Splattershot Jr.
- For other types of Splattershot Jr., see Splattershot Jr. (disambiguation).
The Splattershot Jr. is a main weapon in Splatoon and Splatoon 2, coming from the weapon brand Splat. It is the first weapon used by all players, given at the start of the in-game tutorial.
As the beginner weapon, the Splattershot Jr. appropriately has a quick firing rate, a high ink efficiency, and high shot spread, which enables its user to quickly ink large territories. Its loadout always includes both an offensive option and a strong defensive option. Since Version 3.2.0 of Splatoon 2, it is also the first weapon to feature a unique ink tank.
Splatoon
Category | Main |
Class | Shooter |
Sub | ![]() |
Special | ![]() |
Level | 1 |
Base damage | 28 |
Ink consumption | 0.5% |
Special depletion | ![]() |
Range | |
Damage | |
Fire rate | |
Other variant | ![]() |
The Splattershot Jr. comes in a set with Splat Bombs and the Bubbler.
Data
- The Splattershot Jr. is a middleweight weapon.
- Each shot consumes 0.5% of the ink tank capacity.
- This allows players to fire 200 shots before needing to refill the ink supply.
- This stat can be changed with Ink Saver (Main).
- When firing continuously, it has a fire rate of 5 frames between shots (12 shots per second).
- When firing while moving, the player's movement speed is set to 0.72 units per frame.
- After firing, there is a 20 frame cooldown before the ink tank starts refilling.
- Each shot has a base damage of 28.
- Shots travel straight for 3 frames. After that, they may lose damage. A shot will lose damage until it reaches 14 damage at frame 15.
- Shots have a radius of 2 units.
- The angle its shots can deviate while on the ground is 12 degrees.
- The angle its shots can deviate while in the air is 18 degrees.
- The outer reticle immediately expands after jumping. The outer reticle will finish shrinking after 60 frames.
- The chance to shoot towards the outer reticle instead of the inner reticle increases by 10% per shot, and maximizes at a 40% chance to shoot towards the outer reticle.
- This means that it takes 4 shots to reach minimum accuracy.
- When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
- Accuracy starts recovering 5 frames after the player stops shooting.
- Shots initially travel at a rate of 22 units per frame for 3 frames.
- This gives the weapon an effective range of 66 units.
- Ink droplets occur every 80 units.
- The frequency at which ink drips from a shot occurs at a rate of 1.5 droplets per shot.
- There are a total of 7 different droplet patterns that can be created while firing this weapon.
- Droplets that occur within 11 units of the player have a radius of 21 units.
- Droplets that occur when they travel past 200 units of the player have a radius of 18.5 units.
- All other ink droplets have a radius of 13.2 units.
Version history
Version | Adjustments |
---|---|
2.7.0 |
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Quotes
“ | Everyone's got to start somewhere. Good rate of fire and efficient ink use to boot. Not the most accurate of weapons, but it sprays ink so wildly you're bound to hit something! | ” | — In-Game Description
|
“ | This here is the Splattershot Jr. It’s the first weapon new arrivals to Inkopolis get their hands on when getting their feet wet in Turf War. While not the greatest in terms of range or power, this bad boy has excellent rate of fire and solid ink efficiency. As the "Jr." indicates, it’s a well-rounded weapon that’s just perfect for noobs. | ” |
Gallery
An Inkling wielding the Splattershot Jr.
The Inkling throwing a Splat Bomb and holding the Splattershot Jr.
The Inkling in a Bubbler running and holding the Splattershot Jr.
Concept art of various weapons, with the Splattershot Jr. at the lower left.
Callie holding a Splattershot Jr. in the Splatoon manga.
Demonstration
Splatoon 2
Category | Main |
Class | Shooter |
Sub | ![]() |
Special | ![]() |
Level | 1 |
Base damage | 28 |
Ink consumption | 0.43% |
Special points | 180p |
Range | |
Damage | |
Fire rate | |
Other variants | ![]() ![]() |
The Splattershot Jr. returns once again as the starting weapon, looking identical to how it did in the first game. It comes with Splat Bombs and Ink Armor. As of Version 3.2.0, the Splattershot Jr. and its variants, the Custom Splattershot Jr. and Kensa Splattershot Jr., now have a larger ink tank with 10% more capacity, making it an easier weapon for beginners and experts alike.
Data
- The Splattershot Jr. is a lightweight weapon.
- The ink consumption of 0.43% and ink tank capacity of 110% allows players to fire 255 shots before needing to refill the ink supply.
- This stat can be changed with Ink Saver (Main).
- When initially firing the weapon in humanoid form, the first shot takes 3 frames to come out.
- When firing from squid or octopus form, the first shot takes 10 frames to come out.
- The interval between firing and when the player is able to become a squid or use a sub weapon is 2 frames.
- When firing continuously, it has a fire rate of 5 frames between shots (12 shots per second).
- When firing while moving, the player's movement speed is set to 0.72 units per frame.
- After firing, there is a 15 frame cooldown before the ink tank starts refilling.
- Each shot has a base damage of 28.
- If a shot is in the air for more than 8 frames after being fired, it loses 0.875 damage per frame until it reaches 14 damage at frame 24.
- The bullet hitbox has a radius of 2 units.
- The angle its shots can deviate while on the ground is 12 degrees.
- The angle its shots can deviate while in the air is 15 degrees.
- The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
- The Splattershot Jr. starts off having a 4% chance to shoot towards the outer reticle instead of the inner reticle.
- This chance increases by 2% per shot, and maximizes at a 40% chance to shoot towards the outer reticle, meaning that it takes 18 shots to reach minimum accuracy.
- When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
- Accuracy starts recovering 5 frames after the player stops shooting. The chance to shoot towards the outer reticle decreases by 1% per frame, if the chance is not already at the minimum, meaning that it takes 41 frames to reach maximum accuracy.
- Shots initially travel at a rate of 22 units per frame for 3 frames, having an effective range of 66 units.
- After that, the shot's velocity is set to 18.945 units per frame if it is not already lower than the listed value, and decreases further as it travels.
- Ink droplets occur every 95 units.
- The frequency at which ink drips from a shot occurs at a rate of 1.4 droplets per shot.
- There are a total of 7 different droplet patterns that can be created while firing this weapon.
- Droplets that occur within 11 units of the player have a radius of 19.7 units, and a width of 12 units.
- These droplets have their radius multiplied by a value ranging from 1.2 if they fell from a height above 100 units to 1.4 if they fell from a height below 30 units.
- Droplets that occur when they travel past 200 units of the player have a radius of 16.5 units.
- All other ink droplets have a radius of 12.9 units.
- Droplets that are far from the player and all other droplets have their radius multiplied by a value ranging from 1 if they fell from a height above 100 units to 1.2 if they fell from a height below 30 units.
- If no ink droplets have occurred within 11 units of the player for 3 shots, the next shot the player makes will force a paint droplet to appear at the player's feet.
Version history
Version | Adjustments |
---|---|
Base game |
|
2.2.0 |
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3.2.0 |
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4.1.0 |
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4.2.0 |
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4.4.0 |
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4.5.0 |
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4.6.0 |
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4.9.0 |
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5.0.0 |
|
Quotes
![]() |
Sheldon's Introduction
The Splattershot Jr. is the classic entry-level Turf War weapon! It's a great companion for learning the basics of battle. It has a great rate of fire and efficient in use to boot. Plus it sprays ink so wildly you're bound to hit something! |
Gallery
Shooting ink
An Inkling with the Splattershot Jr., having cast Ink Armor
Larger ink tank received after Version 3.2.0
Demonstration
Strategy
For competitive tips about the Splattershot Jr.
![]() |
View the strategy page. |
Trivia
- The Octo Shot Replica and the Splattershot Jr. are the only weapons not obtained with cash. As such, they are the only weapons not seen in Ammo Knights in Splatoon.
- In Splatoon 2, the Splattershot Jr. does appear in Ammo Knights as if it were already purchased.
- Callie seems to own a Splattershot Jr. in the manga series.
- According to The Art of Splatoon, in-universe, the Splattershot Jr. was one of the earlier weapons created around the Turf War's debut, and it was instead made out of metal, weighing around 10 kg (or 22.046 lbs).
- In Splatoon 2, the Splattershot Jr. family of weapons are the only weapons in the game with a different design, higher capacity Ink Tank.
- In Splatoon 2, the Splattershot Jr. is the only base game weapon to never get a Special gauge buff/nerf in game patches at 180p.
- This weapon is used on the following Octo Expansion levels:
Etymology
Splattershot Jr. is a combination of Splatter (as well as Splat) and Shot. It also has the shortened form of Junior at the end to denote it is a weapon for beginners.
Its Japanese name, わかばシューター Wakaba Shūtā, means "Fresh Leaves Shooter". Its name is also a reference to the Wakaba mark (🔰), a symbol for new car drivers in Japan that has over time come to represent beginners in general.
Names in other languages
Language | Name | Meaning |
---|---|---|
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わかばシューター wakaba shūtā |
Fresh Leaves Shooter. A reference to the Wakaba mark, a symbol representing beginners. |
![]() |
Superspetter jr. | Supersplatter jr. |
![]() |
Liquéficateur ultra | Ultra liquificator |
![]() |
Liquidateur Jr. | Liquidator Jr. |
![]() |
Junior-Kleckser | Junior Splodger |
![]() |
Sparacolore recluta | Recruit color shooter |
![]() |
Каплестрел-У Kaplestrel-U |
Splattershot U |
![]() |
Rociador básico | Basic sprayer |
![]() |
Lanzatintas novato | Noob ink thrower |
![]() |
初级射枪 Chūjí shè qiāng[3] |
Junior Shooter |
References
- ↑ Splatoon - NormalShotFirst.params
- ↑ Splatoon 2 - Parameter Database
- ↑ From the official Chinese release of The Art of Splatoon