Dualie: Difference between revisions
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'''Dualies''' are one of the [[main weapon]] classes in the {{Ss}}. | '''Dualies''' are one of the [[main weapon]] classes in the {{Ss}}. | ||
Dualies are [[wikipedia:Dual wield|dual-wielded]] guns that fire small blobs of ink in quick succession. They have the unique capability to perform a dodge roll move with a burst of ink | Dualies are [[wikipedia:Dual wield|dual-wielded]] guns similar to [[shooter]]s that fire small blobs of ink in quick succession. They have the unique capability to perform a dodge roll move with a burst of ink. | ||
Dualies fire alternately from each gun. Each gun fires at two separate crosshairs on the screen, giving them lower accuracy. | ==General mechanics== | ||
Dualies fire alternately from each gun. Each gun fires at two separate crosshairs on the screen, giving them lower accuracy. | |||
They are also capable of dodge rolling by using {{Button|B|Switch}} while moving and firing at the same time. After a roll is completed, the player holds the dualies together, and the crosshairs converge into a single one with higher accuracy and increased fire rate. This state lasts until the player moves or stops firing. After a dodge roll, the player cannot move for a brief amount of time, though they can dodge roll again up to a maximum amount of successive rolls, which is 2 for most dualies. Dodge rolls consume ink and leave a splatter of ink on the ground, and are also capable of quickly propelling the player downwards when performed in midair. Their other properties vary depending on the pair of dualies in use. | |||
Dualies were first introduced in {{S2}}. | Dualies were first introduced in {{S2}}. | ||
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===Special Dualies=== | |||
The following pair(s) of dualies are only available outside of battles as part of other modes: | |||
{| class="wikitable sitecolor-generic" | |||
! rowspan="2" style="width: 7.5em;" |Weapon | |||
! rowspan="2" |Description | |||
! colspan="3" |Games | |||
|- | |||
! style="width: 3em;" |[[File:Splatoon "S" icon.svg|x35px|link=Splatoon]] | |||
! style="width: 3em;" |[[File:Splatoon 2 "2" icon.svg|x35px|link=Splatoon 2]] | |||
! style="width: 3em;" |[[File:Splatoon 3 "3" icon.svg|x35px|link=Splatoon 3]] | |||
|- | |||
| style="text-align:center;"|{{Weapon|S2|Main|Hero Dualies|64|icononly}}<br>[[Hero Dualies]] | |||
| A pair of dualies similar to the Splat Dualies only used in [[Octo Canyon (mode)|Octo Canyon]]. Upon completion of all missions in Octo Canyon using the Hero Dualies, the player will unlock the [[Hero Dualie Replicas]] for use in battles. | |||
! | |||
|{{yea}} | |||
! | |||
|- | |||
| style="text-align:center;"|{{Weapon|S3|Main|Grizzco Dualies|64|icononly}}<br>[[Grizzco Dualies]] | |||
| A modified [[rare weapon]] based on the Splat Dualies, only available in [[Salmon Run Next Wave]]. Their stats are akin to the Dapple Dualies, but their range increases when fired after a dodge roll. Additionally, their dodge rolls create a highly-damaging explosion around the player, and they have the greatest ability for successive dodge rolling of any pair of dualies, being capable of up to 9 rolls in a row. | |||
! | |||
! | |||
|{{yea}} | |||
|} | |} | ||
Revision as of 10:26, 31 October 2023
Dualies are one of the main weapon classes in the Splatoon series.
Dualies are dual-wielded guns similar to shooters that fire small blobs of ink in quick succession. They have the unique capability to perform a dodge roll move with a burst of ink.
General mechanics
Dualies fire alternately from each gun. Each gun fires at two separate crosshairs on the screen, giving them lower accuracy.
They are also capable of dodge rolling by using while moving and firing at the same time. After a roll is completed, the player holds the dualies together, and the crosshairs converge into a single one with higher accuracy and increased fire rate. This state lasts until the player moves or stops firing. After a dodge roll, the player cannot move for a brief amount of time, though they can dodge roll again up to a maximum amount of successive rolls, which is 2 for most dualies. Dodge rolls consume ink and leave a splatter of ink on the ground, and are also capable of quickly propelling the player downwards when performed in midair. Their other properties vary depending on the pair of dualies in use.
Dualies were first introduced in Splatoon 2.
List of dualies
Note: The series are arranged by the order of their respective Tableturf Battle cards.
Series | Description | Variants | Games | |
---|---|---|---|---|
Dapple Dualies |
These dualies have a quick dodge roll, a high fire rate, and high-damage shots that splat opponents in three hits. However, they are quite lacking in range. | Dapple Dualies | ✓ | ✓ |
Dapple Dualies Nouveau | ✓ | ✓ | ||
Clear Dapple Dualies | ✓ | |||
Splat Dualies |
The first available pair of dualies in the Splatoon series. They feature balanced performance, having no particular strength or weakness. | Splat Dualies | ✓ | ✓ |
Enperry Splat Dualies | ✓ | |||
Kensa Splat Dualies | ✓ | |||
Hero Dualie Replicas | ✓ | |||
Glooga Dualies |
A long-range, high-damage pair of dualies with a low fire rate. Shot damage and range increases after a dodge roll, splatting opponents with two hits. | Glooga Dualies | ✓ | ✓ |
Glooga Dualies Deco | ✓ | |||
Kensa Glooga Dualies | ✓ | |||
Dualie Squelchers |
This pair of dualies has the longest range in its class, as well as the most mobile dodge roll. The dodge roll is quick and allows the user to continue to slide instead of being locked in place. | Dualie Squelchers | ✓ | ✓ |
Custom Dualie Squelchers | ✓ | ✓ | ||
Tetra Dualies |
These dualies put a significant emphasis on mobility. They allow up to four consecutive dodge rolls instead of the normal two, and also allow shooting while rolling. | Dark Tetra Dualies | ✓ | ✓ |
Light Tetra Dualies | ✓ | ✓ |
Special Dualies
The following pair(s) of dualies are only available outside of battles as part of other modes:
Weapon | Description | Games | ||
---|---|---|---|---|
Hero Dualies |
A pair of dualies similar to the Splat Dualies only used in Octo Canyon. Upon completion of all missions in Octo Canyon using the Hero Dualies, the player will unlock the Hero Dualie Replicas for use in battles. | ✓ | ||
Grizzco Dualies |
A modified rare weapon based on the Splat Dualies, only available in Salmon Run Next Wave. Their stats are akin to the Dapple Dualies, but their range increases when fired after a dodge roll. Additionally, their dodge rolls create a highly-damaging explosion around the player, and they have the greatest ability for successive dodge rolling of any pair of dualies, being capable of up to 9 rolls in a row. | ✓ |
Sets
Animations
Splatoon 2
Spawning in before a match starts:
- Both Inklings and Octolings twirl both dualies on their fingers and strike a pose after they shake off their excess ink.
Victory:
- Inkling Girl: Jumps up then backflips twice, before posing with both dualies pointed towards the ground.
- Inkling Boy: Jumps up swinging their arms before doing a side flip, and then proceeding to twirl each dualie on their fingers, before striking a pose and winking.
- Octoling Girl: Does a double backflip and some quick aims with her dualies before striking a pose and winking once.
- Octoling Boy: Does a double backflip and quick aiming before posing. (Does not wink like Octoling girl, also different pose)
Defeat:
- Inklings: They hold their head in disappointment before thrusting down their arms and then proceed to twirl their right dualie on their finger.
- Octoling Girl: They hold their head in disappointment before crossing their arms and occasionally tapping their toes.
- Octoling Boy: They hold their head in disappointment before resting their left dualie on their shoulder and occasionally tapping their toes.
In Ammo Knights (Clicking ):
- Inklings: Twirl left dualie on their finger, before doing some quick aiming, before ending by transitioning into the idle animation.
- Octolings: Looks at each dualie, starting with the right dualie, before twirling each dualie on alternating fingers, before ending by transitioning into the idle animation.
Splatoon 3
Spawner pose:
- All styles: They stay in a crouched position with their dualies pointing upwards.
Victory:
- Flip Out and Reppin' Inkopolis: Backflips and shoots the weapons right then left in midair. They then land, crouching and spinning the weapons with their fingers.
Quotes
“ | Squid Research Lab Ballistics here, back from vacation with a report on dualie-type weapons! These classic dual-wield inkers allow you to press to perform a Dodge Roll while shooting. It's a smart tactical move, and our intern assures me that it "makes you look like a boss." | ” | — @SplatoonNA on Twitter[1]
|
“ | Dualies are classic dual-wield inkers that allow you to perform a Dodge Roll while shooting. This has the dual-purpose of being a smart tactical move while making you look like a boss. | ” | — @NintendoUKVS on Twitter[2]
|
Gallery
Art
-
3D artwork of an Octoling wielding the Dapple Dualies
-
3D artwork of an Inkling wielding the Splat Dualies
-
Agent 8 holding unnamed Dualies.
2D icons
-
Dapple Dualies
-
Dapple Dualies Nouveau
-
Dark Tetra Dualies
-
Light Tetra Dualies
-
Dualie Squelchers
-
Custom Dualie Squelchers
-
Glooga Dualies
-
Splat Dualies
Promo renders for Splatoon 2
Promo renders for Splatoon 3
Tableturf Battle cards for Splatoon 3
Trivia
- The dualies' losing animation was changed from the Splatoon 2 Global Testfire version to the official release. The Global Testfire had the Inkling swing the dualies down while looking at them annoyed (if a boy) or looking off annoyed (if a girl); the official release has both of the Inkling genders swing them down and spin one of them around their finger disappointingly, and Octolings have them fold their arms while holding one in their hands.
- There are no dualies that have the Sting Ray, Bubble Blower, Ultra Stamp, Trizooka, Big Bubbler, Ink Vac, Killer Wail 5.1, or Triple Inkstrike as their special weapon.
- The only dualies to be redesigned in Splatoon 3 the Custom Dualie Squelchers, as the tips of both guns are yellow instead of black.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | マニューバー manyūbā |
Maneuver |
Dutch | Dubbelknallers | Double shooters From dubbel ("double") and knallen ("to fire, to shoot"). Suffix -er forms agent nouns from verbs |
French | Armes doubles | Double arms |
German | Doppler | From Doppel (double) |
Italian | Armi "duplo" | Double arms |
Russian | Спуртомёты Spurtomety |
Spurtshots From спурт spurt ("spurt") and метать metat' ("to shoot") |
Spanish | Clase Dual | Dual class |
Internal | Twins[3] (Splatoon 2) Maneuver[4] (Splatoon 3) |
Likely referring to how Dualies are two identical "shooters" in one weapon. Same as the Japanese name. |
Language | Name | Meaning |
---|---|---|
Japanese | スライド suraido |
Slide |
Dutch | Ontwijkduik | Dodge dive |
Russian | Уклонение Uklonenie |
Dodging |
Spanish (NOA) | Rodar | Roll |