024 (7.0.0 )
Black Squideye
Tentatek
500
Run Speed Up
Drizzle Season 2022 (1.1.0 )
Forge Inkling Parka
Forge
2,900
Run Speed Up
Chill Season 2022 (2.0.0 )
Hothouse Hoodie
Skalop
3,800
Run Speed Up
Fresh Season 2024 (7.0.0 )
King Mesh Tee
Enperry
10,500
Run Speed Up
Drizzle Season 2023 (5.0.0 )
Krak-On 528
Krak-On
800
Run Speed Up
Fresh Season 2023 (3.0.0 )
Layered Anchor LS
SquidForce
4,000
Run Speed Up
Fresh Season 2023 (3.0.0 )
Lemon Hoodless
Z+F
3,456
Run Speed Up
Fresh Season 2023 (3.0.0 )
Olive Ski Jacket
Inkline
11,000
Run Speed Up
Drizzle Season 2022 (1.1.0 )
Sailor-Stripe Tee
Splash Mob
700
Run Speed Up
Drizzle Season 2022 (1.1.0 )
School Cardigan A
amiibo
Inkling Girl (Splatoon 2 )
Run Speed Up
Drizzle Season 2022 (1.1.0 )
School Cardigan B
amiibo
Inkling Girl (Splatoon 2 )
Run Speed Up
Drizzle Season 2022 (1.1.0 )
Squiddor Polo
Grizzco
100
Run Speed Up
Fresh Season 2023 (3.0.0 )
Striped Rugby
Takoroka
2,300
Run Speed Up
Fresh Season 2023 (3.0.0 )
Umibozu Road Jersey
Takoroka
8,900
Run Speed Up
Sizzle Season 2023 (4.0.0 )
Urchins Jersey
Zink
700
Run Speed Up
Chill Season 2022 (2.0.0 )
Whale-Knit Sweater
Splash Mob
9,650
Run Speed Up
Fresh Season 2024 (7.0.0 )
Shoes with Run Speed Up in Splatoon 3
Names in other languages
Template:Foreignname
Notes
↑ 1.0 1.1 while in 'painting' mode
↑ 2.0 2.1 while in 'long range', 'high accuracy' mode
References