Level
- This article is about the progression system. For the arenas in which battles take place, see Stage.
Levels, also referred to in-game as freshness, are progress indicators in the Splatoon series, alongside rank. Levels initially went from 1 to 20. Version 2.0.0 of Splatoon raised the maximum level to Level 50.[1] Likewise, Version 2.0.0 of Splatoon 2 raised the level cap to 99, and when players reach Level 99, they can talk to Judd to reset to become Level ★1, and continue to work their way up to Level ★99. Once the player reaches Level ★99, they can reset it back to Level ★1 by talking to Judd again.
Leveling up in Splatoon
Levels in Splatoon are earned by playing any online multiplayer mode except Private Battle and earning experience. Prior to Level 20, the player's Battle Points for each battle are converted directly into experience and added to their running total. Starting at Level 20, levels are instead earned depending on their team's performance during the battle.
Levels 1 to 20
- In Regular Battles (Turf War), the player's score is determined by their turf inked, plus 1000p for victory (300p prior to the final Splatfest).
- In Ranked Battles (Splat Zones, Tower Control and Rainmaker), their score is determined by their team's remaining objective, as well as any win bonus obtained through victory.
- For reference of how much one gets with a win, refer to the chart on Rank, as the bonus given for winning depends on current rank.
- Also, for every point reduced (from 100 to 0) yields an additional fifty experience per point, except for when losing in a knockout.
Level | Points (Minimum) |
Points (To next) |
Unlocks |
---|---|---|---|
1 | 0 | 700 | |
2 | 700 | 1,600 |
Custom Splattershot Jr. - Also requires the Octostomp Scroll |
3 | 2,300 | 2,600 |
Hero Charger Replica - Also requires the Inkling Girl amiibo |
4 | 4,900 | 3,700 |
Kelp Splat Charger - Also requires the Octonozzle Scroll |
5 | 8,600 | 4,800 | |
6 | 13,400 | 6,000 |
Classic Squiffer |
7 | 19,400 | 7,200 |
Aerospray MG - Also requires the Octowhirl Scroll |
8 | 26,600 | 8,600 |
Inkbrush (Post-Release) |
9 | 35,200 | 10,000 |
Blaster |
10 | 45,200 | 11,500 |
Splattershot Pro |
11 | 56,700 | 13,100 |
.52 Gal Deco |
12 | 69,800 | 14,800 |
.96 Gal |
13 | 84,600 | 16,600 |
Aerospray RG - Also requires the Octowhirl Scroll |
14 | 10,1200 | 18,600 |
Rapid Blaster |
15 | 119,800 | 20,600 |
Bamboozler 14 Mk I (Post-Release) |
16 | 140,400 | 22,700 |
Dual Squelcher |
17 | 163,100 | 25,000 |
Custom Blaster |
18 | 188,100 | 27,400 |
E-liter 3K |
19 | 215,500 | 30,000 |
Custom E-liter 3K (Post-Release) |
20 | 245,500 | - |
Forge Splattershot Pro |
Levels 21 to 50
- In Regular Battles (Turf War), the player's experience is determined by their turf inked and whether their team wins:
- If they ink between 200 and 399 turf, they receive one point.
- If they ink 400 or more turf, they instead receive two points.
- If their team wins, they receive an additional three points (for a maximum of five per battle).
- In Ranked Battles (Splat Zones, Tower Control and Rainmaker), the player receives one point for each minute their team survives.
- If their team wins by timeout, they will receive an additional three points, effectively giving them eight points for a timeout.
- If their team wins by knockout, they receive ten points total.
Level | Points (Minimum) |
Points (To next) |
Unlocks |
---|---|---|---|
20 | 0 | 24 | |
21 | 24 | 48 | |
22 | 72 | 72 | |
23 | 144 | 96 | |
24 | 240 | 120 | |
25 | 360 | 144 | Armor Helmet Replica |
26 | 504 | 168 | |
27 | 672 | 192 | |
28 | 864 | 216 | |
29 | 1,080 | 240 | |
30 | 1,320 | 264 | Armor Jacket Replica |
31 | 1,584 | 288 | |
32 | 1,872 | 312 | |
33 | 2,184 | 336 | |
34 | 2,520 | 360 | |
35 | 2,880 | 384 | Armor Boot Replicas |
36 | 3,264 | 408 | |
37 | 3,672 | 432 | |
38 | 4,104 | 456 | |
39 | 4,560 | 480 | |
40 | 5,040 | 504 | Octoshot Replica |
41 | 5,544 | 528 | |
42 | 6,072 | 552 | |
43 | 6,624 | 576 | |
44 | 7,200 | 600 | |
45 | 7,800 | 624 | Octo Tee |
46 | 8,424 | 648 | |
47 | 9,072 | 672 | |
48 | 9,744 | 696 | |
49 | 10,440 | 720 | |
50 | 11,160 | MAX | Legendary Cap |
Leveling up in Splatoon 2
Experience in Splatoon 2 is earned slightly differently from how it is earned in the original game. New weapons are now unlocked at every level until Level 30.
- In Regular Battles (Turf War), the experience gained depends on turfage, and who won.
- 100 XP is earned for every 100 points covered, up to 500 XP.
- The winning team gets a 600 XP win bonus.
- Both teams get a 300 XP time bonus (for a maximum of 1400 XP).
- A one-time freshness bonus is awarded upon bringing a weapon to 5, 10, or 15 freshness.
- In Ranked Battles (Splat Zones, Tower Control, Rainmaker, and Clam Blitz), the player's XP depends on who won, whether it was a knockout or a timeout, and the progress their team made.
- The winning team always gets a 1500 XP win bonus.
- In the case of a knockout, the losing side gets points for the time bonus (with 1 minute=100 XP, 2 minutes=200 XP, etc.), while the winning side gets a 1000 XP knockout bonus, for a total of 2500 XP.
- In the case of a timeout, both teams get a 500 XP time bonus, plus 5 XP for every percentage of progress made - so if a team brings the Rainmaker or Tower 83% of the way to their goal, they get 83 × 5 = 415 XP.
- Having a Seanwich food from Crust Bucket active increases level experience gained from online battles for twenty matches:
- Crusty Seanwich — 50% increase
- Super Seanwich — 100% increase
- Galactic Seanwich — 150% increase
Level | Points (Minimum) |
Points (To next) |
Unlocks |
---|---|---|---|
1 | 0 | 1,000 |
Splattershot Jr. |
2 | 1,000 | 2,800 |
Splattershot |
3 | 3,800 | 4,600 |
Splat Charger |
4 | 8,400 | 6,500 |
Tentatek Splattershot |
5 | 14,900 | 8,500 |
Blaster |
6 | 23,400 | 10,500 |
Aerospray MG |
7 | 33,900 | 12,600 |
Carbon Roller |
8 | 46,500 | 14,800 |
Heavy Splatling |
9 | 61,300 | 17,000 |
N-ZAP '85 |
10 | 78,300 | 19,300 |
Splattershot Pro |
11 | 97,600 | 21,600 |
Enperry Splat Dualies |
12 | 119,200 | 24,100 |
Krak-On Splat Roller |
13 | 143,300 | 26,600 |
Rapid Blaster |
14 | 169,900 | 29,100 |
.52 Gal |
15 | 199,000 | 31,800 |
Splatterscope |
16 | 230,800 | 34,600 |
Firefin Splat Charger |
17 | 265,400 | 37,400 |
Jet Squelcher |
18 | 302,800 | 40,300 |
L-3 Nozzlenose |
19 | 343,100 | 43,300 |
Luna Blaster |
20 | 386,400 | 45,000 |
E-liter 4K |
21 | 431,400 | 46,500 |
.96 Gal |
22 | 477,900 | 48,000 |
Goo Tuber |
23 | 525,900 | 49,500 |
Mini Splatling |
24 | 575,400 | 51,000 |
Flingza Roller |
25 | 626,400 | 52,500 |
Splash-o-matic |
26 | 678,900 | 54,000 |
Dapple Dualies |
27 | 732,900 | 55,500 |
Custom Blaster |
28 | 788,400 | 57,000 |
Aerospray RG |
29 | 845,400 | 58,500 |
H-3 Nozzlenose |
30 | 903,900 | 62,000 |
Clash Blaster |
31 | 965,900 | 65,500 | |
32 | 1,031,400 | 69,000 | |
33 | 1,110,400 | 72,500 | |
34 | 1,172,900 | 76,000 | |
35 | 1,248,900 | 79,000 | |
36 | 1,327,900 | 82,000 | |
37 | 1,409,900 | 85,000 | |
38 | 1,494,900 | 88,000 | |
39 | 1,582,900 | 90,000 | |
40 | 1,672,900 | 92,000 | |
41 | 1,764,900 | 94,000 | |
42 | 1,858,900 | 95,000 | |
43 | 1,953,900 | 96,000 | |
44 | 2,049,900 | 97,000 | |
45 | 2,146,900 | 98,000 | |
46 | 2,244,900 | 98,500 | |
47 | 2,343,400 | 99,000 | |
48 | 2,442,400 | 99,500 | |
49+ | 2,541,900 | 100,000 |
After reaching level 30, talking to Judd after gaining a level will reward one Super Sea Snail and after reaching level 48 all levels will require 100,000 experience points each and reward one Super Sea Snail.
After reaching level 99, talking to Judd gives the player an option to reset to level ★1, which does not reset existing access to weapons and other services. Each star level requires 100,000 experience points and reward one Super Sea Snail. Reaching level ★99 allows the player to reset to level ★1 (no extra star visible in-game) upon talking to Judd. Players can see how many times they reset their level on SplatNet 2.
Leveling up in Splatoon 3
Experience in Splatoon 3 is earned mostly in the same way as it did in Splatoon 2, whilst having the same level XP requirements. New weapons cost less Sheldon Licenses at every level until Level 30. In Splatoon 3, the levels go up to a maximum of 999.
- In Regular Battles (Turf War), the experience gained depends on turfage, and who won.
- 100 XP is earned for every 100 points covered, up to 500 XP.
- The winning team gets a 600 XP win bonus.
- Both teams get a 300 XP time bonus (for a maximum of 1400 XP).
- In Anarchy Battles (Splat Zones, Tower Control, Rainmaker, and Clam Blitz), the player's XP depends on who won, whether it was a knockout or a timeout, and the progress their team made.
- The winning team always gets a 1500 XP win bonus for a timeout.
- In the case of a knockout, the losing side gets points for the time bonus (with 1 minute=100 XP, 2 minutes=200 XP, etc.), while the winning side gets a 2500 XP knockout bonus.
- In the case of a timeout, both teams get a 500 XP time bonus, plus 5 XP for every percentage of progress made - so if a team brings the Rainmaker or Tower 83% of the way to their goal, they get 83 × 5 = 415 XP.
- Having food from the Crab-N-Go active increases level experience gained from online battles for twenty matches:
- The Pescatariat — 50% increase
- The Pescatariat Royale — 100% increase
- Marigold'en Garden Greens — 100% increase for all teammates
Level | Points (Minimum) |
Points (To next) |
Unlocks |
---|---|---|---|
1 | 0 | 1,000 |
Splattershot Jr. |
2 | 1,000 | 2,800 |
|
3 | 3,800 | 4,600 | |
4 | 8,400 | 6,500 |
|
5 | 14,900 | 8,500 | |
6 | 23,400 | 10,500 |
N-ZAP '85 |
7 | 33,900 | 12,600 |
Rapid Blaster |
8 | 46,500 | 14,800 |
Classic Squiffer |
9 | 61,300 | 17,000 |
Sploosh-o-matic |
10 | 78,300 | 19,300 |
Splatterscope |
11 | 97,600 | 21,600 |
.52 Gal |
12 | 119,200 | 24,100 |
Dynamo Roller |
13 | 143,300 | 26,600 |
L-3 Nozzlenose |
14 | 169,900 | 29,100 |
Sloshing Machine |
15 | 199,000 | 31,800 |
Jet Squelcher |
16 | 230,800 | 34,600 |
Splash-o-matic |
17 | 265,400 | 37,400 |
.96 Gal |
18 | 302,800 | 40,300 |
E-liter 4K |
19 | 343,100 | 43,300 |
Squeezer |
20 | 386,400 | 45,000 |
Flingza Roller |
21 | 431,400 | 46,500 |
Glooga Dualies |
22 | 477,900 | 48,000 |
Clash Blaster |
23 | 525,900 | 49,500 |
Bamboozler 14 Mk I |
24 | 575,400 | 51,000 |
H-3 Nozzlenose |
25 | 626,400 | 52,500 |
Goo Tuber |
26 | 678,900 | 54,000 |
Rapid Blaster Pro |
27 | 732,900 | 55,500 |
E-liter 4K Scope |
28 | 788,400 | 57,000 |
Nautilus 47 |
29 | 845,400 | 58,500 |
Explosher |
30 | 903,900 | 62,000 |
Ballpoint Splatling |
50 | 2,541,900 | 100,000 |
|
100 | 7,541,900 | 100,000 |
|
200 | 17,541,900 | 100,000 |
|
300 | 27,541,900 | 100,000 |
|
400 | 37,541,900 | 100,000 |
|
500 | 47,541,900 | 150,000 |
|
600 | 62,541,900 | 200,000 |
|
700 | 82,541,900 | 250,000 |
|
800 | 107,541,900 | 300,000 |
|
900 | 137,541,900 | 333,333 |
|
999 | 170,931,867 | MAX |
|
Badges
- Main article: Badge#Level
Reaching a certain level in Splatoon 3 will reward the player with special badges that they can use on their Splashtag.
Level Badges | ||
---|---|---|
Reached Level 30 | ||
Reached Level 50 | ||
Reached Level 100 | ||
Reached Level 200 | ||
Reached Level 300 | ||
Reached Level 400 | ||
Reached Level 500 | ||
Reached Level 600 | ||
Reached Level 700 | ||
Reached Level 800 | ||
Reached Level 900 | ||
Reached Level 999 |
Gallery
-
Leveling up to Level 13.
-
A capped-out level bar in Splatoon (prior to the 2.0.0 update).
Trivia
- Prior to the release of Splatoon, the player's level was originally referred to in-game as "coolness" instead of "freshness".[2]
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | ランク Ranku |
Rank |
Dutch | Niveau | Level |
French | Niveau | Level |
German | Stufe | Level |
Italian | Livello | Level |
Russian | Уровень Uroven' |
Level |
Spanish | Nivel | Level |
Chinese (Simplified) | 等级 děngjí (Mandarin) |
Grade |
Chinese (Traditional) | 等級 děngjí (Mandarin) |
Grade |
Korean | 레벨 lebel |
Level |