Sploosh-o-matic
The Sploosh-o-matic is a main weapon in the Splatoon series, made by the weapon brand Neo.
This weapon is a fast-firing, short-range, low-accuracy shooter.
Appearance
Similar to the Splash-o-matic, it has a steampunk-style look. However, the Sploosh-o-matic has a large metallic funnel attached to the muzzle like the flared muzzle of a blunderbuss.
Splatoon
Basic information | |
---|---|
Category | Main |
Class | Shooter |
Sub | Squid Beakon |
Special | Killer Wail |
Special depletion | 40% |
Range | |
Damage | |
Fire rate | |
Obtainable at | |
Level | 12 |
Cost | 7,500 |
Added in | 8 July 2015 |
Specifications | |
Base damage | 38 |
Ink consumption | 0.7% |
Other variants | Neo Sploosh-o-matic Sploosh-o-matic 7 |
The Sploosh-o-matic was released on 8 July 2015 at 02:00 UTC.[1]
It comes in a set with Squid Beakons and the Killer Wail.
Data
- The Sploosh-o-matic is a middleweight weapon.
- Each shot consumes 0.7% of the ink tank capacity.
- This allows players to fire 142 shots before needing to refill the ink supply.
- This stat can be changed with Ink Saver (Main).
- When firing continuously, it shoots a bullet every 5 frames (12 shots per second).
- When firing while moving, the player's movement speed is set to 0.72 units per frame.
- After firing, there is a 20 frame cooldown before the ink tank starts refilling.
- Each shot has a base damage of 38.
- Shots travel straight for 2 frames. After that, they may lose damage. A shot will lose damage until it reaches 19 damage at frame 15.
- Shots have a radius of 2 units.
- The angle its shots can deviate while on the ground is 12 degrees.
- The angle its shots can deviate while in the air is 18 degrees.
- The outer reticle immediately expands after jumping. The outer reticle will finish shrinking after 60 frames.
- The chance to shoot towards the outer reticle instead of the inner reticle increases by 10% per shot, and maximizes at a 40% chance to shoot towards the outer reticle.
- This means that it takes 4 shots to reach minimum accuracy.
- When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
- Accuracy starts recovering 5 frames after the player stops shooting.
- Shots initially travel straight at a rate of 20 units per frame for 2 frames. Shots travel straight for 40 distance units.
- Ink droplets occur every 55 units.
- The frequency at which ink drips from a shot occurs at a rate of 1.5 droplets per shot.
- There are a total of 4 different droplet patterns that can be created while firing this weapon.
- Droplets that occur within 11 units of the player have a radius of 24 units.
- Droplets that occur when they travel past 200 units of the player have a radius of 19 units.
- All other ink droplets have a radius of 12 units.
Version history
Version | Adjustments |
---|---|
2.7.0 |
|
Quotes
Sheldon's Introduction
With its wide muzzle, the Sploosh-o-matic is specialized for close-combat situations. Beat back the enemy while placing Squid Beakons on their turf, and then mop up with the deadly Killer Wail! This weapon set excels at opening holes in the opponents' defenses for your teammates to exploit. |
“ | The perfect weapon for getting up close and personal! High attack power and rate of fire, but its range is extremely limited. | ” | — In-game description
|
“ | Its range is super short, but it gobbles up foes in close-quarters combat. Take them by surprise and there's no escape! The Squid Beakon subs will help you get in there, and the Killer Wail special will let you wreck shop once you do. | ” |
Gallery
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Promotional image
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The Squid Sisters introducing the Sploosh-o-matic.
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An Inkling girl running with the Sploosh-o-matic.
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An Inkling girl firing the Sploosh-o-matic (front).
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An Inkling girl firing the Sploosh-o-matic (behind).
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Official art of an Inkling holding the Sploosh-o-matic.
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Art of several Inklings celebrating Halloween. - the lower right one is holding a Sploosh-o-matic.
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Art for Splatoon's first anniversary, with an Inkling (second from left) with the Sploosh-o-matic.
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Concept art of various weapons, with the Sploosh-o-matic at the upper left.
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SplatNet icon
Demonstration
Splatoon 2
Basic information | |
---|---|
Category | Main |
Class | Shooter |
Sub | Curling Bomb |
Special | Splashdown |
Special points | 160p |
Range | |
Damage | |
Fire rate | |
Obtainable at | |
Level | 10 |
Cost | 9,700 |
Added in | 5 August 2017 |
Specifications | |
Base damage | 38 |
Ink consumption | 0.8% |
Other variants | Neo Sploosh-o-matic Sploosh-o-matic 7 |
The Sploosh-o-matic returns in Splatoon 2. It was released on 5 August 2017 at 02:00 UTC.[3] It comes with Curling Bombs and Splashdown.
It appears in three Octo Expansion Stations:
- E05 Hypercolor Station
- F04 C05 Stamped-Up Station
- G09 B05 Wack 8-Ball Station
Data
- The Sploosh-o-matic is a lightweight weapon.
- The matchmaking range is 80. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
- The ink consumption of 0.8% and ink tank capacity of 100% allows players to fire 125 shots before needing to refill the ink supply.
- This stat can be changed with Ink Saver (Main).
- When initially firing the weapon in humanoid form, the first shot takes 3 frames to come out.
- When firing from swim form, the first shot takes 10 frames to come out.
- The interval between firing and when the player is able to enter swim form or use a sub weapon is 2 frames.
- When firing continuously, it shoots a bullet every 5 frames (12 shots per second).
- When firing while moving, the player's movement speed is set to 0.8 units per frame.
- After firing, there is a 15 frame cooldown before the ink tank starts refilling.
- Each shot has a base damage of 38.
- If a shot is in the air for more than 6 frames after being fired, it loses 1.1875 damage per frame until it reaches 19 damage at frame 22.
- The bullet hitbox has a radius of 2 units.
- The angle its shots can deviate while on the ground is 12 degrees.
- The angle its shots can deviate while in the air is 18 degrees.
- The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
- The Sploosh-o-matic starts off having a 4% chance to shoot towards the outer reticle instead of the inner reticle.
- This chance increases by 2% per shot, and maximizes at a 40% chance to shoot towards the outer reticle, meaning that it takes 18 shots to reach minimum accuracy.
- When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
- Accuracy starts recovering 5 frames after the player stops shooting. The chance to shoot towards the outer reticle decreases by 1% per frame, if the chance is not already at the minimum, meaning that it takes 41 frames to reach maximum accuracy.
- Shots initially travel straight at a rate of 20 units per frame for 2 frames. Shots travel straight for 40 distance units.
- After that, the shot's velocity is set to 17.82 units per frame if it is not already lower than the listed value, and decreases further as it travels.
- Ink droplets occur every 60 units.
- The frequency at which ink drips from a shot occurs at a rate of 1.4 droplets per shot.
- There are a total of 5 different droplet patterns that can be created while firing this weapon.
- Droplets that occur within 20 units of the player have a radius of 24 units, and a width of 11.5 units.
- These droplets have their radius multiplied by a value ranging from 1.2 if they fell from a height above 100 units to 1.4 if they fell from a height below 30 units.
- Droplets that occur when they travel past 200 units of the player have a radius of 17 units.
- All other ink droplets have a radius of 12 units.
- Droplets that are far from the player and all other droplets have their radius multiplied by a value ranging from 1 if they fell from a height above 100 units to 1.2 if they fell from a height below 30 units.
Version history
Version | Adjustments |
---|---|
Base game |
|
1.2.0 |
|
1.3.0 |
|
3.2.0 |
|
4.1.0 |
|
4.2.0 |
|
4.3.1 |
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4.4.0 |
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4.5.0 |
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4.6.0 |
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4.9.0 |
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5.0.0 |
|
Quotes
Sheldon's Introduction
With its wide muzzle, the Sploosh-o-matic is well suited for close-combat situations. The Curling Bombs allow you to clear narrow pathways and push farther into enemy territory. And once you're there, send your enemies back to their spawn point with the Splashdown! This close-range weapon set excels at opening holes in your opponent's defenses for your teammates to exploit. |
Gallery
-
Promotional image
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An Inkling boy jumping off a wall with the Sploosh-o-matic.
Demonstration
Splatoon 3
Basic information | |
---|---|
Category | Main |
Class | Shooter |
Sub | Curling Bomb |
Special | Ultra Stamp |
Special points | 180p |
Range | |
Damage | |
Fire rate | |
Obtainable at | |
Level | 9 |
Added in | Drizzle Season 2022 (1.1.0) |
Specifications | |
Base damage | 38 45 ( SRNW) |
Ink consumption | 0.8% |
Other variant | Neo Sploosh-o-matic |
The Sploosh-o-matic returns in Splatoon 3. Its kit consists of Curling Bombs and the Ultra Stamp.
Its design was changed in the update preceding the release of Fresh Season 2023, with the formerly silver parts of the design now being black. This is reflected in the in-game artwork, as well.
It appears in five missions in Return of the Mammalians:
- 0404 Splash the Block Party
- 0503 Uh-Oh! Too Many Snipers!
- 0505 A Compulsive Collector's Paradise
- 0513 Learn to Reflect, and This One Is in the Bank
- 0607 That Sinking Feeling
Data
- The Sploosh-o-matic is a lightweight weapon.
- The matchmaking range is 8. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
- The ink consumption is 0.8% per shot, allowing the user to fire for 10.42 seconds on a full ink tank.
- When firing continuously, it shoots a bullet every 5 frames (12 shots per second).
- When firing from humanoid form, the first shot takes 3 frames to come out. When firing from swim form, the first shot takes 10 frames to come out.
- The interval between firing the weapon and being able to enter swim form or use a sub weapon is 2 frames.
- When firing while moving, the player's movement speed is set to 0.08 units per frame.
- After firing, there is a 15 frame cooldown before the ink tank starts refilling.
- Each shot has a base damage of 38 and minimum damage of 19.
- If a shot is in the air for more than 6 frames after being fired, it will lose about 1.19 damage per frame until it reaches 19 damage at frame 22.
- The bullet hitbox for collisions with players has a radius of 0.25 units.
- The bullet hitbox for collisions with the environment has a radius of 0.2 units.
- The angle its shots can deviate while on the ground is 12 degrees.
- The angle its shots can deviate while in the air is 18 degrees.
- The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
- The weapon starts off having a 4% chance to shoot towards the outer reticle instead of the inner reticle.
- This chance increases by 2% per shot, and maximizes at a 40% chance to shoot towards the outer reticle, meaning that it takes 18 shots to reach minimum accuracy.
- When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
- Accuracy starts recovering 5 frames after the player stops shooting. The chance to shoot towards the outer reticle decreases by 1% per frame, if the chance is not already at the minimum, meaning that it takes 41 frames to reach maximum accuracy.
- Shots initially travel straight at a rate of 2 units per frame for 2 frames. Shots travel straight for 4 distance units.
- After that, the shot's velocity is set to 1.782 units per frame if it is not already lower than the listed value, and it loses 36% of its speed every frame (including the first frame after it stops traveling straight). Once the shot velocity decreases below a certain threshold, it will begin to be slowed less and fall faster.
- The effective range is about 6.64 units.
- This number may vary at different firing angles.
Version history
Version | Adjustments |
---|---|
7.2.0 |
|
8.0.0 |
|
Quotes
Sheldon's Introduction
With its wide muzzle, the Sploosh-o-matic is well suited for close-combat situations. And escorting you to those close-combat situations is the Curling Bomb! Let one loose, and it'll lay down a proverbial red carpet to your foes' feet. Combined with the Ultra Stamp's forward rush, you have one powerful setup for players who love getting up close and personal - or who want to blaze a path forward for their allies. |
Badges
- Main article: Badge#Weapon Freshness badges
Reaching certain Freshness levels with the Sploosh-o-matic will reward the player with special badges that they can use on their Splashtag.
Sploosh-o-matic badges | ||
---|---|---|
4★ Sploosh-o-matic User | ||
5★ Sploosh-o-matic User |
Gallery
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The top left Octoling wields the Sploosh-o-matic.
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2D icon before version 3.0.0.
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2D icon after version 3.0.0.
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An Inkling holding the Sploosh-o-Matic as of Fresh Season 2023, showing its new design.
Strategy
For competitive tips about the Sploosh-o-matic
View the strategy page. |
Trivia
- In the Octo Expansion, Marina refers to it as the "Win-o-matic".[7]
- In Splatoon 3, the icons for the Sploosh-o-matic were made darker in version 3.0.0, likely to make it more uniform with the Neo Sploosh-o-matic's icons.
Etymology
Sploosh-o-matic is derived from sploosh, a word similar to "splash", and automatic. The -o-matic suffix is also a common, clichéd naming convention for technological gadgets.
ボールドマーカー bōrudo mākā is in reference to the partly pen-based appearance of the Sploosh-o-matic. The name is also to contrast it with the Splash-o-matic. The highly accurate Splash-o-matic is named after a sharp marker pen, while the Sploosh-o-matic with its wide, cone-shaped muzzle is more akin to a bold marker pen.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | ボールドマーカー bōrudo mākā |
Bold Marker |
Dutch | Spettertuit | Splatter spout[a] |
French | Marqueur lourd | Heavy Marker |
German | Disperser | Disperser |
Italian | Marker | Marker |
Russian | Плюхотрон Plyukhotron |
Splatotron |
Spanish (NOA) | Marcador grueso | Thick marker |
Spanish (NOE) | Marcador | Marker |
Chinese (Simplified) | 广域标记枪 guǎngyù biāojìqiāng (Mandarin) |
Wide area Marker Gun |
Chinese (Traditional) | 廣域標記槍 guǎngyù biāojìqiāng (Mandarin) |
Wide area Marker Gun |
Korean | 볼드 마커 boldeu makeo |
Bold Marker |
Internal | Shooter_Short_00 | Shooter is the class it belongs to, Short means the range is short, and 00 means it is the original variant. |
Translation notes
- ↑ From spetteren ("splatter") and tuit ("spout")
References
- ↑ @SplatoonJP on Twitter
- ↑ Splatoon - NormalShotShort.params
- ↑ @SplatoonJP on Twitter
- ↑ Splatoon 2 - Parameter Database
- ↑ Splatoon 2 - Weapon and Gear Database
- ↑ Splatoon 3 - Parameter Database
- ↑ Stamped-Up Station