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[[File:Level20Bar.jpg|thumb|A capped-out level bar (pre-2.0.0 update)]]
[[File:Splatoon 2 level 1 bar.png|thumb|''Splatoon 2'' Level 1 bar.]]
{{redirect|Levels|maps|Stage}}


'''Levels''', also referred to in-game as '''Freshness''', are progress indicators in ''[[Splatoon]]'' as well as [[rank]]. Levels initially went from 1 to 20. The [[August 6th update]] raised the maximum level to Level 50.<ref>[https://www.nintendo.co.uk/News/2015/July/Ink-tastic-new-content-coming-to-Splatoon-with-a-major-update-releasing-on-6th-August-1037221.html {{NES}} Nintendo UK: Ink-tastic new content coming to Splatoon with a major update releasingon 6th August]</ref>
{{Other uses|the progression system|the arenas in which battles take place|Stage}}


==Leveling up==
'''Levels''', also referred to in-game as '''freshness''', are progress indicators in the {{Ss}}, alongside [[rank]]. Levels initially went from 1 to 20. Version {{Ver|S|2.0.0}} of {{S}} raised the maximum level to Level 50.<ref>[https://www.nintendo.com/en-gb/News/2015/July/Ink-tastic-new-content-coming-to-Splatoon-with-a-major-update-releasing-on-6th-August-1037221.html {{NES}} Nintendo UK: Ink-tastic new content coming to ''Splatoon'' with a major update releasing on 6th August]</ref> Likewise, Version {{Ver|S2|2.0.0}} of {{S2}} raised the level cap to 99, and when players reach Level 99, they can talk to [[Judd]] to reset to become Level ★1, and continue to work their way up to Level ★99. Once the player reaches Level ★99, they can reset it back to  Level ★1 by talking to Judd again.
'''Levels ''' are earned by playing any [[Modes|online multiplayer mode]] except [[Private Battle]] and earning experience. Prior to level 20, your Battle Points for each battle are converted directly into experience and added to your running total. Starting at level 20, levels are instead earned depending on your team's performance during the battle.


=== Levels 1 to 20 ===
==Leveling up in ''Splatoon''==
Levels in {{S}} are earned by playing any [[Modes|online multiplayer mode]] except [[Private Battle]] and earning experience. Prior to Level 20, the player's [[Battle Points]] for each battle are converted directly into experience and added to their running total. Starting at Level 20, levels are instead earned depending on their team's performance during the battle.


*In [[Regular Battle]]s ([[Turf War]]), your score is determined by your turf inked, plus 300p for victory.
===Levels 1 to 20===
*In [[Ranked Battle]]s ([[Splat Zones]], [[Tower Control]] and [[Rainmaker]]), your score is determined by your team's remaining objective.
* In [[Regular Battle]]s ([[Turf War]]), the player's score is determined by their turf inked, plus 1000p for victory (300p prior to the final [[Splatfest]]).
**In the event of a win by knockout, the winning team receives 2500p total.
* In [[Ranked Battle]]s ([[Splat Zones]], [[Tower Control]] and [[Rainmaker]]), their score is determined by their team's remaining objective, as well as any win bonus obtained through victory.
** For reference of how much one gets with a win, refer to the chart on [[Rank]], as the bonus given for winning depends on current rank.
** Also, for every point reduced (from 100 to 0) yields an additional fifty experience per point, except for when losing in a knockout.


{| class="wikitable mw-collapsible mw-collapsed" style="float: left; width: 750px; text-align: right;"
{| class="wikitable sitecolor-s mw-collapsible mw-collapsed" style="float: left; width: 750px; text-align: right;"
|-
|-
! scope="col" style="width: 35px"|Level
! scope="col" style="width: 35px"|Level
! scope="col" style="width: 70px"|Points<br />(Minimum)
! scope="col" style="width: 70px"|Points<br>(Minimum)
! scope="col" style="width: 70px"|Points<br />(To&nbsp;next)
! scope="col" style="width: 70px"|Points<br>(To&nbsp;next)
! scope="col"|Unlocks
! scope="col"|Unlocks
|-
|-
| 1 || 0 || 700
| 1 || 0 || 700
| style="text-align: left;" |
| style="text-align: left;" |
[[File:Weapon Main Splattershot Jr..png|x24px]] [[Splattershot Jr.]]
{{Weapon|S|Main|Splattershot Jr.|32}}
|-
|-
| 2 || 700 || 1,600
| 2 || 700 || 1,600
| style="text-align: left;" |
| style="text-align: left;" |
* The ability to shop at [[Ammo Knights]]
* The ability to shop at [[Ammo Knights]]
[[File:Weapon Main Custom Splattershot Jr..png|x24px]] [[Custom Splattershot Jr.]] - Also requires the [[Octostomp]] Scroll<br />
{{Weapon|S|Main|Custom Splattershot Jr.|32}} - Also requires the [[Octostomp]] Scroll<br>
[[File:Weapon Main Splattershot.png|x24px]] [[Splattershot]]
{{Weapon|S|Main|Splattershot|32}}
|-
|-
| 3 || 2,300 || 2,600
| 3 || 2,300 || 2,600
| style="text-align: left;" |
| style="text-align: left;" |
[[File:Weapon Main Hero Charger Replica.png|x24px]] [[Hero Charger Replica]] - Also requires the Girl {{amiibo|24}}<br />
{{Weapon|S|Main|Hero Charger Replica|32}} - Also requires the [[amiibo#Inkling Girl|Inkling Girl amiibo]]<br>
[[File:Weapon Main Hero Roller Replica.png|x24px]] [[Hero Roller Replica]] - Also requires the Boy {{amiibo|24}}<br />
{{Weapon|S|Main|Hero Roller Replica|32}} - Also requires the [[amiibo#Inkling Boy|Inkling Boy amiibo]]<br>
[[File:Weapon Main Hero Shot Replica.png|x24px]] [[Hero Shot Replica]] - Also requires the Squid {{amiibo|24}}<br />
{{Weapon|S|Main|Hero Shot Replica|32}} - Also requires the [[amiibo#Inkling Squid|Inkling Squid amiibo]]<br>
[[File:Weapon Main Splat Charger.png|x24px]] [[Splat Charger]]<br />
{{Weapon|S|Main|Splat Charger|32}}<br>
[[File:Weapon Main Splat Roller.png|x24px]] [[Splat Roller]]
{{Weapon|S|Main|Splat Roller|32}}
|-
|-
| 4 || 4,900 || 3,700
| 4 || 4,900 || 3,700
| style="text-align: left;" |
| style="text-align: left;" |
* The ability to shop at the other stores in [[Booyah Base]]:
* The ability to buy 1-star gear at the following shops in [[Booyah Base]]:
** [[Cooler Heads]]
** [[Cooler Heads]]
** [[Jelly Fresh]]
** [[Jelly Fresh]]
** [[Shrimp Kicks]]
** [[Shrimp Kicks]]
[[File:Weapon Main Kelp Splat Charger.png|x24px]] [[Kelp Splat Charger]] - Also requires the [[Octonozzle]] Scroll<br />
*The ability to access [[Spyke]]'s services
[[File:Weapon Main Tentatek Splattershot.png|x24px]] [[Tentatek Splattershot]]
{{Weapon|S|Main|Kelp Splat Charger|32}} - Also requires the [[Octonozzle]] Scroll<br>
{{Weapon|S|Main|Tentatek Splattershot|32}}
|-
|-
| 5 || 8,600 || 4,800
| 5 || 8,600 || 4,800
| style="text-align: left;" |
| style="text-align: left;" |
[[File:Weapon Main .52 Gal.png|x24px]] [[.52 Gal]]<br />
{{Weapon|S|Main|.52 Gal|32}}<br>
[[File:Weapon Main N-ZAP '85.png|x24px]] [[N-ZAP '85]] (DLC)<br />
{{Weapon|S|Main|N-ZAP '85|32}} (Post-Release) <br>
[[File:Weapon Main Slosher.png|x24px]] [[Slosher]] (DLC)
{{Weapon|S|Main|Slosher|32}} (Post-Release)
|-
|-
| 6 || 13,400 || 6,000
| 6 || 13,400 || 6,000
| style="text-align: left;" |
| style="text-align: left;" |
[[File:Weapon Main Classic Squiffer.png|x24px]] [[Classic Squiffer]]<br />
{{Weapon|S|Main|Classic Squiffer|32}}<br>
[[File:Weapon Main Heavy Splatling.png|x24px]] [[Heavy Splatling]] (DLC)
{{Weapon|S|Main|Heavy Splatling|32}} (Post-Release)
|-
|-
| 7 || 19,400 || 7,200
| 7 || 19,400 || 7,200
| style="text-align: left;" |
| style="text-align: left;" |
*The ability to purchase uncommon [[Gear]] at [[Booyah Base]]
*The lineup of gear shops in [[Booyah Base]] changes to the following: five 1-star items and one 2-star item.
[[File:Weapon Main Aerospray MG.png|x24px]] [[Aerospray MG]] - Also requires the [[Octowhirl]] Scroll<br />
{{Weapon|S|Main|Aerospray MG|32}} - Also requires the [[Octowhirl]] Scroll<br>
[[File:Weapon Main Krak-On Splat Roller.png|x24px]] [[Krak-On Splat Roller]]<br />
{{Weapon|S|Main|Krak-On Splat Roller|32}}<br>
[[File:Weapon Main Splash-o-matic.png|x24px]] [[Splash-o-matic]] (DLC)
{{Weapon|S|Main|Splash-o-matic|32}} (Post-Release)
|-
|-
| 8 || 26,600 || 8,600
| 8 || 26,600 || 8,600
| style="text-align: left;" |
| style="text-align: left;" |
[[File:Weapon Main Inkbrush.png|x24px]] [[Inkbrush]] (DLC)<br />
{{Weapon|S|Main|Inkbrush|32}} (Post-Release) <br>
[[File:Weapon Main Jet Squelcher.png|x24px]] [[Jet Squelcher]]<br />
{{Weapon|S|Main|Jet Squelcher|32}}<br>
[[File:Weapon Main Mini Splatling.png|x24px]] [[Mini Splatling]] (DLC)<br />
{{Weapon|S|Main|Mini Splatling|32}} (Post-Release) <br>
[[File:Weapon Main N-ZAP '89.png|x24px]] [[N-ZAP '89]] (DLC)
{{Weapon|S|Main|N-ZAP '89|32}} (Post-Release)
|-
|-
| 9 || 35,200 || 10,000
| 9 || 35,200 || 10,000
| style="text-align: left;" |
| style="text-align: left;" |
[[File:Weapon Main Blaster.png|x24px]] [[Blaster]]<br />
{{Weapon|S|Main|Blaster|32}}<br>
[[File:Weapon Main L-3 Nozzlenose.png|x24px]] [[L-3 Nozzlenose]] (DLC)<br />
{{Weapon|S|Main|L-3 Nozzlenose|32}} (Post-Release) <br>
[[File:Weapon Main Neo Splash-o-matic.png|x24px]] [[Neo Splash-o-matic]] (DLC)<br />
{{Weapon|S|Main|Neo Splash-o-matic|32}} (Post-Release) <br>
[[File:Weapon Main Tri-Slosher.png|x24px]] [[Tri-Slosher]] (DLC)
{{Weapon|S|Main|Tri-Slosher|32}} (Post-Release) <br>
{{Weapon|S|Main|Heavy Splatling Deco|32}} (Post-Release)
|-
|-
| 10 || 45,200 || 11,500
| 10 || 45,200 || 11,500
| style="text-align: left;" |
| style="text-align: left;" |
*The lineup of gear shops in [[Booyah Base]] changes to the following: four 1-star items and two 2-star items.
*The ability to play in [[Ranked Battle]]s
*The ability to play in [[Ranked Battle]]s
[[File:Weapon Main Splattershot Pro.png|x24px]] [[Splattershot Pro]] <br />
{{Weapon|S|Main|Splattershot Pro|32}} <br>
[[File:Weapon Main Carbon Roller.png|x24px]] [[Carbon Roller]] (DLC)<br />
{{Weapon|S|Main|Carbon Roller|32}} (Post-Release) <br>
[[File:Weapon Main H-3 Nozzlenose.png|x24px]] [[H-3 Nozzlenose]] (DLC)
{{Weapon|S|Main|H-3 Nozzlenose|32}} (Post-Release) <br>
{{Weapon|S|Main|Slosher Deco|32}} (Post-Release)
|-
|-
| 11 || 56,700 || 13,100
| 11 || 56,700 || 13,100
| style="text-align: left;" |
| style="text-align: left;" |
[[File:Weapon Main .52 Gal Deco.png|x24px]] [[.52 Gal Deco]]<br />
{{Weapon|S|Main|.52 Gal Deco|32}}<br>
[[File:Weapon Main New Squiffer.png|x24px]] [[New Squiffer]] - Also requires the [[The Ravenous Octomaw!|Octomaw]] Scroll <br />
{{Weapon|S|Main|New Squiffer|32}} - Also requires the [[Octomaw]] Scroll <br>
[[File:Weapon Main Luna Blaster.png|x24px]] [[Luna Blaster]] (DLC) <br />
{{Weapon|S|Main|Luna Blaster|32}} (Post-Release) <br>
[[File:Weapon Main Inkbrush Nouveau.png|x24px]] [[Inkbrush Nouveau]] (DLC)
{{Weapon|S|Main|Inkbrush Nouveau|32}} (Post-Release) <br>
{{Weapon|S|Main|Hydra Splatling|32}} (Post-Release)
|-
|-
| 12 || 69,800 || 14,800
| 12 || 69,800 || 14,800
| style="text-align: left;" |
| style="text-align: left;" |
[[File:Weapon Main .96 Gal.png|x24px]] [[.96 Gal]]<br />
{{Weapon|S|Main|.96 Gal|32}}<br>
[[File:Weapon Main Sploosh-o-matic.png|x24px]] [[Sploosh-o-matic]] (DLC)<br />
{{Weapon|S|Main|Sploosh-o-matic|32}} (Post-Release) <br>
[[File:Weapon Main Octobrush.png|x24px]] [[Octobrush]] (DLC)
{{Weapon|S|Main|Octobrush|32}} (Post-Release) <br>
{{Weapon|S|Main|Sloshing Machine|32}} (Post-Release)
|-
|-
| 13 || 84,600 || 16,600
| 13 || 84,600 || 16,600
| style="text-align: left;" |
| style="text-align: left;" |
[[File:Weapon Main Aerospray RG.png|x24px]] [[Aerospray RG]] - Also requires the [[Octowhirl]] Scroll<br />
*The lineup of gear shops in [[Booyah Base]] changes to the following: three 1-star items, two 2-star items, and one 3-star item.
[[File:Weapon Main L-3 Nozzlenose D.png|x24px]] [[L-3 Nozzlenose D]] (DLC)<br />
{{Weapon|S|Main|Aerospray RG|32}} - Also requires the [[Octowhirl]] Scroll<br>
[[File:Weapon Main Splatterscope.png|x24px]] [[Splatterscope]]
{{Weapon|S|Main|L-3 Nozzlenose D|32}} (Post-Release) <br>
<!--[[File: Weapon Main Carbon Roller Deco.pngx24px]] [[Carbon Roller Deco]] (DLC)-->
{{Weapon|S|Main|Splatterscope|32}} <br>
{{Weapon|S|Main|Carbon Roller Deco|32}} (Post-Release) <br>
{{Weapon|S|Main|Zink Mini Splatling|32}} (Post-Release)
|-
|-
| 14 || 10,1200 || 18,600
| 14 || 10,1200 || 18,600
| style="text-align: left;" |
| style="text-align: left;" |
[[File:Weapon Main Rapid Blaster.png|x24px]] [[Rapid Blaster]]<br />
{{Weapon|S|Main|Rapid Blaster|32}}<br>
[[File:Weapon Main .96 Gal Deco.png|x24px]] [[.96 Gal Deco]] (DLC)<br />
{{Weapon|S|Main|.96 Gal Deco|32}} (Post-Release) <br>
[[File:Weapon Main Range Blaster.png|x24px]] [[Range Blaster]] (DLC)
{{Weapon|S|Main|Range Blaster|32}} (Post-Release) <br>
{{Weapon|S|Main|H-3 Nozzlenose D|32}} (Post-Release) <br>
|-
|-
| 15 || 119,800 || 20,600
| 15 || 119,800 || 20,600
| style="text-align: left;" |
| style="text-align: left;" |
[[File:Weapon Main Bamboozler 14 Mk I.png|x24px]] [[Bamboozler 14 Mk I]] (DLC)<br />
{{Weapon|S|Main|Bamboozler 14 Mk I|32}} (Post-Release) <br>
[[File:Weapon Main Custom Jet Squelcher.png|x24px]] [[Custom Jet Squelcher]]<br />
{{Weapon|S|Main|Custom Jet Squelcher|32}}<br>
[[File:Weapon Main Dynamo Roller.png|x24px]] [[Dynamo Roller]] - Also requires the [[Enter the Octobot King!|Octobot King]] Scroll
{{Weapon|S|Main|Dynamo Roller|32}} - Also requires the [[Enter the Octobot King!|Octobot King]] Scroll<br>
{{Weapon|S|Main|Luna Blaster Neo|32}} (Post-Release) <br>
{{Weapon|S|Main|Tri-Slosher Nouveau|32}} (Post-Release)
|-
|-
| 16 || 140,400 || 22,700
| 16 || 140,400 || 22,700
| style="text-align: left;" |
| style="text-align: left;" |
*The ability to purchase rare [[Gear]] at [[Booyah Base]]
*The lineup of gear shops in [[Booyah Base]] changes to the following: two 1-star items, three 2-star items, and one 3-star item.
[[File:Weapon Main Dual Squelcher.png|x24px]] [[Dual Squelcher]]
{{Weapon|S|Main|Dual Squelcher|32}}<br>
{{Weapon|S|Main|Rapid Blaster Pro|32}} (Post-Release) <br>
{{Weapon|S|Main|Octobrush Nouveau|32}} (Post-Release)
|-
|-
| 17 || 163,100 || 25,000
| 17 || 163,100 || 25,000
| style="text-align: left;" |
| style="text-align: left;" |
[[File:Weapon Main Custom Blaster.png|x24px]] [[Custom Blaster]]<br />
{{Weapon|S|Main|Custom Blaster|32}}<br>
[[File:Weapon Main Kelp Splatterscope.png|x24px]] [[Kelp Splatterscope]] - Also requires the [[Octonozzle]] scroll
{{Weapon|S|Main|Kelp Splatterscope|32}} - Also requires the [[Octonozzle]] scroll <br>
{{Weapon|S|Main|Custom Range Blaster|32}} (Post-Release) <br>
{{Weapon|S|Main|Bamboozler 14 Mk II|32}} (Post-Release)
|-
|-
| 18 || 188,100 || 27,400
| 18 || 188,100 || 27,400
| style="text-align: left;" |
| style="text-align: left;" |
[[File:Weapon Main E-liter 3K.png|x24px]] [[E-liter 3K]]<br />
{{Weapon|S|Main|E-liter 3K|32}}<br>
[[File:Weapon Main Custom Dual Squelcher.png|x24px]] [[Custom Dual Squelcher]] (DLC)
{{Weapon|S|Main|Custom Dual Squelcher|32}} (Post-Release) <br>
{{Weapon|S|Main|Neo Sploosh-o-matic|32}} (Post-Release) <br>
{{Weapon|S|Main|Sloshing Machine Neo|32}} (Post-Release)
|-
|-
| 19 || 215,500 || 30,000
| 19 || 215,500 || 30,000
| style="text-align: left;" |
| style="text-align: left;" |
[[File:Weapon Main Custom E-liter 3K.png|x24px]] [[Custom E-liter 3K]] (DLC)<br />
{{Weapon|S|Main|Custom E-liter 3K|32}} (Post-Release) <br>
[[File:Weapon Main E-liter 3K Scope.png|x24px]] [[E-liter 3K Scope]] (DLC)<br />
{{Weapon|S|Main|E-liter 3K Scope|32}} (Post-Release) <br>
[[File:Weapon Main Rapid Blaster Deco.png|x24px]] [[Rapid Blaster Deco]]
{{Weapon|S|Main|Rapid Blaster Deco|32}}
|-
|-
| 20 || 245,500
| 20 || 245,500
| style="text-align: center;" | -
| style="text-align: center;" | -
| style="text-align: left;" |
| style="text-align: left;" |
* The ability to manage [[Ability|Ability Slots]] via [[Spyke]]
* The lineup of gear shops in [[Booyah Base]] changes to the following: two for each of the 1-star, 2-star, and 3-star items.
[[File:Weapon Main Forge Splattershot Pro.png|x24px]] [[Forge Splattershot Pro]]<br />
* The ability to pay 30,000 [[cash]] (if out of [[Super Sea Snails]]) to reroll or add slots via [[Spyke]].
[[File:Weapon Main Gold Dynamo Roller.png|x24px]] [[Gold Dynamo Roller]] - Also requires the [[Enter the Octobot King!|Octobot King]] Scroll
{{Weapon|S|Main|Forge Splattershot Pro|32}}<br>
{{Weapon|S|Main|Gold Dynamo Roller|32}} - Also requires the [[Enter the Octobot King!|Octobot King]] Scroll<br>
{{Weapon|S|Main|Custom E-liter 3K Scope|32}} (Post-Release) <br>
{{Weapon|S|Main|Rapid Blaster Pro Deco|32}} (Post-Release) <br>
{{Weapon|S|Main|Custom Hydra Splatling|32}} (Post-Release) <br>
{{Weapon|S|Main|Wasabi Splattershot|32}} (Post-Release) <br>
{{Weapon|S|Main|Berry Splattershot Pro|32}} (Post-Release) <br>
{{Weapon|S|Main|Tempered Dynamo Roller|32}} - Also requires the [[Enter the Octobot King!|Octobot King]] Scroll (Post-Release) <br>
{{Weapon|S|Main|Permanent Inkbrush|32}} (Post-Release) <br>
{{Weapon|S|Main|Soda Slosher|32}} (Post-Release) <br>
{{Weapon|S|Main|Bamboozler 14 Mk III|32}} (Post-Release) <br>
{{Weapon|S|Main|Fresh Squiffer|32}} (Post-Release) <br>
{{Weapon|S|Main|Refurbished Mini Splatling|32}} (Post-Release) <br>
{{Weapon|S|Main|Sploosh-o-matic 7|32}} (Post-Release) <br>
{{Weapon|S|Main|Aerospray PG|32}} - Also requires the [[Octowhirl]] Scroll (Post-Release) <br>
{{Weapon|S|Main|N-ZAP '83|32}} (Post-Release) <br>
{{Weapon|S|Main|Grim Range Blaster|32}} (Post-Release) <br>
{{Weapon|S|Main|Cherry H-3 Nozzlenose|32}} (Post-Release) <br>
{{Weapon|S|Main|CoroCoro Splat Roller|32}} (Post-Release) <br>
{{Weapon|S|Main|Bento Splat Charger|32}} (Post-Release) <br>
{{Weapon|S|Main|Bento Splatterscope|32}} (Post-Release) <br>
{{Weapon|S|Main|Heavy Splatling Remix|32}} (Post-Release)
|}
|}
{{-}}
{{clr}}


=== Levels 21 to 50 ===
===Levels 21 to 50===
*In [[Regular Battle]]s ([[Turf War]]), your experience is determined by your turf inked and whether your team wins:
* In [[Regular Battle]]s ([[Turf War]]), the player's experience is determined by their turf inked and whether their team wins:
**If you ink between 200 and 399 turf, you receive 1 point.
** If they ink between 200 and 399 turf, they receive one point.
**If you ink 400 or more turf, you instead receive 2 points.
** If they ink 400 or more turf, they instead receive two points.
**If your team wins, you receive an additional 3 points (for a maximum of 5 per battle).
** If their team wins, they receive an additional three points (for a maximum of five per battle).
*In [[Ranked Battle]]s ([[Splat Zones]], [[Tower Control]] and [[Rainmaker]]), you receive 1 point for each minute your team survives.
* In [[Ranked Battle]]s ([[Splat Zones]], [[Tower Control]] and [[Rainmaker]]), the player receives one point for each minute their team survives.
**If your team wins by timeout, you will receive an additional 3 points, effectively giving you 8 points for a timeout.
** If their team wins by timeout, they will receive an additional three points, effectively giving them eight points for a timeout.
**If your team wins by knockout, you receive 10 points total.
** If their team wins by knockout, they receive ten points total.


{| class="wikitable mw-collapsible mw-collapsed" style="mw-float: left; width: 750px; text-align: right;"
{| class="wikitable sitecolor-s mw-collapsible mw-collapsed" style="mw-float: left; width: 750px; text-align: right;"
|-
|-
! scope="col" style="width: 35px"|Level
! scope="col" style="width: 35px"|Level
! scope="col" style="width: 70px"|Points<br />(Minimum)
! scope="col" style="width: 70px"|Points<br>(Minimum)
! scope="col" style="width: 70px"|Points<br />(To&nbsp;next)
! scope="col" style="width: 70px"|Points<br>(To&nbsp;next)
! scope="col"|Unlocks
! scope="col"|Unlocks
|-
|-
Line 180: Line 219:
|-
|-
|25||360||144
|25||360||144
|style="text-align: left;"|[[File:Gear_Headgear_Armor_Helmet_Replica.png|x24px]] [[Armor Helmet Replica]]
|style="text-align: left;"|{{Gear|S|Headgear|Armor Helmet Replica}}
|-
|-
|26||504||168
|26||504||168
Line 195: Line 234:
|-
|-
|30||1,320||264
|30||1,320||264
|style="text-align: left;"|[[File:Geart_Clothing_Armor_Jacket_Replica.png|x24px]] [[Armor Jacket Replica]]
|style="text-align: left;"|{{Gear|S|Clothing|Armor Jacket Replica}}
|-
|-
|31||1,584||288
|31||1,584||288
Line 210: Line 249:
|-
|-
|35||2,880||384
|35||2,880||384
|style="text-align: left;"|[[File:Geart_Shoes_Armor_Boot_Replicas.png|x24px]] [[Armor Boot Replicas]]
|style="text-align: left;"|{{Gear|S|Shoes|Armor Boot Replicas}}
|-
|-
|36||3,264||408
|36||3,264||408
Line 225: Line 264:
|-
|-
|40||5,040||504
|40||5,040||504
|style="text-align: left;"|[[File:Weapont_Main_Octoshot_Replica.png|x24px]] [[Octoshot Replica]]
|style="text-align: left;"|{{Weapon|S|Main|Octoshot Replica|32}}
|-
|-
|41||5,544||528
|41||5,544||528
Line 240: Line 279:
|-
|-
|45||7,800||624
|45||7,800||624
|style="text-align: left;"|[[File:Geart_Clothing_Octo_Tee.png|x24px]] [[Octo Tee]]
|style="text-align: left;"|{{Gear|S|Clothing|Octo Tee}}
|-
|-
|46||8,424||648
|46||8,424||648
Line 256: Line 295:
|50||11,160
|50||11,160
|style="text-align: center;"|MAX
|style="text-align: center;"|MAX
|style="text-align: left;"|[[File:Geart_Headgear_Legendary_Cap.png|x24px]] [[Legendary Cap]]
|style="text-align: left;"|{{Gear|S|Headgear|Legendary Cap}}
|}
 
==Leveling up in ''Splatoon 2''==
Experience in {{S2}} is earned slightly differently from how it is earned in the original game. New weapons are now unlocked at every level until Level 30.
* In [[Regular Battle]]s ([[Turf War]]), the experience gained depends on turfage, and who won.
** 100 XP is earned for every 100 points covered, up to 500 XP.
** The winning team gets a 600 XP win bonus.
** Both teams get a 300 XP time bonus (for a maximum of 1400 XP).
** A one-time freshness bonus is awarded upon bringing a weapon to 5, 10, or 15 freshness.
* In [[Ranked Battle]]s ([[Splat Zones]], [[Tower Control]], [[Rainmaker]], and [[Clam Blitz]]), the player's XP depends on who won, whether it was a knockout or a timeout, and the progress their team made.
** The winning team always gets a 1500 XP win bonus.
** In the case of a knockout, the losing side gets points for the time bonus (with 1 minute=100 XP, 2 minutes=200 XP, etc.), while the winning side gets a 1000 XP knockout bonus, for a total of 2500 XP.
** In the case of a timeout, both teams get a 500 XP time bonus, plus 5 XP for every percentage of progress made - so if a team brings the Rainmaker or Tower 83% of the way to their goal, they get 83 × 5 = 415 XP.
* Having a Seanwich food from [[Crust Bucket]] active increases level experience gained from online battles for twenty matches:
** Crusty Seanwich &mdash; 50% increase
** Super Seanwich &mdash; 100% increase
** Galactic Seanwich &mdash; 150% increase
 
{| class="wikitable sitecolor-s2 mw-collapsible mw-collapsed" style="float: left; width: 750px; text-align: right;"
|-
! scope="col" style="width: 35px"|Level
! scope="col" style="width: 70px"|Points<br>(Minimum)
! scope="col" style="width: 70px"|Points<br>(To&nbsp;next)
! scope="col"|Unlocks
|-
| 1 || 0 || 1,000
| style="text-align: left;" |
{{Weapon|S2|Main|Splattershot Jr.|32}}<br>
{{Weapon|S2|Main|Octo Shot Replica|32}} - Also requires beating the ''[[Octo Expansion]]'' (Post-Release)
|-
| 2 || 1,000 || 2,800
| style="text-align: left;" |
*The ability to shop at [[Ammo Knights]]
{{Weapon|S2|Main|Splattershot|32}}<br>
{{Weapon|S2|Main|Hero Shot Replica|32}} - Also requires completion of every level in [[Octo Canyon (mode)|Octo Canyon]] with this weapon
|-
| 3 || 3,800 || 4,600
| style="text-align: left;" |
{{Weapon|S2|Main|Splat Charger|32}}<br>
{{Weapon|S2|Main|Hero Charger Replica|32}} - Also requires completion of every level in [[Octo Canyon (mode)|Octo Canyon]] with this weapon<br>
{{Weapon|S2|Main|Splat Roller|32}}<br>
{{Weapon|S2|Main|Hero Roller Replica|32}} - Also requires completion of every level in [[Octo Canyon (mode)|Octo Canyon]] with this weapon
|-
| 4 || 8,400 || 6,500
| style="text-align: left;" |
*The ability to buy 1-star gear at the following shops in [[Galleria]]:
**[[Headspace]]
**[[Ye Olde Cloth Shoppe]]
**[[Shella Fresh]]
*The ability to access [[Murch]]'s services
*The ability to play [[Salmon Run]]
{{Weapon|S2|Main|Tentatek Splattershot|32}} <br>
{{Weapon|S2|Main|Splat Dualies|32}}<br>
{{Weapon|S2|Main|Hero Dualie Replicas|32}} - Also requires completion of every level in [[Octo Canyon (mode)|Octo Canyon]] with this weapon<br>
{{Weapon|S2|Main|Custom Splattershot Jr.|32}} (Post-Release)
|-
| 5 || 14,900 || 8,500
| style="text-align: left;" |
{{Weapon|S2|Main|Blaster|32}} <br>
{{Weapon|S2|Main|Hero Blaster Replica|32}} - Also requires completion of every level in [[Octo Canyon (mode)|Octo Canyon]] with this weapon<br>
{{Weapon|S2|Main|Inkbrush|32}} (Post-Release) <br>
{{Weapon|S2|Main|Slosher|32}}<br>
{{Weapon|S2|Main|Hero Slosher Replica|32}} - Also requires completion of every level in [[Octo Canyon (mode)|Octo Canyon]] with this weapon
|-
| 6 || 23,400 || 10,500
| style="text-align: left;" |
{{Weapon|S2|Main|Aerospray MG|32}} <br>
{{Weapon|S2|Main|Kensa Splattershot|32}} (Post-Release)
|-
| 7 || 33,900 || 12,600
| style="text-align: left;" |
*The lineup of gear shops in [[Galleria]] changes to the following: five 1-star items and one 2-star item.
{{Weapon|S2|Main|Carbon Roller|32}}<br>
{{Weapon|S2|Main|Inkbrush Nouveau|32}} (Post-Release)
|-
| 8 || 46,500 || 14,800
| style="text-align: left;" |
{{Weapon|S2|Main|Heavy Splatling|32}}<br>
{{Weapon|S2|Main|Hero Splatling Replica|32}} - Also requires completion of every level in [[Octo Canyon (mode)|Octo Canyon]] with this weapon<br>
{{Weapon|S2|Main|Slosher Deco|32}} (Post-Release)
|-
| 9 || 61,300 || 17,000
| style="text-align: left;" |
{{Weapon|S2|Main|N-ZAP '85|32}} <br>
{{Weapon|S2|Main|Splat Brella|32}} (Post-Release)<br>
{{Weapon|S2|Main|Hero Brella Replica|32}} - Also requires completion of every level in [[Octo Canyon (mode)|Octo Canyon]] with this weapon (Post-Release)<br>
{{Weapon|S2|Main|Kensa Splattershot Jr.|32}} (Post-Release)
|-
| 10 || 78,300 || 19,300
| style="text-align: left;" |
*The lineup of gear shops in [[Galleria]] changes to the following: four 1-star items and two 2-star items.
*The ability to play in [[Ranked Battle]]s
{{Weapon|S2|Main|Splattershot Pro|32}} <br>
{{Weapon|S2|Main|Octobrush|32}} <br>
{{Weapon|S2|Main|Herobrush Replica|32}} - Also requires completion of every level in [[Octo Canyon (mode)|Octo Canyon]] with this weapon<br>
{{Weapon|S2|Main|Sploosh-o-matic|32}} (Post-Release) <br>
{{Weapon|S2|Main|Carbon Roller Deco|32}} (Post-Release) <br>
|-
| 11 || 97,600 || 21,600
| style="text-align: left;" |
{{Weapon|S2|Main|Enperry Splat Dualies|32}} <br>
{{Weapon|S2|Main|N-ZAP '89|32}} (Post-Release) <br>
{{Weapon|S2|Main|Bloblobber|32}} (Post-Release)
|-
| 12 || 119,200 || 24,100
| style="text-align: left;" |
{{Weapon|S2|Main|Krak-On Splat Roller|32}} <br>
{{Weapon|S2|Main|Classic Squiffer|32}} (Post-Release) <br>
{{Weapon|S2|Main|Dualie Squelchers|32}} (Post-Release) <br>
{{Weapon|S2|Main|Heavy Splatling Deco|32}} (Post-Release) <br>
{{Weapon|S2|Main|Permanent Inkbrush|32}} (Post-Release)
|-
| 13 || 143,300 || 26,600
| style="text-align: left;" |
*The lineup of gear shops in [[Galleria]] changes to the following: three 1-star items, two 2-star items, and one 3-star item.
{{Weapon|S2|Main|Rapid Blaster|32}} <br>
{{Weapon|S2|Main|Sloshing Machine|32}} (Post-Release) <br>
{{Weapon|S2|Main|Undercover Brella|32}} (Post-Release)
|-
| 14 || 169,900 || 29,100
| style="text-align: left;" |
{{Weapon|S2|Main|.52 Gal|32}} <br>
{{Weapon|S2|Main|Range Blaster|32}} (Post-Release) <br>
{{Weapon|S2|Main|Dark Tetra Dualies|32}} (Post-Release) <br>
{{Weapon|S2|Main|Kensa Splat Roller|32}} (Post-Release)
|-
| 15 || 199,000 || 31,800
| style="text-align: left;" |
{{Weapon|S2|Main|Splatterscope|32}} <br>
{{Weapon|S2|Main|Tri-Slosher|32}} <br>
{{Weapon|S2|Main|Sorella Brella|32}} (Post-Release) <br>
{{Weapon|S2|Main|Octobrush Nouveau|32}} (Post-Release)
|-t
| 16 || 230,800 || 34,600
| style="text-align: left;" |
*The lineup of gear shops in [[Galleria]] changes to the following: two 1-star items, three 2-star items, and one 3-star item.
{{Weapon|S2|Main|Firefin Splat Charger}} <br>
{{Weapon|S2|Main|Rapid Blaster Deco|32}} (Post-Release) <br>
{{Weapon|S2|Main|Squeezer|32}} (Post-Release) <br>
{{Weapon|S2|Main|Custom Dualie Squelchers|32}} (Post-Release) <br>
{{Weapon|S2|Main|Kensa Splat Dualies|32}} (Post-Release) <br>
{{Weapon|S2|Main|Soda Slosher|32}} (Post-Release)
|-
| 17 || 265,400 || 37,400
| style="text-align: left;" |
{{Weapon|S2|Main|Jet Squelcher|32}} <br>
{{Weapon|S2|Main|Glooga Dualies|32}} (Post-Release) <br>
{{Weapon|S2|Main|New Squiffer|32}} (Post-Release) <br>
{{Weapon|S2|Main|Tri-Slosher Nouveau|32}} (Post-Release)
|-
| 18 || 302,800 || 40,300
| style="text-align: left;" |
{{Weapon|S2|Main|L-3 Nozzlenose|32}} <br>
{{Weapon|S2|Main|Explosher|32}} (Post-Release) <br>
{{Weapon|S2|Main|Bamboozler 14 Mk I|32}} (Post-Release) <br>
{{Weapon|S2|Main|Custom Range Blaster|32}} (Post-Release) <br>
{{Weapon|S2|Main|Neo Sploosh-o-matic|32}} (Post-Release)
|-
| 19 || 343,100 || 43,300
| style="text-align: left;" |
{{Weapon|S2|Main|Luna Blaster|32}} <br>
{{Weapon|S2|Main|Sloshing Machine Neo|32}} (Post-Release) <br>
{{Weapon|S2|Main|Undercover Sorella Brella|32}} (Post-Release) <br>
{{Weapon|S2|Main|Kensa Charger|32}} (Post-Release) <br>
{{Weapon|S2|Main|Heavy Splatling Remix|32}} (Post-Release) <br>
{{Weapon|S2|Main|N-ZAP '83|32}} (Post-Release)
|-
| 20 || 386,400 || 45,000
| style="text-align: left;" |
* The lineup of gear shops in [[Galleria]] changes to the following: two for each of the 1-star, 2-star, and 3-star items.
{{Weapon|S2|Main|E-liter 4K|32}} <br>
{{Weapon|S2|Main|Dynamo Roller|32}} <br>
{{Weapon|S2|Main|Forge Splattershot Pro|32}} (Post-Release)<br>
{{Weapon|S2|Main|Kensa Octobrush|32}} (Post-Release) <br>
{{Weapon|S2|Main|Bloblobber Deco|32}} (Post-Release)
|-
| 21 || 431,400 || 46,500
| style="text-align: left;" |
{{Weapon|S2|Main|.96 Gal|32}} <br>
{{Weapon|S2|Main|Bamboozler 14 Mk II|32}} (Post-Release) <br>
{{Weapon|S2|Main|Light Tetra Dualies|32}} (Post-Release) <br>
{{Weapon|S2|Main|Kensa Sloshing Machine|32}} (Post-Release) <br>
{{Weapon|S2|Main|Kensa Rapid Blaster|32}} (Post-Release)
|-
| 22 || 477,900 || 48,000
| style="text-align: left;" |
{{Weapon|S2|Main|Goo Tuber|32}} <br>
{{Weapon|S2|Main|.52 Gal Deco|32}} (Post-Release) <br>
{{Weapon|S2|Main|Rapid Blaster Pro|32}} (Post-Release) <br>
{{Weapon|S2|Main|Custom Explosher|32}} (Post-Release)
|-
| 23 || 525,900 || 49,500
| style="text-align: left;" |
{{Weapon|S2|Main|Mini Splatling|32}} <br>
{{Weapon|S2|Main|L-3 Nozzlenose D|32}} (Post-Release) <br>
{{Weapon|S2|Main|Tenta Brella|32}} (Post-Release) <br>
{{Weapon|S2|Main|Kensa Splattershot Pro|32}} (Post-Release) <br>
{{Weapon|S2|Main|Grim Range Blaster|32}} (Post-Release) <br>
{{Weapon|S2|Main|Sploosh-o-matic 7|32}} (Post-Release)
|-
| 24 || 575,400 || 51,000
| style="text-align: left;" |
{{Weapon|S2|Main|Flingza Roller|32}} <br>
{{Weapon|S2|Main|Glooga Dualies Deco|32}} (Post-Release) <br>
{{Weapon|S2|Main|Luna Blaster Neo|32}} (Post-Release) <br>
{{Weapon|S2|Main|Rapid Blaster Pro Deco|32}} (Post-Release)<br>
{{Weapon|S2|Main|Kensa Undercover Brella|32}} (Post-Release) <br>
{{Weapon|S2|Main|Fresh Squiffer|32}} (Post-Release)
|-
| 25 || 626,400 || 52,500
| style="text-align: left;" |
{{Weapon|S2|Main|Splash-o-matic|32}} <br>
{{Weapon|S2|Main|Firefin Splatterscope|32}} <br>
{{Weapon|S2|Main|Ballpoint Splatling|32}} (Post-Release) <br>
{{Weapon|S2|Main|Foil Squeezer|32}} (Post-Release) <br>
{{Weapon|S2|Main|Gold Dynamo Roller|32}} (Post-Release) <br>
{{Weapon|S2|Main|Kensa .52 Gal|32}} (Post-Release)
|-
| 26 || 678,900 || 54,000
| style="text-align: left;" |
{{Weapon|S2|Main|Dapple Dualies|32}} <br>
{{Weapon|S2|Main|.96 Gal Deco|32}} (Post-Release) <br>
{{Weapon|S2|Main|Custom E-liter 4K|32}} (Post-Release) <br>
{{Weapon|S2|Main|Zink Mini Splatling|32}} (Post-Release) <br>
{{Weapon|S2|Main|Nautilus 47|32}} (Post-Release) <br>
{{Weapon|S2|Main|Kensa Luna Blaster|32}} (Post-Release)
|-
| 27 || 732,900 || 55,500
| style="text-align: left;" |
{{Weapon|S2|Main|Custom Blaster|32}} <br>
{{Weapon|S2|Main|Hydra Splatling|32}} (Post-Release) <br>
{{Weapon|S2|Main|Neo Splash-o-matic|32}} (Post-Release) <br>
{{Weapon|S2|Main|Custom Jet Squelcher|32}} (Post-Release)<br>
{{Weapon|S2|Main|Kensa L-3 Nozzlenose|32}} (Post-Release) <br>
{{Weapon|S2|Main|Kensa Glooga Dualies|32}} (Post-Release) <br>
{{Weapon|S2|Main|Bamboozler 14 Mk III|32}} (Post-Release)
|-
| 28 || 788,400 || 57,000
| style="text-align: left;" |
{{Weapon|S2|Main|Aerospray RG}} <br>
{{Weapon|S2|Main|Custom Goo Tuber|32}} (Post-Release) <br>
{{Weapon|S2|Main|Foil Flingza Roller|32}} (Post-Release) <br>
{{Weapon|S2|Main|Tenta Sorella Brella|32}} (Post-Release) <br>
{{Weapon|S2|Main|Kensa Splatterscope|32}} (Post-Release) <br>
{{Weapon|S2|Main|Ballpoint Splatling Nouveau|32}} (Post-Release)
|-
| 29 || 845,400 || 58,500
| style="text-align: left;" |
{{Weapon|S2|Main|H-3 Nozzlenose|32}} <br>
{{Weapon|S2|Main|Dapple Dualies Nouveau|32}} (Post-Release) <br>
{{Weapon|S2|Main|Custom Hydra Splatling|32}} (Post-Release) <br>
{{Weapon|S2|Main|Kensa Dynamo Roller|32}} (Post-Release) <br>
{{Weapon|S2|Main|Kensa Mini Splatling|32}} (Post-Release) <br>
{{Weapon|S2|Main|Aerospray PG|32}} (Post-Release)
|-
| 30 || 903,900 || 62,000
| style="text-align: left;" |
{{Weapon|S2|Main|Clash Blaster|32}} <br>
{{Weapon|S2|Main|Clash Blaster Neo|32}} (Post-Release) <br>
{{Weapon|S2|Main|E-liter 4K Scope|32}} <br>
{{Weapon|S2|Main|Custom E-liter 4K Scope|32}} (Post-Release) <br>
{{Weapon|S2|Main|H-3 Nozzlenose D|32}} (Post-Release) <br>
{{Weapon|S2|Main|Nautilus 79|32}} (Post-Release) <br> <br>
{{Weapon|S2|Main|Clear Dapple Dualies|32}} (Post-Release) <br>
{{Weapon|S2|Main|Cherry H-3 Nozzlenose|32}} (Post-Release) <br>
{{Weapon|S2|Main|Tenta Camo Brella|32}} (Post-Release) <br>
{{Cost|S2|+001|sss|22}}
|-
| 31 || 965,900 || 65,500
| style="text-align: left;" |
{{Cost|S2|+001|sss|22}}
|-
| 32 || 1,031,400 || 69,000
| style="text-align: left;" |
{{Cost|S2|+001|sss|22}}
|-
| 33 || 1,110,400 || 72,500
| style="text-align: left;" |
{{Cost|S2|+001|sss|22}}
|-
| 34 || 1,172,900 || 76,000
| style="text-align: left;" |
{{Cost|S2|+001|sss|22}}
|-
| 35 || 1,248,900 || 79,000
| style="text-align: left;" |
{{Cost|S2|+001|sss|22}}
|-
| 36 || 1,327,900 || 82,000
| style="text-align: left;" |
{{Cost|S2|+001|sss|22}}
|-
| 37 || 1,409,900 || 85,000
| style="text-align: left;" |
{{Cost|S2|+001|sss|22}}
|-
| 38 || 1,494,900 || 88,000
| style="text-align: left;" |
{{Cost|S2|+001|sss|22}}
|-
| 39 || 1,582,900 || 90,000
| style="text-align: left;" |
{{Cost|S2|+001|sss|22}}
|-
| 40 || 1,672,900 || 92,000
| style="text-align: left;" |
{{Cost|S2|+001|sss|22}}
|-
| 41 || 1,764,900 || 94,000
| style="text-align: left;" |
{{Cost|S2|+001|sss|22}}
|-
| 42 || 1,858,900 || 95,000
| style="text-align: left;" |
{{Cost|S2|+001|sss|22}}
|-
| 43 || 1,953,900 || 96,000
| style="text-align: left;" |
{{Cost|S2|+001|sss|22}}
|-
| 44 || 2,049,900 || 97,000
| style="text-align: left;" |
{{Cost|S2|+001|sss|22}}
|-
| 45 || 2,146,900 || 98,000
| style="text-align: left;" |
{{Cost|S2|+001|sss|22}}
|-
| 46 || 2,244,900 || 98,500
| style="text-align: left;" |
{{Cost|S2|+001|sss|22}}
|-
| 47 || 2,343,400 || 99,000
| style="text-align: left;" |
{{Cost|S2|+001|sss|22}}
|-
| 48 || 2,442,400 || 99,500
| style="text-align: left;" |
{{Cost|S2|+001|sss|22}}
|-
| 49+ || 2,541,900 || 100,000
| style="text-align: left;" |
{{Cost|S2|+001|sss|22}}
|}
{{clr}}
 
After reaching level 30, talking to [[Judd]] after gaining a level will reward one [[Super Sea Snail]] and after reaching level 48 all levels will require 100,000 experience points each and reward one [[Super Sea Snail]].
 
After reaching level 99, talking to [[Judd]] gives the player an option to reset to level ★1, which does not reset existing access to weapons and other services. Each star level requires 100,000 experience points and reward one [[Super Sea Snail]]. Reaching level ★99 allows the player to reset to level ★1 (no extra star visible in-game) upon talking to [[Judd]]. Players can see how many times they reset their level on [[SplatNet 2]].
 
==Leveling up in ''Splatoon 3''==
Experience in {{S3}} is earned mostly in the same way as it did in ''Splatoon 2'', whilst having the same level XP requirements. New weapons cost less [[Sheldon License]]s at every level until Level 30.
In ''Splatoon 3'', the levels go up to a maximum of 999.
*In [[Regular Battle]]s ([[Turf War]]), the experience gained depends on turfage, and who won.
**100 XP is earned for every 100 points covered, up to 500 XP.
**The winning team gets a 600 XP win bonus.
**Both teams get a 300 XP time bonus (for a maximum of 1400 XP).
*In [[Anarchy Battle]]s ([[Splat Zones]], [[Tower Control]], [[Rainmaker]], and [[Clam Blitz]]), the player's XP depends on who won, whether it was a knockout or a timeout, and the progress their team made.
** The winning team always gets a 1500 XP win bonus for a timeout.
**In the case of a knockout, the losing side gets points for the time bonus (with 1 minute=100 XP, 2 minutes=200 XP, etc.), while the winning side gets a 2500 XP knockout bonus.
**In the case of a timeout, both teams get a 500 XP time bonus, plus 5 XP for every percentage of progress made - so if a team brings the Rainmaker or Tower 83% of the way to their goal, they get 83 × 5 = 415 XP.
*Having food from the [[Crab-N-Go]] active increases level experience gained from online battles for twenty matches:
**The Pescatariat &mdash; 50% increase
**The Pescatariat Royale &mdash; 100% increase
**Marigold'en Garden Greens &mdash; 100% increase for all teammates
 
{| class="wikitable sitecolor-s3 mw-collapsible mw-collapsed" style="float: left; width: 750px; text-align: right;"
|-
! scope="col" style="width: 35px" |Level
! scope="col" style="width: 70px" |Points<br>(Minimum)
! scope="col" style="width: 70px" |Points<br>(To&nbsp;next)
! scope="col" |Unlocks
|-
|1||0||1,000
| style="text-align: left;" |
{{Weapon|S3|Main|Splattershot Jr.|32}}<br>
{{Weapon|S3|Main|Hero Shot Replica|32}} - Also requires beating [[Return of the Mammalians]]
|-
| 2|| 1,000|| 2,800
| style="text-align: left;" |
*The ability to shop at [[Ammo Knights]]
{{Weapon|S3|Main|Splattershot|32}}<br>
{{Weapon|S3|Main|Splat Roller|32}} <br>
{{Weapon|S3|Main|Splat Charger|32}} <br>
|-
|3|| 3,800||4,600
| style="text-align: left;" |
{{Weapon|S3|Main|Slosher|32}} <br>
{{Weapon|S3|Main|Splat Dualies|32}} <br>
{{Weapon|S3|Main|Blaster|32}} <br>
|-
|4||8,400 ||6,500
| style="text-align: left;" |
*The ability to shop at the other stores:
**[[Naut Couture]]
**[[Man-o'-Wardrobe]]
**[[Crush Station]]
**[[Cooler Heads]]
**[[Jelly Fresh]]
**[[Shrimp Kicks]]
**[[Hotlantis]]
*The ability to access [[Murch]] and [[Spyke]]'s services
*The ability to play [[Salmon Run Next Wave]] (unless players imported ''Splatoon 2'' save data beforehand)
*The ability to enter the [[Locker room]]
{{Weapon|S3|Main|Heavy Splatling|32}} <br>
{{Weapon|S3|Main|Octobrush|32}} <br>
{{Weapon|S3|Main|Tri-Stringer|32}} <br>
|-
|5||14,900||8,500
| style="text-align: left;" |
{{Weapon|S3|Main|Aerospray MG|32}} <br>
{{Weapon|S3|Main|Splat Brella|32}} <br>
{{Weapon|S3|Main|Splatana Wiper|32}} <br>
|-
|6||23,400||10,500
| style="text-align: left;" |
{{Weapon|S3|Main|N-ZAP '85|32}} <br>
{{Weapon|S3|Main|Carbon Roller|32}} <br>
{{Weapon|S3|Main|Custom Splattershot Jr.|32}} (added in [[Chill Season 2022]]) <br>
|-
|7|| 33,900||12,600
| style="text-align: left;" |
{{Weapon|S3|Main|Rapid Blaster|32}} <br>
{{Weapon|S3|Main|Inkbrush|32}} <br>
{{Weapon|S3|Main|Krak-On Splat Roller|32}} (added in [[Fresh Season 2023]]) <br>
|-
|8||46,500||14,800
| style="text-align: left;" |
{{Weapon|S3|Main|Classic Squiffer|32}}<br>
{{Weapon|S3|Main|Dualie Squelchers|32}} <br>
{{Weapon|S3|Main|Splattershot Nova|32}} (added in Chill Season 2022) <br>
{{Weapon|S3|Main|Custom Blaster|32}} (added in [[Chill Season 2023]]) <br>
|-
|9||61,300||17,000
| style="text-align: left;" |
{{Weapon|S3|Main|Sploosh-o-matic|32}} <br>
{{Weapon|S3|Main|Splattershot Pro|32}} <br>
{{Weapon|S3|Main|Z+F Splat Charger|32}} (added in Fresh Season 2023) <br>
{{Weapon|S3|Main|Octobrush Nouveau|32}} (added in [[Drizzle Season 2023]]) <br>
|-
|10||78,300||19,300
| style="text-align: left;" |
*The ability to play in [[Anarchy Battle]]s (unless players imported {{S2}} save data beforehand)
*The ability to play in [[Challenge]]s
{{Weapon|S3|Main|Splatterscope|32}} <br>
{{Weapon|S3|Main|Tri-Slosher|32}} <br>
{{Weapon|S3|Main|REEF-LUX 450|32}} <br>
{{Weapon|S3|Main|Tentatek Splattershot|32}} (added in Chill Season 2022) <br>
{{Weapon|S3|Main|Rapid Blaster Deco|32}} (added in Fresh Season 2023) <br>
{{Weapon|S3|Main|Splatana Wiper Deco|32}} (added in [[Sizzle Season 2023]]) <br>
{{Weapon|S3|Main|Enperry Splat Dualies|32}} (added in Chill Season 2023) <br>
|-
|11||97,600||21,600
| style="text-align: left;" |
{{Weapon|S3|Main|.52 Gal|32}} <br>
{{Weapon|S3|Main|Range Blaster|32}} <br>
{{Weapon|S3|Main|N-ZAP '89|32}} (added in Fresh Season 2023) <br>
{{Weapon|S3|Main|Inkline Tri-Stringer|32}} (added in Drizzle Season 2023) <br>
{{Weapon|S3|Main|New Squiffer|32}} (added in [[Fresh Season 2024]]) <br>
|-
|12||119,200||24,100
| style="text-align: left;" |
{{Weapon|S3|Main|Dynamo Roller|32}} <br>
{{Weapon|S3|Main|Mini Splatling|32}} <br>
{{Weapon|S3|Main|Slosher Deco|32}} (added in Chill Season 2022) <br>
{{Weapon|S3|Main|Annaki Splattershot Nova|32}} (added in Sizzle Season 2023) <br>
{{Weapon|S3|Main|REEF-LUX 450 Deco|32}} (added in Chill Season 2023) <br>
|-
|13||143,300||26,600
| style="text-align: left;" |
{{Weapon|S3|Main|L-3 Nozzlenose|32}} <br>
{{Weapon|S3|Main|Luna Blaster|32}} <br>
{{Weapon|S3|Main|Neo Sploosh-o-matic|32}} (added in Fresh Season 2023) <br>
{{Weapon|S3|Main|Heavy Edit Splatling|32}} (added in Drizzle Season 2023) <br>
{{Weapon|S3|Main|Recycled Brella 24 Mk I|32}} (added in Fresh Season 2024) <br>
|-
|14||169,900||29,100
| style="text-align: left;" |
{{Weapon|S3|Main|Sloshing Machine|32}} <br>
{{Weapon|S3|Main|Dapple Dualies|32}} <br>
{{Weapon|S3|Main|Snipewriter 5H|32}} (added in Chill Season 2022) <br>
{{Weapon|S3|Main|Painbrush|32}} (added in Sizzle Season 2023) <br>
{{Weapon|S3|Main|.52 Gal Deco|32}} (added in Fresh Season 2024) <br>
|-
|15||199,000||31,800
| style="text-align: left;" |
*The player's locker increases in size
{{Weapon|S3|Main|Jet Squelcher|32}} <br>
{{Weapon|S3|Main|Splatana Stamper|32}} <br>
{{Weapon|S3|Main|Inkbrush Nouveau|32}} (added in Chill Season 2022) <br>
{{Weapon|S3|Main|Z+F Splatterscope|32}} (added in Fresh Season 2023) <br>
{{Weapon|S3|Main|Heavy Splatling Deco|32}} (added in Sizzle Season 2023) <br>
{{Weapon|S3|Main|Dread Wringer|32}} (added in Drizzle Season 2023) <br>
|-
|16||230,800||34,600
| style="text-align: left;" |
{{Weapon|S3|Main|Splash-o-matic|32}} <br>
{{Weapon|S3|Main|Tenta Brella|32}} <br>
{{Weapon|S3|Main|Big Swig Roller|32}} (added in Chill Season 2022) <br>
{{Weapon|S3|Main|Custom Dualie Squelchers|32}} (added in Sizzle Season 2023) <br>
{{Weapon|S3|Main|Painbrush Nouveau|32}} (added in Chill Season 2023) <br>
|-
|17||265,400||37,400
| style="text-align: left;" |
{{Weapon|S3|Main|.96 Gal|32}} <br>
{{Weapon|S3|Main|Dark Tetra Dualies|32}} <br>
{{Weapon|S3|Main|Tri-Slosher Nouveau|32}} (added in Fresh Season 2023) <br>
{{Weapon|S3|Main|Gold Dynamo Roller|32}} (added in Drizzle Season 2023) <br>
|-
|18||302,800||40,300
| style="text-align: left;" |
{{Weapon|S3|Main|E-liter 4K|32}} <br>
{{Weapon|S3|Main|Undercover Brella|32}} <br>
{{Weapon|S3|Main|Aerospray RG|32}} (added in Chill Season 2022) <br>
{{Weapon|S3|Main|Big Swig Roller Express|32}} (added in Sizzle Season 2023) <br>
{{Weapon|S3|Main|Dread Wringer D|32}} (added in Fresh Season 2024) <br>
|-
|19||343,100||43,300
| style="text-align: left;" |
{{Weapon|S3|Main|Squeezer|32}} <br>
{{Weapon|S3|Main|Bloblobber|32}} <br>
{{Weapon|S3|Main|L-3 Nozzlenose D|32}} (added in Fresh Season 2023) <br>
{{Weapon|S3|Main|Sorella Brella|32}} (added in Drizzle Season 2023) <br>
{{Weapon|S3|Main|Snipewriter 5B|32}} (added in Chill Season 2023) <br>
|-
|20||386,400||45,000
| style="text-align: left;" |
{{Weapon|S3|Main|Flingza Roller|32}} <br>
{{Weapon|S3|Main|Hydra Splatling|32}} <br>
{{Weapon|S3|Main|Forge Splattershot Pro|32}} (added in Chill Season 2022) <br>
{{Weapon|S3|Main|Custom Jet Squelcher|32}} (added in Fresh Season 2023) <br>
{{Weapon|S3|Main|S-BLAST '92|32}} (added in Sizzle Season 2023) <br>
{{Weapon|S3|Main|Splatana Stamper Nouveau|32}} (added in Chill Season 2023) <br>
{{Weapon|S3|Main|Custom E-liter 4K|32}} (added in Fresh Season 2024) <br>
|-
|21||431,400||46,500
| style="text-align: left;" |
{{Weapon|S3|Main|Glooga Dualies|32}} <br>
{{Weapon|S3|Main|Neo Splash-o-matic|32}} (added in Fresh Season 2023) <br>
{{Weapon|S3|Main|Sloshing Machine Neo|32}} (added in Drizzle Season 2023) <br>
|-
|22||477,900||48,000
| style="text-align: left;" |
{{Weapon|S3|Main|Clash Blaster|32}} <br>
{{Weapon|S3|Main|Carbon Roller Deco|32}} (added in Chill Season 2022) <br>
{{Weapon|S3|Main|Tenta Sorella Brella|32}} (added in Sizzle Season 2023) <br>
{{Weapon|S3|Main|Douser Dualies FF|32}} (added in Fresh Season 2024) <br>
|-
|23||525,900||49,500
| style="text-align: left;" |
{{Weapon|S3|Main|Bamboozler 14 Mk I|32}} <br>
{{Weapon|S3|Main|.96 Gal Deco|32}} (added in Fresh Season 2023) <br>
{{Weapon|S3|Main|Bloblobber Deco|32}} (added in Drizzle Season 2023) <br>
{{Weapon|S3|Main|Undercover Sorella Brella|32}} (added in Chill Season 2023) <br>
|-
|24||575,400||51,000
| style="text-align: left;" |
{{Weapon|S3|Main|H-3 Nozzlenose|32}} <br>
{{Weapon|S3|Main|Luna Blaster Neo|32}} (added in Chill Season 2022) <br>
{{Weapon|S3|Main|Light Tetra Dualies|32}} (added in Sizzle Season 2023) <br>
{{Weapon|S3|Main|Foil Flingza Roller|32}} (added in Fresh Season 2024) <br>
|-
|25||626,400||52,500
| style="text-align: left;" |
{{Weapon|S3|Main|Goo Tuber|32}} <br>
{{Weapon|S3|Main|Zink Mini Splatling|32}} (added in Chill Season 2022) <br>
{{Weapon|S3|Main|Clash Blaster Neo|32}} (added in Fresh Season 2023) <br>
{{Weapon|S3|Main|Foil Squeezer|32}} (added in Chill Season 2023) <br>
|-
|26||678,900||54,000
| style="text-align: left;" |
{{Weapon|S3|Main|Rapid Blaster Pro|32}} <br>
{{Weapon|S3|Main|Dapple Dualies Nouveau|32}} (added in Chill Season 2022) <br>
{{Weapon|S3|Main|Glooga Dualies Deco|32}} (added in Fresh Season 2024) <br>
|-
|27||732,900||55,500
| style="text-align: left;" |
{{Weapon|S3|Main|E-liter 4K Scope|32}} <br>
{{Weapon|S3|Main|H-3 Nozzlenose D|32}} (added in Sizzle Season 2023) <br>
{{Weapon|S3|Main|S-BLAST '91|32}} (added in Chill Season 2023) <br>
|-
|28||788,400||57,000
| style="text-align: left;" |
{{Weapon|S3|Main|Nautilus 47|32}} <br>
{{Weapon|S3|Main|Custom Goo Tuber|32}} (added in Drizzle Season 2023) <br>
{{Weapon|S3|Main|Custom E-liter 4K Scope|32}} (added in Fresh Season 2024) <br>
|-
|29||845,400||58,500
| style="text-align: left;" |
{{Weapon|S3|Main|Explosher|32}} <br>
{{Weapon|S3|Main|Rapid Blaster Pro Deco|32}} (added in Sizzle Season 2023) <br>
{{Weapon|S3|Main|Nautilus 79|32}} (added in Fresh Season 2024) <br>
|-
|30||903,900||62,000
| style="text-align: left;" |
*The player's locker increases in size
*The player receives the photo locker item
*The player receives the Reached Level 30 badge
{{Weapon|S3|Main|Ballpoint Splatling|32}} <br>
{{Weapon|S3|Main|Ballpoint Splatling Nouveau|32}} (added in Drizzle Season 2023) <br>
{{Weapon|S3|Main|Custom Explosher|32}} (added in Fresh Season 2024) <br>
|-
|50||2,541,900||100,000
| style="text-align: left;" |
*The player receives the Reached Level 50 badge
 
|-
|100||7,541,900||100,000
| style="text-align: left;" |
*The player receives the Reached Level 100 badge
 
|-
|200||17,541,900||100,000
| style="text-align: left;" |
*The player receives the Reached Level 200 badge
|-
|300||27,541,900||100,000
| style="text-align: left;" |
*The player receives the Reached Level 300 badge
|-
|400||37,541,900||100,000
| style="text-align: left;" |
*The player receives the Reached Level 400 badge
|-
|500||47,541,900||150,000
| style="text-align: left;" |
*The player receives the Reached Level 500 badge
 
|-
|600||62,541,900||200,000
| style="text-align: left;" |
*The player receives the Reached Level 600 badge
 
|-
|700||82,541,900||250,000
| style="text-align: left;" |
*The player receives the Reached Level 700 badge
 
|-
|800||107,541,900||300,000
| style="text-align: left;" |
*The player receives the Reached Level 800 badge
 
|-
|900||137,541,900||333,333
| style="text-align: left;" |
*The player receives the Reached Level 900 badge
 
|-
|999||170,931,867||MAX
| style="text-align: left;" |
*The player receives the Reached Level 999 badge
 
|}
|}
{{clr}}
{{clr}}


== Gallery ==
==Badges==
{{Main|Badge#Level}}
Reaching a certain level in {{S3}} will reward the player with special [[badge]]s that they can use on their [[Splashtag]].
{| class="wikitable sitecolor-s3"
! colspan="3" | Level [[Badge]]s
|-
|[[File:S3 Badge Level 30.png|32x32px]]
|Reached Level 30
|-
|[[File:S3 Badge Level 50.png|32x32px]]
|Reached Level 50
|-
|[[File:S3 Badge Level 100.png|32x32px]]
|Reached Level 100
|-
|[[File:S3 Badge Level 200.png|32x32px]]
|Reached Level 200
|-
|[[File:S3 Badge Level 300.png|32x32px]]
|Reached Level 300
|-
|[[File:S3 Badge Level 400.png|32x32px]]
|Reached Level 400
|-
|[[File:S3 Badge Level 500.png|32x32px]]
|Reached Level 500
|-
|[[File:S3 Badge Level 600.png|32x32px]]
|Reached Level 600
|-
|[[File:S3 Badge Level 700.png|32x32px]]
|Reached Level 700
|-
|[[File:S3 Badge Level 800.png|32x32px]]
|Reached Level 800
|-
|[[File:S3 Badge Level 900.png|32x32px]]
|Reached Level 900
|-
|[[File:S3 Badge Level 999.png|32x32px]]
|Reached Level 999
|}
 
==Gallery==
<gallery>
<gallery>
Levelbar13.png|Level up to level 13
Levelbar13.png|Leveling up to Level 13.
Level20Bar.jpg|A capped-out level bar in {{S}} (prior to the 2.0.0 update).
</gallery>
</gallery>


==Trivia==
==Trivia==
*Instead of freshness, the player's Level was originally referred to in-game as "coolness".<ref>{{SRL}} [http://splatoonus.tumblr.com/post/110270647664/breaking-news-in-this-crazy-squid-society Live from Squid Research Lab: Breaking news! In this crazy squid society,...]</ref>
*Prior to the release of {{S}}, the player's level was originally referred to in-game as "coolness" instead of "freshness".<ref>{{SRL}} [http://splatoonus.tumblr.com/post/110270647664/breaking-news-in-this-crazy-squid-society Live from Squid Research Lab: Breaking news! In this crazy squid society,...]</ref>


==Names in other languages==
==Names in other languages==
{{Foreignname
{{Localized name
|Jap=ランク
|Jap=ランク
|JapR=Ranku
|JapR=Ranku
|JapM=Rank
|JapM=Rank
|Dut=Niveau
|DutM=Level
|Fre=Niveau
|FreM=Level
|Ger=Stufe
|GerM=Level
|Ita=Livello
|Ita=Livello
|ItaM=Level
|ItaM=Level
|Rus=Уровень
|RusR=Uroven'
|RusM=Level
|Spa=Nivel
|SpaM=Level
|ChiS=等级
|ChiSR=děngjí (Mandarin)
|ChiSM=Grade
|ChiT=等級
|ChiTR=děngjí (Mandarin)
|ChiTM=Grade
|Kor=레벨
|KorR=lebel
|KorM=Level
}}
}}


{{refs}}
==References==
<references />


[[Category:Multiplayer]]
[[Category:Multiplayer]]
[[fr:Niveau]]

Revision as of 10:28, 12 April 2024

Splatoon 2 Level 1 bar.
This article is about the progression system. For the arenas in which battles take place, see Stage.

Levels, also referred to in-game as freshness, are progress indicators in the Splatoon series, alongside rank. Levels initially went from 1 to 20. Version 2.0.0 of Splatoon raised the maximum level to Level 50.[1] Likewise, Version 2.0.0 of Splatoon 2 raised the level cap to 99, and when players reach Level 99, they can talk to Judd to reset to become Level ★1, and continue to work their way up to Level ★99. Once the player reaches Level ★99, they can reset it back to Level ★1 by talking to Judd again.

Leveling up in Splatoon

Levels in Splatoon are earned by playing any online multiplayer mode except Private Battle and earning experience. Prior to Level 20, the player's Battle Points for each battle are converted directly into experience and added to their running total. Starting at Level 20, levels are instead earned depending on their team's performance during the battle.

Levels 1 to 20

  • In Regular Battles (Turf War), the player's score is determined by their turf inked, plus 1000p for victory (300p prior to the final Splatfest).
  • In Ranked Battles (Splat Zones, Tower Control and Rainmaker), their score is determined by their team's remaining objective, as well as any win bonus obtained through victory.
    • For reference of how much one gets with a win, refer to the chart on Rank, as the bonus given for winning depends on current rank.
    • Also, for every point reduced (from 100 to 0) yields an additional fifty experience per point, except for when losing in a knockout.
Level Points
(Minimum)
Points
(To next)
Unlocks
1 0 700

Splattershot Jr.

2 700 1,600

Custom Splattershot Jr. - Also requires the Octostomp Scroll
Splattershot

3 2,300 2,600

Hero Charger Replica - Also requires the Inkling Girl amiibo
Hero Roller Replica - Also requires the Inkling Boy amiibo
Hero Shot Replica - Also requires the Inkling Squid amiibo
Splat Charger
Splat Roller

4 4,900 3,700

Kelp Splat Charger - Also requires the Octonozzle Scroll
Tentatek Splattershot

5 8,600 4,800

.52 Gal
N-ZAP '85 (Post-Release)
Slosher (Post-Release)

6 13,400 6,000

Classic Squiffer
Heavy Splatling (Post-Release)

7 19,400 7,200
  • The lineup of gear shops in Booyah Base changes to the following: five 1-star items and one 2-star item.

Aerospray MG - Also requires the Octowhirl Scroll
Krak-On Splat Roller
Splash-o-matic (Post-Release)

8 26,600 8,600

Inkbrush (Post-Release)
Jet Squelcher
Mini Splatling (Post-Release)
N-ZAP '89 (Post-Release)

9 35,200 10,000

Blaster
L-3 Nozzlenose (Post-Release)
Neo Splash-o-matic (Post-Release)
Tri-Slosher (Post-Release)
Heavy Splatling Deco (Post-Release)

10 45,200 11,500
  • The lineup of gear shops in Booyah Base changes to the following: four 1-star items and two 2-star items.
  • The ability to play in Ranked Battles

Splattershot Pro
Carbon Roller (Post-Release)
H-3 Nozzlenose (Post-Release)
Slosher Deco (Post-Release)

11 56,700 13,100

.52 Gal Deco
New Squiffer - Also requires the Octomaw Scroll
Luna Blaster (Post-Release)
Inkbrush Nouveau (Post-Release)
Hydra Splatling (Post-Release)

12 69,800 14,800

.96 Gal
Sploosh-o-matic (Post-Release)
Octobrush (Post-Release)
Sloshing Machine (Post-Release)

13 84,600 16,600
  • The lineup of gear shops in Booyah Base changes to the following: three 1-star items, two 2-star items, and one 3-star item.

Aerospray RG - Also requires the Octowhirl Scroll
L-3 Nozzlenose D (Post-Release)
Splatterscope
Carbon Roller Deco (Post-Release)
Zink Mini Splatling (Post-Release)

14 10,1200 18,600

Rapid Blaster
.96 Gal Deco (Post-Release)
Range Blaster (Post-Release)
H-3 Nozzlenose D (Post-Release)

15 119,800 20,600

Bamboozler 14 Mk I (Post-Release)
Custom Jet Squelcher
Dynamo Roller - Also requires the Octobot King Scroll
Luna Blaster Neo (Post-Release)
Tri-Slosher Nouveau (Post-Release)

16 140,400 22,700
  • The lineup of gear shops in Booyah Base changes to the following: two 1-star items, three 2-star items, and one 3-star item.

Dual Squelcher
Rapid Blaster Pro (Post-Release)
Octobrush Nouveau (Post-Release)

17 163,100 25,000

Custom Blaster
Kelp Splatterscope - Also requires the Octonozzle scroll
Custom Range Blaster (Post-Release)
Bamboozler 14 Mk II (Post-Release)

18 188,100 27,400

E-liter 3K
Custom Dual Squelcher (Post-Release)
Neo Sploosh-o-matic (Post-Release)
Sloshing Machine Neo (Post-Release)

19 215,500 30,000

Custom E-liter 3K (Post-Release)
E-liter 3K Scope (Post-Release)
Rapid Blaster Deco

20 245,500 -
  • The lineup of gear shops in Booyah Base changes to the following: two for each of the 1-star, 2-star, and 3-star items.
  • The ability to pay 30,000 cash (if out of Super Sea Snails) to reroll or add slots via Spyke.

Forge Splattershot Pro
Gold Dynamo Roller - Also requires the Octobot King Scroll
Custom E-liter 3K Scope (Post-Release)
Rapid Blaster Pro Deco (Post-Release)
Custom Hydra Splatling (Post-Release)
Wasabi Splattershot (Post-Release)
Berry Splattershot Pro (Post-Release)
Tempered Dynamo Roller - Also requires the Octobot King Scroll (Post-Release)
Permanent Inkbrush (Post-Release)
Soda Slosher (Post-Release)
Bamboozler 14 Mk III (Post-Release)
Fresh Squiffer (Post-Release)
Refurbished Mini Splatling (Post-Release)
Sploosh-o-matic 7 (Post-Release)
Aerospray PG - Also requires the Octowhirl Scroll (Post-Release)
N-ZAP '83 (Post-Release)
Grim Range Blaster (Post-Release)
Cherry H-3 Nozzlenose (Post-Release)
CoroCoro Splat Roller (Post-Release)
Bento Splat Charger (Post-Release)
Bento Splatterscope (Post-Release)
Heavy Splatling Remix (Post-Release)

Levels 21 to 50

  • In Regular Battles (Turf War), the player's experience is determined by their turf inked and whether their team wins:
    • If they ink between 200 and 399 turf, they receive one point.
    • If they ink 400 or more turf, they instead receive two points.
    • If their team wins, they receive an additional three points (for a maximum of five per battle).
  • In Ranked Battles (Splat Zones, Tower Control and Rainmaker), the player receives one point for each minute their team survives.
    • If their team wins by timeout, they will receive an additional three points, effectively giving them eight points for a timeout.
    • If their team wins by knockout, they receive ten points total.
Level Points
(Minimum)
Points
(To next)
Unlocks
20 0 24
21 24 48
22 72 72
23 144 96
24 240 120
25 360 144 Armor Helmet Replica
26 504 168
27 672 192
28 864 216
29 1,080 240
30 1,320 264 Armor Jacket Replica
31 1,584 288
32 1,872 312
33 2,184 336
34 2,520 360
35 2,880 384 Armor Boot Replicas
36 3,264 408
37 3,672 432
38 4,104 456
39 4,560 480
40 5,040 504 Octoshot Replica
41 5,544 528
42 6,072 552
43 6,624 576
44 7,200 600
45 7,800 624 Octo Tee
46 8,424 648
47 9,072 672
48 9,744 696
49 10,440 720
50 11,160 MAX Legendary Cap

Leveling up in Splatoon 2

Experience in Splatoon 2 is earned slightly differently from how it is earned in the original game. New weapons are now unlocked at every level until Level 30.

  • In Regular Battles (Turf War), the experience gained depends on turfage, and who won.
    • 100 XP is earned for every 100 points covered, up to 500 XP.
    • The winning team gets a 600 XP win bonus.
    • Both teams get a 300 XP time bonus (for a maximum of 1400 XP).
    • A one-time freshness bonus is awarded upon bringing a weapon to 5, 10, or 15 freshness.
  • In Ranked Battles (Splat Zones, Tower Control, Rainmaker, and Clam Blitz), the player's XP depends on who won, whether it was a knockout or a timeout, and the progress their team made.
    • The winning team always gets a 1500 XP win bonus.
    • In the case of a knockout, the losing side gets points for the time bonus (with 1 minute=100 XP, 2 minutes=200 XP, etc.), while the winning side gets a 1000 XP knockout bonus, for a total of 2500 XP.
    • In the case of a timeout, both teams get a 500 XP time bonus, plus 5 XP for every percentage of progress made - so if a team brings the Rainmaker or Tower 83% of the way to their goal, they get 83 × 5 = 415 XP.
  • Having a Seanwich food from Crust Bucket active increases level experience gained from online battles for twenty matches:
    • Crusty Seanwich — 50% increase
    • Super Seanwich — 100% increase
    • Galactic Seanwich — 150% increase
Level Points
(Minimum)
Points
(To next)
Unlocks
1 0 1,000

Splattershot Jr.
Octo Shot Replica - Also requires beating the Octo Expansion (Post-Release)

2 1,000 2,800

Splattershot
Hero Shot Replica - Also requires completion of every level in Octo Canyon with this weapon

3 3,800 4,600

Splat Charger
Hero Charger Replica - Also requires completion of every level in Octo Canyon with this weapon
Splat Roller
Hero Roller Replica - Also requires completion of every level in Octo Canyon with this weapon

4 8,400 6,500

Tentatek Splattershot
Splat Dualies
Hero Dualie Replicas - Also requires completion of every level in Octo Canyon with this weapon
Custom Splattershot Jr. (Post-Release)

5 14,900 8,500

Blaster
Hero Blaster Replica - Also requires completion of every level in Octo Canyon with this weapon
Inkbrush (Post-Release)
Slosher
Hero Slosher Replica - Also requires completion of every level in Octo Canyon with this weapon

6 23,400 10,500

Aerospray MG
Kensa Splattershot (Post-Release)

7 33,900 12,600
  • The lineup of gear shops in Galleria changes to the following: five 1-star items and one 2-star item.

Carbon Roller
Inkbrush Nouveau (Post-Release)

8 46,500 14,800

Heavy Splatling
Hero Splatling Replica - Also requires completion of every level in Octo Canyon with this weapon
Slosher Deco (Post-Release)

9 61,300 17,000

N-ZAP '85
Splat Brella (Post-Release)
Hero Brella Replica - Also requires completion of every level in Octo Canyon with this weapon (Post-Release)
Kensa Splattershot Jr. (Post-Release)

10 78,300 19,300
  • The lineup of gear shops in Galleria changes to the following: four 1-star items and two 2-star items.
  • The ability to play in Ranked Battles

Splattershot Pro
Octobrush
Herobrush Replica - Also requires completion of every level in Octo Canyon with this weapon
Sploosh-o-matic (Post-Release)
Carbon Roller Deco (Post-Release)

11 97,600 21,600

Enperry Splat Dualies
N-ZAP '89 (Post-Release)
Bloblobber (Post-Release)

12 119,200 24,100

Krak-On Splat Roller
Classic Squiffer (Post-Release)
Dualie Squelchers (Post-Release)
Heavy Splatling Deco (Post-Release)
Permanent Inkbrush (Post-Release)

13 143,300 26,600
  • The lineup of gear shops in Galleria changes to the following: three 1-star items, two 2-star items, and one 3-star item.

Rapid Blaster
Sloshing Machine (Post-Release)
Undercover Brella (Post-Release)

14 169,900 29,100

.52 Gal
Range Blaster (Post-Release)
Dark Tetra Dualies (Post-Release)
Kensa Splat Roller (Post-Release)

15 199,000 31,800

Splatterscope
Tri-Slosher
Sorella Brella (Post-Release)
Octobrush Nouveau (Post-Release)

16 230,800 34,600
  • The lineup of gear shops in Galleria changes to the following: two 1-star items, three 2-star items, and one 3-star item.

Firefin Splat Charger
Rapid Blaster Deco (Post-Release)
Squeezer (Post-Release)
Custom Dualie Squelchers (Post-Release)
Kensa Splat Dualies (Post-Release)
Soda Slosher (Post-Release)

17 265,400 37,400

Jet Squelcher
Glooga Dualies (Post-Release)
New Squiffer (Post-Release)
Tri-Slosher Nouveau (Post-Release)

18 302,800 40,300

L-3 Nozzlenose
Explosher (Post-Release)
Bamboozler 14 Mk I (Post-Release)
Custom Range Blaster (Post-Release)
Neo Sploosh-o-matic (Post-Release)

19 343,100 43,300

Luna Blaster
Sloshing Machine Neo (Post-Release)
Undercover Sorella Brella (Post-Release)
Kensa Charger (Post-Release)
Heavy Splatling Remix (Post-Release)
N-ZAP '83 (Post-Release)

20 386,400 45,000
  • The lineup of gear shops in Galleria changes to the following: two for each of the 1-star, 2-star, and 3-star items.

E-liter 4K
Dynamo Roller
Forge Splattershot Pro (Post-Release)
Kensa Octobrush (Post-Release)
Bloblobber Deco (Post-Release)

21 431,400 46,500

.96 Gal
Bamboozler 14 Mk II (Post-Release)
Light Tetra Dualies (Post-Release)
Kensa Sloshing Machine (Post-Release)
Kensa Rapid Blaster (Post-Release)

22 477,900 48,000

Goo Tuber
.52 Gal Deco (Post-Release)
Rapid Blaster Pro (Post-Release)
Custom Explosher (Post-Release)

23 525,900 49,500

Mini Splatling
L-3 Nozzlenose D (Post-Release)
Tenta Brella (Post-Release)
Kensa Splattershot Pro (Post-Release)
Grim Range Blaster (Post-Release)
Sploosh-o-matic 7 (Post-Release)

24 575,400 51,000

Flingza Roller
Glooga Dualies Deco (Post-Release)
Luna Blaster Neo (Post-Release)
Rapid Blaster Pro Deco (Post-Release)
Kensa Undercover Brella (Post-Release)
Fresh Squiffer (Post-Release)

25 626,400 52,500

Splash-o-matic
Firefin Splatterscope
Ballpoint Splatling (Post-Release)
Foil Squeezer (Post-Release)
Gold Dynamo Roller (Post-Release)
Kensa .52 Gal (Post-Release)

26 678,900 54,000

Dapple Dualies
.96 Gal Deco (Post-Release)
Custom E-liter 4K (Post-Release)
Zink Mini Splatling (Post-Release)
Nautilus 47 (Post-Release)
Kensa Luna Blaster (Post-Release)

27 732,900 55,500

Custom Blaster
Hydra Splatling (Post-Release)
Neo Splash-o-matic (Post-Release)
Custom Jet Squelcher (Post-Release)
Kensa L-3 Nozzlenose (Post-Release)
Kensa Glooga Dualies (Post-Release)
Bamboozler 14 Mk III (Post-Release)

28 788,400 57,000

Aerospray RG
Custom Goo Tuber (Post-Release)
Foil Flingza Roller (Post-Release)
Tenta Sorella Brella (Post-Release)
Kensa Splatterscope (Post-Release)
Ballpoint Splatling Nouveau (Post-Release)

29 845,400 58,500

H-3 Nozzlenose
Dapple Dualies Nouveau (Post-Release)
Custom Hydra Splatling (Post-Release)
Kensa Dynamo Roller (Post-Release)
Kensa Mini Splatling (Post-Release)
Aerospray PG (Post-Release)

30 903,900 62,000

Clash Blaster
Clash Blaster Neo (Post-Release)
E-liter 4K Scope
Custom E-liter 4K Scope (Post-Release)
H-3 Nozzlenose D (Post-Release)
Nautilus 79 (Post-Release)

Clear Dapple Dualies (Post-Release)
Cherry H-3 Nozzlenose (Post-Release)
Tenta Camo Brella (Post-Release)
Super Sea Snails +001

31 965,900 65,500

Super Sea Snails +001

32 1,031,400 69,000

Super Sea Snails +001

33 1,110,400 72,500

Super Sea Snails +001

34 1,172,900 76,000

Super Sea Snails +001

35 1,248,900 79,000

Super Sea Snails +001

36 1,327,900 82,000

Super Sea Snails +001

37 1,409,900 85,000

Super Sea Snails +001

38 1,494,900 88,000

Super Sea Snails +001

39 1,582,900 90,000

Super Sea Snails +001

40 1,672,900 92,000

Super Sea Snails +001

41 1,764,900 94,000

Super Sea Snails +001

42 1,858,900 95,000

Super Sea Snails +001

43 1,953,900 96,000

Super Sea Snails +001

44 2,049,900 97,000

Super Sea Snails +001

45 2,146,900 98,000

Super Sea Snails +001

46 2,244,900 98,500

Super Sea Snails +001

47 2,343,400 99,000

Super Sea Snails +001

48 2,442,400 99,500

Super Sea Snails +001

49+ 2,541,900 100,000

Super Sea Snails +001

After reaching level 30, talking to Judd after gaining a level will reward one Super Sea Snail and after reaching level 48 all levels will require 100,000 experience points each and reward one Super Sea Snail.

After reaching level 99, talking to Judd gives the player an option to reset to level ★1, which does not reset existing access to weapons and other services. Each star level requires 100,000 experience points and reward one Super Sea Snail. Reaching level ★99 allows the player to reset to level ★1 (no extra star visible in-game) upon talking to Judd. Players can see how many times they reset their level on SplatNet 2.

Leveling up in Splatoon 3

Experience in Splatoon 3 is earned mostly in the same way as it did in Splatoon 2, whilst having the same level XP requirements. New weapons cost less Sheldon Licenses at every level until Level 30. In Splatoon 3, the levels go up to a maximum of 999.

  • In Regular Battles (Turf War), the experience gained depends on turfage, and who won.
    • 100 XP is earned for every 100 points covered, up to 500 XP.
    • The winning team gets a 600 XP win bonus.
    • Both teams get a 300 XP time bonus (for a maximum of 1400 XP).
  • In Anarchy Battles (Splat Zones, Tower Control, Rainmaker, and Clam Blitz), the player's XP depends on who won, whether it was a knockout or a timeout, and the progress their team made.
    • The winning team always gets a 1500 XP win bonus for a timeout.
    • In the case of a knockout, the losing side gets points for the time bonus (with 1 minute=100 XP, 2 minutes=200 XP, etc.), while the winning side gets a 2500 XP knockout bonus.
    • In the case of a timeout, both teams get a 500 XP time bonus, plus 5 XP for every percentage of progress made - so if a team brings the Rainmaker or Tower 83% of the way to their goal, they get 83 × 5 = 415 XP.
  • Having food from the Crab-N-Go active increases level experience gained from online battles for twenty matches:
    • The Pescatariat — 50% increase
    • The Pescatariat Royale — 100% increase
    • Marigold'en Garden Greens — 100% increase for all teammates
Level Points
(Minimum)
Points
(To next)
Unlocks
1 0 1,000

Splattershot Jr.
Hero Shot Replica - Also requires beating Return of the Mammalians

2 1,000 2,800

Splattershot
Splat Roller
Splat Charger

3 3,800 4,600

Slosher
Splat Dualies
Blaster

4 8,400 6,500

Heavy Splatling
Octobrush
Tri-Stringer

5 14,900 8,500

Aerospray MG
Splat Brella
Splatana Wiper

6 23,400 10,500

N-ZAP '85
Carbon Roller
Custom Splattershot Jr. (added in Chill Season 2022)

7 33,900 12,600

Rapid Blaster
Inkbrush
Krak-On Splat Roller (added in Fresh Season 2023)

8 46,500 14,800

Classic Squiffer
Dualie Squelchers
Splattershot Nova (added in Chill Season 2022)
Custom Blaster (added in Chill Season 2023)

9 61,300 17,000

Sploosh-o-matic
Splattershot Pro
Z+F Splat Charger (added in Fresh Season 2023)
Octobrush Nouveau (added in Drizzle Season 2023)

10 78,300 19,300

Splatterscope
Tri-Slosher
REEF-LUX 450
Tentatek Splattershot (added in Chill Season 2022)
Rapid Blaster Deco (added in Fresh Season 2023)
Splatana Wiper Deco (added in Sizzle Season 2023)
Enperry Splat Dualies (added in Chill Season 2023)

11 97,600 21,600

.52 Gal
Range Blaster
N-ZAP '89 (added in Fresh Season 2023)
Inkline Tri-Stringer (added in Drizzle Season 2023)
New Squiffer (added in Fresh Season 2024)

12 119,200 24,100

Dynamo Roller
Mini Splatling
Slosher Deco (added in Chill Season 2022)
Annaki Splattershot Nova (added in Sizzle Season 2023)
REEF-LUX 450 Deco (added in Chill Season 2023)

13 143,300 26,600

L-3 Nozzlenose
Luna Blaster
Neo Sploosh-o-matic (added in Fresh Season 2023)
Heavy Edit Splatling (added in Drizzle Season 2023)
Recycled Brella 24 Mk I (added in Fresh Season 2024)

14 169,900 29,100

Sloshing Machine
Dapple Dualies
Snipewriter 5H (added in Chill Season 2022)
Painbrush (added in Sizzle Season 2023)
.52 Gal Deco (added in Fresh Season 2024)

15 199,000 31,800
  • The player's locker increases in size

Jet Squelcher
Splatana Stamper
Inkbrush Nouveau (added in Chill Season 2022)
Z+F Splatterscope (added in Fresh Season 2023)
Heavy Splatling Deco (added in Sizzle Season 2023)
Dread Wringer (added in Drizzle Season 2023)

16 230,800 34,600

Splash-o-matic
Tenta Brella
Big Swig Roller (added in Chill Season 2022)
Custom Dualie Squelchers (added in Sizzle Season 2023)
Painbrush Nouveau (added in Chill Season 2023)

17 265,400 37,400

.96 Gal
Dark Tetra Dualies
Tri-Slosher Nouveau (added in Fresh Season 2023)
Gold Dynamo Roller (added in Drizzle Season 2023)

18 302,800 40,300

E-liter 4K
Undercover Brella
Aerospray RG (added in Chill Season 2022)
Big Swig Roller Express (added in Sizzle Season 2023)
Dread Wringer D (added in Fresh Season 2024)

19 343,100 43,300

Squeezer
Bloblobber
L-3 Nozzlenose D (added in Fresh Season 2023)
Sorella Brella (added in Drizzle Season 2023)
Snipewriter 5B (added in Chill Season 2023)

20 386,400 45,000

Flingza Roller
Hydra Splatling
Forge Splattershot Pro (added in Chill Season 2022)
Custom Jet Squelcher (added in Fresh Season 2023)
S-BLAST '92 (added in Sizzle Season 2023)
Splatana Stamper Nouveau (added in Chill Season 2023)
Custom E-liter 4K (added in Fresh Season 2024)

21 431,400 46,500

Glooga Dualies
Neo Splash-o-matic (added in Fresh Season 2023)
Sloshing Machine Neo (added in Drizzle Season 2023)

22 477,900 48,000

Clash Blaster
Carbon Roller Deco (added in Chill Season 2022)
Tenta Sorella Brella (added in Sizzle Season 2023)
Douser Dualies FF (added in Fresh Season 2024)

23 525,900 49,500

Bamboozler 14 Mk I
.96 Gal Deco (added in Fresh Season 2023)
Bloblobber Deco (added in Drizzle Season 2023)
Undercover Sorella Brella (added in Chill Season 2023)

24 575,400 51,000

H-3 Nozzlenose
Luna Blaster Neo (added in Chill Season 2022)
Light Tetra Dualies (added in Sizzle Season 2023)
Foil Flingza Roller (added in Fresh Season 2024)

25 626,400 52,500

Goo Tuber
Zink Mini Splatling (added in Chill Season 2022)
Clash Blaster Neo (added in Fresh Season 2023)
Foil Squeezer (added in Chill Season 2023)

26 678,900 54,000

Rapid Blaster Pro
Dapple Dualies Nouveau (added in Chill Season 2022)
Glooga Dualies Deco (added in Fresh Season 2024)

27 732,900 55,500

E-liter 4K Scope
H-3 Nozzlenose D (added in Sizzle Season 2023)
S-BLAST '91 (added in Chill Season 2023)

28 788,400 57,000

Nautilus 47
Custom Goo Tuber (added in Drizzle Season 2023)
Custom E-liter 4K Scope (added in Fresh Season 2024)

29 845,400 58,500

Explosher
Rapid Blaster Pro Deco (added in Sizzle Season 2023)
Nautilus 79 (added in Fresh Season 2024)

30 903,900 62,000
  • The player's locker increases in size
  • The player receives the photo locker item
  • The player receives the Reached Level 30 badge

Ballpoint Splatling
Ballpoint Splatling Nouveau (added in Drizzle Season 2023)
Custom Explosher (added in Fresh Season 2024)

50 2,541,900 100,000
  • The player receives the Reached Level 50 badge
100 7,541,900 100,000
  • The player receives the Reached Level 100 badge
200 17,541,900 100,000
  • The player receives the Reached Level 200 badge
300 27,541,900 100,000
  • The player receives the Reached Level 300 badge
400 37,541,900 100,000
  • The player receives the Reached Level 400 badge
500 47,541,900 150,000
  • The player receives the Reached Level 500 badge
600 62,541,900 200,000
  • The player receives the Reached Level 600 badge
700 82,541,900 250,000
  • The player receives the Reached Level 700 badge
800 107,541,900 300,000
  • The player receives the Reached Level 800 badge
900 137,541,900 333,333
  • The player receives the Reached Level 900 badge
999 170,931,867 MAX
  • The player receives the Reached Level 999 badge

Badges

Main article: Badge#Level

Reaching a certain level in Splatoon 3 will reward the player with special badges that they can use on their Splashtag.

Level Badges
Reached Level 30
Reached Level 50
Reached Level 100
Reached Level 200
Reached Level 300
Reached Level 400
Reached Level 500
Reached Level 600
Reached Level 700
Reached Level 800
Reached Level 900
Reached Level 999

Gallery

Trivia

  • Prior to the release of Splatoon, the player's level was originally referred to in-game as "coolness" instead of "freshness".[2]

Names in other languages

Language Name Meaning
Japan Japanese ランク
Ranku
Rank
Netherlands Dutch Niveau Level
CanadaFrance French Niveau Level
Germany German Stufe Level
Italy Italian Livello Level
Russia Russian Уровень
Uroven'
Level
SpainMexico Spanish Nivel Level
China Chinese (Simplified) 等级
děngjí (Mandarin)
Grade
Hong Kong Chinese (Traditional) 等級
děngjí (Mandarin)
Grade
South Korea Korean 레벨
lebel
Level

References