Splash-o-matic: Difference between revisions
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It appears in only one mission in [[Alterna]]: | It appears in only one mission in [[Alterna]]: | ||
* {{RotMMission|06|04}} [[Conserve | * {{RotMMission|06|04}} [[Conserve Ink—Splat Sustainably]] | ||
===Data=== | ===Data=== |
Revision as of 10:54, 29 August 2023
The Splash-o-matic is a main weapon in the Splatoon series, coming from the weapon brand Neo.
Its attack power is slightly better than the Aerosprays but has a slightly diminished rate of fire equal to the Splattershot Jr. It has a narrower splat range outwards.
Appearance
The Splash-o-matic, similarly to its cousin the Sploosh-o-matic, seems to be a marker or pen inside a metal frame. The marker changes color to match the user's ink. The Splash-o-matic has what appears to be a pressure sensor near the nozzle, and flanking the nozzle is a pair of levers with black handles. On the back of the Splash-o-matic is a small black attachment that supports a lever. The rings on the attachment and the lever also change color to match the user's ink. Attached to the marker are the handle and trigger.
Splatoon
Basic information | |
---|---|
Category | Main |
Class | Shooter |
Sub | ![]() |
Special | ![]() |
Special depletion | ![]() |
Range | |
Damage | |
Fire rate | |
Obtainable at | |
Level | 7 |
Cost | ![]() |
Specifications | |
Base damage | 28 |
Ink consumption | 0.7% |
Other variant | ![]() |
The Splash-o-matic was released in Splatoon on 13 June 2015 at 02:00 UTC.[1]
Data
- The Splash-o-matic is a middleweight weapon.
- Each shot consumes 0.7% of the ink tank capacity.
- This allows players to fire 142 shots before needing to refill the ink supply.
- This stat can be changed with Ink Saver (Main).
- When firing continuously, it shoots a bullet every 5 frames (12 shots per second).
- When firing while moving, the player's movement speed is set to 0.72 units per frame.
- After firing, there is a 20 frame cooldown before the ink tank starts refilling.
- Each shot has a base damage of 28.
- Shots travel straight for 3 frames. After that, they may lose damage. A shot will lose damage until it reaches 14 damage at frame 15.
- Shots have a radius of 2 units.
- The angle its shots can deviate while on the ground is 2.7 degrees.
- The angle its shots can deviate while in the air is 12 degrees.
- The outer reticle immediately expands after jumping. The outer reticle will finish shrinking after 60 frames.
- The chance to shoot towards the outer reticle instead of the inner reticle increases by 10% per shot, and maximizes at a 40% chance to shoot towards the outer reticle.
- This means that it takes 4 shots to reach minimum accuracy.
- When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
- Accuracy starts recovering 5 frames after the player stops shooting.
- Shots initially travel straight at a rate of 24 units per frame for 3 frames. Shots travel straight for 72 distance units.
- Ink droplets occur every 80 units.
- The frequency at which ink drips from a shot occurs at a rate of 1.65 droplets per shot.
- There are a total of 7 different droplet patterns that can be created while firing this weapon.
- Droplets that occur within 11 units of the player have a radius of 22 units.
- Droplets that occur when they travel past 200 units of the player have a radius of 19 units.
- All other ink droplets have a radius of 13.2 units.
Version history
Version | Adjustments |
---|---|
2.2.0 |
|
2.7.0 |
|
Quotes
![]() |
Sheldon's Introduction
For your main weapon, I present the Splash-o-matic, a weapon fine-tuned for highly accurate barrages! It's a little lacking in power, but it can ink the ground rapidly, letting you quickly fill up your special gauge. Then with the Bomb Rush special weapon, you can toss Suction Bombs to your heart's content! Fun, yes?(NA)[a] |
![]() |
Sheldon's Introduction
For your Main weapon, I present the Splash-o-matic, a weapon specialised for highly accurate barrages! It's a little lacking in power, but it can paint the ground rapidly, letting you quickly fill up your Special Gauge... Then with the Bomb Rush Special weapon, you can rain down Suction Bombs upon your foes! Fun, yes?(EU/OC)[b] |
“ | One for the pros. Not outrageously powerful, but highly accurate. This weapon really comes into its own in the hands of someone with good aim. | ” | — In-game description
|
“ | Its shots don't spread much, and it has excellent rapid-fire capability. It could be said to be a bit lacking in attack power, but zero in on a target and they'll burst in no time flat. Plus, this bad boy comes equipped with Suction Bombs as a sub weapon, and Bomb Rush as a special weapon. | ” |
- Notes
Gallery
-
Promo image.
-
An Inkling Boy running with the Splash-o-matic equipped.
-
An Inkling boy firing the Splash-o-matic.
-
An Inkling boy firing the Splash-o-matic at an Inkling girl.
-
The Splash-o-matic's range.
-
Official art of an Inkling holding the Splash-o-matic.
Demonstration
Splatoon 2
Basic information | |
---|---|
Category | Main |
Class | Shooter |
Sub | ![]() |
Special | ![]() |
Special points | 170p |
Range | |
Damage | |
Fire rate | |
Obtainable at | |
Level | 25 |
Cost | ![]() |
Specifications | |
Base damage | 28 |
Ink consumption | 0.8% |
Other variant | ![]() |
The Splash-o-matic returns in Splatoon 2 looking identical to how it did in the first game. It comes with Toxic Mist and Inkjet.
It appears in one Octo Expansion station:
- B01A03 Wassup 8-Ball Station
Data
- The Splash-o-matic is a lightweight weapon.
- The matchmaking range is 117. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
- The ink consumption of 0.8% and ink tank capacity of 100% allows players to fire 125 shots before needing to refill the ink supply.
- This stat can be changed with Ink Saver (Main).
- When initially firing the weapon in humanoid form, the first shot takes 3 frames to come out.
- When firing from swim form, the first shot takes 11 frames to come out.
- The interval between firing and when the player is able to enter swim form or use a sub weapon is 3 frames.
- When firing continuously, it shoots a bullet every 5 frames (12 shots per second).
- When firing while moving, the player's movement speed is set to 0.72 units per frame.
- After firing, there is a 20 frame cooldown before the ink tank starts refilling.
- Each shot has a base damage of 28.
- If a shot is in the air for more than 4 frames after being fired, it loses 0.875 damage per frame until it reaches 14 damage at frame 20.
- The bullet hitbox has a radius of 2 units.
- Shots cannot ever deviate from the inner reticle while on the ground.
- Shots cannot ever deviate from the inner reticle while in the air. The outer reticle does not expand after jumping.
- Shots initially travel straight at a rate of 39.2 units per frame for 2 frames. Shots travel straight for 78.4 distance units.
- After that, the shot's velocity is set to 15.815 units per frame if it is not already lower than the listed value, and decreases further as it travels.
- Ink droplets occur every 95 units.
- The frequency at which ink drips from a shot occurs at a rate of 1.5 droplets per shot.
- There are a total of 6 different droplet patterns that can be created while firing this weapon.
- Droplets that occur within 11 units of the player have a radius of 20.5 units, and a width of 11.5 units.
- These droplets have their radius multiplied by a value ranging from 1.2 if they fell from a height above 100 units to 1.4 if they fell from a height below 30 units.
- Droplets that occur when they travel past 200 units of the player have a radius of 16.5 units.
- All other ink droplets have a radius of 12.8 units.
- Droplets that are far from the player and all other droplets have their radius multiplied by a value ranging from 1 if they fell from a height above 100 units to 1.2 if they fell from a height below 30 units.
Version history
Version | Adjustments |
---|---|
Base game |
|
1.3.0 |
|
1.4.0 |
|
3.2.0 |
|
4.2.0 |
|
4.4.0 |
|
4.9.0 |
|
5.0.0 |
|
Quotes
![]() |
Sheldon's Introduction
For your main weapon, I present the Splash-o-matic, a weapon fine-tuned for highly accurate barrages! It's a little lacking in power, but it provides pretty good cover with its rapid fire. You can limit your opponent's movements with Toxic Mist, and then complete the domination with the Inkjet special! I recommend this for aggressive players who want to lay the smackdown on their opponents! |
Gallery
-
Promo image.
-
An Inkling Boy firing the Splash-o-matic.
-
An Inkling Boy holding the Splash-o-matic while sitting.
Demonstration
Splatoon 3
Basic information | |
---|---|
Category | Main |
Class | ![]() |
Sub | ![]() |
Special | ![]() |
Special points | 200p |
Range | |
Damage | |
Fire rate | |
Obtainable at | |
Level | 16 |
Specifications | |
Base damage | 28 28 ( ![]() |
Other variant | ![]() |
The Splash-o-matic returned in Splatoon 3 with identical stats. During the September 2021 Nintendo Direct, Its set was shown to be the Burst Bomb and the Zipcaster. However, this was changed to Burst Bomb and Crab Tank.
Its design was changed in the update preceding the release of Fresh Season 2023, with the formerly silver parts of the design now being black. This is reflected in the in-game artwork, as well.
It appears in only one mission in Alterna:
Data
- The ink consumption is 0.8% per shot, allowing the user to fire for 10.42 seconds on a full ink tank.
- When firing continuously, it shoots a bullet every 5 frames (12 shots per second).
- When firing from humanoid form, the first shot takes 3 frames to come out. When firing from swim form, the first shot takes 11 frames to come out.
- The interval between firing the weapon and being able to enter swim form or use a sub weapon is 3 frames.
- When firing while moving, the player's movement speed is set to 0.072 units per frame.
- After firing, there is a 20 frame cooldown before the ink tank starts refilling.
- Each shot has a base damage of 28 and minimum damage of 14.
- If a shot is in the air for more than 4 frames after being fired, it will lose about 0.88 damage per frame until it reaches 14 damage at frame 20.
- The bullet hitbox for collisions with players has a radius of 0.2 units.
- The bullet hitbox for collisions with the environment has a radius of 0.2 units.
- Shots cannot ever deviate from the inner reticle while on the ground.
- Shots cannot ever deviate from the inner reticle while in the air. The outer reticle does not expand after jumping.
- Shots initially travel straight at a rate of 3.92 units per frame for 2 frames. Shots travel straight for 7.84 distance units.
- After that, the shot's velocity is set to 1.5815 units per frame if it is not already lower than the listed value, and it loses 36% of its speed every frame (including the first frame after it stops traveling straight). Once the shot velocity decreases below a certain threshold, it will begin to be slowed less and fall faster.
- The effective range is about 9.5 units.
- This number may vary at different firing angles.
Version history
Version | Adjustments |
---|---|
4.0.0 |
|
Quotes
![]() |
Sheldon's Introduction
For your main weapon, I present the Splash-o-matic, a weapon fine-tuned for highly accurate barrages! It may not have the ink spread or raw power of some weapons, but it more than makes up for it with rapid fire that is quite rapid indeed. Plus, when you can pin down an enemy with Burst Bombs, you don't need as much power. Simply splatter them at your leisure while they're mired in your ink. And with the Crab Tank special your back pocket, nothing can stand in your way! Try not to laugh maniacally as you overpower the other team time and again. |
Badges
- Main article: Badge#Weapon freshness
Reaching certain Freshness levels with the Splash-o-matic will reward the player with special badges that they can use on their Splashtag.
Splash-o-matic Badges | ||
---|---|---|
![]() |
4★ Splash-o-matic User | |
![]() |
5★ Splash-o-matic User |
Gallery
-
The second Inkling is holding the Splash-o-matic.
-
Promo image of an Inkling holding the Splash-o-matic.
-
The Splash-o-matic with the Zipcaster.
-
2D icon before version 3.0.0.
-
2D icon after version 3.0.0.
-
An Inkling holding the Splash-o-Matic as of Fresh Season 2023, showing its new design.
Strategy
For competitive tips about the Splash-o-matic
![]() |
View the strategy page. |
Trivia
- This weapon is tied with the Octobrush, Herobrush Replica, and Custom Goo Tuber for the cheapest Inkjet in Splatoon 2 with 170p.
- In the Octo Expansion, the Splash-o-Matic does not have perfect firing accuracy while jumping. There was an update that gave the Splash-o-matic perfect accuracy, but it was released after the expansion was released and was not applied to the expansion; Nintendo generally does not apply post-release weapon balance updates to single-player modes.
- In Splatoon 3, the icons for the Splash-o-matic were made darker in Version 3.0.0, probably to make it more uniform with the Neo Splash-o-matics icons.
Etymology
Splash-o-matic is derived from Splash and Automatic. The -o-matic suffix is also a common, cliché naming convention for technological gadgets.
シャープマーカー Shāpu mākā (Sharp Marker) references the pen-based appearance of the Splash-o-matic. The name is also to contrast it with the Sploosh-o-matic. The highly accurate Splash-o-matic is named after a sharp marker pen, while the Sploosh-o-matic with its wide, cone-shaped muzzle is more akin to a bold marker pen.
Names in other languages
Language | Name | Meaning |
---|---|---|
シャープマーカー Shāpu mākā |
Sharp Marker | |
Spetterspuit | Splatter spout[a] | |
Marqueur léger | ||
Fein-Disperser | Fine Disperser[b] | |
Marker d'assalto | Assault Marker | |
Плюхомет Plyukhamet |
Splattomat | |
Plumón | Quill Pen | |
Marcador fino | Fine Marker | |
窄域标记枪 zhǎiyù biāojìqiāng (Mandarin) |
Narrow area Marker Gun | |
窄域標記槍 zhǎiyù biāojìqiāng (Mandarin) |
Narrow area Marker Gun | |
샤프 마커 syapeu makeo |
Sharp Marker | |
Shooter_Precision_00[6] |
Translation notes
References
- ↑
SplatoonJP on Twitter
- ↑ Splatoon - NormalShotPrecision.params
- ↑ Splatoon 2 - Parameter Database
- ↑ Splatoon 2 - Weapon and Gear Database
- ↑ Splatoon 3 - Parameter Database
- ↑
Leanny on GitHub