Point Sensor: Difference between revisions
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{{InfoboxGobbler}} | {{InfoboxGobbler}} | ||
'''Point Sensor''' is a [[sub weapon]] in | '''Point Sensor''' is a [[sub weapon]] in the {{Ss}}. It is a thrown device that produces an area of effect on impact that [[mark]]s opponents. | ||
== Appearance == | |||
Point Sensors are black, cube-like objects with cylinder-shaped protrusions that change color to match the user's [[ink]]. The sides of the Point Sensor have dark blue panels on them, and two similar panels stick out of the bottom. Once thrown, the Point Sensor explodes in a cloud that is black and the same color as the user's ink, and some black arrows surround the area where the Point Sensor was thrown. Enemies tagged by the Point Sensor are encircled by a similar arrow and tied to members of the Point Sensor user's team with a line of the user's ink color, although each line is only visible to the member it leads to. | |||
==''Splatoon''== | ==''Splatoon''== | ||
{{Retired|section}} | |||
{{Infobox/Weapon | {{Infobox/Weapon | ||
| game | |game = Splatoon | ||
| category= Sub | |category = Sub | ||
| ink | |ink = 40% | ||
| duration= 8 seconds | |duration = 8 seconds | ||
}} | }} | ||
When thrown, they explode in a spherical cloud that has the color of the player's [[ink]] and tag any enemy [[Inkling]] in a certain range with a swirling squid marker. This marker allows tagged enemies to be seen through barriers by all teammates, allowing them to be easily tracked. | |||
* | * It tracks an enemy for eight seconds normally or two seconds if the target has [[Cold Blooded]]. Before version {{Ver|S|2.2.0}}, it would normally track for ten seconds or 2.5 seconds with Cold Blooded.<ref>[https://www.youtube.com/watch?v=xCn_3o2tQHc {{YT}} ''Splatoon'' - Cold Blooded (patch 2.2.0)]</ref> Due to lag and other factors, the exact time may vary slightly during online play. | ||
* With no [[Ink Saver (Sub)]], it requires 40% of maximum [[ | * With no [[Ink Saver (Sub)]], it requires 40% of maximum [[ink tank]] capacity. | ||
* Upon hitting a surface, the blast radius is roughly 3 lines in diameter, 1.5 in radius. Pre-Version 2.2.0, | * Upon hitting a surface, the blast radius is roughly 3 lines in diameter, 1.5 in radius. Pre-Version 2.2.0, it was about 2.5 lines in diameter and 1.25 in radius. | ||
* Throw distance can be increased with [[Bomb Range Up]]. | * Throw distance can be increased with [[Bomb Range Up]]. | ||
* Can be thrown against a wall to track enemies on the other side, as long as they are within the blast radius. | * Can be thrown against a wall to track enemies on the other side, as long as they are within the blast radius. | ||
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! Version !! Adjustments | ! Version !! Adjustments | ||
|- | |- | ||
| '''{{Ver|S|2.2.0}}''' || | | '''{{Ver|S|2.2.0}}''' || | ||
*{{buff|Increased the radius of the area that effects enemies by 17%.}} | *{{buff|Increased the radius of the area that effects enemies by 17%.}} | ||
*{{nerf|Decreased the duration from 10.0 seconds to 8.0 seconds.}} | *{{nerf|Decreased the duration from 10.0 seconds to 8.0 seconds.}} | ||
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===Quotes=== | ===Quotes=== | ||
{{quote|The Point Sensor is like a miniaturized version of the | {{quote|The Point Sensor is like a miniaturized version of the [[Echolocator]] [[special weapon|special]]. This hand-tossed device emits a sphere-shaped radius, effectively tagging any opponent within for twelve seconds. During this period, the tagged opponent can be seen by you and your teammates at all times. Your target is constantly circled by a squid icon. This squid animation appears on your team's screens, even if the opponent is swimming or hidden behind a wall. This makes it much easier to track down and eliminate opponents.|''Splatoon'' Prima Guide}} | ||
===Sets=== | ===Sets=== | ||
{{Weapons/ | {{Weapons/S Weapons|sub=Point Sensor|collapsed=true}} | ||
=== Gallery === | === Gallery === | ||
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==''Splatoon 2''== | ==''Splatoon 2''== | ||
{{Infobox/Weapon | {{Infobox/Weapon | ||
| game | |game = Splatoon 2 | ||
| category= Sub | |3d-image-1 = S2 Weapon Sub Point Sensor | ||
| ink | |category = Sub | ||
| duration= AOE: 2.5 seconds<br>Tracking: 8 seconds | |ink = 45% | ||
|duration = AOE: 2.5 seconds<br>Tracking: 8 seconds | |||
}} | }} | ||
Point Sensors | In ''Splatoon 2'', Point Sensors have an area of effect that lasts 2.5 seconds. Any player that enters the area of effect during that time is tracked. | ||
*The total amount of time a player | * The total amount of time a player is tracked can change depending on when the player enters the Point Sensor's area of effect. On a direct hit, the tracking time lasts the full eight seconds, while entering the area of effect afterwards reduces the tracking length by the amount of time since the point sensor landed. | ||
*Players hit by multiple | ** For example: if a player walks into the area of effect two seconds after the Point Sensor lands, the player is marked for a total of six seconds instead of eight seconds. | ||
*Players can be repeatedly marked by a | * Players hit by multiple Point Sensors from different opponents are marked concurrently. Assists are awarded to both Point Sensor users if the tracked player dies to another opponent or if they jump off the stage. | ||
*The base total tracking time can be increased from | * Players can be repeatedly marked by a Point Sensor to effectively reset the remaining tracking time back to eight seconds. | ||
* | * The base total tracking time can be increased from eight seconds to a maximum of sixteen seconds using [[Sub Power Up]]. | ||
* [[Bomb Defense Up DX]] reduces the tracking time of the Point Sensor by a percentage of the maximum tracking time. | |||
** For example: if a player wears enough Bomb Defense Up DX to reduce the tracking time by 50%; an eight-second Point Sensor is reduced to four seconds while a Sub Power Up-boosted sixteen-second Point Sensor reduces its tracking time to eight seconds for that player. | |||
=== Version history === | === Version history === | ||
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! Version !! Adjustments | ! Version !! Adjustments | ||
|- | |- | ||
| '''Base game''' || | | '''Base game''' || | ||
*{{buff|Lingering area of effect that lasts 2.5 seconds added.}} | *{{buff|Lingering area of effect that lasts 2.5 seconds added.}} | ||
*{{nerf|Ink consumption|40%|60%}} | *{{nerf|Ink consumption|40%|60%}} | ||
*{{nerf|Time taken to begin recovering ink after throwing out the Point Sensor|0.83 seconds|1.50 seconds}} | *{{nerf|Time taken to begin recovering ink after throwing out the Point Sensor|0.83 seconds|1.50 seconds}} | ||
|- | |- | ||
| '''{{Ver|S2|1.3.0}}''' || | | '''{{Ver|S2|1.3.0}}''' || | ||
*{{buff|Increased radius of effect by roughly 20%.}} | *{{buff|Increased radius of effect by roughly 20%.}} | ||
*{{buff|Decreased delay until start of ink recovery after throwing out the Point Sensor by 15/60 of a second.}} | *{{buff|Decreased delay until start of ink recovery after throwing out the Point Sensor by 15/60 of a second.}} | ||
|- | |- | ||
| '''{{Ver|S2|1.4.0}}''' || | | '''{{Ver|S2|1.4.0}}''' || | ||
*{{buff| | *{{buff|[[Sub Power Up]] now also increases the duration of time opponents remain marked.}} | ||
|- | |- | ||
| '''{{Ver|S2|2.0.0}}''' || | | '''{{Ver|S2|2.0.0}}''' || | ||
*'''{{color|—|gray}}''' Made it easier to hear the sound effects when it detonates. | *'''{{color|—|gray}}''' Made it easier to hear the sound effects when it detonates. | ||
|- | |- | ||
| '''{{Ver|S2|3.2.0}}''' || | | '''{{Ver|S2|3.2.0}}''' || | ||
*{{buff|Increased initial speed by roughly 21%, and also increased throwing distance.}} | *{{buff|Increased initial speed by roughly 21%, and also increased throwing distance.}} | ||
|- | |- | ||
| '''{{Ver|S2|4.2.0}}''' || | | '''{{Ver|S2|4.2.0}}''' || | ||
*{{buff|Increased initial speed by roughly 10%, and also increased throwing distance.}} | *{{buff|Increased initial speed by roughly 10%, and also increased throwing distance.}} | ||
|- | |- | ||
| '''{{Ver|S2|4.3.0}}''' || | | '''{{Ver|S2|4.3.0}}''' || | ||
* {{buff|Decreased ink consumption from 60% to 55% of a standard ink tank.}} | * {{buff|Decreased ink consumption from 60% to 55% of a standard ink tank.}} | ||
* {{buff|Increased the effect of the | * {{buff|Increased the effect of the [[Ink Saver (Sub)]] gear ability.}} | ||
|- | |- | ||
| '''{{Ver|S2|4.5.0}}''' || | | '''{{Ver|S2|4.5.0}}''' || | ||
* {{buff|Decreased ink consumption from 55% to 45% of a standard ink tank.}} | * {{buff|Decreased ink consumption from 55% to 45% of a standard ink tank.}} | ||
* {{nerf|Decreased movement speed and distance of Point Sensor when thrown.}} | * {{nerf|Decreased movement speed and distance of Point Sensor when thrown.}} | ||
** {{nerf|Decreased movement speed of Point Sensor when thrown and when not using the | ** {{nerf|Decreased movement speed of Point Sensor when thrown and when not using the Sub Power Up gear ability by roughly 8%.}} | ||
** {{nerf|Decreased movement speed of Point Sensor when thrown and when maximum amount of Sub Power Up gear ability is equipped by roughly 2%.}} | ** {{nerf|Decreased movement speed of Point Sensor when thrown and when maximum amount of Sub Power Up gear ability is equipped by roughly 2%.}} | ||
* {{nerf|Decreased effect of | * {{nerf|Decreased effect of Ink Saver (Sub) gear ability by roughly 8%.}} | ||
|} | |} | ||
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=== Sets === | === Sets === | ||
{{Weapons/ | {{Weapons/S2 Weapons|sub=Point Sensor|collapsed=true}} | ||
=== Gallery === | === Gallery === | ||
<gallery> | <gallery> | ||
S2 Point Sensor promo render.jpg|Promo image. | |||
S2 Point Sensor promo 2.jpg|Throwing the Point Sensor. | |||
S2 Point Sensor promo 3.jpg|An enemy [[Inkling]] located. | |||
</gallery> | </gallery> | ||
{{clrns}} | {{clrns}} | ||
==''Splatoon 3''== | |||
{{Infobox/Weapon | |||
|game = Splatoon 3 | |||
|3d-image-1 = S3 Weapon Sub Point Sensor | |||
|category = Sub | |||
|ink = 45% | |||
|duration = AOE: 2.5 seconds<br>Tracking: 8 seconds | |||
}} | |||
Point Sensors return in ''Splatoon 3'', with attributes identical to those in the previous game. | |||
===Version history=== | |||
{{version history box|S3| | |||
{{version history item|S3|1.2.0| | |||
* '''{{color|—|gray}}''' Fixed an issue where a Point Sensor or [[Toxic Mist]] would disappear without activating when hitting certain terrain or an [[Ultra Stamp]]. | |||
}}}} | |||
===Sets=== | |||
{{Weapons/S3 Weapons|sub=Point Sensor|collapsed=true}} | |||
===Gallery=== | |||
<gallery> | |||
S3 Point Sensor Screenshot.png| A Point Sensor being tossed out | |||
</gallery> | |||
== Strategy == | |||
''For competitive tips about the Point Sensor'' | |||
{{Strategy}} | |||
== Trivia == | == Trivia == | ||
*The Point Sensor, in function, is very similar to the [[Echolocator]] [[special weapon]]. | *The Point Sensor, in function, is very similar to the [[Echolocator]] [[special weapon]]. | ||
*The Point Sensor resembles a [https://en.axelspace.com/solution/wnisat1/ miniaturized artificial satellite] for weather news in appearance. | *The Point Sensor resembles a [https://en.axelspace.com/solution/wnisat1/ miniaturized artificial satellite] for weather news in appearance. | ||
== Names in other languages == | == Names in other languages == | ||
{{ | {{Localized name | ||
|Jap=ポイントセンサー | |Jap=ポイントセンサー | ||
|JapR=pointo sensā | |JapR=pointo sensā | ||
|JapM=Point Sensor | |JapM=Point Sensor | ||
|Dut=Detector<br>Sensor<ref>[https://www.nintendo.nl/Games/Wii-U/Splatoon-892510.html#gameDetails {{NES}} From Splatoon's electronic manual on nintendo.nl]</ref> | |Dut=Detector (''Splatoon 2 & 3'')<br>Sensor (''Splatoon''<ref>[https://www.nintendo.com/nl-nl/Games/Wii-U/Splatoon-892510.html#gameDetails {{NES}} From ''Splatoon'''s electronic manual on nintendo.com/nl-nl]</ref>) | ||
|DutM=Detector<br>Sensor | |DutM=Detector<br>Sensor | ||
|Fre=Détecteur | |Fre=Détecteur | ||
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|GerM=Detector | |GerM=Detector | ||
|Ita=Cimice | |Ita=Cimice | ||
|ItaM=Wire | |ItaM=Bug/Wire | ||
|Rus=Маркер движения | |Rus=Маркер движения (''Splatoon 2 & 3'')<br>Marker dvizheniya<br>Указатель (''Splatoon''<ref>[https://www.nintendo.ru/-/-Wii-U/Splatoon-892510.html#gameDetails {{NES}} From ''Splatoon'''s electronic manual on nintendo.ru]</ref>)<br>Ukazatel' | ||
|RusM=Movement marker<br><br>Pointer | |||
|RusM=Movement marker | |||
|Spa=Rastreador | |Spa=Rastreador | ||
|SpaM=Tracker | |SpaM=Tracker | ||
|ChiS=定点侦测器 | |||
|ChiSR=dìngdiǎn zhēncèqì (Mandarin) | |||
|ChiSM=Fixed Point Detector | |||
|ChiT=定點偵測器 | |||
|ChiTR=dìngdiǎn zhēncèqì (Mandarin) | |||
|ChiTM=Fixed Point Detector | |||
|Kor=포인트 센서 | |||
|KorR=pointeu senseo | |||
|KorM=Same as Japanese name | |||
|Por=Rastreadora<ref>[https://www.nintendo.com/pt-pt/Jogos/Jogos-para-a-Wii-U/Splatoon-892510.html#gameDetails {{NES}} From ''Splatoon'''s electronic manual on nintendo.com/pt-pt]</ref> | |||
|PorM=Tracker | |||
|Internal=PointSensor<ref>[https://github.com/Leanny/splat3/blob/main/data/language/USen.json#L5078 {{GH}} Leanny on GitHub]</ref> | |||
|InternalM= | |||
}} | }} | ||
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<references/> | <references/> | ||
{{Navbox/S Weapons}} | |||
{{Navbox/S2 Weapons}} | |||
{{Navbox/S3 Weapons}} | |||
[[Category:Splatoon sub weapons]] | |||
[[Category:Splatoon 2 sub weapons]] | |||
[[ | [[es:Rastreador]] | ||
Latest revision as of 11:16, 12 April 2024
Point Sensor is a sub weapon in the Splatoon series. It is a thrown device that produces an area of effect on impact that marks opponents.
Appearance
Point Sensors are black, cube-like objects with cylinder-shaped protrusions that change color to match the user's ink. The sides of the Point Sensor have dark blue panels on them, and two similar panels stick out of the bottom. Once thrown, the Point Sensor explodes in a cloud that is black and the same color as the user's ink, and some black arrows surround the area where the Point Sensor was thrown. Enemies tagged by the Point Sensor are encircled by a similar arrow and tied to members of the Point Sensor user's team with a line of the user's ink color, although each line is only visible to the member it leads to.
Splatoon
When thrown, they explode in a spherical cloud that has the color of the player's ink and tag any enemy Inkling in a certain range with a swirling squid marker. This marker allows tagged enemies to be seen through barriers by all teammates, allowing them to be easily tracked.
- It tracks an enemy for eight seconds normally or two seconds if the target has Cold Blooded. Before version 2.2.0, it would normally track for ten seconds or 2.5 seconds with Cold Blooded.[1] Due to lag and other factors, the exact time may vary slightly during online play.
- With no Ink Saver (Sub), it requires 40% of maximum ink tank capacity.
- Upon hitting a surface, the blast radius is roughly 3 lines in diameter, 1.5 in radius. Pre-Version 2.2.0, it was about 2.5 lines in diameter and 1.25 in radius.
- Throw distance can be increased with Bomb Range Up.
- Can be thrown against a wall to track enemies on the other side, as long as they are within the blast radius.
Version history
Version | Adjustments |
---|---|
2.2.0 |
|
Quotes
“ | The Point Sensor is like a miniaturized version of the Echolocator special. This hand-tossed device emits a sphere-shaped radius, effectively tagging any opponent within for twelve seconds. During this period, the tagged opponent can be seen by you and your teammates at all times. Your target is constantly circled by a squid icon. This squid animation appears on your team's screens, even if the opponent is swimming or hidden behind a wall. This makes it much easier to track down and eliminate opponents. | ” |
— Splatoon Prima Guide
|
Sets
Main | #ID | Sub | Special | Special Depletion | Level | Price | Class | Introduced | |
---|---|---|---|---|---|---|---|---|---|
Classic Squiffer | 2000 | Point Sensor | Bubbler | Light | 6 | 5000 | Charger | 28 May 2015 (1.0.0) | |
Custom Blaster | 211 | Point Sensor | Bubbler | Medium | 17 | 10600 | Shooter | 28 May 2015 (1.0.0) | |
Forge Splattershot Pro | 91 | Point Sensor | Inkzooka | Light | 20 | 19800 | Shooter | 28 May 2015 (1.0.0) | |
H-3 Nozzlenose D | 311 | Point Sensor | Inkzooka | Light | 14 | 8300 | Shooter | 30 October 2015 | |
Heavy Splatling Deco | 4011 | Point Sensor | Kraken | Medium | 9 | 9200 | Splatling | 7 November 2015 | |
N-ZAP '83 | 62 | Point Sensor | Kraken | Medium | 20 | 7000 | Shooter | 8 June 2016 (2.8.0) | |
Neo Sploosh-o-matic | 1 | Point Sensor | Kraken | Light | 18 | 10200 | Shooter | 11 November 2015 | |
Sloshing Machine Neo | 3021 | Point Sensor | Inkzooka | Light | 18 | 28500 | Slosher | 9 January 2016 |
Gallery
-
Point Sensor HQ image.
-
A Point Sensor in play.
-
A Point Sensor after it has been thrown.
-
A tagged enemy.
-
Official art of an Inkling with a Point Sensor and an H-3 Nozzlenose D.
Splatoon 2
In Splatoon 2, Point Sensors have an area of effect that lasts 2.5 seconds. Any player that enters the area of effect during that time is tracked.
- The total amount of time a player is tracked can change depending on when the player enters the Point Sensor's area of effect. On a direct hit, the tracking time lasts the full eight seconds, while entering the area of effect afterwards reduces the tracking length by the amount of time since the point sensor landed.
- For example: if a player walks into the area of effect two seconds after the Point Sensor lands, the player is marked for a total of six seconds instead of eight seconds.
- Players hit by multiple Point Sensors from different opponents are marked concurrently. Assists are awarded to both Point Sensor users if the tracked player dies to another opponent or if they jump off the stage.
- Players can be repeatedly marked by a Point Sensor to effectively reset the remaining tracking time back to eight seconds.
- The base total tracking time can be increased from eight seconds to a maximum of sixteen seconds using Sub Power Up.
- Bomb Defense Up DX reduces the tracking time of the Point Sensor by a percentage of the maximum tracking time.
- For example: if a player wears enough Bomb Defense Up DX to reduce the tracking time by 50%; an eight-second Point Sensor is reduced to four seconds while a Sub Power Up-boosted sixteen-second Point Sensor reduces its tracking time to eight seconds for that player.
Version history
Version | Adjustments |
---|---|
Base game |
|
1.3.0 |
|
1.4.0 |
|
2.0.0 |
|
3.2.0 |
|
4.2.0 |
|
4.3.0 |
|
4.5.0 |
|
Quotes
“ | A device that marks the enemies in the area where it lands.
This will reveal their location to every member of your team. |
” |
Sets
Main | #ID | Sub | Special | Special Points | Level | Price | Class | Introduced | |
---|---|---|---|---|---|---|---|---|---|
.52 Gal | 50 | Point Sensor | Baller | 170p | 14 | 9500 | Shooter | 7 July 2017 (1.0.0) | |
Classic Squiffer | 2000 | Point Sensor | Ink Armor | 170p | 12 | 8900 | Charger | 19 August 2017 | |
Custom Explosher | 3041 | Point Sensor | Baller | 220p | 22 | 12400 | Slosher | 5 December 2018 (4.3.0) | |
Dualie Squelchers | 5030 | Point Sensor | Tenta Missiles | 190p | 12 | 9800 | Dualie | 29 July 2017 | |
H-3 Nozzlenose | 310 | Point Sensor | Tenta Missiles | 170p | 29 | 17200 | Shooter | 7 July 2017 (1.0.0) | |
Heavy Splatling Remix | 4012 | Point Sensor | Booyah Bomb | 190p | 19 | 18300 | Splatling | 3 April 2019 (4.6.0) | |
Nautilus 47 | 4040 | Point Sensor | Baller | 180p | 26 | 14700 | Splatling | 1 August 2018 | |
Sloshing Machine Neo | 3021 | Point Sensor | Splat-Bomb Launcher | 180p | 19 | 19800 | Slosher | 17 February 2018 | |
Splattershot Pro | 70 | Point Sensor | Ink Storm | 170p | 10 | 13800 | Shooter | 7 July 2017 (1.0.0) |
Gallery
-
Promo image.
-
Throwing the Point Sensor.
-
An enemy Inkling located.
Splatoon 3
Point Sensors return in Splatoon 3, with attributes identical to those in the previous game.
Version history
Version | Adjustments |
---|---|
1.2.0 |
|
Sets
Gallery
-
A Point Sensor being tossed out
Strategy
For competitive tips about the Point Sensor
View the strategy page. |
Trivia
- The Point Sensor, in function, is very similar to the Echolocator special weapon.
- The Point Sensor resembles a miniaturized artificial satellite for weather news in appearance.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | ポイントセンサー pointo sensā |
Point Sensor |
Dutch | Detector (Splatoon 2 & 3) Sensor (Splatoon[2]) |
Detector Sensor |
French | Détecteur | Detector |
German | Detektor | Detector |
Italian | Cimice | Bug/Wire |
Russian | Маркер движения (Splatoon 2 & 3) Marker dvizheniya Указатель (Splatoon[3]) Ukazatel' |
Movement marker Pointer |
Spanish | Rastreador | Tracker |
Chinese (Simplified) | 定点侦测器 dìngdiǎn zhēncèqì (Mandarin) |
Fixed Point Detector |
Chinese (Traditional) | 定點偵測器 dìngdiǎn zhēncèqì (Mandarin) |
Fixed Point Detector |
Korean | 포인트 센서 pointeu senseo |
Same as Japanese name |
Portuguese | Rastreadora[4] | Tracker |
Internal | PointSensor[5] |