Custom Splattershot Jr.: Difference between revisions
(Added Tableturf icon) |
m (→Gallery) |
||
(28 intermediate revisions by 18 users not shown) | |||
Line 5: | Line 5: | ||
The Custom Splattershot Jr. is nearly identical in appearance to the [[Splattershot Jr.]] The only difference between the two is that the Custom Splattershot Jr. has a large sticker of a two-tone orange star with cartoon eyes similar to the "Jr. Mark" symbol seen on the [[Basic Tee]]. | The Custom Splattershot Jr. is nearly identical in appearance to the [[Splattershot Jr.]] The only difference between the two is that the Custom Splattershot Jr. has a large sticker of a two-tone orange star with cartoon eyes similar to the "Jr. Mark" symbol seen on the [[Basic Tee]]. | ||
In {{S2}}, the Custom Splattershot Jr. and its variants also replace the user's standard [[ink tank]] with the one resembling baby bottles. It has a rounded rectangular shape and a round cap. For the Custom Splattershot Jr., an orange tag with the aforementioned two-tone orange star is attached around the bottle's neck. | In {{S2}}, the Custom Splattershot Jr. and its variants also replace the user's standard [[ink tank]] with the one resembling baby bottles. It has a rounded rectangular shape and a round cap. For the Custom Splattershot Jr., an orange tag with the aforementioned two-tone orange star is attached around the bottle's neck. The main body changes color to match the wielder's ink color. | ||
== ''Splatoon'' == | == ''Splatoon'' == | ||
{{Retired|section}} | |||
{{Infobox/Weapon | {{Infobox/Weapon | ||
|game = Splatoon | |game = Splatoon | ||
Line 25: | Line 26: | ||
|fire_rate = 75 | |fire_rate = 75 | ||
|alt1 = Splattershot Jr. | |alt1 = Splattershot Jr. | ||
|introduced=''Initial Release'' ({{ver|s|1.0.0}}) | |||
}} | }} | ||
The Custom Splattershot Jr. is the first [[weapon]] unlocked from [[Octo Valley (mode)|Octo Valley]]. It can only be purchased after collecting the [[Sunken Scroll]] from the mission [[The Mighty Octostomp!]]. It comes in a set with [[Disruptor]]s and the [[Echolocator]]. | The Custom Splattershot Jr. is the first [[weapon]] unlocked from [[Octo Valley (mode)|Octo Valley]]. It can only be purchased after collecting the [[Sunken Scroll]] from the mission [[The Mighty Octostomp!]]. It comes in a set with [[Disruptor]]s and the [[Echolocator]]. | ||
Line 44: | Line 46: | ||
=== Gallery === | === Gallery === | ||
<gallery> | <gallery> | ||
CustomSplattershotJr.jpg|A prerelease version of the Custom Splattershot Jr. | CustomSplattershotJr.jpg|A prerelease version of the Custom Splattershot Jr. | ||
S Museum d'Alfonsino JP promo.jpg|Promo for [[Museum d'Alfonsino]] - the second [[Inkling]] is holding the Custom Splattershot Jr. | |||
SplattershotJrrange.jpg|The [[Splattershot Jr.]]'s and Custom Splattershot Jr.'s range. | SplattershotJrrange.jpg|The [[Splattershot Jr.]]'s and Custom Splattershot Jr.'s range. | ||
JPTCustomSplattershotJr.png|Official art of an Inkling holding the Custom Splattershot Jr. | JPTCustomSplattershotJr.png|Official art of an Inkling holding the Custom Splattershot Jr. | ||
Custom Splattershot Jr. HQ.png|SplatNet icon | |||
</gallery> | </gallery> | ||
Line 73: | Line 75: | ||
|alt1 = Splattershot Jr. | |alt1 = Splattershot Jr. | ||
|alt2 = Kensa Splattershot Jr. | |alt2 = Kensa Splattershot Jr. | ||
|introduced={{date|2017-09-09}} | |||
}} | }} | ||
The Custom Splattershot Jr. was released on {{date|2017-09-09}} at {{time|2017-09-09 02:00 UTC}}. It comes with [[Autobomb]]s and [[Ink Storm]]. | The Custom Splattershot Jr. was released on {{date|2017-09-09}} at {{time|2017-09-09 02:00 UTC}}.<ref>[https://twitter.com/SplatoonJP/status/906081442765062144 {{TWI}} @SplatoonJP on Twitter]</ref> It comes with [[Autobomb]]s and [[Ink Storm]]. | ||
The Custom Splattershot Jr. was enhanced in ''Splatoon 2'' with a 110% capacity ink tank. The high-capacity ink tank is unique to the Splattershot Jr. and its variants. This allows players to throw two Autobombs consecutively without having to refill the ink between throws. Activating the Ink Storm special refills the ink tank, so players can then throw two more Autobombs in a short time. | The Custom Splattershot Jr. was enhanced in ''Splatoon 2'' with a 110% capacity ink tank. The high-capacity ink tank is unique to the Splattershot Jr. and its variants. This allows players to throw two Autobombs consecutively without having to refill the ink between throws. Activating the Ink Storm special refills the ink tank, so players can then throw two more Autobombs in a short time. | ||
Line 135: | Line 138: | ||
=== Gallery === | === Gallery === | ||
<gallery> | <gallery> | ||
S2 Custom Splattershot Jr | S2 Custom Splattershot Jr. promo render.jpg|Promo image. | ||
S2 Custom Splattershot Jr | S2 Custom Splattershot Jr promo 2.jpg|Holding the Custom Splattershot Jr. | ||
S2 Custom Splattershot Jr | S2 Custom Splattershot Jr promo 3.jpg|Throwing an [[Autobomb]]. | ||
S2 Splattershot Jr. 1.1 ink tank promo.jpg|Special [[ink tank]] received after version {{Ver|S2|3.2.0}}. | S2 Splattershot Jr. 1.1 ink tank promo.jpg|Special [[ink tank]] received after version {{Ver|S2|3.2.0}}. | ||
</gallery> | </gallery> | ||
Line 153: | Line 156: | ||
|sub = Torpedo | |sub = Torpedo | ||
|special = Wave Breaker | |special = Wave Breaker | ||
|level =6 | |level = 6 | ||
|points = | |points = 190 | ||
|range = 35 | |range = 35 | ||
|damage = 22 | |damage = 22 | ||
Line 161: | Line 164: | ||
|alt2 = | |alt2 = | ||
|alt3 = | |alt3 = | ||
|introduced=[[Chill Season 2022]] ({{Ver|S3|2.0.0}}) | |||
}} | }} | ||
The Custom Splattershot Jr. returns in ''Splatoon 3'' in [[Chill Season 2022]], with the same design it had in the previous games. It comes with [[Torpedo]]es and the [[Wave Breaker]]. | The Custom Splattershot Jr. returns in ''Splatoon 3'' in [[Chill Season 2022]], with the same design it had in the previous games. It comes with [[Torpedo]]es and the [[Wave Breaker]]. | ||
=== Data === | |||
{{#lst:Splattershot Jr.|data3}}<!--To update this section, go to the Splattershot Jr. article.--> | |||
=== Version history === | |||
{{Version history box|S3| | |||
{{Version history item|S3|2.1.0|{{Nerf|Points to fill [[special gauge]]|180|190}}}} | |||
{{version history item|S3|2.1.1|'''{{color|—|gray}}''' Fixed an issue that caused communication to be interrupted while performing certain actions, even if those actions can usually be performed.}} | |||
{{version history item|S3|5.1.0|{{buff|Movement speed while firing is now about 6% faster.}}}} | |||
}} | |||
===Quotes=== | ===Quotes=== | ||
{{SheldonsIntroduction|game=Splatoon 3|The '''Custom Spattershot Jr.''' offers the same function as the [[Splattershot Jr.]], but with a twist! Paired with the [[Torpedo]] [[sub weapon]] and [[Wave Breaker]] [[special weapon|special]], this loadout allows you to seek out and exploit your opponents' positions to maximize your team's advantage! I recommend this set for players who know there's no "I" in "team," no "L" in "victory," and who are just generally good at spelling overall.}} | {{SheldonsIntroduction|game=Splatoon 3|The '''Custom Spattershot Jr.''' offers the same function as the [[Splattershot Jr.]], but with a twist! Paired with the [[Torpedo]] [[sub weapon]] and [[Wave Breaker]] [[special weapon|special]], this loadout allows you to seek out and exploit your opponents' positions to maximize your team's advantage! I recommend this set for players who know there's no "I" in "team," no "L" in "victory," and who are just generally good at spelling overall.}} | ||
{{QuoteW|And how about the '''Custom Splattershot Jr.'''? Little sibling to the [[Splattershot]] no longer with the Torpedo sub and Wave Breaker special! Both special and sub help reveal enemy positions so YOU can be the quiet MVP in the corner setting up your team for success.|@SplatoonNA on Twitter<ref> [ | {{QuoteW|And how about the '''Custom Splattershot Jr.'''? Little sibling to the [[Splattershot]] no longer with the Torpedo sub and Wave Breaker special! Both special and sub help reveal enemy positions so YOU can be the quiet MVP in the corner setting up your team for success.|@SplatoonNA on Twitter<ref>[[Inkipedia:Twitter_archive/2022/November#1597228951906447368|SplatoonNA on Twitter]]</ref>}} | ||
===Badges=== | ===Badges=== | ||
{{Main|Badge#Weapon freshness}} | {{Main|Badge#Weapon freshness}} | ||
Reaching certain [[Freshness]] levels with the Custom Splattershot Jr. will reward the player with special [[badge]]s that they can use on their [[Splashtag]]. | Reaching certain [[Freshness (stars)|Freshness]] levels with the Custom Splattershot Jr. will reward the player with special [[badge]]s that they can use on their [[Splashtag]]. | ||
{| class="wikitable sitecolor-s3" | {| class="wikitable sitecolor-s3" | ||
!colspan="3"|Custom Splattershot Jr. [[Badge]]s | !colspan="3"|Custom Splattershot Jr. [[Badge]]s | ||
Line 183: | Line 197: | ||
<gallery> | <gallery> | ||
File:S3 Custom Splattershot Jr. Promotional 3D Render.jpg|Promo image | File:S3 Custom Splattershot Jr. Promotional 3D Render.jpg|Promo image | ||
File:S3 Weapon Main Custom Splattershot Jr. | File:S3 Weapon Main Custom Splattershot Jr. 2D Current.png|2D icon | ||
File:S3 Tableturf | File:S3 Tableturf Battle card Custom Splattershot Jr..png|The [[Tableturf Battle|Tableturf]] [[List of Tableturf Battle cards in Splatoon 3|card]] icon of the Custom Splattershot Jr. | ||
</gallery> | </gallery> | ||
Line 196: | Line 210: | ||
== Trivia == | == Trivia == | ||
* The Custom Splattershot Jr. is the only weapon with the "custom" prefix not made by the [[Weapon | * The Custom Splattershot Jr. is the only weapon with the "custom" prefix not made by the [[Weapon brand#Custom|Custom]] brand. As such, it is the only one with a unique sticker; the rest all have the Custom logo. This is likely due to a mistranslation since the Japanese prefix for it is different from the suffix for the Custom-branded weapon variants. | ||
* In ''Splatoon 2'', the unique [[ink tank]] given to the Custom Splattershot Jr. allows the player to throw two [[Autobomb]]s in a row without refilling ink or using any [[Ink Saver (Sub)]] (consuming the full capacity of the ink tank in the process). | * In ''Splatoon 2'', the unique [[ink tank]] given to the Custom Splattershot Jr. allows the player to throw two [[Autobomb]]s in a row without refilling ink or using any [[Ink Saver (Sub)]] (consuming the full capacity of the ink tank in the process). | ||
** The Custom Splattershot Jr. retains this larger ink tank in ''Splatoon 3'', however, due to this iteration of the Custom Jr. having [[Torpedo]] instead (a more ink-hungry sub weapon), this trick is not possible. | ** The Custom Splattershot Jr. retains this larger ink tank in ''Splatoon 3'', however, due to this iteration of the Custom Jr. having [[Torpedo]] instead (a more ink-hungry sub weapon - which also does not permit the user to throw a second Torpedo whilst the first Torpedo is still active anyway, regardless of ink cost), this trick is not possible. | ||
== Etymology == | == Etymology == | ||
"Custom Splattershot Jr." is a combination of "Splatter" (as well as "Splat"), "Shot" and the shortened form of "Junior" ("Jr.") at the end. It also has "Custom" as a prefix to differentiate it from the [[Splattershot Jr.]] Despite its name, it is not part of the [[Weapon | "Custom Splattershot Jr." is a combination of "Splatter" (as well as "Splat"), "Shot" and the shortened form of "Junior" ("Jr.") at the end. It also has "Custom" as a prefix to differentiate it from the [[Splattershot Jr.]] Despite its name, it is not part of the [[Weapon brand#Custom|Custom]] brand. | ||
=== Names in other languages === | === Names in other languages === | ||
{{ | {{Localized name | ||
|Jap=もみじシューター | |Jap=もみじシューター | ||
|JapR=Momiji Shūtā | |JapR=Momiji Shūtā | ||
|JapM=Maple Shooter.<ref group="notes" name="momiji">These names (and the Custom Splattershot Jr.'s sticker and [[ink tank]] tag) reference the pre-2011 [[wikipedia:Kōreisha mark|Kōreisha mark]], also called a "momiji mark" (紅葉マーク, autumn leaf mark). The Kōreisha mark is a symbol for elderly or experienced car drivers in Japan. This is in contrast to the [[Splattershot Jr.]]'s Japanese name and ink tank tag referencing the [[wikipedia:shoshinsha mark|shoshinsha mark]], which is a mark for beginner drivers.</ref> | |JapM=Maple Shooter.<ref group="notes" name="momiji">These names (and the Custom Splattershot Jr.'s sticker and [[ink tank]] tag) reference the pre-2011 [[wikipedia:Kōreisha mark|Kōreisha mark]], also called a "momiji mark" (紅葉マーク, autumn leaf mark). The Kōreisha mark is a symbol for elderly or experienced car drivers in Japan. This is in contrast to the [[Splattershot Jr.]]'s Japanese name and ink tank tag referencing the [[wikipedia:shoshinsha mark|shoshinsha mark]], which is a mark for beginner drivers.</ref> | ||
|Dut=Gemodde Superspetter jr. | |Dut=Gemodde Superspetter jr. | ||
|DutM= | |DutM=Custom Splattershot jr. | ||
|FreE=Liquidateur Sr. | |FreE=Liquidateur Sr. | ||
|FreEM=Liquidator Sr.<ref group="notes" name="momiji"/> | |FreEM=Liquidator Sr.<ref group="notes" name="momiji"/> | ||
Line 229: | Line 243: | ||
|KorR=danpung syuteo | |KorR=danpung syuteo | ||
|KorM=Maple Shooter | |KorM=Maple Shooter | ||
|Internal=Shooter_First_01<ref>[https://github.com/Leanny/splat3/blob/main/data/language/USen.json#L5078 {{GH}} Leanny on GitHub]</ref> | |||
|InternalM= | |||
}} | }} | ||
Revision as of 23:17, 2 May 2024
The Custom Splattershot Jr. is a main weapon in the Splatoon series. It is a variant of the Splattershot Jr., equipped with a star-shaped sticker on the side and an alternate loadout.
Appearance
The Custom Splattershot Jr. is nearly identical in appearance to the Splattershot Jr. The only difference between the two is that the Custom Splattershot Jr. has a large sticker of a two-tone orange star with cartoon eyes similar to the "Jr. Mark" symbol seen on the Basic Tee.
In Splatoon 2, the Custom Splattershot Jr. and its variants also replace the user's standard ink tank with the one resembling baby bottles. It has a rounded rectangular shape and a round cap. For the Custom Splattershot Jr., an orange tag with the aforementioned two-tone orange star is attached around the bottle's neck. The main body changes color to match the wielder's ink color.
Splatoon
Basic information | |
---|---|
Category | Main |
Class | Shooter |
Sub | Disruptor |
Special | Echolocator |
Special depletion | 40% |
Range | |
Damage | |
Fire rate | |
Obtainable at | |
Level | 2 |
Cost | 800 |
Requirement | Octostomp |
Added in | Initial Release (1.0.0) |
Specifications | |
Base damage | 28 |
Ink consumption | 0.5% |
Other variant | Splattershot Jr. |
The Custom Splattershot Jr. is the first weapon unlocked from Octo Valley. It can only be purchased after collecting the Sunken Scroll from the mission The Mighty Octostomp!. It comes in a set with Disruptors and the Echolocator.
Data
- The Custom Splattershot Jr. is a middleweight weapon.
- Each shot consumes 0.5% of the ink tank capacity.
- This allows players to fire 200 shots before needing to refill the ink supply.
- This stat can be changed with Ink Saver (Main).
- When firing continuously, it shoots a bullet every 5 frames (12 shots per second).
- When firing while moving, the player's movement speed is set to 0.72 units per frame.
- After firing, there is a 20 frame cooldown before the ink tank starts refilling.
- Each shot has a base damage of 28.
- Shots travel straight for 3 frames. After that, they may lose damage. A shot will lose damage until it reaches 14 damage at frame 15.
- Shots have a radius of 2 units.
- The angle its shots can deviate while on the ground is 12 degrees.
- The angle its shots can deviate while in the air is 18 degrees.
- The outer reticle immediately expands after jumping. The outer reticle will finish shrinking after 60 frames.
- The chance to shoot towards the outer reticle instead of the inner reticle increases by 10% per shot, and maximizes at a 40% chance to shoot towards the outer reticle.
- This means that it takes 4 shots to reach minimum accuracy.
- When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
- Accuracy starts recovering 5 frames after the player stops shooting.
- Shots initially travel straight at a rate of 22 units per frame for 3 frames. Shots travel straight for 66 distance units.
- Ink droplets occur every 80 units.
- The frequency at which ink drips from a shot occurs at a rate of 1.5 droplets per shot.
- There are a total of 7 different droplet patterns that can be created while firing this weapon.
- Droplets that occur within 11 units of the player have a radius of 21 units.
- Droplets that occur when they travel past 200 units of the player have a radius of 18.5 units.
- All other ink droplets have a radius of 13.2 units.
Version history
Version | Adjustments |
---|---|
2.7.0 |
|
Quotes
Sheldon's Introduction
I took my inspiration for this weapon from a strange liquid that was stuck to my grandpappy's blueprints! Its main weapon is just like the Splattershot Jr., but this one lets you weaken your foes with Disruptors! It also comes with an Echolocator, so rally your team behind you and charge into the fray! |
“ | A new build of the Splattershot Jr., built by Sheldon after being inspired by some odd fluid he found stuck to the blueprints. Throw Disruptors at your opponents to slow them down. | ” | — In-Game Description
|
Gallery
-
A prerelease version of the Custom Splattershot Jr.
-
Promo for Museum d'Alfonsino - the second Inkling is holding the Custom Splattershot Jr.
-
The Splattershot Jr.'s and Custom Splattershot Jr.'s range.
-
Official art of an Inkling holding the Custom Splattershot Jr.
-
SplatNet icon
Demonstration
Splatoon 2
Basic information | |
---|---|
Category | Main |
Class | Shooter |
Sub | Autobomb |
Special | Ink Storm |
Special points | 160p |
Range | |
Damage | |
Fire rate | |
Obtainable at | |
Level | 4 |
Cost | 1,900 |
Added in | 9 September 2017 |
Specifications | |
Base damage | 28 |
Ink consumption | 0.43% |
Other variants | Splattershot Jr. Kensa Splattershot Jr. |
The Custom Splattershot Jr. was released on 9 September 2017 at 02:00 UTC.[2] It comes with Autobombs and Ink Storm.
The Custom Splattershot Jr. was enhanced in Splatoon 2 with a 110% capacity ink tank. The high-capacity ink tank is unique to the Splattershot Jr. and its variants. This allows players to throw two Autobombs consecutively without having to refill the ink between throws. Activating the Ink Storm special refills the ink tank, so players can then throw two more Autobombs in a short time.
Data
- The Custom Splattershot Jr. is a lightweight weapon.
- The matchmaking range is 110. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
- The ink consumption of 0.43% and ink tank capacity of 110% allows players to fire 255 shots before needing to refill the ink supply.
- This stat can be changed with Ink Saver (Main).
- When initially firing the weapon in humanoid form, the first shot takes 3 frames to come out.
- When firing from swim form, the first shot takes 10 frames to come out.
- The interval between firing and when the player is able to enter swim form or use a sub weapon is 2 frames.
- When firing continuously, it shoots a bullet every 5 frames (12 shots per second).
- When firing while moving, the player's movement speed is set to 0.72 units per frame.
- After firing, there is a 15 frame cooldown before the ink tank starts refilling.
- Each shot has a base damage of 28.
- If a shot is in the air for more than 8 frames after being fired, it loses 0.875 damage per frame until it reaches 14 damage at frame 24.
- The bullet hitbox has a radius of 2 units.
- The angle its shots can deviate while on the ground is 12 degrees.
- The angle its shots can deviate while in the air is 15 degrees.
- The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
- The Custom Splattershot Jr. starts off having a 4% chance to shoot towards the outer reticle instead of the inner reticle.
- This chance increases by 2% per shot, and maximizes at a 40% chance to shoot towards the outer reticle, meaning that it takes 18 shots to reach minimum accuracy.
- When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
- Accuracy starts recovering 5 frames after the player stops shooting. The chance to shoot towards the outer reticle decreases by 1% per frame, if the chance is not already at the minimum, meaning that it takes 41 frames to reach maximum accuracy.
- Shots initially travel straight at a rate of 22 units per frame for 3 frames. Shots travel straight for 66 distance units.
- After that, the shot's velocity is set to 18.945 units per frame if it is not already lower than the listed value, and decreases further as it travels.
- Ink droplets occur every 95 units.
- The frequency at which ink drips from a shot occurs at a rate of 1.4 droplets per shot.
- There are a total of 7 different droplet patterns that can be created while firing this weapon.
- Droplets that occur within 11 units of the player have a radius of 19.7 units, and a width of 12 units.
- These droplets have their radius multiplied by a value ranging from 1.2 if they fell from a height above 100 units to 1.4 if they fell from a height below 30 units.
- Droplets that occur when they travel past 200 units of the player have a radius of 16.5 units.
- All other ink droplets have a radius of 12.9 units.
- Droplets that are far from the player and all other droplets have their radius multiplied by a value ranging from 1 if they fell from a height above 100 units to 1.2 if they fell from a height below 30 units.
- If no ink droplets have occurred within 11 units of the player for 3 shots, the next shot the player makes will force a paint droplet to appear at the player's feet.
Version history
Version | Adjustments |
---|---|
Base game |
|
2.2.0 |
|
2.3.0 |
|
3.2.0 | |
4.1.0 |
|
4.2.0 |
|
4.4.0 |
|
4.5.0 |
|
4.6.0 |
|
4.9.0 |
|
5.0.0 |
|
Quotes
Sheldon's Introduction
The Custom Splattershot Jr. offers the same functions as the Splattershot Jr. but with a twist on how you battle! Smoke out your opponents with Autobombs and splat them when they pop up! They can be combined with the Ink Storm special to smoke out opponents from a large area. I recommend this for players who like moving together as a team! |
Gallery
-
Promo image.
-
Holding the Custom Splattershot Jr.
-
Throwing an Autobomb.
Demonstration
Splatoon 3
Basic information | |
---|---|
Category | Main |
Class | Shooter |
Sub | Torpedo |
Special | Wave Breaker |
Special points | 190p |
Range | |
Damage | |
Fire rate | |
Obtainable at | |
Level | 6 |
Added in | Chill Season 2022 (2.0.0) |
Other variant | Splattershot Jr. |
The Custom Splattershot Jr. returns in Splatoon 3 in Chill Season 2022, with the same design it had in the previous games. It comes with Torpedoes and the Wave Breaker.
Data
- The Custom Splattershot Jr. is a lightweight weapon.
- The matchmaking range is 11. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
- The ink consumption is 0.43% per shot, allowing the user to fire for 19.38 seconds on a full ink tank.
- When firing continuously, it shoots a bullet every 5 frames (12 shots per second).
- When firing from humanoid form, the first shot takes 3 frames to come out. When firing from swim form, the first shot takes 10 frames to come out.
- The interval between firing the weapon and being able to enter swim form or use a sub weapon is 2 frames.
- When firing while moving, the player's movement speed is set to 0.076 units per frame.
- After firing, there is a 15 frame cooldown before the ink tank starts refilling.
- Each shot has a base damage of 28 and minimum damage of 14.
- If a shot is in the air for more than 8 frames after being fired, it will lose about 0.88 damage per frame until it reaches 14 damage at frame 24.
- The bullet hitbox for collisions with players has a radius of 0.2 units.
- The bullet hitbox for collisions with the environment has a radius of 0.2 units.
- The angle its shots can deviate while on the ground is 12 degrees.
- The angle its shots can deviate while in the air is 15 degrees.
- The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
- The weapon starts off having a 4% chance to shoot towards the outer reticle instead of the inner reticle.
- This chance increases by 2% per shot, and maximizes at a 40% chance to shoot towards the outer reticle, meaning that it takes 18 shots to reach minimum accuracy.
- When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
- Accuracy starts recovering 5 frames after the player stops shooting. The chance to shoot towards the outer reticle decreases by 1% per frame, if the chance is not already at the minimum, meaning that it takes 41 frames to reach maximum accuracy.
- Shots initially travel straight at a rate of 2.2 units per frame for 3 frames. Shots travel straight for 6.6 distance units.
- After that, the shot's velocity is set to 1.8945 units per frame if it is not already lower than the listed value, and it loses 36% of its speed every frame (including the first frame after it stops traveling straight). Once the shot velocity decreases below a certain threshold, it will begin to be slowed less and fall faster.
- The effective range is about 9.61 units.
- This number may vary at different firing angles.
Version history
Version | Adjustments |
---|---|
2.1.0 | ▼ Points to fill special gauge: 180 → 190 |
2.1.1 | — Fixed an issue that caused communication to be interrupted while performing certain actions, even if those actions can usually be performed. |
5.1.0 | ▲ Movement speed while firing is now about 6% faster. |
Quotes
Sheldon's Introduction
The Custom Spattershot Jr. offers the same function as the Splattershot Jr., but with a twist! Paired with the Torpedo sub weapon and Wave Breaker special, this loadout allows you to seek out and exploit your opponents' positions to maximize your team's advantage! I recommend this set for players who know there's no "I" in "team," no "L" in "victory," and who are just generally good at spelling overall. |
“ | And how about the Custom Splattershot Jr.? Little sibling to the Splattershot no longer with the Torpedo sub and Wave Breaker special! Both special and sub help reveal enemy positions so YOU can be the quiet MVP in the corner setting up your team for success. | ” | — @SplatoonNA on Twitter[6]
|
Badges
- Main article: Badge#Weapon freshness
Reaching certain Freshness levels with the Custom Splattershot Jr. will reward the player with special badges that they can use on their Splashtag.
Custom Splattershot Jr. Badges | ||
---|---|---|
4★ Custom Splattershot Jr. User | ||
5★ Custom Splattershot Jr. User |
Gallery
-
Promo image
-
2D icon
-
Model of the Custom Splattershot Jr. rotating (link to file)
Strategy
For competitive tips about the Custom Splattershot Jr.
View the strategy page. |
Trivia
- The Custom Splattershot Jr. is the only weapon with the "custom" prefix not made by the Custom brand. As such, it is the only one with a unique sticker; the rest all have the Custom logo. This is likely due to a mistranslation since the Japanese prefix for it is different from the suffix for the Custom-branded weapon variants.
- In Splatoon 2, the unique ink tank given to the Custom Splattershot Jr. allows the player to throw two Autobombs in a row without refilling ink or using any Ink Saver (Sub) (consuming the full capacity of the ink tank in the process).
- The Custom Splattershot Jr. retains this larger ink tank in Splatoon 3, however, due to this iteration of the Custom Jr. having Torpedo instead (a more ink-hungry sub weapon - which also does not permit the user to throw a second Torpedo whilst the first Torpedo is still active anyway, regardless of ink cost), this trick is not possible.
Etymology
"Custom Splattershot Jr." is a combination of "Splatter" (as well as "Splat"), "Shot" and the shortened form of "Junior" ("Jr.") at the end. It also has "Custom" as a prefix to differentiate it from the Splattershot Jr. Despite its name, it is not part of the Custom brand.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | もみじシューター Momiji Shūtā |
Maple Shooter.[a] |
Dutch | Gemodde Superspetter jr. | Custom Splattershot jr. |
French (NOA) | Liquéficateur ultra modifié | Modified Ultra Liquificator |
French (NOE) | Liquidateur Sr. | Liquidator Sr.[a] |
German | Junior-Kleckser Plus | Junior Splodger Plus |
Italian | Sparacolore logo | Color Shooter logo |
Russian | Каплестрел-У 2.0 Kaplestrel-U 2.0 |
Dropshooter-U 2.0 |
Spanish (NOA) | Rociador básico adaptado | Adapted Basic Sprayer |
Spanish (NOE) | Lanzatintas novato B | Newbie Ink-Thrower B |
Chinese (Simplified) | 枫叶射击枪 | Maple Shooter |
Chinese (Traditional) | 楓葉射擊槍 | Maple Shooter |
Korean | 단풍 슈터 danpung syuteo |
Maple Shooter |
Internal | Shooter_First_01[7] |
Translation notes
- ↑ 1.0 1.1 These names (and the Custom Splattershot Jr.'s sticker and ink tank tag) reference the pre-2011 Kōreisha mark, also called a "momiji mark" (紅葉マーク, autumn leaf mark). The Kōreisha mark is a symbol for elderly or experienced car drivers in Japan. This is in contrast to the Splattershot Jr.'s Japanese name and ink tank tag referencing the shoshinsha mark, which is a mark for beginner drivers.
References
- ↑ Splatoon - NormalShotFirst.params
- ↑ @SplatoonJP on Twitter
- ↑ Splatoon 2 - Parameter Database
- ↑ Splatoon 2 - Weapon and Gear Database
- ↑ Splatoon 3 - Parameter Database
- ↑ SplatoonNA on Twitter
- ↑ Leanny on GitHub