H-3 Nozzlenose: Difference between revisions

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{{Infobox weapon
{{InfoboxGobbler}}
| type  = [[Main Weapon|Main]], [[Shooter]]
{{Infobox/Weapon
| cost   = 7,500
|game=Splatoon
| base   = 41
|category=Main
| level  = 10
|class=Shooter
| range  = {{Bar|68|100}}
|sub=Suction Bomb
| attack  = {{Bar|60|100}}
|special=Echolocator
| fire    = {{Bar|30|100}}
|level=10
| sub    = {{weapon|Suction Bomb|Sub}}
|cost=7,500
| special = {{weapon|Echolocator|Special}}
|base=41
| specdep = {{explain|40%|Light}}
|ink=1.6% (4.8% per {{button|ZR}})
| brand  = "Dolphin"
|depletion=40%
|range=68
|damage=60
|fire_rate=30
|alt1=H-3 Nozzlenose D
|alt2=Cherry H-3 Nozzlenose
|introduced={{date|2015-09-12}}
}}
}}
{{Quote|Listen up squids! This here is the H-3 Nozzlenose. You want a weapon that packs a wallop and also kind of looks like a garden hose rolled up? This here’s your pick. A long interval between shots is made up for by high attack power. With the H-3 Nozzlenose, a one-hit kill is a real possibility.|Live from Squid Research Lab<ref>[http://splatoonus.tumblr.com/post/128837712828/listen-up-squids-this-here-is-the-h-3-nozzlenose {{SRL}} Live from Squid Research Lab: Listen up squids! This here is the H-3 Nozzlenose...]</ref>}}
The '''H-3 Nozzlenose''' is a [[main weapon]] in the {{Ss}}, manufactured by the [[Weapon brand#"Dolphin"|"Dolphin" brand]]. It is an atypical, burst-fire [[shooter]] with which the player must repeatedly press {{button|ZR|Switch}} to fire, with each trigger pull resulting in a volley of three shots. It forms part of a pair with the similar but less heavy-duty [[L-3 Nozzlenose]].
 
The '''{{PAGENAME}}''' is a free DLC [[Shooter]] [[Main Weapon]] in ''[[Splatoon]]''. It was released on September 12th, 2015 at {{UTC|hour=02|minutes=00|year=2015|month=09|day=12}}.


==Description==
==Description==
The H-3 Nozzlenose is a version of the [[L-3 Nozzlenose]] that has an increased attack power, but with a lower fire rate.
As one of only two [[shooter]]s in the series with no capacity for automatic fire, the H-3 Nozzlenose presents very uniquely. While all three shots within a burst are fired very fast, firing another burst has a delay that can range from slight to rather notable if the player times their button presses incorrectly.  


{{Quote|A Nozzlenose that packs even more of a punch. A long interval between shots is made up for by high attack power, which makes splatting your opponent in one go a real possibility.|In-Game Description{{EUOC}}}}
However, its shots are notably damaging enough for one burst to be able to [[Splat (occurrence)|splat]] an opponent if all three shots connect, making it the sole shooter capable of doing so with a single tap of {{button|ZR|Switch}} (if not counting the categorization of [[Blaster (weapon class)|blasters]] as shooters prior to {{S3}}). Additionally, beginning in {{S2}}, a special hit effect occurs when all three shots from a single trigger pull hit one enemy, playing a unique sound effect accompanied by a visible flash.


{{SheldonsIntroduction|The '''{{PAGENAME}}''' is a semiautomatic with more firepower than its [[L-3 Nozzlenose|L-3 twin]]. The H stands for "heavy"!
==Appearance==
It can't fire as rapidly, but you can pinpoint foes with the [[Echolocator]] to make every shot count!
Overall, the H-3 Nozzlenose is a weapon that combines the aesthetics of a [[wp:Revolver|revolver]] with garden tools. Accordingly, it possesses some of the hallmarks of a traditional handgun, including a [[wp:Hammer (firearms)|hammer]] and [[wp:Iron sights|iron sights]]. However, in place of a firing chamber, it instead possesses a length of garden hose housed in a reel. The front of the reel also features a rod that appears to double as the end of the reel's spool and an analog to the extractor rod found on [[wp:Cylinder_(firearms)#Fixed-cylinder_designs|fixed-cylinder]] revolvers (this resemblance is notably even more pronounced compared to its lighter relative, the [[L-3 Nozzlenose]]). The barrel is also replaced by an extended metal piping, capped with a spray nozzle. The overall frame of the weapon is black, while the nozzle head and reel are blue. The hose is translucent and changes color to match the user's ink color.


[[Suction Bomb]]s can also make an effective defense, so this set is a good choice for well-rounded fighters!
In ''[[Splatoon 3]]'', the H-3 Nozzlenose received a redesign, with the previous simple metal piping being swapped for a pressure valve lever and a new nozzle-head with a black rim. The hose contained within the weapon now has a blue stripe and has a faint cyan hue with certain ink colors, and the handle now has a blue grip.


{{NA}}}}
==''Splatoon''==
{{Retired|section}}
The H-3 Nozzlenose was released on {{date|2015-09-12}} at {{time|2015-09-12 02:00 UTC}}.<ref>{{TWI}} [[Inkipedia:Twitter archive/2015/September#642262143132262402|@SplatoonJP on Twitter]]</ref> It comes with the [[Suction Bomb]]s and [[Echolocator]].


==Demonstration==
===Data===
<embedvideo service="youtube">https://www.youtube.com/watch?v=snLm0dGFXNY</embedvideo>
<section begin=data1 />{{Shooter data S
| mobility class = middle
| mRepeatFrame = 5
| mTripleShotSpan = 20
| mInitVel = 22.00000000
| mDegRandom = 1.00000000
| mDegJumpRandom = 6.00000000
| mSplashSplitNum = 5
| mKnockBack = 0.00000000
| mInkConsume = 0.01600000
| mInkRecoverStop = 30
| mMoveSpeed = 0.44999999
| mDamageMax = 0.41000000
| mDamageMin = 0.20500000
| mDamageMinFrame = 15
| mStraightFrame = 6
| mGuideCheckCollisionFrame = 9
| mCreateSplashNum = 4.00000000
| mCreateSplashLength = 48.00000000
| mDrawRadius = 2.50000000
| mColRadius = 2.00000000
| mPaintNearDistance = 11.00000000
| mPaintFarDistance = 200.00000000
| mPaintNearRadius = 22.00000000
| mPaintFarRadius = 22.00000000
| mSplashDrawRadius = 3.00000000
| mSplashColRadius = 1.50000000
| mSplashPaintRadius = 14.50000000
| mArmorTypeGachihokoDamageRate = 1.39999998
| mDegBias = 0.25000000
| mDegBiasKf = 0.02000000
| mDegJumpBias = 0.40000001
| mDegJumpBiasFrame = 60
}}<ref>''Splatoon'' - NormalShotTripleMiddle.params</ref><section end=data1 />


==Version history==
===Version history===
===[[2.2.0]]===
{{version history box|S|
{{version history item|S|2.2.0|
*{{buff|Range increased by 15%.}}
*{{buff|Range increased by 15%.}}
*{{buff|Turf coverage increased by 15%.}}
*{{buff|Turf coverage increased by 15%.}}
===[[2.7.0]]===
}}
{{version history item|S|2.7.0|
*{{buff|Special gauge loss|50%|as low as 40%}}
*{{buff|Special gauge loss|50%|as low as 40%}}
===[[2.8.0]]===
}}
{{version history item|S|2.8.0|
*{{buff|Damage to the Rainmaker shield increased by about 40%}}
*{{buff|Damage to the Rainmaker shield increased by about 40%}}
}}}}


==Trivia==
===Quotes===
*According to [[Sheldon]], the 'H' stands for 'Heavy'.
{{SheldonsIntroduction|game=Splatoon|The '''H-3 Nozzlenose''' is a semiautomatic with more firepower than its [[L-3 Nozzlenose|L-3 twin]]. The H stands for "heavy"! It can't fire as rapidly, but you can pinpoint foes with the [[Echolocator]] to make every shot count! [[Suction Bomb]]s can also make an effective defense, so this set is a good choice for well-rounded fighters!{{NA}}}}
 
{{QuoteW|A Nozzlenose that packs even more of a punch. A long interval between shots is made up for by high attack power, which makes splatting your opponent in one go a real possibility.|In-Game Description{{EUOC}}}}
 
{{QuoteW|Listen up squids! This here is the '''H-3 Nozzlenose'''. You want a weapon that packs a wallop and also kind of looks like a garden hose rolled up? This here's your pick. A long interval between shots is made up for by high attack power. With the H-3 Nozzlenose, a one-hit kill is a real possibility.|[[Squid Research Lab]]<ref>[http://splatoonus.tumblr.com/post/128837712828/listen-up-squids-this-here-is-the-h-3-nozzlenose {{SRL}} Live from Squid Research Lab: Listen up squids! This here is the H-3 Nozzlenose...]</ref>}}
 
;Notes
{{note list}}


==Gallery==
===Gallery===
<gallery>
<gallery>
H-3Nozzlenose1.jpg|Promo image.
H-3Nozzlenose1.jpg|Promo image.
H-3Nozzlenose2.jpg|An [[Inkling]] running with the {{PAGENAME}} equipped.
H-3Nozzlenose2.jpg|An [[Inkling]] Boy running with the H-3 Nozzlenose equipped.
H-3Nozzlenose3.jpg|Firing the {{PAGENAME}}. ''(front)''
H-3Nozzlenose3.jpg|Firing the H-3 Nozzlenose. <small>(front)</small>
H-3Nozzlenose4.jpg|Firing the {{PAGENAME}}. ''(behind)''
H-3Nozzlenose4.jpg|Firing the H-3 Nozzlenose. <small>(behind)</small>
JPTH3Nozzlenose.png|Official art of an Inkling holding the {{PAGENAME}}.
JPTH3Nozzlenose.png|Official art of an Inkling holding the H-3 Nozzlenose.
</gallery>
 
===Demonstration===
<embedvideo service="youtube">https://www.youtube.com/watch?v=snLm0dGFXNY</embedvideo>
{{clrns}}
 
==''Splatoon 2''==
{{Infobox/Weapon
|game=Splatoon 2
|3d-image-1 = S2 Weapon Main H-3 Nozzlenose
|category=Main
|class=Shooter
|sub=Point Sensor
|special=Tenta Missiles
|level=29
|cost=17,200
|base=41
|ink=2.25% (6.75% per {{button|ZR}})
|points=170
|range=70
|damage=58
|fire_rate=30
|alt1=H-3 Nozzlenose D
|alt2=Cherry H-3 Nozzlenose
|introduced=''Initial Release'' ({{ver|S2|1.0.0}})
}}
The H-3 Nozzlenose returns in ''[[Splatoon 2]]'' looking identical to how it did in the first game. It comes with [[Point Sensor]]s and [[Tenta Missiles]].
 
It appears in one ''Octo Expansion'' Station:
* {{OctoExpansionStation|E|03}} [[Don't Ralph Station]]
 
===Data===
<section begin=data2 />{{Shooter data S2
| ink saver level = high
| mobility class = middle
| stealth acceleration = middle
| main power up effect = Increases damage.
| shoot move velocity type = B
| matchmaking range = 170
| paint feet ensure notes = This ensures that firing a single burst will always paint the player's feet, so long as they have enough ink to fire all 3 shots.
| AutoShot = TRUE
| BurstAimMoveFrm = 25
| ColRadius = 2
| CoopDamageMax = 600
| CoopDamageMin = 500
| CoopInkConsume = 0.018
| CreateSplashLength = 60
| CreateSplashNum = 3
| DamageMax = 410
| DamageMin = 205
| DamageRate_MWPUG_High = 1.24
| DamageRate_MWPUG_Mid = 1.12
| DamageReduceEndFrame = 24
| DamageReduceStartFrame = 8
| Damage_MWPUG_Max = 499
| DegBias = 0.25
| DegBiasDecrease = 0.005
| DegBiasKf = 0.01
| DegBiasMin = 0.01
| DegBias_MWPUG_High = -0.1
| DegBias_MWPUG_Mid = -0.1
| DegJumpBias = 0.4
| DegJumpBiasFrame = 50
| DegJumpBiasInterpolateRate_MWPUG_High = 1
| DegJumpBiasInterpolateRate_MWPUG_Mid = 1
| DegJumpBiasStartFrame = 20
| DegJumpBias_MWPUG_High = -0.1
| DegJumpBias_MWPUG_Mid = -0.1
| DegJumpRandom = 1
| DegJumpRandom_MWPUG_High = -1
| DegJumpRandom_MWPUG_Mid = -1
| DegRandom = 1
| DegRandom_MWPUG_High = -1
| DegRandom_MWPUG_Mid = -1
| DrawRadius = 2.5
| ForceDropNearestSplashAddNum = 3
| ForceDropNearestSplashAddNum2 = 0
| ForceDropNearestSplashAddNum3 = 0
| GuideCheckCollisionFrame = 8
| InitVel = 28.75
| InitVelRate_MWPUG_High = 1
| InitVelRate_MWPUG_Mid = 1
| InkConsume = 0.0225
| InkMagazineRatio = 1
| InkRecoverStop = 25
| KnockBack = 0
| MoveSpeed = 0.6
| NearestSplahSplitLength = 13.5
| NearestSplashMaxScaleClamp = 1.2
| NearestSplashPaintRadiusTimes = 1.4
| PaintFarDistance = 200
| PaintFarRadius = 21
| PaintMaxScaleClampA = 2.4
| PaintMaxScaleClampB = 2.4
| PaintMiddleDistance = 0
| PaintMiddleRadius = 0
| PaintMinScaleClampA = 1.4
| PaintMinScaleClampB = 1.2
| PaintNearDistance = 11
| PaintNearRadius = 21
| PaintScaleOriginal = FALSE
| PlayerColRadius = -1
| PostDelayFrm_Main = 4
| RepeatFrame = 5
| SplashColRadius = 1.5
| SplashDrawRadius = 3
| SplashMaxScaleClamp = 1.2
| SplashMaxScaleHighest = 30
| SplashMinScaleClamp = 1
| SplashMinScaleHighest = 100
| SplashPaintRadius = 14.2
| SplashPaintRadius_MWPUG_High = -1
| SplashPaintRadius_MWPUG_Mid = -1
| SplashSplitNum = 5
| SquidShootAnimationTimes = 1
| SquidShootShorteningFrame = 0
| StraightFrame = 4
| StraightStateEndSpeed = 22.698
| TripleShotSpan = 20
| VariableShotFrame = 0
}}<ref>[https://leanny.github.io/splat2new/parameters.html ''Splatoon 2'' - Parameter Database]</ref><ref>[https://leanny.github.io/splat2new/database.html ''Splatoon 2'' - Weapon and Gear Database]</ref><section end=data2 />
 
===Version history===
{{version history box|S2|
{{version history item|S2|base|
*{{buff|Movement speed while firing|0.45|0.6.}}
*{{buff|[[Ink]] recovery cooldown|30|25.}}
*{{buff|Increase in chance to shoot towards the outer reticle per shot|2%|1%.}}
*{{nerf|Range decreased by about 10%.}}
**{{buff|Initial bullet velocity|22|23 units per frame.}}
**{{nerf|Frames bullet flies straight through the air|6|5.}}
**{{nerf|Effective range|132|115 units.}}
**{{nerf|Total range|177.396|160.396 units.}}
*{{nerf|Ink consumption|1.6%|1.8%.}}
*{{Nerf|Droplet rate|4|3.}}
*{{Nerf|Distance between droplets|48|60 units.}}
*{{Nerf|Near droplet paint radius|22|19 units.}}
*{{Nerf|Far droplet paint radius|22|19 units.}}
*{{Nerf|Droplet paint radius|14.5|14.2 units.}}
*{{nerf|Damage to the [[Rainmaker shield]] decreased by about 14%|1.4×|1.2×.}}}}
 
{{version history item|S2|1.4.0|
*{{buff|Increased shot speed by roughly 25%, while not changing shot range.}}
**{{Buff|Initial bullet velocity|23|28.75 units per frame.}}
**{{Nerf|Frames bullet flies straight through the air|5|4.}}
**{{Nerf|Frames in the air before a bullet's damage starts decreasing|9|8.}}
**{{Nerf|Frames in the air where a bullet reaches minimum damage|25|24.}}
*{{buff|Decreased duration of weapon sway after jumping by 5/60 of a second.}}
*{{buff|Decreased time required for weapon sway to end once it begins ending by 15/60 of a second.}}
**{{buff|Frame after jumping where outer reticle starts shrinking|25|20 frames.}}
**{{buff|Frame after jumping where outer reticle finishes shrinking|70|50 frames.}}
*{{buff|Made it easier to ink the area around your feet.}}
**If a paint droplet has not fallen within 11 units of the player for 2 shots, the next shot will force a paint droplet to appear at the player's feet.}}
 
{{version history item|S2|2.3.0|
*{{Buff|Made it so that accuracy does not decrease even when shooting immediately after a jump.}}
**{{Buff|Angle of shot deviation while jumping|6|1 degree.}}
*{{Buff|Expanded the size of area inked at point of impact.}}
**{{Buff|Near droplet paint radius|19|21 units.}}
**{{Buff|Far droplet paint radius|19|21 units.}}}}
 
{{version history item|S2|3.2.0|
*'''{{color|–|gray}}''' Changed the animation when all three shots fired with a single trigger pull hit their target and deal over 100.0 damage in total.
*{{buff|Expanded radius of ink coverage when shots hit walls.}}}}
 
{{version history item|S2|4.5.0|
*{{nerf|Decreased the effectiveness of the [[Main Power Up]] [[gear]] [[gear ability|ability]].}}
**Increased the Main Power Up gear abilities required to reach 49.9 damage from 3.9 to 4.2 times the amount of base gear ability.
**Each additional gear ability is worth .3 of the effect of the base gear ability.}}
 
{{version history item|S2|5.0.0|
* {{buff|Points to fill [[special gauge]]|180|170.}}}}
 
{{version history item|S2|5.4.0|
* {{nerf|Increased ink consumption by roughly 25%|1.8%|2.25%.}}}}
}}
 
===Quotes===
{{SheldonsIntroduction|game=Splatoon 2|The '''H-3 Nozzlenose''' here offers a stronger triple-burst shooter experience than the [[L-3 Nozzlenose]]. Seek out your opponent's location with the [[Point Sensor]], and unleash a triple blast to splat 'em before they know what hit 'em! You can use the [[Tenta Missiles]] to check and mark an opponent's location. I recommend this set for the Inkling who wants to bring out the best in their main weapon.}}
 
===Gallery===
<gallery>
S2 H-3 Nozzlenose promo render.jpg|Promo image
NPB H-3 Nozzlenose.jpg|Octoling boy with the H-3 Nozzlenose
</gallery>
</gallery>


==Similar Pages==
===Demonstration===
*{{weapon|H-3 Nozzlenose D}}
<embedvideo service="youtube">https://youtu.be/oMQMKTH0tl8</embedvideo>
*{{weapon|Cherry H-3 Nozzlenose}}
{{clrns}}
*{{weapon|L-3 Nozzlenose}}
 
*{{weapon|L-3 Nozzlenose D}}
==''Splatoon 3''==
{{Infobox/Weapon
|game      = Splatoon 3
|category  = Main
|size      = 256px
|class    = Shooter
|sub      = Point Sensor
|special  = Tacticooler
|level    = 24
|base      = 41<br>70 ([[File:S3 Icon Mr Grizz.png|24px|link=Salmon Run (series)]] [[Salmon Run Next Wave|SRNW]])
|points    = 190
|range    = 70
|damage    = 58
|fire_rate = 30
|alt1      = H-3 Nozzlenose D
|introduced=[[Drizzle Season 2022]] ({{Ver|S3|1.1.0}})
}}
 
The H-3 Nozzlenose returns in ''Splatoon 3''. It has a new design, namely the extended part of the barrel is now a valve attachment with a blue grip and the hose end is changed. Its kit is the [[Point Sensor]] and [[Tacticooler]].


==Names in other languages==
It appears in 2 missions in [[Alterna]]:
{{Foreignname
* {{RotMMission|03|06}} [[Time Trial and Errors]]
* {{RotMMission|05|01}} [[Trouble Round Every Corner]]
 
===Data===
<section begin=data3 />{{Shooter data S3
| mobility class = middle
| matchmaking range = 17
| ChangeFrameForField = 0
| EndRadiusForField = 0.2
| EndRadiusForPlayer = 0.2
| FriendThroughFrameForPlayer = 0
| InitRadiusForField = 0.2
| InitRadiusForPlayer = 0.2
| ReduceEndFrame = 40
| ReduceStartFrame = 8
| ValueMax = 440
| ValueMin = 220
| Overwrite_ConsumeRt_Main_High = 0.5
| Overwrite_ConsumeRt_Main_Mid = 0.7
| Overwrite_MoveVelRt_Shot_High = -1
| Overwrite_MoveVelRt_Shot_Mid = -1
| GoStraightStateEndMaxSpeed = 2.2698
| GoStraightToBrakeStateFrame = 4
| SpawnSpeed = 2.875
| DepthScaleMax = 2.24
| DepthScaleMaxBreakFree = 2.24
| DepthScaleMin = 1.31
| DepthScaleMinBreakFree = 1.12
| DistanceMiddle = 1.1
| WidthHalfFar = 2.25
| WidthHalfMiddle = 2.25
| WidthHalfNear = 2.25
| DepthMaxDropHeight = 3
| DepthMinDropHeight = 10
| WidthHalf = 1.633
| WidthHalfNearest = 2.2862
| SpawnBetweenLength = 6
| SpawnNearestLength = 1.35
| SpawnNum = 3
| SplitNum = 5
| PaintRadiusFall = 0.8
| PaintRadiusGround = 0.75
| PaintRadiusShock = 1.92
| FallPeriodFirstFrameMax = 35
| FallPeriodFirstFrameMin = 20
| FallPeriodFirstTargetSpeed = 0.065
| FallPeriodLastFrameMax = 40
| FallPeriodLastFrameMin = 25
| FallPeriodSecondFrame = 25
| FallPeriodSecondTargetSpeed = 0.09
| BurstAimMoveFrame = 25
| InkConsume = 0.0225
| InkRecoverStop = 25
| Jump_DegBiasDecreaseStartFrame = 20
| Jump_DegBiasEndFrame = 50
| Jump_DegBiasMax = 0.4
| Jump_DegSwerve = 1
| MoveSpeed = 0.06
| PostDelayFrame = 2
| RepeatFrame = 5
| ShotGuideFrame = 8
| Stand_DegBiasDecrease = 0.005
| Stand_DegBiasKf = 0.01
| Stand_DegBiasMin = 0.01
| Stand_DegSwerve = 1
| TripleShotSpanFrame = 20
| ZRate = 2
}}<ref>[https://leanny.github.io/splat3/parameters.html ''Splatoon 3'' - Parameter Database]</ref><section end=data3 />
 
===Version history===
{{version history box|S3|{{version history item|S3|base|
* Salmon Run Next Wave:
** {{Buff|Maximum damage|60|70}}
** {{Buff|Minimum damage|50|60}}}}
{{version history item|S3|2.0.0|
* {{Buff|Points to fill [[special gauge]]|200|190.}}}}
{{version history item|S3|5.1.0|
* {{buff|The reduction in damage based on how long a shot takes to reach its target is now more gradual.}}}}
{{Version history item|S3|7.2.0|
* {{buff|Maximum damage has been increased from 41.0 to 44.0.}}}}
}}
 
===Quotes===
{{SheldonsIntroduction|game=Splatoon 3|If you like the [[L-3 Nozzlenose]] but find it a bit lacking in power... enter the '''H-3 Nozzlenose'''! The "H" probably stands for "heavy," but I like to think it stands for "HAHAHAHA," which is the noise one typically makes while firing it. Now, the fire rate suffers a bit compared to lighter weapons, but when you can pinpoint your enemies with a [[Point Sensor]], you can make each shot count. And with a team all juiced up on energy from your [[Tacticooler]], you're ready to laugh all the way to the winner's circle.}}
 
===Badges===
{{Main|Badge#Weapon freshness}}
Reaching certain [[Freshness (stars)|Freshness]] levels with the H-3 Nozzlenose will reward the player with special [[badge]]s that they can use on their [[Splashtag]].
{| class="wikitable sitecolor-s3"
!colspan="3"|H-3 Nozzlenose [[Badge]]s
|-
|[[File:S3 Badge H-3 Nozzlenose 4.png|32x32px]]||4★ H-3 Nozzlenose User
|-
|[[File:S3 Badge H-3 Nozzlenose 5.png|32x32px]]||5★ H-3 Nozzlenose User
|}
 
===Gallery===
<gallery>
Inklings and Octolings With Shooter Weapons.jpg|The middle right Octoling is wielding the H-3 Nozzlenose.
Octoling with H-3 Nozzlenose.jpg|Cropped version of the aforementioned image to only feature the Octoling wielding the H-3 Nozzlenose.
S3 Weapon Main H-3 Nozzlenose 2D Current.png|2D icon.
S3 Splatfest artwork Grass vs. Fire vs. Water.jpg|Held by the [[Inkling]] on the right.
S3 Tableturf Battle card H-3 Nozzlenose.png|The [[Tableturf Battle|Tableturf]] [[List of Tableturf Battle cards in Splatoon 3|card]] icon of the H-3 Nozzlenose.
</gallery>
 
==Trivia==
*In {{S3}}, the H-3 Nozzlenose shares its special full burst effects with the [[Tri-Stringer]] and [[REEF-LUX 450]].
*The [[Tableturf Battle]] card for the H-3 Nozzlenose depicts an Inkling or Octoling wearing the [[Wooden Sandals]], which are currently not obtainable in {{S3}}.
* In {{S}}, Sheldon states that the H-3 and [[L-3 Nozzlenose|L-3]] Nozzlenoses are semiautomatic; however, if that were true, they would only fire one shot per trigger pull instead of three. The weapons are actually burst-fire, which is seen as an intermediary step between semi- and fully-automatic fire.
** Further, the heavy visual inspiration from revolvers also makes this choice somewhat confusing, as while semi-automatic revolvers are a [[wp:Automatic revolver|proven (albeit unpopular) concept]], a burst-fire revolver does not exist in the real world.
 
==Etymology==
The H in the name means "heavy" (as directly confirmed by Sheldon's description in {{S}}; some other translations also explicitly name it as such), as this weapon is physically larger, slower, and more powerful, making it the "heavier" of the two Nozzlenoses. 3 is the number of shots fired by each burst.
 
"Nozzlenose" refers to the spray nozzle that serves as the weapon's barrel; it may also be a play on "bottlenose", as in the [[wp:Bottlenose dolphin|bottlenose dolphins]], referring to [[Weapon brand#"Dolphin"|its manufacturer]] (the weapon's Dutch name also contains a similar dolphin-based reference). 
 
===Names in other languages===
{{Localized name
|Jap=H3リールガン
|Jap=H3リールガン
|JapR=H3 rīrugan
|JapR=eichisurī rīrugan
|JapM=H3 Reel Gun
|JapM=H3 Reel Gun
|SpaA=Manguera pesada
|Dut=H-3 Langsnuit
|SpaAM=
|DutM=H-3 Long Snout<ref group="note">From ''langsnuitdolfijn'' ("[[wikipedia:Spinner dolphin|spinner dolphin]]")</ref>
|SpaE=Tintambor pesado
|SpaEM=Heavy Inkdrum
|Fre=Arroseur lourd
|Fre=Arroseur lourd
|FreM=Heavy sprinkler
|FreM=Heavy watering hose
|Ger=S3 Tintenwerfer
|Ger=S3 Tintenwerfer
|GerM=S3 Inkthrower
|GerM=S3 Inkthrower
|Ita=Triplete
|Ita=Triplete
|ItaM=Triplet
|ItaM=Triplet
|Rus=Тяжелый каплетрон
|RusR=Tyazhelyy kapletron
|RusM=Heavy droptron
|SpaA=Manguera pesada
|SpaAM=Heavy hose
|SpaE=Tintambor pesado
|SpaEM=Heavy Inkdrum
|ChiS=H3卷管枪
|ChiSR=H3 juǎnguǎn qiāng (Mandarin)
|ChiSM=H3 Reel Gun
|ChiT=H3捲管槍
|ChiTR=H3 juǎnguǎn qiāng (Mandarin)
|ChiTM=H3 Reel Gun
|Kor=H3 릴 건
|KorR=H3 lil geon
|KorM=H3 Reel Gun
|Internal=Shooter_TripleMiddle_00<ref>[https://github.com/Leanny/splat3/blob/main/data/language/USen.json#L5078 {{GH}} Leanny on GitHub]</ref>
|InternalM=
}}
}}
===Translation notes===
<references group="note"/>


==References==
==References==
{{reflist}}
<references />
 
{{Navbox/S Weapons}}
{{Navbox/S2 Weapons}}
{{Navbox/S3 Weapons}}


{{WeaponsPro}}
[[Category:Splatoon Version 1.0.0]]
{{-}}
[[Category:Splatoon 2 Version 1.0.0]]
[[Category:Main Weapons]]
[[Category:Splatoon 3 Version 1.0.0]]
[[Category:Weapons]]
[[Category:Shooter]]
[[Category:Main Weapons with Suction Bomb]]
[[Category:Main Weapons with Echolocator]]
[[Category:Main Weapons with Suction Bomb and Echolocator]]
[[Category:Downloadable Content]]

Latest revision as of 13:36, 27 April 2024

Splatoon "S" icon.svg
Splatoon 2 "2" icon.svg
Splatoon 3 "3" icon.svg
H-3 Nozzlenose

H-3 Nozzlenose

Basic information
Category Main
Class Shooter
Sub S Weapon Sub Suction Bomb.png Suction Bomb
Special S Weapon Special Echolocator.png Echolocator
Special points
Special depletion Special gauge 40%
Range
68 / 100
Damage
60 / 100
Impact
Fire rate
30 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Obtainable at
Level 10
Cost Cash 7,500
Requirement
Added in 12 September 2015
Specifications
Weight
Base damage 41
Base duration
Ink consumption 1.6% (4.8% per ZR)
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variants H-3 Nozzlenose D H-3 Nozzlenose D
Cherry H-3 Nozzlenose Cherry H-3 Nozzlenose

The H-3 Nozzlenose is a main weapon in the Splatoon series, manufactured by the "Dolphin" brand. It is an atypical, burst-fire shooter with which the player must repeatedly press to fire, with each trigger pull resulting in a volley of three shots. It forms part of a pair with the similar but less heavy-duty L-3 Nozzlenose.

Description

As one of only two shooters in the series with no capacity for automatic fire, the H-3 Nozzlenose presents very uniquely. While all three shots within a burst are fired very fast, firing another burst has a delay that can range from slight to rather notable if the player times their button presses incorrectly.

However, its shots are notably damaging enough for one burst to be able to splat an opponent if all three shots connect, making it the sole shooter capable of doing so with a single tap of (if not counting the categorization of blasters as shooters prior to Splatoon 3). Additionally, beginning in Splatoon 2, a special hit effect occurs when all three shots from a single trigger pull hit one enemy, playing a unique sound effect accompanied by a visible flash.

Appearance

Overall, the H-3 Nozzlenose is a weapon that combines the aesthetics of a revolver with garden tools. Accordingly, it possesses some of the hallmarks of a traditional handgun, including a hammer and iron sights. However, in place of a firing chamber, it instead possesses a length of garden hose housed in a reel. The front of the reel also features a rod that appears to double as the end of the reel's spool and an analog to the extractor rod found on fixed-cylinder revolvers (this resemblance is notably even more pronounced compared to its lighter relative, the L-3 Nozzlenose). The barrel is also replaced by an extended metal piping, capped with a spray nozzle. The overall frame of the weapon is black, while the nozzle head and reel are blue. The hose is translucent and changes color to match the user's ink color.

In Splatoon 3, the H-3 Nozzlenose received a redesign, with the previous simple metal piping being swapped for a pressure valve lever and a new nozzle-head with a black rim. The hose contained within the weapon now has a blue stripe and has a faint cyan hue with certain ink colors, and the handle now has a blue grip.

Splatoon

RotM Icon Cuttlefish square.png
Retired.
This section describes content that may be partly or wholly inaccessible due to its removal or the discontinuation of online services.

The H-3 Nozzlenose was released on 12 September 2015 at 02:00 UTC.[1] It comes with the Suction Bombs and Echolocator.

Data

  • The H-3 Nozzlenose is a middleweight weapon.
  • Each shot consumes 1.6% of the ink tank capacity.
    • This allows players to fire 62 shots before needing to refill the ink supply.
    • This stat can be changed with Ink Saver (Main).
  • When pressing ZR, three shots will be fired at a time, as long as there is enough ink to fire all three.
    • If there is not enough ink to fire all three shots, then zero, one or two shots will be fired instead, depending on how much ink is left in the ink tank.
  • When firing a burst, a shot is fired every 5 frames.
  • After the last shot in a burst is fired, another burst cannot be fired for 20 frames.
  • When firing while moving, the player's movement speed is set to 0.45 units per frame.
  • After firing, there is a 30 frame cooldown before the ink tank starts refilling.
  • Each shot has a base damage of 41.
  • Shots travel straight for 6 frames. After that, they may lose damage. A shot will lose damage until it reaches 20.5 damage at frame 15.
  • Shots have a radius of 2 units.
  • The angle its shots can deviate while on the ground is 1 degrees.
  • The angle its shots can deviate while in the air is 6 degrees.
  • The outer reticle immediately expands after jumping. The outer reticle will finish shrinking after 60 frames.
  • The chance to shoot towards the outer reticle instead of the inner reticle increases by 2% per shot, and maximizes at a 25% chance to shoot towards the outer reticle.
    • This means that it takes 13 shots to reach minimum accuracy.
  • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
  • Accuracy starts recovering 5 frames after the player stops shooting.
  • Shots initially travel straight at a rate of 22 units per frame for 6 frames. Shots travel straight for 132 distance units.
  • Ink droplets occur every 48 units.
  • The frequency at which ink drips from a shot occurs at a rate of 4 droplets per shot.
  • There are a total of 5 different droplet patterns that can be created while firing this weapon.
  • Droplets that occur within 11 units of the player have a radius of 22 units.
  • Droplets that occur when they travel past 200 units of the player have a radius of 22 units.
  • All other ink droplets have a radius of 14.5 units.

[2]

Version history

Version Adjustments
2.2.0
  • Range increased by 15%.
  • Turf coverage increased by 15%.
2.7.0
  • Special gauge loss: 50% → as low as 40%
2.8.0
  • Damage to the Rainmaker shield increased by about 40%

Quotes

S Sheldon Artwork.png
Sheldon's Introduction

The H-3 Nozzlenose is a semiautomatic with more firepower than its L-3 twin. The H stands for "heavy"! It can't fire as rapidly, but you can pinpoint foes with the Echolocator to make every shot count! Suction Bombs can also make an effective defense, so this set is a good choice for well-rounded fighters!(NA)[a]

A Nozzlenose that packs even more of a punch. A long interval between shots is made up for by high attack power, which makes splatting your opponent in one go a real possibility.
— In-Game Description(EU/OC)[b]
Listen up squids! This here is the H-3 Nozzlenose. You want a weapon that packs a wallop and also kind of looks like a garden hose rolled up? This here's your pick. A long interval between shots is made up for by high attack power. With the H-3 Nozzlenose, a one-hit kill is a real possibility.
Notes
  1. North America
  2. Europe and Oceania

Gallery

Demonstration

Splatoon 2

H-3 Nozzlenose
S2 Weapon Main H-3 Nozzlenose.png
Basic information
Category Main
Class Shooter
Sub S2 Weapon Sub Point Sensor.png Point Sensor
Special S2 Weapon Special Tenta Missiles.png Tenta Missiles
Special points 170p
Special depletion
Range
70 / 100
Damage
58 / 100
Impact
Fire rate
30 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Obtainable at
Level 29
Cost Cash 17,200
Requirement
Added in Initial Release (1.0.0)
Specifications
Weight
Base damage 41
Base duration
Ink consumption 2.25% (6.75% per ZR)
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variants H-3 Nozzlenose D H-3 Nozzlenose D
Cherry H-3 Nozzlenose Cherry H-3 Nozzlenose

The H-3 Nozzlenose returns in Splatoon 2 looking identical to how it did in the first game. It comes with Point Sensors and Tenta Missiles.

It appears in one Octo Expansion Station:

Data

  • The H-3 Nozzlenose is a middleweight weapon.
  • The matchmaking range is 170. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
  • The ink consumption of 2.25% and ink tank capacity of 100% allows players to fire 44 shots before needing to refill the ink supply.
  • When initially firing the weapon in humanoid form, the first shot takes 3 frames to come out.
  • When firing from swim form, the first shot takes 12 frames to come out.
  • The interval between firing and when the player is able to enter swim form or use a sub weapon is 4 frames.
  • When pressing , three shots will be fired at a time, as long as there is enough ink to fire all three.
    • If there is not enough ink to fire all three shots, then zero, one or two shots will be fired instead, depending on how much ink is left in the ink tank.
  • When firing a burst, a shot is fired every 5 frames.
  • After the last shot in a burst is fired, another burst cannot be fired for 20 frames.
  • When firing while moving, the player's movement speed is set to 0.6 units per frame.
  • After firing, there is a 25 frame cooldown before the ink tank starts refilling.
  • Each shot has a base damage of 41.
  • If a shot is in the air for more than 8 frames after being fired, it loses 1.28125 damage per frame until it reaches 20.5 damage at frame 24.
  • The bullet hitbox has a radius of 2 units.
  • The angle its shots can deviate while on the ground is 1 degrees.
  • The angle its shots can deviate while in the air is 1 degrees.
  • The outer reticle immediately expands after jumping. After 20 frames, the outer reticle will start shrinking, and will finish shrinking after 50 frames.
  • The H-3 Nozzlenose starts off having a 1% chance to shoot towards the outer reticle instead of the inner reticle.
    • This chance increases by 1% per shot, and maximizes at a 25% chance to shoot towards the outer reticle, meaning that it takes 24 shots to reach minimum accuracy.
  • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
  • Accuracy starts recovering 5 frames after the player stops shooting. The chance to shoot towards the outer reticle decreases by 0.5% per frame, if the chance is not already at the minimum, meaning that it takes 53 frames to reach maximum accuracy. (83 after shooting while jumping.)
  • Shots initially travel straight at a rate of 28.75 units per frame for 4 frames. Shots travel straight for 115 distance units.
    • After that, the shot's velocity is set to 22.698 units per frame if it is not already lower than the listed value, and decreases further as it travels.
  • Ink droplets occur every 60 units.
  • The frequency at which ink drips from a shot occurs at a rate of 3 droplets per shot.
  • There are a total of 5 different droplet patterns that can be created while firing this weapon.
  • Droplets that occur within 11 units of the player have a radius of 21 units, and a width of 13.5 units.
    • These droplets have their radius multiplied by a value ranging from 1.2 if they fell from a height above 100 units to 1.4 if they fell from a height below 30 units.
  • Droplets that occur when they travel past 200 units of the player have a radius of 21 units.
  • All other ink droplets have a radius of 14.2 units.
  • Droplets that are far from the player and all other droplets have their radius multiplied by a value ranging from 1 if they fell from a height above 100 units to 1.2 if they fell from a height below 30 units.
  • If no ink droplets have occurred within 11 units of the player for 3 shots, the next shot the player makes will force a paint droplet to appear at the player's feet. This ensures that firing a single burst will always paint the player's feet, so long as they have enough ink to fire all 3 shots.

[4][5]

Version history

Version Adjustments
Base game
  • Movement speed while firing: 0.45 → 0.6.
  • Ink recovery cooldown: 30 → 25.
  • Increase in chance to shoot towards the outer reticle per shot: 2% → 1%.
  • Range decreased by about 10%.
    • Initial bullet velocity: 22 → 23 units per frame.
    • Frames bullet flies straight through the air: 6 → 5.
    • Effective range: 132 → 115 units.
    • Total range: 177.396 → 160.396 units.
  • Ink consumption: 1.6% → 1.8%.
  • Droplet rate: 4 → 3.
  • Distance between droplets: 48 → 60 units.
  • Near droplet paint radius: 22 → 19 units.
  • Far droplet paint radius: 22 → 19 units.
  • Droplet paint radius: 14.5 → 14.2 units.
  • Damage to the Rainmaker shield decreased by about 14%: 1.4× → 1.2×.
1.4.0
  • Increased shot speed by roughly 25%, while not changing shot range.
    • Initial bullet velocity: 23 → 28.75 units per frame.
    • Frames bullet flies straight through the air: 5 → 4.
    • Frames in the air before a bullet's damage starts decreasing: 9 → 8.
    • Frames in the air where a bullet reaches minimum damage: 25 → 24.
  • Decreased duration of weapon sway after jumping by 5/60 of a second.
  • Decreased time required for weapon sway to end once it begins ending by 15/60 of a second.
    • Frame after jumping where outer reticle starts shrinking: 25 → 20 frames.
    • Frame after jumping where outer reticle finishes shrinking: 70 → 50 frames.
  • Made it easier to ink the area around your feet.
    • If a paint droplet has not fallen within 11 units of the player for 2 shots, the next shot will force a paint droplet to appear at the player's feet.
2.3.0
  • Made it so that accuracy does not decrease even when shooting immediately after a jump.
    • Angle of shot deviation while jumping: 6 → 1 degree.
  • Expanded the size of area inked at point of impact.
    • Near droplet paint radius: 19 → 21 units.
    • Far droplet paint radius: 19 → 21 units.
3.2.0
  • Changed the animation when all three shots fired with a single trigger pull hit their target and deal over 100.0 damage in total.
  • Expanded radius of ink coverage when shots hit walls.
4.5.0
  • Decreased the effectiveness of the Main Power Up gear ability.
    • Increased the Main Power Up gear abilities required to reach 49.9 damage from 3.9 to 4.2 times the amount of base gear ability.
    • Each additional gear ability is worth .3 of the effect of the base gear ability.
5.0.0
5.4.0
  • Increased ink consumption by roughly 25%: 1.8% → 2.25%.

Quotes

S2 Sheldon Artwork.png
Sheldon's Introduction

The H-3 Nozzlenose here offers a stronger triple-burst shooter experience than the L-3 Nozzlenose. Seek out your opponent's location with the Point Sensor, and unleash a triple blast to splat 'em before they know what hit 'em! You can use the Tenta Missiles to check and mark an opponent's location. I recommend this set for the Inkling who wants to bring out the best in their main weapon.

Gallery

Demonstration

Splatoon 3

H-3 Nozzlenose

H-3 Nozzlenose

Basic information
Category Main
Class S3 Icon Shooter.png Shooter
Sub S3 Weapon Sub Point Sensor Flat.png Point Sensor
Special S3 Weapon Special Tacticooler.png Tacticooler
Special points 190p
Special depletion
Range
70 / 100
Damage
58 / 100
Impact
Fire rate
30 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Obtainable at
Level 24
Cost
Requirement
Added in Drizzle Season 2022 (1.1.0)
Specifications
Weight
Base damage 41
70 (S3 Icon Mr Grizz.png SRNW)
Base duration
Ink consumption
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variant H-3 Nozzlenose D H-3 Nozzlenose D

The H-3 Nozzlenose returns in Splatoon 3. It has a new design, namely the extended part of the barrel is now a valve attachment with a blue grip and the hose end is changed. Its kit is the Point Sensor and Tacticooler.

It appears in 2 missions in Alterna:

Data

  • The H-3 Nozzlenose is a middleweight weapon.
  • The matchmaking range is 17. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
  • The ink consumption is 2.25% per shot and 6.75% per burst, allowing the user to fire 14 full bursts on a full ink tank.
  • When pressing , three shots will be fired at a time, as long as there is enough ink to fire all three.
    • If there is not enough ink to fire all three shots, then zero, one or two shots will be fired instead, depending on how much ink is left in the ink tank.
  • When firing a burst, a shot is fired every 5 frames.
  • After the last shot in a burst is fired, another burst cannot be fired for 20 frames.
  • When firing from humanoid form, the first shot takes 3 frames to come out. When firing from swim form, the first shot takes 12 frames to come out.
  • The interval between firing the weapon and being able to enter swim form or use a sub weapon is 2 frames.
  • When firing while moving, the player's movement speed is set to 0.06 units per frame.
  • After firing, there is a 25 frame cooldown before the ink tank starts refilling.
  • Each shot has a base damage of 44 and minimum damage of 22.
  • If a shot is in the air for more than 8 frames after being fired, it will lose about 0.69 damage per frame until it reaches 22 damage at frame 40.
  • The bullet hitbox for collisions with players has a radius of 0.2 units.
  • The bullet hitbox for collisions with the environment has a radius of 0.2 units.
  • The angle its shots can deviate while on the ground is 1 degrees.
  • The angle its shots can deviate while in the air is 1 degrees.
  • The outer reticle immediately expands after jumping. After 20 frames, the outer reticle will start shrinking, and will finish shrinking after 50 frames.
  • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
  • Shots initially travel straight at a rate of 2.875 units per frame for 4 frames. Shots travel straight for 11.5 distance units.
    • After that, the shot's velocity is set to 2.2698 units per frame if it is not already lower than the listed value, and it loses 36% of its speed every frame (including the first frame after it stops traveling straight). Once the shot velocity decreases below a certain threshold, it will begin to be slowed less and fall faster.
  • The effective range is about 14.86 units.
    • This number may vary at different firing angles.

[6]

Version history

Version Adjustments
Base game
  • Salmon Run Next Wave:
    • Maximum damage: 60 → 70
    • Minimum damage: 50 → 60
2.0.0
5.1.0
  • The reduction in damage based on how long a shot takes to reach its target is now more gradual.
7.2.0
  • Maximum damage has been increased from 41.0 to 44.0.

Quotes

S3 Sheldon Artwork.png
Sheldon's Introduction

If you like the L-3 Nozzlenose but find it a bit lacking in power... enter the H-3 Nozzlenose! The "H" probably stands for "heavy," but I like to think it stands for "HAHAHAHA," which is the noise one typically makes while firing it. Now, the fire rate suffers a bit compared to lighter weapons, but when you can pinpoint your enemies with a Point Sensor, you can make each shot count. And with a team all juiced up on energy from your Tacticooler, you're ready to laugh all the way to the winner's circle.

Badges

Main article: Badge#Weapon freshness

Reaching certain Freshness levels with the H-3 Nozzlenose will reward the player with special badges that they can use on their Splashtag.

H-3 Nozzlenose Badges
S3 Badge H-3 Nozzlenose 4.png 4★ H-3 Nozzlenose User
S3 Badge H-3 Nozzlenose 5.png 5★ H-3 Nozzlenose User

Gallery

Trivia

  • In Splatoon 3, the H-3 Nozzlenose shares its special full burst effects with the Tri-Stringer and REEF-LUX 450.
  • The Tableturf Battle card for the H-3 Nozzlenose depicts an Inkling or Octoling wearing the Wooden Sandals, which are currently not obtainable in Splatoon 3.
  • In Splatoon, Sheldon states that the H-3 and L-3 Nozzlenoses are semiautomatic; however, if that were true, they would only fire one shot per trigger pull instead of three. The weapons are actually burst-fire, which is seen as an intermediary step between semi- and fully-automatic fire.
    • Further, the heavy visual inspiration from revolvers also makes this choice somewhat confusing, as while semi-automatic revolvers are a proven (albeit unpopular) concept, a burst-fire revolver does not exist in the real world.

Etymology

The H in the name means "heavy" (as directly confirmed by Sheldon's description in Splatoon; some other translations also explicitly name it as such), as this weapon is physically larger, slower, and more powerful, making it the "heavier" of the two Nozzlenoses. 3 is the number of shots fired by each burst.

"Nozzlenose" refers to the spray nozzle that serves as the weapon's barrel; it may also be a play on "bottlenose", as in the bottlenose dolphins, referring to its manufacturer (the weapon's Dutch name also contains a similar dolphin-based reference).

Names in other languages

Language Name Meaning
Japan Japanese H3リールガン
eichisurī rīrugan
H3 Reel Gun
Netherlands Dutch H-3 Langsnuit H-3 Long Snout[note 1]
CanadaFrance French Arroseur lourd Heavy watering hose
Germany German S3 Tintenwerfer S3 Inkthrower
Italy Italian Triplete Triplet
Russia Russian Тяжелый каплетрон
Tyazhelyy kapletron
Heavy droptron
Mexico Spanish (NOA) Manguera pesada Heavy hose
Spain Spanish (NOE) Tintambor pesado Heavy Inkdrum
China Chinese (Simplified) H3卷管枪
H3 juǎnguǎn qiāng (Mandarin)
H3 Reel Gun
Hong Kong Chinese (Traditional) H3捲管槍
H3 juǎnguǎn qiāng (Mandarin)
H3 Reel Gun
South Korea Korean H3 릴 건
H3 lil geon
H3 Reel Gun
Translate logo.svg Internal Shooter_TripleMiddle_00[7]

Translation notes

  1. From langsnuitdolfijn ("spinner dolphin")

References